Best ORIGINAL lore in an RPG....

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texasgoldrush

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#301 texasgoldrush
Member since 2003 • 15252 Posts

[QUOTE="texasgoldrush"][QUOTE="Kandlegoat"]

Did these encounters involve a can of Pepper Spray or a Rape Horn?

Kandlegoat

So by your idiotic logic, because I talk about the quality of the romances, means that I have no social life or experience with the opposite sex? Keep being an idiot. And idiot, this whole forum is full of trival crap and you particpating as well....lmao.

Just a hunch....but I seriously doubt a person with a hip swinging social life consisting of tons of friends and girls throwing themselves at them would give a sh*t about whether complete strangers on the internet like Bioware games or not.

There's a huge difference between most people on these forums having casual conversations/debates...and Nazi dickwads who constantly try to force their opinions about games onto people.Dont say you dont do this because you're doing it with mysticstryk right now, He's just offering his humble opinion without trying to be argumentive yet you're being a total douchebag about it.... who cares if he thinks ES' lore is as good as Ultima's?

The more you post,the more you prove my point that you are indeed a worthless degenerate f*cking loser with no friends and the only vagina you've ever been exposed to is your mom's when she shat you out during child birth.

And you are proven yourself to be an even bigger troll in this post...congratulations moron....gotta love the personal attacks. No go back to your sluts, skanks, and other friends you claim to know a lot about. Oh and had he not you know reply to my post, I wouldn't be comparing them, grow a goddamn brain.
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supa_badman

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#302 supa_badman
Member since 2008 • 16714 Posts

Huh. Never heard of Ultima. The universe in ME and FO are both engrossing though. Love both of them

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texasgoldrush

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#303 texasgoldrush
Member since 2003 • 15252 Posts

Huh. Never heard of Ultima. The universe in ME and FO are both engrossing though. Love both of them

supa_badman
Ultima is basically one of the very first RPG computer game series along with Wizardry and probably the most influential. You definitely would not have Elder Scrolls and Fallout without Ultima. http://en.wikipedia.org/wiki/Ultima_(series) Ultima IV influence moral systems in RPGs as well. The games from IV on were far ahead of their time.
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skrat_01

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#304 skrat_01
Member since 2007 • 33767 Posts
Mass Effect, they essentially carved out a whole future down to the minicule details. They have created something that doesnt go against the laws of physics (kinda), and essentially is something that is relatively realistic. That and the actual game being amazing helpsfirebolt53
>Realistic. How now, come on, the game relies heavily on space magic, it's presented well though, enough to be pulpy and suspend your disbelief. The Forever War it ain't in terms of intricacies and believability, without diving right into the super science.
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#305 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="supa_badman"]

Huh. Never heard of Ultima. The universe in ME and FO are both engrossing though. Love both of them

texasgoldrush
Ultima is basically one of the very first RPG computer game series along with Wizardry and probably the most influential. You definitely would not have Elder Scrolls and Fallout without Ultima. http://en.wikipedia.org/wiki/Ultima_(series) Ultima IV influence moral systems in RPGs as well. The games from IV on were far ahead of their time.

It's also still the benchmark of many JRPG systems, which have rigidly stuck to the Ultima formula. Which is super odd.
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Salt_The_Fries

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#306 Salt_The_Fries
Member since 2008 • 12480 Posts
[QUOTE="texasgoldrush"][QUOTE="supa_badman"]

Huh. Never heard of Ultima. The universe in ME and FO are both engrossing though. Love both of them

skrat_01
Ultima is basically one of the very first RPG computer game series along with Wizardry and probably the most influential. You definitely would not have Elder Scrolls and Fallout without Ultima. http://en.wikipedia.org/wiki/Ultima_(series) Ultima IV influence moral systems in RPGs as well. The games from IV on were far ahead of their time.

It's also still the benchmark of many JRPG systems, which have rigidly stuck to the Ultima formula. Which is super odd.

But consistent with Japanese folks being inspired by Western things and reinventing them in their own way. But the inspiration was always there.
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ispeakfact

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#307 ispeakfact
Member since 2011 • 5317 Posts
Demons and Dark Souls for sure. Nothing else even comes close.
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texasgoldrush

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#308 texasgoldrush
Member since 2003 • 15252 Posts
[QUOTE="texasgoldrush"][QUOTE="supa_badman"]

Huh. Never heard of Ultima. The universe in ME and FO are both engrossing though. Love both of them

skrat_01
Ultima is basically one of the very first RPG computer game series along with Wizardry and probably the most influential. You definitely would not have Elder Scrolls and Fallout without Ultima. http://en.wikipedia.org/wiki/Ultima_(series) Ultima IV influence moral systems in RPGs as well. The games from IV on were far ahead of their time.

