Best type of RPG

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dercoo

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#1 dercoo
Member since 2006 • 12555 Posts

Whats the best RPG type

Real time (Demon Souls + Mass effect)

Turn based (FF13)

Hybrid (Valkyiria Chronicles and Resonance of fate)

I think real time is the best, and find most pure turn based games out dated.

Hybrid ones I do like though.

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NaveedLife

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#2 NaveedLife
Member since 2010 • 17179 Posts

I like all of them if done right. examples of the best:

Turn based: Paper Mario series and Baten Kaitos Series

Real Time: Borderlands, Diablo II, and more

Hybrid: Tales of Symphonia if that counts

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OreoMilkshake

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#3 OreoMilkshake
Member since 2009 • 12833 Posts

[spoiler] Japanese [/spoiler]

I think I like turn-based the best for some reason.

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funsohng

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#4 funsohng
Member since 2005 • 29976 Posts
Hybrid. Valkyria Chronicles FTW! I don't mind Dragon Age type (pause system), but it's too.... point-and-click for me. I like Mass Effect though.
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NaveedLife

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#5 NaveedLife
Member since 2010 • 17179 Posts

Lately I have began to wonder if I like the REALLY simple turn based battles because FF X feels pretty stale now. The game is not great because of battle, its great because of story. On the other hand turn based games like Baten Kaitos and Paper Mario are amazing and so much fun. Other than those good turn based ones, I would prefer real time I guess. Hyrbids are meh usually.

The trusty GS polls are letting me vote as much as I want so I voted once for real time and once for turn based :P.

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LoG-Sacrament

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#6 LoG-Sacrament
Member since 2006 • 20397 Posts
im fine with any of them if they are done well, but real time is the most immersive.
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CajunShooter

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#7 CajunShooter
Member since 2006 • 5276 Posts
Poll is major fail for not having Strategy
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LoG-Sacrament

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#8 LoG-Sacrament
Member since 2006 • 20397 Posts
Poll is major fail for not having Strategy CajunShooter
...strategy rpg's are usually turn based.
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Espada12

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#9 Espada12
Member since 2008 • 23247 Posts

Needs action RPG there.. which I find to the best kind. Or mmorpg :P,

EDIT: real team means action RPG from your description qq for me not reading through.

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CajunShooter

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#10 CajunShooter
Member since 2006 • 5276 Posts
[QUOTE="CajunShooter"]Poll is major fail for not having Strategy LoG-Sacrament
...strategy rpg's are usually turn based.

Well with the TC's definition of turned based being FFXIII, SRPGS are clearly not turn based.
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LoG-Sacrament

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#11 LoG-Sacrament
Member since 2006 • 20397 Posts
Well with the TC's definition of turned based being FFXIII, SRPGS are clearly not turn based.CajunShooter
oh my god, this is like pulling teeth. logically, both a strategy rpg and ffxiii can be under the category of turn based while still not including ffxiii as a strategy rpg. EDIT: personally, id include ffxiii as a hybrid battle system.
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Sword-Demon

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#12 Sword-Demon
Member since 2008 • 7007 Posts

SRPG is my favorite genre, so I have to go with turn-based.

neither is better than the other, though.

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juliankennedy23

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#13 juliankennedy23
Member since 2005 • 894 Posts

Real TIme if I can pause (think dragon age) true turn based often get a little stale towards the end espically if the game doesn't allow you to design your own characters.

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TheMoreYouOwn

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#14 TheMoreYouOwn
Member since 2010 • 3927 Posts
Gonna have to say real time. Demon's Souls stole my heart, and 300 hrs. of my life.
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Dark-Ancient

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#15 Dark-Ancient
Member since 2010 • 61 Posts
Mass Effect is also hybrid i guess, there is pause function
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NaveedLife

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#16 NaveedLife
Member since 2010 • 17179 Posts

Mass Effect is also hybrid i guess, there is pause functionDark-Ancient

Only in PC right? And is that function in ME2?

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Arach666

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#17 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Dark-Ancient"]Mass Effect is also hybrid i guess, there is pause functionNaveedLife

Only in PC right? And is that function in ME2?

I think the 360 version also pauses when you use the radial menu.
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theuncharted34

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#18 theuncharted34
Member since 2010 • 14529 Posts

well, paper mario was turned based, so I'll go with that :P

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ArchoNils2

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#19 ArchoNils2
Member since 2005 • 10534 Posts

turn based. I love almost every turn based RPG, especially SRPGs from NIS. Hybrids and action RPGs can be fun too and I buy pretty much every RPG this gen, but I usually enjoy turn based combat systems much more

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savebattery

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#20 savebattery
Member since 2009 • 3626 Posts
I prefer turn-based, but I am not opposed to real time.
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NaveedLife

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#21 NaveedLife
Member since 2010 • 17179 Posts

Question(s):

What is the difference between ME1 and ME2's combat? Can you "pause" the game in both? Do you control multiple characters (PC exclusive feature in ME1 to my knowledge) in ME2 as well?

