Biggest problem this gen - lack of originality

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nameless12345

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#1 nameless12345
Member since 2010 • 15125 Posts

Contrary to what many think, namely that Call of Duty copycats or even "consolization" are the biggest problems in games today, I think the main problem is the lack of any originality in AAA games.

In the last gen we had a lot of original, even groundbreaking games (like Shenmue, Halo, Black & White, ICO and so forth).

Yet today we only get rehashes of well known concepts.

Publishers are just too unwilling to risk and bet on accepted and often generic concepts and gamers eat up whatever is hyped and served to them.

On the whole this is what stagnates the indutry and may result into an another "video game crash" when the marked becomes too saturated with the same games over and over again just with better graphics (ironically some vintage games never get resurrected while some get sequels faster than you can think).

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PannicAtack

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#2 PannicAtack
Member since 2006 • 21040 Posts

Amnesia, Braid, Portal, Bulletstorm...

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nameless12345

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#3 nameless12345
Member since 2010 • 15125 Posts

Amnesia, Braid, Portal...PannicAtack

Yeah, but neither of these had a big budget and high production value.

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Inconsistancy

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#4 Inconsistancy
Member since 2004 • 8094 Posts
Mirror's Edge...
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Randoggy

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#5 Randoggy
Member since 2003 • 3497 Posts
Stop playing the same genre of video games, problem solved. There has been a great mix of games this gen. Also, "consolization" doesn't exist. You guys gotta give it up with these ridiculous terms.
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Cruse34

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#6 Cruse34
Member since 2009 • 4468 Posts

Someone needs to see the entire libary of the DS

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deactivated-5d6e91f5c147a

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#7 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
And when they do something different, people whine.
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Inconsistancy

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#8 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="PannicAtack"]Amnesia, Braid, Portal...nameless12345

Yeah, but neither of these had a big budget and high production value.

Most risky games aren't going to ever be big budget, it's just too... risky.

Someone needs to see the entire libary of the DS

Cruse34

No, I wouldn't touch DS with a 10 foot pole, I hate handhelds. And don't care about 'originality' on them, it only matters if originality hits pc/360/ps3 imo.

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WilliamRLBaker

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#9 WilliamRLBaker
Member since 2006 • 28915 Posts

This reminds me of a topic not long ago where a poster actually thought he had cornered me about game difficulty.
there is no such thing as originality...till we get real time sex, and realistic violence and torture, pochinko water bottle knife displays...etc then most all ideas have already been done and the ones that haven't aren't actually good ideas.

Much like I said before where he though he had cornered me on difficulty in my comments of black ops, mw2..etc there are no real learning curve games there is really only one method of increasing difficulty atleast till we get real AI...thats increasing things.

Black ops-Super meat boy I believe was brought up...Someone or the TC in that topic actually tried to claim that super meat boy had a diffrent difficulty method...when in reality its the same...
blackops-enemies hit harder, there are more of them, they have more ammo.
super meat boy- there are more obstacles, more death traps, faster paced.

there is no real difference between the 2 more of, faster..etc all the same difficulty increasing methods and simply put that has to do with originality in the fact that there is originality within the rules we live in most all game types have been done and the ones that haven't arently actually good...So maybe go out and find the games you haven't played and you will find originality but don't expect so much originality we are 30 years into the video games arena till we get massive leaps of technology in terms of graphics, sound, control interfaces...etc you won't find the mythical originality you expect.

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Arach666

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#10 Arach666
Member since 2009 • 23285 Posts

[QUOTE="PannicAtack"]Amnesia, Braid, Portal...nameless12345

Yeah, but neither of these had a big budget and high production value.

And?

If you want originality you better look at the indie scene,otherwise you´re mostly out of luck.

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glez13

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#11 glez13
Member since 2006 • 10314 Posts

[QUOTE="nameless12345"]

[QUOTE="PannicAtack"]Amnesia, Braid, Portal...Arach666

Yeah, but neither of these had a big budget and high production value.

And?

