[QUOTE="dercoo"]
[QUOTE="IceBlazerX"] So it's basically what FF13 is?spookykid143
FF13 was almost completely traditional turnbased, except for a special. So it still turnbased.
Did you even play it? Obviously not....This topic is locked from further discussion.
[QUOTE="dercoo"]
[QUOTE="IceBlazerX"] So it's basically what FF13 is?spookykid143
FF13 was almost completely traditional turnbased, except for a special. So it still turnbased.
Did you even play it? Obviously not....ffxiii isnt turnbased.... ffx is turn based. i prefer strategy rpgs like disgaea/fft/fire emblem ,and my 2nd favorite is turn based rpgs like persona/suikoden/breath of fire etc. i hate action rpgs like kingdom hearts/all wrpgs etc.the only action rpg i liked is demons souls from this gen ,also i hate innovation in rpgs ,i want them turn based classic,weapon upgrades,worldmap,random encounters. the only thing i want to change is the story.and i dont care if it will be a save the princess or kingdom theme as long as i enjoy it.
innovation is the reason rpgs suck these days, they should have stayed oldschool,the kids should go play fps ,rpg's shouldnt turn to fps's ,mass effect....
real time, since they can be multiplayer.
hybrid versions are a close 2nd.
and turn based are in a distant third.
real time, since they can be multiplayer.
hybrid versions are a close 2nd.
and turn based are in a distant third.
Multiplayer is good?[QUOTE="LoG-Sacrament"][QUOTE="CajunShooter"]Poll is major fail for not having Strategy ExESGO...strategy rpg's are usually turn based. or hybrid.
what is a strategy RPG? like what is an example of one? Cant think ive ever really played an RPG that has heavy strategy in combat... usually the strategy is represented in the character building.
[QUOTE="markinthedark"]Multiplayer is good?real time, since they can be multiplayer.
hybrid versions are a close 2nd.
and turn based are in a distant third.
IceBlazerX
I think so... they certainly have the most replayability.
or hybrid.[QUOTE="ExESGO"][QUOTE="LoG-Sacrament"] ...strategy rpg's are usually turn based.markinthedark
what is a strategy RPG? like what is an example of one? Cant think ive ever really played an RPG that has heavy strategy in combat... usually the strategy is represented in the character building.
Final Fantasy Tactics, Ogre Franchise, Valkyria Chronicles, Disgaea, King's Bounty those are some examples of strategy RPGs.Multiplayer is good?[QUOTE="IceBlazerX"][QUOTE="markinthedark"]
real time, since they can be multiplayer.
hybrid versions are a close 2nd.
and turn based are in a distant third.
markinthedark
I think so... they certainly have the most replayability.
Not if they're story driven. I can do without multi-player in a RPG for the most part.[QUOTE="markinthedark"]
[QUOTE="ExESGO"] or hybrid.jasonharris48
what is a strategy RPG? like what is an example of one? Cant think ive ever really played an RPG that has heavy strategy in combat... usually the strategy is represented in the character building.
Final Fantasy Tactics, Ogre Franchise, Valkyria Chronicles, Disgaea, King's Bounty those are some examples of strategy RPGs.I think i played final fantasy tactics... but none of the others. If i am remembering it correctly i would consider it a straight up strategy game rather than a strategy rpg.
No particular preference as far as overall relationship to the game. It depends how much strategy and tension are present in the battles. Are your foes dangerous or canon fodder, do you have to save your best attacks and items for a good opening or can you spam them mindlessly, do you have to create that opening with a correct combination of status ailments, etc., etc.
If I have a bias, it is towards hybrid systems I suppose. Since they usually imply paying attention during the entire battle, rather than just your own turn, and as I'm a little impatient...sometimes making me not be lazy and interrupt an attack or two is a good thing.
[QUOTE="markinthedark"]
[QUOTE="IceBlazerX"] Multiplayer is good?jasonharris48
I think so... they certainly have the most replayability.
Not if they're story driven. I can do without multi-player in a RPG for the most part.Story driven RPGs i find usually give the best experience... but ones that arent story driven tend to offer the most replayability, at least for me. I like meticulously planning out different character builds and bringing them to fruition. But story driven RPGs do tend to offer a more engrossing, albeit shorter, experience.
Personally i think i have to give to edge to the games that keep me going for months, but i do enjoy both greatly.
Final Fantasy Tactics, Ogre Franchise, Valkyria Chronicles, Disgaea, King's Bounty those are some examples of strategy RPGs.[QUOTE="jasonharris48"]
[QUOTE="markinthedark"]
what is a strategy RPG? like what is an example of one? Cant think ive ever really played an RPG that has heavy strategy in combat... usually the strategy is represented in the character building.
markinthedark
I think i played final fantasy tactics... but none of the others. If i am remembering it correctly i would consider it a straight up strategy game rather than a strategy rpg.
