Best Next Gen MMO? (Big Pictures 56k?)

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vashkey

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#51 vashkey
Member since 2005 • 33781 Posts

I'm sure most will stick with WoW.

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osan0

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#52 osan0
Member since 2004 • 18275 Posts
first im going to say thats its highly unlikely that any game is going to actually beat WOW. its very very good at what it does and has had years in perfecting its craft (excuse the pun :P). guild wars 2 im really looking forward to....but i recommend the game with the same warning. if you want a game thats like WOW but you dont like the fee then avoid GW games like the plague. GW is the game for people who hate WOW type games or are just tired of it and want something very different to play online (which is why i love GW1 and am really looking forward to 2). GW2 will be my choice. but im not saying itll topple WOW. as for TOR.....F2P within 2 years of its launch me thinks. the star wars licence has already failed to topple WOW so thats not a point bioware can rely on for success. so far the previews i have seen have not been very positive. basically it sounds like a reskined WOW. if this really is the case then most people are not going to stay long. EA are also seeing great success with the F2P model so if there is a sharp drop in numbers after a few months then EA may put the foot down.
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KC_Hokie

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#53 KC_Hokie
Member since 2006 • 16099 Posts
as for TOR.....F2P within 2 years of its launch me thinks. the star wars licence has already failed to topple WOW so thats not a point bioware can rely on for success. so far the previews i have seen have not been very positive. basically it sounds like a reskined WOW. if this really is the case then most people are not going to stay long. EA are also seeing great success with the F2P model so if there is a sharp drop in numbers after a few months then EA may put the foot down. osan0
I agree. I don't see TOR being very successful long-term. It will sell copies like hotcakes at first but subs will take a nose dive a few months after release. Once you play through each side once there isn't much reason to stick around. And they won't be able to create content fast enough to compensate.
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Mograine

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#54 Mograine
Member since 2006 • 3666 Posts

The only answer is not in the poll.

Blizzard said Titan would "eclipse" WoW. Usually, their results far exceed their claims, which makes me a bit afraid of what does that really mean.

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mattuk69

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#55 mattuk69
Member since 2009 • 3050 Posts

I dont think neither will hurt WOW at all.

Anyway ill be trying both. I mean GW2 is f2p anyway so you can come back to it as much as you like.

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KC_Hokie

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#56 KC_Hokie
Member since 2006 • 16099 Posts

The only answer is not in the poll.

Blizzard said Titan would "eclipse" WoW. Usually, their results far exceed their claims, which makes me a bit afraid of what does that really mean.

Mograine

Titan is 2.5+ years away. I think that's why it's not being talked about as much. Plus, we know nothing about it. It's also going to be really hard for Blizzard to capture the WoW magic twice.

And on the subject of unannounced, unknown MMOs...ZeniMax Online is working on something and has been for years. Elder Scrolls Online I'm guessing. That has the potential to be huge.

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Birdy09

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#57 Birdy09
Member since 2009 • 4775 Posts

The only answer is not in the poll.

Blizzard said Titan would "eclipse" WoW. Usually, their results far exceed their claims, which makes me a bit afraid of what does that really mean.

Mograine
You know why? because its already hinted a a social network game. if it is remotely successful it wouldnt be hard to beat our retail MMOs....
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Dragonballz290

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#58 Dragonballz290
Member since 2005 • 369 Posts
Titan isn't in the poll because it is targeted at the end of 2013 and we know absolutely nothing about it. The three on the list are coming out very soon and have released lots of info and gameplay. I'm sure I missed some games though. I think Guild Wars 2 will be best. If TERA flopped, Star Wars is the only competition and that game isn't changing much. I haven't been following it but I had some difficulty finding out why it was special. Guild Wars 2 just seems to have a higher quality even though there are no subscription fees.
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i5750at4Ghz

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#59 i5750at4Ghz
Member since 2010 • 5839 Posts
ToR will be huge. Will make GW2 look like what it is a poor mans MMO.
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KC_Hokie

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#60 KC_Hokie
Member since 2006 • 16099 Posts
ToR will be huge. Will make GW2 look like what it is a poor mans MMO. i5750at4Ghz
TOR will do great at first but not long term. They really should have just released it as a single player RPG with online coop.
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i5750at4Ghz

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#61 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="i5750at4Ghz"]ToR will be huge. Will make GW2 look like what it is a poor mans MMO. KC_Hokie
TOR will do great at first but not long term. They really should have just released it as a single player RPG with online coop.