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spookykid143

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#22 spookykid143
Member since 2009 • 10393 Posts

Turn Based but i like both

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IceBlazerX

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#23 IceBlazerX
Member since 2010 • 3286 Posts
What's "hybrid"?
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Maroxad

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#24 Maroxad
Member since 2007 • 25286 Posts

Turn Based and we have games like Jagged Alliance (considered an RPG by some), Fallout 1+2, Arcanum and Pokemon
Real Time has games like Baldurs Gate, most MMOs (there are some turn based mmos out there), Demons Souls, Planescape torment

I like both but I think I prefer Turn Based

Question(s):

What is the difference between ME1 and ME2's combat? Can you "pause" the game in both? Do you control multiple characters (PC exclusive feature in ME1 to my knowledge) in ME2 as well?

NaveedLife

ME2 has ammo, nerfed biotics, "heavy weapons" and overall better gunplay. In addition you no longer gain exp or money from killing enemies in ME2. Both Mass Effects play like a third person shooter with RPG elements, and unfortunately that means you cant switch characters, although you can give basic commands like use this skill or go here. You can pause the game in both to give commands and even get a clear shot at the enemy, or at least you can in the second.

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Barbariser

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#25 Barbariser
Member since 2009 • 6785 Posts

It depends on the stat system you're using.

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deactivated-5bda06edf37ee

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#26 deactivated-5bda06edf37ee
Member since 2010 • 4675 Posts

voted for hybrid, cos i like both old and new Fallouts the best. older were strictly turn-based, while the new ones are real-time, even with VATS included.

Jagged Alliance

Maroxad

that was one awesome game.

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dercoo

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#27 dercoo
Member since 2006 • 12555 Posts

What's "hybrid"?IceBlazerX

They are part real time, and part turn based.

Think Valkyria chronicles. Were each side has a turn were they move, but when they move the enemy can shoot you.

Or the run and gun system of Resonance of fate (decide their path, then fire in real time)

You could even put most mmo styl e in here (and games like Dragon Age), were you select your persons action, but there is a delay, and you trade 1 blow for 1 blow with your enemy.

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Yangire

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#28 Yangire
Member since 2010 • 8795 Posts

Turn-based, having real-time combat sacrifices a lot of depth that turn-based can only have. Some games work fine with real-time combat, but usually I can't stand how shallow it is compared to turn-based combat. I don't play RPGs to rampage around I want depth and turn-based combat supplies that.

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foxhound_fox

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#29 foxhound_fox
Member since 2005 • 98532 Posts

One that features actual role-playing.

i.e. Vampire: The Masquerade - Bloodlines

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NaveedLife

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#30 NaveedLife
Member since 2010 • 17179 Posts

Turn Based and we have games like Jagged Alliance (considered an RPG by some), Fallout 1+2, Arcanum and Pokemon
Real Time has games like Baldurs Gate, most MMOs (there are some turn based mmos out there), Demons Souls, Planescape torment

I like both but I think I prefer Turn Based

[QUOTE="NaveedLife"]

Question(s):

What is the difference between ME1 and ME2's combat? Can you "pause" the game in both? Do you control multiple characters (PC exclusive feature in ME1 to my knowledge) in ME2 as well?

Maroxad

ME2 has ammo, nerfed biotics, "heavy weapons" and overall better gunplay. In addition you no longer gain exp or money from killing enemies in ME2. Both Mass Effects play like a third person shooter with RPG elements, and unfortunately that means you cant switch characters, although you can give basic commands like use this skill or go here. You can pause the game in both to give commands and even get a clear shot at the enemy, or at least you can in the second.

Ah thanks for the info. I was hoping that ME2 had only the one character to control (and worry about) but I guess I have to give directions :P. I never have liked playing more than one or commanding a group of characters. I like having my one character to control and thats it :P. Also how do you level up in ME2 then?

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Mr_Cumberdale

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#31 Mr_Cumberdale
Member since 2004 • 10189 Posts
Both. I've realized I like turn based more on portables though.
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N7v1K0

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#32 N7v1K0
Member since 2009 • 5755 Posts

I prefer real time, but turn-based can be quite fun if done well too

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35cent

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#33 35cent
Member since 2008 • 934 Posts

Real time, defo. Mass effect and Tales of Vesperia had the best combat systems in terms of fun I,ve played in an RPG.

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Nintendo_Ownes7

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#34 Nintendo_Ownes7
Member since 2005 • 30973 Posts

SRPG is my favorite genre, so I have to go with turn-based.

neither is better than the other, though.

Sword-Demon

This is my choice SRPG is my favorite RPG genre.

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RyuRanVII

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#35 RyuRanVII
Member since 2006 • 4257 Posts

Turn-based RPGs all the way!