No. Civilization, Star Craft, Supreme Commander would be Strategy games. There is a huge difference between the two types.I like both although if it's real time it better feel like a good shooter, an action adventure or what ever else. It kinda defeats the purpose of leaving turn based combat when the real time combat feels clunky, robotic and just not fun. Kingdom Hears and Mass Effect did it right.
[QUOTE="markinthedark"]
[QUOTE="jasonharris48"] Final Fantasy Tactics, Ogre Franchise, Valkyria Chronicles, Disgaea, King's Bounty those are some examples of strategy RPGs.
jasonharris48
I think i played final fantasy tactics... but none of the others. If i am remembering it correctly i would consider it a straight up strategy game rather than a strategy rpg.
No. Civilization, Star Craft, Supreme Commander would be Strategy games. There is a huge difference between the two types.yea i really havent played any of the games you mentioned. I went and youtubed final fantasy tactics to jog my memory... and I suppose it doesnt fit the mold of a straight up strategy game. Its just not the style of game that comes to mind when i think of RPGs... im not too good at game classification i suppose.
But at the same time i think there is a huge difference between civ and SC.
[QUOTE="markinthedark"]
Multiplayer is good?IceBlazerX
I think so... they certainly have the most replayability.
Not if they're story driven. I can do without multi-player in a RPG for the most part. Same here. I know thios guy that's poured 350 hours into FO3. I've pured 120 in FF13 myseld I poured 80 into Oblivion.[QUOTE="jasonharris48"]Not if they're story driven. I can do without multi-player in a RPG for the most part. Same here. I know thios guy that's poured 350 hours into FO3. I've pured 120 in FF13 myseld I poured 80 into Oblivion. The only RPGS with multi-player I invested time in were the Monster Hunter titles and Phantasy Star Online on the gamecube.[QUOTE="markinthedark"]
I think so... they certainly have the most replayability.
IceBlazerX
[QUOTE="jasonharris48"]Not if they're story driven. I can do without multi-player in a RPG for the most part. Same here. I know thios guy that's poured 350 hours into FO3. I've pured 120 in FF13 myseld I poured 80 into Oblivion.[QUOTE="markinthedark"]
I think so... they certainly have the most replayability.
IceBlazerX
Are fallout 3 and oblivion story driven though? I didnt really consider either of them story driven... as most of my playtime was completely independent of the main story.
cant comment on ff13 tho.
RPGs have always been my favorite, in particular WRPGs. As long as the storyline is good, gameplay is decent, and it's relatively free of gamebreaker bugs, I'll play any kind.
Same here. I know thios guy that's poured 350 hours into FO3. I've pured 120 in FF13 myseld I poured 80 into Oblivion.[QUOTE="IceBlazerX"][QUOTE="jasonharris48"] Not if they're story driven. I can do without multi-player in a RPG for the most part.
markinthedark
Are fallout 3 and oblivion story driven though? I didnt really consider either of them story driven... as most of my playtime was completely independent of the main story.
cant comment on ff13 tho.
I hated ES4 so I can't speak on it's behalf but FO3 is kind of story driven (even though the main plot is weak)Same here. I know thios guy that's poured 350 hours into FO3. I've pured 120 in FF13 myseld I poured 80 into Oblivion. The only RPGS with multi-player I invested time in were the Monster Hunter titles and Phantasy Star Online on the gamecube.[QUOTE="IceBlazerX"][QUOTE="jasonharris48"] Not if they're story driven. I can do without multi-player in a RPG for the most part.
jasonharris48
Yea all the ones ive invested time in were on PC.... like diablo... and MMOs. Consoles are rather lackluster for multiplayer RPGs.
Borderlands was ok though.
[QUOTE="markinthedark"]
[QUOTE="IceBlazerX"] Same here. I know thios guy that's poured 350 hours into FO3. I've pured 120 in FF13 myseld I poured 80 into Oblivion.jasonharris48
Are fallout 3 and oblivion story driven though? I didnt really consider either of them story driven... as most of my playtime was completely independent of the main story.
cant comment on ff13 tho.
I hated ES4 so I can't speak on it's behalf but FO3 is kind of story driven (even though the main plot is weak)how can you hate oblivion? especially if you liked fallout 3? just really like shooters or something?
The only RPGS with multi-player I invested time in were the Monster Hunter titles and Phantasy Star Online on the gamecube.[QUOTE="jasonharris48"]
[QUOTE="IceBlazerX"] Same here. I know thios guy that's poured 350 hours into FO3. I've pured 120 in FF13 myseld I poured 80 into Oblivion.markinthedark
Yea all the ones ive invested time in were on PC.... like diablo... and MMOs. Consoles are rather lackluster for multiplayer RPGs.