If you want originality you better look at the indie scene,otherwise you´re mostly out of luck.

I believe that was the point that the TC was trying to get to. I believe he is trying to prove that in past years big name publishers released original filled AAA games. Nowadays it's only small indie games.

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1PMrFister

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#12 1PMrFister
Member since 2010 • 3134 Posts

Contrary to what many think, namely that Call of Duty copycats or even "consolization" are the biggest problems in games today, I think the main problem is the lack of any originality in AAA games.

In the last gen we had a lot of original, even groundbreaking games (like Shenmue, Halo, Black & White, ICO and so forth).

Yet today we only get rehashes of well known concepts.

nameless12345
I've said this at least twice already, but this can really be traced down to one thing: The cost and effort that goes into developing a video game is now much higher than it has ever been before, to the point where a company can go bankrupt if as much as one big-budget game ends up flopping in sales. With this in mind, it's not hard to see why several companies are choosing to play it safe this generation by only heavily investing into things that have a solid chance of giving them their money back.
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TecmoGirl

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#13 TecmoGirl
Member since 2007 • 3965 Posts

And when they do something different, people whine.siLVURcross

Truth!

Also, originality isn't always good anyways-- like some games try way too hard at being original and fail at being good overall; I would imagine it's pretty difficult to be truely original when just about everything has already been done in one way or another. I feel there is enough variety though.

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Arach666

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#14 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Arach666"]

[QUOTE="nameless12345"]

Yeah, but neither of these had a big budget and high production value.

glez13

And?

If you want originality you better look at the indie scene,otherwise you´re mostly out of luck.

I believe that was the point that the TC was trying to get to. I believe he is trying to prove that in past years big name publishers released original filled AAA games. Nowadays it's only small indie games.

I suppose that´s what he meant.
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cyborg100000

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#15 cyborg100000
Member since 2005 • 2905 Posts

I agree with OP, I'd like to see some new IP's coming out instead of XX 2/3/4/10. That said I can't imagine devs releasing a high budget Mech Warrior/Shenmue/whatever and gaining enough profit to last?

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Raymundo_Manuel

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#16 Raymundo_Manuel
Member since 2010 • 4641 Posts

I'd rather it be phrased


"Biggest problem this gen - the consumer"

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DreamCryotank

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#17 DreamCryotank
Member since 2011 • 1829 Posts

Maybe on consoles. PC has alot of unique games this gen. :)

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timmy00

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#18 timmy00
Member since 2006 • 15360 Posts

There's plenty of original games out there. You just gotta look for them.

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SamiRDuran

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#19 SamiRDuran
Member since 2005 • 2758 Posts
Consolization is the cause for the lack of originality.
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nervmeister

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#20 nervmeister
Member since 2005 • 15377 Posts
Consolization is the cause for the lack of originality.SamiRDuran
Oh really. And I suppose PC has way more innovative games this gen such as **insert FPS or RTS here**.
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Lucianu

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#21 Lucianu
Member since 2007 • 10347 Posts

Contrary to what many think, namely that Call of Duty copycats or even "consolization" are the biggest problems in games today, I think the main problem is the lack of any originality in AAA games.

In the last gen we had a lot of original, even groundbreaking games (like Shenmue, Halo, Black & White, ICO and so forth).

Yet today we only get rehashes of well known concepts.

Publishers are just too unwilling to risk and bet on accepted and often generic concepts and gamers eat up whatever is hyped and served to them.

On the whole this is what stagnates the indutry and may result into an another "video game crash" when the marked becomes too saturated with the same games over and over again just with better graphics (ironically some vintage games never get resurrected while some get sequels faster than you can think).

nameless12345

The video game crash will never happen, ever again. I've seen a documentary a wile ago concerning that and why it'll never happen.

And there's plenty of originality, but not in the mainstream. The mainstream wont feed you any originality, you need to look for it, and then you'll see.

