I haven't liked a single Elder Scrolls game..so no big loss to me.
This topic is locked from further discussion.
[QUOTE="Mr_Cumberdale"]This is one of the few games that could be better on PC (frame rate, mods). But then again, you'd need a good PC to handle such a huge open world environment so most consumers probably couldn't play it.MrSelf-DestructI'm pretty sure most the people who actually use their PC primarily for gaming could run it with relative ease. The 8800GT from 2007 would run it better than the consoles, since they aren't going to get ambitious without it.
I was actually part of the 90% that bought oblivion for 360, however at that time I was too poor to afford a decent pc, also I was not familiar with features such as pc having better gfx, mod support for oblivion and better frame rates, come skyrim im getting it for the pc.
Why are people surprised? If you design a game for a console then it will be more popular on console.
If I made a cheese and tried to sell it to an audience of cheese haters then i'm sure they wouldn't buy much of it either.
1080pOnly
And the reason they want to focus on consoles , just like how Epic got out of the market, is PC piracy. When you have major PC devs from the golden era of the 90's all but forsaking the PC, you got to admit something is not right.
Just on the news today Portal sold 4 million copies. I bet you Valve barely got 1 Million of that in PC sales.
[QUOTE="1080pOnly"]
Why are people surprised? If you design a game for a console then it will be more popular on console.
If I made a cheese and tried to sell it to an audience of cheese haters then i'm sure they wouldn't buy much of it either.
Vambran
And the reason they want to focus on consoles , just like how Epic got out of the market, is PC piracy. When you have major PC devs from the golden era of the 90's all but forsaking the PC, you got to admit something is not right.
Just on the news today Portal sold 4 million copies. I bet you Valve barely got 1 Million of that in PC sales.
lol, not only did the Orange Box sell far more on the PC (more then both consoles combined)....But Portal was discounted over and over again on the PC to the point where pretty much everyone on Steam has it.
So to clarify, your pulling information out of your ass.
[QUOTE="1080pOnly"]
Why are people surprised? If you design a game for a console then it will be more popular on console.
If I made a cheese and tried to sell it to an audience of cheese haters then i'm sure they wouldn't buy much of it either.
Vambran
And the reason they want to focus on consoles , just like how Epic got out of the market, is PC piracy. When you have major PC devs from the golden era of the 90's all but forsaking the PC, you got to admit something is not right.
Just on the news today Portal sold 4 million copies. I bet you Valve barely got 1 Million of that in PC sales.
Har har. Those 4 million are retail sales, without the digital sales. So, ok we're discounting steam digital sales. You are aware that Portal had a retail release on PC and Mac only right? Console gamers could get it with the Orange Box only? Right? http://ve3d.ign.com/articles/news/36952/The-Orange-Box-1-5-Million-Console-Sales-Significantly-More-On-PC I just completely broke your point. Make PC games - expect PC sales.[QUOTE="Vambran"]
[QUOTE="1080pOnly"]
Why are people surprised? If you design a game for a console then it will be more popular on console.
If I made a cheese and tried to sell it to an audience of cheese haters then i'm sure they wouldn't buy much of it either.
cobrax55
And the reason they want to focus on consoles , just like how Epic got out of the market, is PC piracy. When you have major PC devs from the golden era of the 90's all but forsaking the PC, you got to admit something is not right.
Just on the news today Portal sold 4 million copies. I bet you Valve barely got 1 Million of that in PC sales.
lol, not only did the Orange Box sell far more on the PC....But Portal was discounted over and over again on the PC to the point where pretty much everyone on Steam has it.
So to clarify, your pulling information out of your ass.
The rest was all his opinion, shown by the statement "I bet you."
You, on the other hand, claim that the Orange Box sold far more on PC and that Portal was so cheap on Steam that nearly every user of that service has the game, to which you attribute no links.
I belive you may be the one pulling his information out of a specific area ;)
Oh yeah, and here's for his Epic bit.
[QUOTE="1080pOnly"]
Why are people surprised? If you design a game for a console then it will be more popular on console.
If I made a cheese and tried to sell it to an audience of cheese haters then i'm sure they wouldn't buy much of it either.
Vambran
And the reason they want to focus on consoles , just like how Epic got out of the market, is PC piracy. When you have major PC devs from the golden era of the 90's all but forsaking the PC, you got to admit something is not right.
Just on the news today Portal sold 4 million copies. I bet you Valve barely got 1 Million of that in PC sales.
They want to focus on consoles as they can get away with making half the game in half the time and therefore minimise their risks. The biggest grossing game of all time is on PC, but it took 6 years to develop, a team of 100's and has never been replicated since. Bethesda simply don't have the talent.
[QUOTE="Vambran"]
[QUOTE="1080pOnly"]
Why are people surprised? If you design a game for a console then it will be more popular on console.