Why? ToR is doing everything GW2 is doing just better. GW2 will end up being a cookie cutter building PVP experence just like the orginal. And PvP is MMOs sucks, regardless of the game.

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KC_Hokie

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#62 KC_Hokie
Member since 2006 • 16099 Posts

[QUOTE="KC_Hokie"][QUOTE="i5750at4Ghz"]ToR will be huge. Will make GW2 look like what it is a poor mans MMO. i5750at4Ghz
TOR will do great at first but not long term. They really should have just released it as a single player RPG with online coop.

Why?

Once people play both sides they basically won't play it again until additional content comes out. If they come back. So the user base will drop like a rock after a few months.

And most of the game can be soloed or played with three other people. Not sure how it's really an 'MMO' in that aspect. Would have been better as a single player game with coop.

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dovberg

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#63 dovberg
Member since 2009 • 3348 Posts

I don't think there wll be an MMO to move WoW from it's spot until there is a WoW2(if it happens).

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i5750at4Ghz

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#64 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="i5750at4Ghz"][QUOTE="KC_Hokie"]TOR will do great at first but not long term. They really should have just released it as a single player RPG with online coop. KC_Hokie

Why?

Once people play both sides they basically won't play it again until additional content comes out. If they come back. So the user base will drop like a rock after a few months.

And most of the game can be soloed or played with three other people. Not sure how it's really an 'MMO' in that aspect. Would have been better as a single player game with coop.

The game has 40 player raids? Dynamic events that anyone can jump into (Just like GW2). The instances aren't completely instanced off so that you never get that it's just us 4 vs the world feeling. The game has multiple story arcs for each class and class role. The fact your decision change the story means there are countless story endings, far more than just 2. You have no idea what you're talking about do you?
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Mograine

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#65 Mograine
Member since 2006 • 3666 Posts

Titan is 2.5+ years away. I think that's why it's not being talked about as much. Plus, we know nothing about it. It's also going to be really hard for Blizzard to capture the WoW magic twice.

KC_Hokie

Remember, they don't want Titan to compete with WoW. Surely they already have something in mind.



You know why? because its already hinted a a social network game. if it is remotely successful it wouldnt be hard to beat our retail MMOs....Birdy09

Blizzard has been pushing the concept of mixing their games with social networks since before TBC. Don't think that "social network game" means something in the likes of Zynga or similar crap.

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KC_Hokie

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#66 KC_Hokie
Member since 2006 • 16099 Posts

[QUOTE="KC_Hokie"]

[QUOTE="i5750at4Ghz"] Why? i5750at4Ghz

Once people play both sides they basically won't play it again until additional content comes out. If they come back. So the user base will drop like a rock after a few months.

And most of the game can be soloed or played with three other people. Not sure how it's really an 'MMO' in that aspect. Would have been better as a single player game with coop.

The game has 40 player raids? Dynamic events that anyone can jump into (Just like GW2). The instances aren't completely instanced off so that you never get that it's just us 4 vs the world feeling. The game has multiple story arcs for each class and class role. The fact your decision change the story means there are countless story endings, far more than just 2. You have no idea what you're talking about do you?

Those battlegrounds and raids seem tacked on. And I know there are multiple endings. I just doubt they are different enough to justify multiple playthroughs on each side.

I predict the subscriber base takes a nose dive a few months after release. The WoW model hasn't worked well for anyone except WoW.

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Mograine

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#67 Mograine
Member since 2006 • 3666 Posts

The game has 40 player raids? Dynamic events that anyone can jump into (Just like GW2). The instances aren't completely instanced off so that you never get that it's just us 4 vs the world feeling. The game has multiple story arcs for each class and class role. The fact your decision change the story means there are countless story endings, far more than just 2. You have no idea what you're talking about do you?i5750at4Ghz

Actually a lot of those things are a plus for his point.

Multiple story arcs and decisions are a flashy invitation, but they won't be enough to justify the monthly fees.

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i5750at4Ghz

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#68 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="i5750at4Ghz"][QUOTE="KC_Hokie"]Once people play both sides they basically won't play it again until additional content comes out. If they come back. So the user base will drop like a rock after a few months.

