Have you ever played 64 player maps? It's so ridiculous that it's not even funny. I have never enjoyed a single 64 man battle in BF2. I usually played 32 player battles in Strike at Karkand and it was no problem, even though the map is rather huge.Ok so I read today that the PC version will have 64 players, while the console crowd will still be limited to 24 players. I'm not saying this is confirmed but i'm inclined to believe it, judging by history.
WTF? I just want to know why this is? We know the PS3 can handle huge numbers of players (MAG, Resistance 2) So why are we limited to such a small number for the majority of multi-plat games?
i just dont understand it - I've heard that Net code is harder for consoles but surely they could do it if they put their minds to it. It seems unfair that console gamers will pay more for an inferior edperience. I have a theory that that is competely hypothetical so don't pipe up, but is this the fault of the 360?
If the PC can do it and the PS3 can do it, what other edplaination is there? Infact I don't know of any games for the 360 that can support 50 + players?
Battlefiled maps are usually huge and I don't want to be playing in a ghost town!
i'm not a fanboy, I have both consoles and play both, and love bad company 2 for the 360 but can't help but think that it might be holding everyone back?
thoughts?
slinkysi
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