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NanoMan88

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#22 NanoMan88
Member since 2006 • 1220 Posts

[QUOTE="SamiRDuran"]Consolization is the cause for the lack of originality.nervmeister
Oh really. And I suppose PC has way more innovative games this gen such as **insert FPS or RTS here**.

Maybe you should look at the PCs library of games instead of just the bigbudget games and multiplatforms.

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kaealy

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#23 kaealy
Member since 2004 • 2179 Posts

No, I wouldn't touch DS with a 10 foot pole, I hate handhelds. And don't care about 'originality' on them, it only matters if originality hits pc/360/ps3 imo.

Inconsistancy

That doesn't make sense, care to explain? There's load of games on the DS and PSP that reeks of originality.

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Lethalhazard

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#24 Lethalhazard
Member since 2009 • 5451 Posts

Unfortunately video games are more of a business now than ever. It's not about what's original. That's not what sells. What sells are rehashes of popular known titles to the Walmart crowd who just wants to pick up a game to shoot nazi zombie eskimos. The only place you'll find originality nowadays is in Indie games. And those aren't going to be as large of scope as bigger production projects, but will have more originality.

Games are about making money, not about having something that is original or fun. Producers decide where a project is going to go and how much is invested within a limited time span, not the creative team behind it.

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#25 foxhound_fox
Member since 2005 • 98532 Posts

This gen has seen an ABUNDANCE of originality. I don't know where you've been... but there are so many original games this gen, its hard to keep up. High or low budget.

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DraugenCP

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#26 DraugenCP
Member since 2006 • 8486 Posts

[QUOTE="SamiRDuran"]Consolization is the cause for the lack of originality.nervmeister
Oh really. And I suppose PC has way more innovative games this gen such as **insert FPS or RTS here**.

Actually, yes.

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Crimsader

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#27 Crimsader
Member since 2008 • 11672 Posts
Why should the devs care about originality while the more-of-the-same tactic works so well.
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DecadesOfGaming

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#28 DecadesOfGaming
Member since 2007 • 3100 Posts

Sounds as though your due a break from gaming.. Perhaps after a break; the gaming industry may seem a little more positive than it does at present for you.

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#29 marq4porsche
Member since 2005 • 512 Posts

The biggest problem this gen is the increase in development cost. Everything else comes from that.

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nervmeister

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#30 nervmeister
Member since 2005 • 15377 Posts

[QUOTE="nervmeister"][QUOTE="SamiRDuran"] [QUOTE="NanoMan88"]

[QUOTE="nervmeister"][QUOTE="SamiRDuran"]Consolization is the cause for the lack of originality.DraugenCP

Oh really. And I suppose PC has way more innovative games this gen such as **insert FPS or RTS here**.

Maybe you should look at the PCs library of games instead of just the bigbudget games and multiplatforms.

All I can think of that's out of the ordinary on PC is Minecraft and maybe Starcraft 2's editor. Other than that, I'm not really seeing anything that breaks the usual formulae this gen.

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AzatiS

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#31 AzatiS
Member since 2004 • 14969 Posts

Contrary to what many think, namely that Call of Duty copycats or even "consolization" are the biggest problems in games today, I think the main problem is the lack of any originality in AAA games.

In the last gen we had a lot of original, even groundbreaking games (like Shenmue, Halo, Black & White, ICO and so forth).

Yet today we only get rehashes of well known concepts.

Publishers are just too unwilling to risk and bet on accepted and often generic concepts and gamers eat up whatever is hyped and served to them.

On the whole this is what stagnates the indutry and may result into an another "video game crash" when the marked becomes too saturated with the same games over and over again just with better graphics (ironically some vintage games never get resurrected while some get sequels faster than you can think).

nameless12345
I kinda agree. With a very few exceptions , this gen didnt make me feel wow by any means.
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edidili

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#32 edidili
Member since 2004 • 3449 Posts

[QUOTE="PannicAtack"]Amnesia, Braid, Portal...nameless12345

Yeah, but neither of these had a big budget and high production value.

You really expect big risks taken on a 50 million $ project?

