[QUOTE="-Tretiak"][QUOTE="rioss"][QUOTE="-Tretiak"][QUOTE="rioss"] [QUOTE="Vandalvideo"][QUOTE="Drukter"]Apples and oranges my a**. Both are FPSes, and Bioshock is the better oneArisShadows
Bioshock is more of a FPRPG more than anything. It has indepth RPG elements. Its not the same kind of beast as Half-Life.Half-Life was just as much of an FPRPG as Bioshock is..
No, no it was not. Half-Life provided the player with new weapons as they advanced through the game. What is RPG-esque about that? BioShock provided literal upgrades for the player's character as they progressed through the game; from levelled physical ability upgrades like speed and resistance to damage to unlockable plasmid-specific bodily upgrades like better efficiency when using fire or electrical attacks. By the end of the game, your character is literally stronger, with countless more abilities than what he started the game with. And all of it is based on your decisions. That is what gives BioShock RPG qualities. Half-Life provided nothing of the sort.
Hmm, no. RPG's allow you to customize your character, but that is not a defining characteritic, playing a role is. And when a game immerses you into a story where events happen around you, that is the comparison. Both did this in very similar ways.
So Quake IV is an RPG? Call of Duty? Things happen around you in those games, and you are immersed. Despite the name, immersion into the game and playing a role is not the defining quality of a Role-Playing Game. If that were the case, nearly every game would be considered an RPG. Character customization and levelling has become the staple of the RPG genre. Those are things which BioShock incorporates and Half-Life goes nowhere near.
Do they have Health upgrade, Eve upgrade, several different slot addons, upgraded and customed weapons, customizable tonic/plasmids/etc.. If thats not qualify to some extent, I dunno what does.
Those questions in my post were rhetorical. :P
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