@pc_rocks: I was thinking the Elemental demo was 2014-2015. But looks like it goes back to 2012. In that case, I stand corrected. Nevertheless, TC appears to be the earliest gameplay demo with a type of voxel ray-tracing.
Nope, TC could only be classified as the earliest 'released game' with voxel cone-tracing not ray-tracing. They tried to do ray-tracing with SVO but couldn't. As I said CE had support for SVOGI long before TC had it in any form. Also Epic removed SVOGI from UE4 after the hardware for next-gen consoles were revealed, the elemental demo on PS4 is a classic example of that. There was a huge uproar over it when that happened where PC gamers were angry while cows were saying SVOGI was a waste of time and wouldn't even be done on PC's.
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