If I made a cheese and tried to sell it to an audience of cheese haters then i'm sure they wouldn't buy much of it either.
1080pOnly
And the reason they want to focus on consoles , just like how Epic got out of the market, is PC piracy. When you have major PC devs from the golden era of the 90's all but forsaking the PC, you got to admit something is not right.
Just on the news today Portal sold 4 million copies. I bet you Valve barely got 1 Million of that in PC sales.
They want to focus on consoles as they can get away with making half the game in half the time and therefore minimise their risks. The biggest grossing game of all time is on PC, but it took 6 years to develop, a team of 100's and has never been replicated since. Bethesda simply don't have the talent.
[QUOTE="cobrax55"]
[QUOTE="Vambran"]
And the reason they want to focus on consoles , just like how Epic got out of the market, is PC piracy. When you have major PC devs from the golden era of the 90's all but forsaking the PC, you got to admit something is not right.
Just on the news today Portal sold 4 million copies. I bet you Valve barely got 1 Million of that in PC sales.
vadicta
lol, not only did the Orange Box sell far more on the PC....But Portal was discounted over and over again on the PC to the point where pretty much everyone on Steam has it.
So to clarify, your pulling information out of your ass.
The rest was all his opinion, shown by the statement "I bet you."
You, on the other hand, claim that the Orange Box sold far more on PC and that Portal was so cheap on Steam that nearly every user of that service has the game, to which you attribute no links.
I belive you may be the one pulling his information out of a specific area ;)
Oh yeah, and here's for his Epic bit.
[QUOTE="cobrax55"]
[QUOTE="Vambran"]
And the reason they want to focus on consoles , just like how Epic got out of the market, is PC piracy. When you have major PC devs from the golden era of the 90's all but forsaking the PC, you got to admit something is not right.
Just on the news today Portal sold 4 million copies. I bet you Valve barely got 1 Million of that in PC sales.
vadicta
lol, not only did the Orange Box sell far more on the PC....But Portal was discounted over and over again on the PC to the point where pretty much everyone on Steam has it.
So to clarify, your pulling information out of your ass.
The rest was all his opinion, shown by the statement "I bet you."
You, on the other hand, claim that the Orange Box sold far more on PC and that Portal was so cheap on Steam that nearly every user of that service has the game, to which you attribute no links.
I belive you may be the one pulling his information out of a specific area ;)
Oh yeah, and here's for his Epic bit.
Did you read your own link?
"While Portal 2's commercial performance remains to be seen, it will be attempting to fit into a pair of oversized shoes, as Valve confirmed for GameSpot today that, even after excluding Steam sales, the original Portal has to date sold nearly 4 million units worldwide."
The Orange Box sold more on PC - Fact
http://ve3d.ign.com/articles/news/36952/The-Orange-Box-1-5-Million-Console-Sales-Significantly-More-On-PC
Portal had a retail release on PC and Mac Only - Fact
Still trying?
[QUOTE="cobrax55"]
[QUOTE="Vambran"]
And the reason they want to focus on consoles , just like how Epic got out of the market, is PC piracy. When you have major PC devs from the golden era of the 90's all but forsaking the PC, you got to admit something is not right.
Just on the news today Portal sold 4 million copies. I bet you Valve barely got 1 Million of that in PC sales.
vadicta
lol, not only did the Orange Box sell far more on the PC....But Portal was discounted over and over again on the PC to the point where pretty much everyone on Steam has it.
So to clarify, your pulling information out of your ass.
The rest was all his opinion, shown by the statement "I bet you."
You, on the other hand, claim that the Orange Box sold far more on PC and that Portal was so cheap on Steam that nearly every user of that service has the game, to which you attribute no links.
I belive you may be the one pulling his information out of a specific area ;)
Oh yeah, and here's for his Epic bit.
Valve's Doug Lombari revealed to Tom's Hardware that 1.5 million copies of The Orange Box were sold for consoles, and significantly more were sold for the PC:
Rob Wright: You released The Orange Box for both the PC and the Xbox 360 and PlayStation 3 consoles. Were you happy with the business the console versions did, and how did it compare to the game's PC sales?
Doug Lombari: We were very happy with both the Xbox 360 and PS3 sales. I think the Xbox 360 version did just over a million, while the PS3 [released later in December] version did a few hundred thousand copies. So I think when all is said and done, The Orange Box will have sold about 1.5 million copies on the console, which is great. But the game's PC sales were much stronger.
Rob Wright: How much stronger, exactly?
Doug Lombari: I'd say significantly stronger, at least a two-digit percentage increase over the console sales. And that includes Steam sales, retail sales, and now individual sales of Portal, Team Fortress 2, and Half-Life 2: Episode 2. So when you take the PC numbers for The Orange Box a la carte, they're significantly higher.