And most of the game can be soloed or played with three other people. Not sure how it's really an 'MMO' in that aspect. Would have been better as a single player game with coop.

KC_Hokie

The game has 40 player raids? Dynamic events that anyone can jump into (Just like GW2). The instances aren't completely instanced off so that you never get that it's just us 4 vs the world feeling. The game has multiple story arcs for each class and class role. The fact your decision change the story means there are countless story endings, far more than just 2. You have no idea what you're talking about do you?

Those battlegrounds and raids seem tacked on. And I know there are multiple endings. I just doubt they are different enough to justify multiple playthroughs on each side.

I predict the subscriber base takes a nose dive a few months after release. The WoW model hasn't worked well for anyone except WoW.

Rift has followed the WoW design exactly as is doing very well. Nothing about the raids is tacked on, they have been there from the start. Again do you have any clue what you're talking about?

And please people play through Kotor, ME and the witcher multiple times and have enjoyable experiences each time due to the chooses given to the gamers. I can't see how a game with a story three times as large as these games won't be even better.

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KC_Hokie

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#69 KC_Hokie
Member since 2006 • 16099 Posts

[QUOTE="KC_Hokie"]

[QUOTE="i5750at4Ghz"]The game has 40 player raids? Dynamic events that anyone can jump into (Just like GW2). The instances aren't completely instanced off so that you never get that it's just us 4 vs the world feeling. The game has multiple story arcs for each class and class role. The fact your decision change the story means there are countless story endings, far more than just 2. You have no idea what you're talking about do you?i5750at4Ghz

Those battlegrounds and raids seem tacked on. And I know there are multiple endings. I just doubt they are different enough to justify multiple playthroughs on each side.

I predict the subscriber base takes a nose dive a few months after release. The WoW model hasn't worked well for anyone except WoW.

Rift has followed the WoW design exactly as is doing very well. Nothing about the raids is tacked on, they have been there from the start. Again do you have any clue what you're talking about?

And please people play through Kotor, ME and the witcher multiple times and have enjoyable experiences each time due to the chooses given to the gamers. I can't see how a game with a story three times as large as these games won't be even better.

Rift has already lost an estimated 125,000 out of 600,000 initial players. That model simply hasn't worked well for anyone long term.

I agree I can play RPGs several times. However, will people pay $15 a month to do that? Probably not.

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Maroxad

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#70 Maroxad
Member since 2007 • 25405 Posts

[QUOTE="KC_Hokie"][QUOTE="i5750at4Ghz"]ToR will be huge. Will make GW2 look like what it is a poor mans MMO. i5750at4Ghz

TOR will do great at first but not long term. They really should have just released it as a single player RPG with online coop.

Why? ToR is doing everything GW2 is doing just better. GW2 will end up being a cookie cutter building PVP experence just like the orginal. And PvP is MMOs sucks, regardless of the game.

  1. PvP in MMOs are as good as the developer lets them be. PvP is the reason hundreds of thousands of people are playing EvE online today.
  2. PvP in Guild Wars 1 was good, but then again it wasnt an mmo.
  3. Guild Wars 2 looks to do the following better than TOR: Combat, Dynamic World, Character Creation, PvP, Art Design, Teamwork, Visuals, Focus on community. SWTOR looks to do the following better than GW2: Plot, Characters, PvE.

Going by this polls and pretty much every poll I have seen, Guild Wars 2 seems to be a lot more hyped than TOR.

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i5750at4Ghz

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#71 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="i5750at4Ghz"]

[QUOTE="KC_Hokie"]Those battlegrounds and raids seem tacked on. And I know there are multiple endings. I just doubt they are different enough to justify multiple playthroughs on each side.

I predict the subscriber base takes a nose dive a few months after release. The WoW model hasn't worked well for anyone except WoW.

KC_Hokie

Rift has followed the WoW design exactly as is doing very well. Nothing about the raids is tacked on, they have been there from the start. Again do you have any clue what you're talking about?

And please people play through Kotor, ME and the witcher multiple times and have enjoyable experiences each time due to the chooses given to the gamers. I can't see how a game with a story three times as large as these games won't be even better.

