[QUOTE="lawsonboy"]Soul Caliber for dreamcast. A great fighting game has to have great characters, cool moves, be easy enough to pick up and play right off, but hard enough to require some skill to do complex moves and have a decent story. Soul Caliber not only looked awesome at the time, but still has the best characters of any fighting game to date. The characters also had weapons, which made for some badass moves like when Ivy's sword exploded and then came back together or when Yoshimitsu used his sword to fly with like a helicopter. SC>>>allChinoJamesKeene
Hurrah, someone agree's with me! SC is abused as a button masher mostly but most poeple do not play it propperly, the game is a huge mind game. The newer games have sped up so some of this is lost since i can't react to 4 frame moves 95% of the time(goddamn cassandra!!!) but I still do not lose to noobs.
but I hope this discussion remains civil.
SC, Yes you can mash buttons but it very easy the learn the system. Not more than Smash bros. but easy none the less. Now when you start to master it, you can start to due beautiful things with it.(Especially with Cassandra, Apostrophe, and Ivy).
Strategy comes to play and you start reading your opponents movement. Yes, you can say that SC can be a button masher but think of it like a random person swinging a weapon. Do they really need to know what their doing to hurt someone? They only need to if their opponent knows how to fight very well. If you make the complain that it just a button masher, the truth is that you just need to build or rebuild you tactic.
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