Doug also confirms that PC gaming isn't dead, and that third-party titles are selling extremely well on Steam. Thanks Igor.
BioWare: PC gaming is in fine health
More PC players and more money being generated "than ever before"
The CEO of BioWare has told us that, contrary to numerous 'PC gaming is dying' claims, the sector's in fine health on a number of fronts.
I think there are more people playing PC games and more dollars being spent on the PC space than ever before, but it's taking a different form," Ray Muzyka said in a recent interview.
Valve: Don't Believe The US Press, PC Gaming Is Alive And Well
"in an interview with Good Game that slipped under the radar, Valve's business manager, Jason Holtman, said all the talk about PC gaming dieing because of some super-game console comes from "North America press looking at North American reports". "And North America retail reports don't have Europe in them, and they don't have online PCs on them, they don't have micro-transactions PCs in it. Steam has 20 million users right now and you've got figures like the Cartner Group tells us there's 260 million online PC gamers in the world"
DICE: PC Dying is BS
"Now it's time to give some extra love to the PC community." But also, we strongly believe in PC gaming. Two years ago, maybe one year ago, people talked about "the decline of PC gaming." Or "the death of PC gaming." These kind of words were thrown around and, honestly, that's lalalalalalalala.
[QUOTE="1080pOnly"]
[QUOTE="Vambran"]
And the reason they want to focus on consoles , just like how Epic got out of the market, is PC piracy. When you have major PC devs from the golden era of the 90's all but forsaking the PC, you got to admit something is not right.
Just on the news today Portal sold 4 million copies. I bet you Valve barely got 1 Million of that in PC sales.
vadicta
They want to focus on consoles as they can get away with making half the game in half the time and therefore minimise their risks. The biggest grossing game of all time is on PC, but it took 6 years to develop, a team of 100's and has never been replicated since. Bethesda simply don't have the talent.
Try World of Warcraft. That game has grossed more than any other in history, period.
[QUOTE="vadicta"]
[QUOTE="cobrax55"]
lol, not only did the Orange Box sell far more on the PC....But Portal was discounted over and over again on the PC to the point where pretty much everyone on Steam has it.
So to clarify, your pulling information out of your ass.
GeneralShowzer
The rest was all his opinion, shown by the statement "I bet you."
You, on the other hand, claim that the Orange Box sold far more on PC and that Portal was so cheap on Steam that nearly every user of that service has the game, to which you attribute no links.
I belive you may be the one pulling his information out of a specific area ;)
Oh yeah, and here's for his Epic bit.
Did you read your own link?
"While Portal 2's commercial performance remains to be seen, it will be attempting to fit into a pair of oversized shoes, as Valve confirmed for GameSpot today that, even after excluding Steam sales, the original Portal has to date sold nearly 4 million units worldwide."
The Orange Box sold more on PC - Fact
http://ve3d.ign.com/articles/news/36952/The-Orange-Box-1-5-Million-Console-Sales-Significantly-More-On-PC
Portal had a retail release on PC and Mac Only - Fact
Still trying?
Of course he didn't read it. He said Portal 2 sold 4 million when the article is clearly talking about Portal. :PI don't care about sales or fan count when it comes to TES, all I know is it has one of the best/biggest modding communities ever and Creation Kit is going to rock. Then lets not even get the into the whole 1080p60fps and short load times debacle (BSG games load 10-30 seconds on Consoles).
I think Todd is exaggerating, and I also think the roots of a franchise are more important that what new features make it popular.
90% strikes me as an arbitrary pr percentage. That being said and without judging their financial omniscientists, don't expect too many sales on a platform that clearly was'nt focused on.
using a gamepad ui on a platform that has better control schemes for the genre won't help you.
I would call BS on that statement even if its from Bethesda. The modding community is huge for Oblivion and for Morrowind. I dont know personally know a single PC gamer who hasnt put in at least a hundred hours into that game. Maybe they are trying to use this as an excuse for a bad PC port?IantheoneDidn't touch the game.
It's reasonable to assume that PC is still their core audience - it certainly is for their community.
How many console gamers are still playing Oblivion compared to PC? The game sells for years on PC, pretty much all sales are done within 3 months on console.
haberman13
I'd imagine not many console gamers besides me still play Oblivion. I've been playing since launch on my 360 and I've never gotten bored of it even without mods. For me, mods ruin games. I have both Oblivion and Morrowind for my PC and Xbox(360) and I have put tons more hours into the console versions of both games. I end up getting so distracted by mods when I play on the pc that I never end up really playing the game. Mods are too much of a distraction to me. I'm fine playing The Elder Scrolls on my Xbox.