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#33 enterawesome
Member since 2009 • 9477 Posts
There are TONS of original games, man. Assassin's Creed, Portal, Mass Effect, etc. And say what you will about it, but FF13 strikes me as a very original game, it's so different from other RPGs.
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#34 ShadowDeathX
Member since 2006 • 11699 Posts
Metro 2033..XD Amazing game that very well people have played...
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#35 Swift_Boss_A
Member since 2007 • 14579 Posts

There are original games this gen but they often tend to be overlooked. But for the most part devs are not being as creative with games this gen compared to the last. That's why I reckon it's very important that a new gen doesn't start anytime soon. With the high costs(getting lower) and the state of the economy(getting better of course) it will take a little time for devs to break out of the norm but on the hardware side Im sure there are absolutely no hurdles like there were a few years back. Devs now fully understand what it takes to make quality games on current gen hardware, and not just rely on top of the line graphics. Im expecting to see a lot of original titles coming in these next 3 or 4 years, so next gen systems have no place until late 2014 or 2015.

And if anyone truly wants new systems then I suggest they make the move to computers.

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fabz_95

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#36 fabz_95
Member since 2006 • 15425 Posts
I think we've had a good balance of good original games and games that don't do anything new but do what they do well this generation.
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#37 juno84
Member since 2004 • 1019 Posts

I'll put a finer point on it: I don't think it's so much lack of originality as it is lack of variety. There are plenty of existing genres that used to get big releases that simply aren't represented at all in mainstream gaming today.

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#38 Mr_Cumberdale
Member since 2004 • 10189 Posts
I'd say it's also due to how popular online gaming as become. Now, the shooter genre is becoming more prevalent in the industry and is overshadowing the other games.
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PannicAtack

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#39 PannicAtack
Member since 2006 • 21040 Posts

[QUOTE="PannicAtack"]Amnesia, Braid, Portal...nameless12345

Yeah, but neither of these had a big budget and high production value.

I added Bulletstorm.
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hiphops_savior

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#40 hiphops_savior
Member since 2007 • 8535 Posts
Inflated budgets and hollywoodization of gaming, what else is new?
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#41 hakanakumono
Member since 2008 • 27455 Posts

Perhaps to some degree. But not in every arena. Square-Enix games like FFXIII and 3rd Birthday have very original elements but they lack good execution. I think, more than anything, the main problem with this generation is a lack of variety. Which is not necessarily the same as a lack of originality.

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Pray_to_me

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#42 Pray_to_me
Member since 2011 • 4041 Posts

Derp, why is Halo in your list of games with original concepts from last gen?

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#43 emorainbo
Member since 2008 • 3067 Posts

Assassins Creed, Batman Arkham Asylum, inFAMOUS, Demon's Souls, Red Dead Redemption are just a few original AAA games from this gen.

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#44 GojiMaster
Member since 2009 • 451 Posts
Are you only playing the big-budget games or something? The DS alone has had a TON of original games this gen. There have also been a lot of really original music/dance games that have been released in the last few years: The World Ends With You 999 Professor Layton Phoenix Wright Mario and Luigi: Bowsers Inside Story Rock Band 3 (I've been waiting for a game that lets you play real guitar for 15 years) DJ Hero Defjam Rapstar (had some really original voice recognition software built in) Just Dance and Dance Central (we finally have a dance game that takes us out of the stale dance-pad routine) Mass Effect (each game keeps getting better and better) Red Dead Redemption (finally a decent western) CoD: MW1 (this game had a ton of original ideas) Super Mario Galaxy series (these games just had a ton of original gameplay design elements incorporated) Little Big Planet series (one of the most original games of this gen) CoD: WaW (Nazi Zombies!) Heavy Rain-- a 1-of a kind game Bioshock Gears of War Portal Scribblenauts
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#45 ChrisSpartan117
Member since 2008 • 4519 Posts

My problem is that entire genres(adventure, lack of many WRPGs and JRPGs as last gen, platformers) seemed to die this gen, and there are few expectations, and those that do don't get much attention here.