Borderlands was ok though.
I wouldn't consider Borderlands a RPG. It was more of a FPS with light RPG elementsI hated ES4 so I can't speak on it's behalf but FO3 is kind of story driven (even though the main plot is weak)[QUOTE="jasonharris48"]
[QUOTE="markinthedark"]
Are fallout 3 and oblivion story driven though? I didnt really consider either of them story driven... as most of my playtime was completely independent of the main story.
cant comment on ff13 tho.
markinthedark
how can you hate oblivion? especially if you liked fallout 3? just really like shooters or something?
Actually I do not care for FPS titles for the most part. As for ES4 it was really boring especially considering I owned the 360 version (so no mod support :cry: ). Also it just wasn't as good as ES3 and Daggerfalls.[QUOTE="jasonharris48"]The only RPGS with multi-player I invested time in were the Monster Hunter titles and Phantasy Star Online on the gamecube.abuabedThumbs up for anyone who plays MH titles. Right on!
[QUOTE="markinthedark"]
[QUOTE="jasonharris48"] The only RPGS with multi-player I invested time in were the Monster Hunter titles and Phantasy Star Online on the gamecube.
jasonharris48
Yea all the ones ive invested time in were on PC.... like diablo... and MMOs. Consoles are rather lackluster for multiplayer RPGs.
Borderlands was ok though.
I wouldn't consider Borderlands a RPG. It was more of a FPS with light RPG elementsi would probably consider FF tactics a strategy game with light RPG elements. But i think one of the main problems is i really dont know which games fall where because the lines are often blurred.
I wouldn't consider Borderlands a RPG. It was more of a FPS with light RPG elements[QUOTE="jasonharris48"]
[QUOTE="markinthedark"]
Yea all the ones ive invested time in were on PC.... like diablo... and MMOs. Consoles are rather lackluster for multiplayer RPGs.
Borderlands was ok though.
markinthedark
i would probably consider FF tactics a strategy game with light RPG elements. But i think one of the main problems is i really dont know which games fall where because the lines are often blurred.
Actually FF Tactics in pretty in depth when it comes to RPGelements (shallow compared to Tactics Ogre though in some aspects). Tactics offer more depth in its customization compared to a lot of current gen RPGs. Borderlands on the other hand is just a FPS with a looting system and shallow elements that also felt tacked on.[QUOTE="markinthedark"]
[QUOTE="jasonharris48"] I wouldn't consider Borderlands a RPG. It was more of a FPS with light RPG elements
jasonharris48
i would probably consider FF tactics a strategy game with light RPG elements. But i think one of the main problems is i really dont know which games fall where because the lines are often blurred.
Actually FF Tactics in pretty in depth when it comes to RPGelements (shallow compared to Tactics Ogre though in some aspects). Tactics offer more depth in its customization compared to a lot of current gen RPGs.will have to take your word for it. Was a long time ago i played it.
[QUOTE="markinthedark"]
[QUOTE="IceBlazerX"] Same here. I know thios guy that's poured 350 hours into FO3. I've pured 120 in FF13 myseld I poured 80 into Oblivion.jasonharris48
Are fallout 3 and oblivion story driven though? I didnt really consider either of them story driven... as most of my playtime was completely independent of the main story.
cant comment on ff13 tho.
I hated ES4 so I can't speak on it's behalf but FO3 is kind of story driven (even though the main plot is weak) It is. If you want to play for story you won't find FO3 to be the game for you. Games like FF13 and Dragon Age are.Question(s):
What is the difference between ME1 and ME2's combat? Can you "pause" the game in both? Do you control multiple characters (PC exclusive feature in ME1 to my knowledge) in ME2 as well?
NaveedLife
Yes, you could pause the action in both games with the radial menu. The main difference in combat between the two games would be that ME2's aiming was less reliant on the stats system, which was streamlined to focus more on technology & power ability trees. This made the combat smoother being now based on player free aiming mechanics.
And you did control a party of 3. You didn't control who they shot at, but could assign their usage of their given powers in combat against the enemy you wanted, so pairing your tech abilities with their biotics for combo effects - just as one example.
I'm a fan of turn-based.siLVURcrossSo am I. It's glad to know lots of people are opened minded here.
[QUOTE="DJ-Lafleur"]
Turn-based and Action RPG for me.
I also like Fire Emblem for Stategy RPG.
Tactical RPGs are turn-based, I don't understand why people are acting like it's something different.
D: FF isn't turned based is it?Please Log In to post.
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