Look at Bethesda try to distance themselves from the PC scene. Here's a better stat; 90% of their console audience couldn't name one other game in the Elder Scrolls series other than Oblivion.KHAndAnimeSo you're saying It took only one game in the series to pull them away from the PC market. Not sure if thats really something to be boastful about.
What would you expect? halve the people here are just angry teens that can't afford more than one console. It's the same audience that play cod all day long.
[QUOTE="KHAndAnime"]Look at Bethesda try to distance themselves from the PC scene. Here's a better stat; 90% of their console audience couldn't name one other game in the Elder Scrolls series other than Oblivion.lawlessxi've seen people call Skyrim "oblivion 2" Oh...wow...
Look at Bethesda try to distance themselves from the PC scene. Here's a better stat; 90% of their console audience couldn't name one other game in the Elder Scrolls series other than Oblivion.KHAndAnimeWhy would a console audience know about PC exclusive games from 10 - 20 years ago? Random aside, giving away the first two games is awesome of Bethesda 8)
[QUOTE="KHAndAnime"]Look at Bethesda try to distance themselves from the PC scene. Here's a better stat; 90% of their console audience couldn't name one other game in the Elder Scrolls series other than Oblivion.lawlessxi've seen people call Skyrim "oblivion 2" Oh, of course. People like that are exactly who Bethesda wants to appeal to now.
[QUOTE="lawlessx"][QUOTE="KHAndAnime"]Look at Bethesda try to distance themselves from the PC scene. Here's a better stat; 90% of their console audience couldn't name one other game in the Elder Scrolls series other than Oblivion.Cherokee_Jacki've seen people call Skyrim "oblivion 2" Oh, of course. People like that are exactly who Bethesda wants to appeal to now. You mean that same crowd that thinks COD4 was the first call of duty game on the consoles? lol
[QUOTE="KHAndAnime"]Look at Bethesda try to distance themselves from the PC scene. Here's a better stat; 90% of their console audience couldn't name one other game in the Elder Scrolls series other than Oblivion.lawlessxi've seen people call Skyrim "oblivion 2" I've seen it referred to as "Overlord 2"
[QUOTE="lawlessx"][QUOTE="KHAndAnime"]Look at Bethesda try to distance themselves from the PC scene. Here's a better stat; 90% of their console audience couldn't name one other game in the Elder Scrolls series other than Oblivion.MrSelf-Destructi've seen people call Skyrim "oblivion 2" I've seen it referred to as "Overlord 2" But that;s already a game :shock:
If I am reading this article correctly, I agree that 90% of the current audience is on consoles since Oblivion. Frankly, that game was a mess and it needed those modding communities to make the game bearable imo. Skyrim won't be a day one purchase for me, not until modders get to modding.
I just worry about the future of gaming on it so can any other conclusions or predictions be made based on this SW?DecrateWell, the franchise has been greatly consolized and Skyrim looks to continue this trend, so it's not suprising most ES audience is on consoles. It would be pretty silly if console-centric game would sell most on PC instead of consoles. Plus it would send very wrong message to people who are making PC-centric RPGs.
link this speaks volumes on how much power the PC has in the market, we all want to believe that the PC not dying but when a developer says that only 10% of their audience is on a PC, it's only a matter of time before they eject themselves from that market as many developers already have btw I'm a PC gamer, my 360 and PS3 have dust on them in the living room and only my mom and sister use it for netflicks so I'm not anti-PC, I just worry about the future of gaming on it so can any other conclusions or predictions be made based on this SW?Decrate
I finished Oblivion once i.e. flawed characterization. I prefer group/team based RPG e.g. Mass Effect 2, Dragon Age 2.
For solo player type RPG, I rather play WOW MMO.
True this90% of most audience is on consoles. The average person can't be bothered blowing cash on a PC and then having to install the game and tweak settings and crap like that. The average person would rather just get the game sit back on the couch and play on a HD Tv with friends.
Sledgehammer117
There's additional RPG competition in the PC market.its simple. pc gamers want a pc centric game. that's how games sell on PC.
supdotcom
To be fair there's an incentive for him to exagerate the console share in this particular context. Isn't "90%" almost like an expression meaning "a lot"?Sushiglutton
Bingo! This is exactly what I was thinking. I don't think the figure was meant to be taken literally. I think he just meant that a majority of their Elder Scrolls audience is on the consoles combined. I would love to see the actual sales figures for all the platforms.
[QUOTE="Sushiglutton"]To be fair there's an incentive for him to exagerate the console share in this particular context. Isn't "90%" almost like an expression meaning "a lot"?kalipekona
Bingo! This is exactly what I was thinking. I don't think the figure was meant to be taken literally. I think he just meant that a majority of their Elder Scrolls audience is on the consoles combined. I would love to see the actual sales figures for all the platforms.
Exactly, I can't believe so many people are taking this figure literally.Please Log In to post.
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