Rift has already lost an estimated 125,000 out of 600,000 initial players. That model simply hasn't worked well for anyone long term.

I agree I can play RPGs several times. However, will people pay $15 a month to do that? Probably not.

First Rift has sold a million units. Two there is no way to tell how many people are subscribed to the game. Your claim has no backing.
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i5750at4Ghz

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#72 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="i5750at4Ghz"]

[QUOTE="KC_Hokie"]TOR will do great at first but not long term. They really should have just released it as a single player RPG with online coop. Maroxad

Why? ToR is doing everything GW2 is doing just better. GW2 will end up being a cookie cutter building PVP experence just like the orginal. And PvP is MMOs sucks, regardless of the game.

  1. PvP in MMOs are as good as the developer lets them be. PvP is the reason hundreds of thousands of people are playing EvE online today.
  2. PvP in Guild Wars 1 was good, but then again it wasnt an mmo.
  3. Guild Wars 2 looks to do the following better than TOR: Combat, Dynamic World, Character Creation, PvP, Art Design, Teamwork, Visuals, Focus on community. SWTOR looks to do the following better than GW2: Plot, Characters, PvE.

Going by this polls and pretty much every poll I have seen, Guild Wars 2 seems to be a lot more hyped than TOR.

GW2 is hyped because it's F2P, and has pretty graphics. In reality GW2 will be a tiny game compared to ToR. As for PvP, the vast majority of PvP is garbage. GW had garbage PvP imo, if you weren't willing to be apart of some cookie cutter group build, with some cookie cutter player build you weren't going to be playing much.
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KC_Hokie

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#73 KC_Hokie
Member since 2006 • 16099 Posts
[QUOTE="KC_Hokie"]

[QUOTE="i5750at4Ghz"] Rift has followed the WoW design exactly as is doing very well. Nothing about the raids is tacked on, they have been there from the start. Again do you have any clue what you're talking about?

And please people play through Kotor, ME and the witcher multiple times and have enjoyable experiences each time due to the chooses given to the gamers. I can't see how a game with a story three times as large as these games won't be even better.

i5750at4Ghz

Rift has already lost an estimated 125,000 out of 600,000 initial players. That model simply hasn't worked well for anyone long term.

I agree I can play RPGs several times. However, will people pay $15 a month to do that? Probably not.

First Rift has sold a million units. Two there is no way to tell how many people are subscribed to the game. Your claim has no backing.

I'm talking about active subscriptions. Rift topped out at 600,000 and there are around 480,000-475,000 now.
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i5750at4Ghz

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#74 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="i5750at4Ghz"][QUOTE="KC_Hokie"]Rift has already lost an estimated 125,000 out of 600,000 initial players. That model simply hasn't worked well for anyone long term.

I agree I can play RPGs several times. However, will people pay $15 a month to do that? Probably not.

KC_Hokie

First Rift has sold a million units. Two there is no way to tell how many people are subscribed to the game. Your claim has no backing.

I'm talking about active subscriptions. Rift topped out at 600,000 and there are around 480,000-475,000 now.

Link? Even still 500,000 subs is very good. Compared to anything outside of WoW.

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KC_Hokie

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#75 KC_Hokie
Member since 2006 • 16099 Posts

[QUOTE="KC_Hokie"][QUOTE="i5750at4Ghz"] First Rift has sold a million units. Two there is no way to tell how many people are subscribed to the game. Your claim has no backing.i5750at4Ghz

I'm talking about active subscriptions. Rift topped out at 600,000 and there are around 480,000-475,000 now.

Link? Even still 500,000 subs is very good. Compared to anything outside of WoW.

Source He only updates the graph if he has reliable information. 480,000 or so is good, but the decline has started. It's a flawed MMO model for everyone except WoW. And TOR is going to try it too.

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Jynxzor

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#76 Jynxzor
Member since 2003 • 9313 Posts
Personally I'm still holding my olive branch out to FFXIV, massive changes are in the works and even comparing the game from launch to now is like night and day. But I assume "Project Titan" will be the big seller to replace WoW. Not that I care, I hated WoW.
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i5750at4Ghz

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#77 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="i5750at4Ghz"]

[QUOTE="KC_Hokie"]I'm talking about active subscriptions. Rift topped out at 600,000 and there are around 480,000-475,000 now.KC_Hokie

Link? Even still 500,000 subs is very good. Compared to anything outside of WoW.