It's also still the benchmark of many JRPG systems, which have rigidly stuck to the Ultima formula. Which is super odd.

and Ultima evolved since IV, JRPGs really haven't except outside the mainstream. In fact JRPGs use the Ultima III formula, not the Ultima iV one. Replayed Ultima IX with the fan dialogue patch...with it the game becomes great minus the techinical issues.
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texasgoldrush

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#309 texasgoldrush
Member since 2003 • 15252 Posts
Demons and Dark Souls for sure. Nothing else even comes close.ispeakfact
lol Both games did a terrible job at conveying their lores and story, Dark Souls worse than Demon's.
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skrat_01

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#310 skrat_01
Member since 2007 • 33767 Posts
But consistent with Japanese folks being inspired by Western things and reinventing them in their own way. But the inspiration was always there.Salt_The_Fries
Can't disagree there. The major difference in western role playing the advent of Baldur's Gate (and Fallout to a lesser extent), which reshaped the modern WRPG; whereas as far as I can tell the JRPG seemed to stick more rigidly to its Ultima roots - expanding and reinventing around that.
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#311 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="texasgoldrush"]and Ultima evolved since IV, JRPGs really haven't except outside the mainstream. In fact JRPGs use the Ultima III formula, not the Ultima iV one. Replayed Ultima IX with the fan dialogue patch...with it the game becomes great minus the techinical issues.

I'm not nearly as familiar with JRPGs are WRPGs, but as far as I can tell most of the experimentation has been outside of the mainstream indeed, while the WRPG seemed to morph into Baldur's Gate and Daggerfall archetypes of game. Have played very, very little of Ultima IX to be honest, though around the time that I did I was more interested in Gothic (which is incredibly underrated).
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ChubbyGuy40

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#312 ChubbyGuy40
Member since 2007 • 26442 Posts

Two weeks later and this thread is still going. Nice job.

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texasgoldrush

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#313 texasgoldrush
Member since 2003 • 15252 Posts
[QUOTE="skrat_01"][QUOTE="texasgoldrush"]and Ultima evolved since IV, JRPGs really haven't except outside the mainstream. In fact JRPGs use the Ultima III formula, not the Ultima iV one. Replayed Ultima IX with the fan dialogue patch...with it the game becomes great minus the techinical issues.

I'm not nearly as familiar with JRPGs are WRPGs, but as far as I can tell most of the experimentation has been outside of the mainstream indeed, while the WRPG seemed to morph into Baldur's Gate and Daggerfall archetypes of game. Have played very, very little of Ultima IX to be honest, though around the time that I did I was more interested in Gothic (which is incredibly underrated).

At relase, it was hands down the most disappointing RPG of all time, it killed the series for sure (although it was supposed to be the final chapater). The game was very unplayable at launch with techinical issues galore, th estory was terribly written and ignores ultima lore, and the VA wa smostly bad, especially the Idiot, I mean, The Avatar. The patches cleaned up many of the bugs and the fans rewrote most of the game making it consistant with the series. This killed both the writing and VA flaws. However, U9 had the best soundtrack in the series as well as by far the best dungeons (which basically remind of Zelda).
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skrat_01

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#314 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="texasgoldrush"][QUOTE="skrat_01"][QUOTE="texasgoldrush"]and Ultima evolved since IV, JRPGs really haven't except outside the mainstream. In fact JRPGs use the Ultima III formula, not the Ultima iV one. Replayed Ultima IX with the fan dialogue patch...with it the game becomes great minus the techinical issues.

I'm not nearly as familiar with JRPGs are WRPGs, but as far as I can tell most of the experimentation has been outside of the mainstream indeed, while the WRPG seemed to morph into Baldur's Gate and Daggerfall archetypes of game. Have played very, very little of Ultima IX to be honest, though around the time that I did I was more interested in Gothic (which is incredibly underrated).

At relase, it was hands down the most disappointing RPG of all time, it killed the series for sure (although it was supposed to be the final chapater). The game was very unplayable at launch with techinical issues galore, th estory was terribly written and ignores ultima lore, and the VA wa smostly bad, especially the Idiot, I mean, The Avatar. The patches cleaned up many of the bugs and the fans rewrote most of the game making it consistant with the series. This killed both the writing and VA flaws. However, U9 had the best soundtrack in the series as well as by far the best dungeons (which basically remind of Zelda).