Temple of Elemental Evil

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racing1750

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#37 racing1750
Member since 2010 • 14567 Posts
Mass effect, whatever type that is :P
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Maroxad

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#38 Maroxad
Member since 2007 • 25286 Posts

Ah thanks for the info. I was hoping that ME2 had only the one character to control (and worry about) but I guess I have to give directions :P. I never have liked playing more than one or commanding a group of characters. I like having my one character to control and thats it :P. Also how do you level up in ME2 then?

NaveedLife

You dont really need to give commands to your other party members. While stupid, your AI companions should have no problems taking care of themselves. Your party members are mostly useless outside of their skills when I played. (60%-80% of the gunfire damage on my playthrough came from me a biotic (mage))

You level up by completing missions. on my playthrough I gained about 75%-100% of the required exp to level per mission.

[QUOTE="Maroxad"]

Jagged Alliance

groowagon

that was one awesome game.

I agree. Also, I cant wait for the sequel, which will hopefully come out next year.

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lizzie1238

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#39 lizzie1238
Member since 2010 • 1106 Posts
I like real time. Some of my favourite games are the kingdom hearts series and TWEWY. I don't like turn-based, it's just too slow and boring for me.
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SaltyMeatballs

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#40 SaltyMeatballs
Member since 2009 • 25165 Posts
I don't mind either, it just has to be done right.
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Luxen90

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#41 Luxen90
Member since 2006 • 7427 Posts
Turn based, while I do not mind Real-Time, I can't say I've found my love for those type of rpgs yet.
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hakanakumono

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#42 hakanakumono
Member since 2008 • 27455 Posts

FFXIII is turn based?

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IceBlazerX

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#43 IceBlazerX
Member since 2010 • 3286 Posts

[QUOTE="IceBlazerX"]What's "hybrid"?dercoo

They are part real time, and part turn based.

Think Valkyria chronicles. Were each side has a turn were they move, but when they move the enemy can shoot you.

Or the run and gun system of Resonance of fate (decide their path, then fire in real time)

You could even put most mmo styl e in here (and games like Dragon Age), were you select your persons action, but there is a delay, and you trade 1 blow for 1 blow with your enemy.

So it's basically what FF13 is?
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dercoo

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#44 dercoo
Member since 2006 • 12555 Posts

[QUOTE="dercoo"]

[QUOTE="IceBlazerX"]What's "hybrid"?IceBlazerX

They are part real time, and part turn based.

Think Valkyria chronicles. Were each side has a turn were they move, but when they move the enemy can shoot you.

Or the run and gun system of Resonance of fate (decide their path, then fire in real time)

You could even put most mmo styl e in here (and games like Dragon Age), were you select your persons action, but there is a delay, and you trade 1 blow for 1 blow with your enemy.

So it's basically what FF13 is?

FF13 was almost completely traditional turnbased, except for a special. So its still turnbased.

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hakanakumono

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#45 hakanakumono
Member since 2008 • 27455 Posts

What are you talking about? FFXIII wasn't turn based. Although the actions required time to charge, no turns were taken ... it was practically real time with a command system.

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LordQuorthon

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#46 LordQuorthon
Member since 2008 • 5803 Posts

Pen and paper. And when it comes to video games, whichever feels more like a pen and paper game, regardless of its origin, graphic styl3 or mechanics.

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jasonharris48

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#47 jasonharris48
Member since 2006 • 21441 Posts

Turn based RPGs all the way. Most of the time they offer more depth, they're more enjoyable.

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IceBlazerX

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#48 IceBlazerX
Member since 2010 • 3286 Posts

What are you talking about? FFXIII wasn't turn based. Although the actions required time to charge, no turns were taken ... it was practically real time with a command system.

hakanakumono
This. There's no way FF13 was turn based. I would not have bought it if so.
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spookykid143

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#49 spookykid143
Member since 2009 • 10393 Posts

[QUOTE="IceBlazerX"][QUOTE="dercoo"]

They are part real time, and part turn based.

Think Valkyria chronicles. Were each side has a turn were they move, but when they move the enemy can shoot you.

Or the run and gun system of Resonance of fate (decide their path, then fire in real time)

You could even put most mmo styl e in here (and games like Dragon Age), were you select your persons action, but there is a delay, and you trade 1 blow for 1 blow with your enemy.

dercoo

So it's basically what FF13 is?

FF13 was almost completely traditional turnbased, except for a special. So it still turnbased.

Did you even play it?

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PSdual_wielder

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#50 PSdual_wielder
Member since 2003 • 10646 Posts

[QUOTE="dercoo"]

[QUOTE="IceBlazerX"] So it's basically what FF13 is?spookykid143

FF13 was almost completely traditional turnbased, except for a special. So it still turnbased.

Did you even play it?

Its more of a hybrid than anything. You're still commanding one character at a time, but the way that characters can intercept and disrupt enemies from dealing damage makes battles have better flow.