Source He only updates the graph if he has reliable information. 480,000 or so is good, but the decline has started. It's a flawed MMO model for everyone except WoW. And TOR is going to try it too.

The fact they are at 500,000 without Asia begs to differ.
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i5750at4Ghz

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#78 i5750at4Ghz
Member since 2010 • 5839 Posts
[QUOTE="Jynxzor"]Personally I'm still holding my olive branch out to FFXIV, massive changes are in the works and even comparing the game from launch to now is like night and day. But I assume "Project Titan" will be the big seller to replace WoW. Not that I care, I hated WoW.

What have they changed? Do they have more than the same 4 or 5 rinse and repeat quests?
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Mograine

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#79 Mograine
Member since 2006 • 3666 Posts

Source He only updates the graph if he has reliable information. 480,000 or so is good, but the decline has started. It's a flawed MMO model for everyone except WoW. And TOR is going to try it too.

KC_Hokie

It's not a "flawed MMO model", it's just that people isn't willing to pay for more than one MMO at a time, especially considering how much WoW offers.

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ArchoNils2

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#80 ArchoNils2
Member since 2005 • 10534 Posts

GW2 and it has the biggest chances of dethroning Wow

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arad96

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#81 arad96
Member since 2009 • 7783 Posts

I'll go with Star Wars the Old Republic.

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#82 ChubbyGuy40
Member since 2007 • 26442 Posts

The best next-gen MMO is Blizzard's new MMO, Project Titan.

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Maroxad

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#83 Maroxad
Member since 2007 • 25405 Posts

[QUOTE="Maroxad"]

[QUOTE="i5750at4Ghz"] Why? ToR is doing everything GW2 is doing just better. GW2 will end up being a cookie cutter building PVP experence just like the orginal. And PvP is MMOs sucks, regardless of the game.

i5750at4Ghz

  1. PvP in MMOs are as good as the developer lets them be. PvP is the reason hundreds of thousands of people are playing EvE online today.
  2. PvP in Guild Wars 1 was good, but then again it wasnt an mmo.
  3. Guild Wars 2 looks to do the following better than TOR: Combat, Dynamic World, Character Creation, PvP, Art Design, Teamwork, Visuals, Focus on community. SWTOR looks to do the following better than GW2: Plot, Characters, PvE.

Going by this polls and pretty much every poll I have seen, Guild Wars 2 seems to be a lot more hyped than TOR.

GW2 is hyped because it's F2P, and has pretty graphics. In reality GW2 will be a tiny game compared to ToR. As for PvP, the vast majority of PvP is garbage. GW had garbage PvP imo, if you weren't willing to be apart of some cookie cutter group build, with some cookie cutter player build you weren't going to be playing much.

Good visuals and B2P are part of the reason most people are hyped for GW2. But those are hardly the only ones.

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Allthishate

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#84 Allthishate
Member since 2009 • 1879 Posts

Star Wars: The Old Republic is probably the most likeliest MMO to dethrone WoW.

Recognizable IP, good marketting muscle courtesy of EA and a renowned developer working on it.

Vesica_Prime
Thats what they said about LOTR online , then AGE OF LOLAN , then warhamer , THEN OMG WOW IS DEAD Aion. and now that new mmo that thy have been talkin about dont even know the name that will fail aswell kotr looks good. it probably plays great but it wont even come close to wow . it might have its 2 -3 months of glory then like all good mmos vrs Wow will die off . the only thing that will kill wow is either titan or people getting sick of wow (which has started already)
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Maroxad

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#85 Maroxad
Member since 2007 • 25405 Posts

[QUOTE="KC_Hokie"]Source He only updates the graph if he has reliable information. 480,000 or so is good, but the decline has started. It's a flawed MMO model for everyone except WoW. And TOR is going to try it too.

Mograine

It's not a "flawed MMO model", it's just that people isn't willing to pay for more than one MMO at a time, especially considering how much WoW offers.

That is exactly why it is a flawed model, most people arent willing to pay for more than one mmo at a time and why pay for "Themepark mmo x" when you can instead pay for WoW which not only has higher production values, but also features much more content?

WoW and Guild Wars 2 are more likely to co-exist than WoW and SWTOR.