Interesting, very interesting, thanks for the info. The conceptualisation of the Avatar is pretty interesting as well - garriott establishing a character of virtuous morals and ethics due to pressure from parent groups - so we had The Avatar in the 4th; or so how that goes from what I remember. It's still pretty amazing how outside pressure changed the course of the games fiction so dramatically.
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texasgoldrush

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#315 texasgoldrush
Member since 2003 • 15252 Posts
[QUOTE="skrat_01"][QUOTE="texasgoldrush"][QUOTE="skrat_01"] I'm not nearly as familiar with JRPGs are WRPGs, but as far as I can tell most of the experimentation has been outside of the mainstream indeed, while the WRPG seemed to morph into Baldur's Gate and Daggerfall archetypes of game. Have played very, very little of Ultima IX to be honest, though around the time that I did I was more interested in Gothic (which is incredibly underrated).

At relase, it was hands down the most disappointing RPG of all time, it killed the series for sure (although it was supposed to be the final chapater). The game was very unplayable at launch with techinical issues galore, th estory was terribly written and ignores ultima lore, and the VA wa smostly bad, especially the Idiot, I mean, The Avatar. The patches cleaned up many of the bugs and the fans rewrote most of the game making it consistant with the series. This killed both the writing and VA flaws. However, U9 had the best soundtrack in the series as well as by far the best dungeons (which basically remind of Zelda).

Interesting, very interesting, thanks for the info. The conceptualisation of the Avatar is pretty interesting as well - garriott establishing a character of virtuous morals and ethics due to pressure from parent groups - so we had The Avatar in the 4th; or so how that goes from what I remember. It's still pretty amazing how outside pressure changed the course of the games fiction so dramatically.

Whats interesting is as he won praise from parents groups for IV, he pissed them off with the release of Ultima VIII, with the Pentagram on the cover. Also in that game, the Avatar was forced to do shady things to further his goals to stop the guardian, although Pagan was a realm of evil. You have to have patience to play U9, the game was so unfinished. The "Fly" cheat is very handy (its a no clip mode).
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#316 Jag85
Member since 2005 • 20666 Posts

But consistent with Japanese folks being inspired by Western things and reinventing them in their own way. But the inspiration was always there.Salt_The_Fries
Western folks have also been inspired by Eastern (including Japanese) things and reinvented them in their own ways. No one lives in a vacuum. Every invention is dependent on previous inventions.

and Ultima evolved since IV, JRPGs really haven't except outside the mainstream. In fact JRPGs use the Ultima III formula, not the Ultima iV one. Replayed Ultima IX with the fan dialogue patch...with it the game becomes great minus the techinical issues.texasgoldrush
What "mainstream" JRPGs are you talking about? Final Fantasy? Dragon Quest? Megami Tensei? Pokemon? Kingdom Hearts? Chrono Trigger? Tales? Star Ocean? Dark Souls? Dragon Slayer? Ys? Sakura Wars? Fire Emblem? Yakuza? Mana? All of these JRPG series have been "mainstream" in Japan at some point or another, and yet they barely have anything in common with each other, let alone Ultima.

However, you are right that early JRPGs borrowed heavily from Ultima, but don't forget that Wizardry had an even stronger influence on JRPGs than Ultima did. In fact, even Ultima III was heavily influenced by Wizardry. And if we go back further, both Ultima and Wizardry were influenced by Temple of Apshai. You are also right in pointing out that JRPGs were influenced much more by Ultima III than Ultima IV, but the reason why Ultima IV didn't have as much influence is because early JRPGs like Xanadu, Hydlide II and Cosmic Soldier were already experimenting with morality systems around the same time as Ultima IV. These early JRPG morality experiments eventually led to stuff like the Megami Tensei series, one of the "mainstream" RPG series in Japan.

Can't disagree there. The major difference in western role playing the advent of Baldur's Gate (and Fallout to a lesser extent), which reshaped the modern WRPG; whereas as far as I can tell the JRPG seemed to stick more rigidly to its Ultima roots - expanding and reinventing around that.skrat_01
WRPGs haven't evolved anymore than JRPGs have. They've both evolved, sometimes in different directions and sometimes in similar directions. While early JRPGs borrowed from Ultima and especially Wizardry, WRPGs have also borrowed from JRPGs, the most obvious thing being real-time action-RPG gameplay. In the same way turn-based JRPGs like Dragon Quest and Final Fantasy wouldn't exist without early WRPGs like Temple of Apshai, Ultima, Wizardry, etc., it would also be true to say that action WRPGs like Diablo, Elder Scrolls and Mass Effect wouldn't exist without early action JRPGs like Dragon Slayer, Hydlide, Ys, Zelda (which was considered an action-RPG series back then, but not anymore), etc.