Contrary to what many think, namely that Call of Duty copycats or even "consolization" are the biggest problems in games today, I think the main problem is the lack of any originality in AAA games.
In the last gen we had a lot of original, even groundbreaking games (like Shenmue, Halo, Black & White, ICO and so forth).
Yet today we only get rehashes of well known concepts.
Publishers are just too unwilling to risk and bet on accepted and often generic concepts and gamers eat up whatever is hyped and served to them.
On the whole this is what stagnates the indutry and may result into an another "video game crash" when the marked becomes too saturated with the same games over and over again just with better graphics (ironically some vintage games never get resurrected while some get sequels faster than you can think).
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