Bioware's characters are roughly the same ?

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Nokitch

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#1 Nokitch
Member since 2010 • 178 Posts

http://www.cracked.com/funny-3872-bioware/

Do you people agree ?

Edit : Check their site . It's great if you want a chuckle or two .

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SilentlyMad

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#2 SilentlyMad
Member since 2009 • 2093 Posts
No I do not even kind of agree.
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Willy105

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#3 Willy105
Member since 2005 • 26208 Posts
Bioware makes avatars, not characters. That's just the default settings. As for every other character in their games, well, it's not that big a deal. All story tellers do it.
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Parasomniac

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#4 Parasomniac
Member since 2007 • 2723 Posts
It is true. A lot of their characters are very similar.
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mlbslugger86

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#5 mlbslugger86
Member since 2004 • 12867 Posts

wait what? nope there not the same at all

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Nokitch

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#6 Nokitch
Member since 2010 • 178 Posts

Bioware makes avatars, not characters. That's just the default settings. As for every other character in their games, well, it's not that big a deal. All story tellers do it.Willy105

It is true. A lot of their characters are very similar.Parasomniac

Well , compared to the world of video games , then yes , those kind of people are similiar . But Bioware has been using the same personality and characteristics in each game .

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skinny_man_69

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#7 skinny_man_69
Member since 2005 • 5147 Posts

Well if you dumb down characters to their absolute basic level then yeah, I suppose I agree...they are ROUGHLY the same. Keyword is pretty obvious as Kaiden is almost nothing like Alistair and Subject Zero is almost nothing like Morrigan. The correlations are there, but they are very weak

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nocoolnamejim

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#8 nocoolnamejim
Member since 2003 • 15136 Posts
Nope. I disagree completely. There may be some surface similarities between character archetypes, but at the end of the day Bioware has some of the best, most memorable and unique characters out there.
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88mphSlayer

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#9 88mphSlayer
Member since 2010 • 3201 Posts

sure, not a bad thing tho if that's what ur gettin at

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UnknownSniper65

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#10 UnknownSniper65
Member since 2004 • 9238 Posts

Its fairly well known that BioWare uses roughly the same outline to create their storylines.

Either way, it works.

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Nokitch

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#11 Nokitch
Member since 2010 • 178 Posts

Nope. I disagree completely. There may be some surface similarities between character archetypes, but at the end of the day Bioware has some of the best, most memorable and unique characters out there.nocoolnamejim

That is true but won't everyone love the same character over and over again since they have the same personality and characteristics as the other person ?

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Revan_911

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#12 Revan_911
Member since 2007 • 1709 Posts
Well daugh! I'm telling people this but no one believes me,
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skinny_man_69

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#13 skinny_man_69
Member since 2005 • 5147 Posts
Well daugh! I'm telling people this but no one believes me,Revan_911
Wonder why :roll:
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Revan_911

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#14 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Revan_911"]Well daugh! I'm telling people this but no one believes me,skinny_man_69
Wonder why :roll:

Blind fanboysam?

there

More proof of Biowares unoriginality and blandness

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skinny_man_69

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#15 skinny_man_69
Member since 2005 • 5147 Posts
[QUOTE="skinny_man_69"][QUOTE="Revan_911"]Well daugh! I'm telling people this but no one believes me,Revan_911
Wonder why :roll:

Blind fanboysam?

Your words, not mine :)
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Nokitch

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#16 Nokitch
Member since 2010 • 178 Posts

sure, not a bad thing tho if that's what ur gettin at

88mphSlayer

Not saying it was bad . Just saying that their character outlines are getting old . Perhaps someone new ?

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SilentlyMad

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#17 SilentlyMad
Member since 2009 • 2093 Posts
[QUOTE="skinny_man_69"][QUOTE="Revan_911"]Well daugh! I'm telling people this but no one believes me,Revan_911
Wonder why :roll:

Blind fanboysam?

You scream all the time ME2 is not even a rpg but still can not even explain why but people are going to listen to you trash the characters now? ya good luck with that.
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nocoolnamejim

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#18 nocoolnamejim
Member since 2003 • 15136 Posts

[QUOTE="nocoolnamejim"]Nope. I disagree completely. There may be some surface similarities between character archetypes, but at the end of the day Bioware has some of the best, most memorable and unique characters out there.Nokitch

That is true but won't everyone love the same character over and over again since they have the same personality and characteristics as the other person ?

Hence the reference to similarities between character archetypes. I'm not saying that there are NO similarities between different types of characters, but they are extremely thin. For example, when comparing Jolee and Duncan: Jolee is sarcastic and irascible. He's got kind of a "get off my law young whippersnapper!" attitude. Duncan is quiet and polite, restrained and very diplomatic. They both serve as "mentor" type characters, but that's about the extent of their personality similarities.
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88mphSlayer

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#19 88mphSlayer
Member since 2010 • 3201 Posts

[QUOTE="skinny_man_69"][QUOTE="Revan_911"]Well daugh! I'm telling people this but no one believes me,Revan_911

Wonder why :roll:

Blind fanboysam?

there

More proof of Biowares unoriginality and blandness

i'll take Bioware's unoriginality and blandness over everybody else's unoriginality and blandness any day of the week

at least Bioware's is fun

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Revan_911

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#20 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="SilentlyMad"][QUOTE="Revan_911"][QUOTE="skinny_man_69"] Wonder why :roll:

Blind fanboysam?

You scream all the time ME2 is not even a rpg but still can not even explain why but people are going to listen to you trash the characters now? ya good luck with that.

a) I never said ME2 was not an RPG. I said it fails as an RPG b) I explained multiple times...
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mo0ksi

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#21 mo0ksi
Member since 2007 • 12337 Posts
As entertaining as Cracked may be, when it comes to video games, they sound like idiots most of the time.
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Revan_911

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#22 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Nokitch"]

[QUOTE="nocoolnamejim"]Nope. I disagree completely. There may be some surface similarities between character archetypes, but at the end of the day Bioware has some of the best, most memorable and unique characters out there.nocoolnamejim

That is true but won't everyone love the same character over and over again since they have the same personality and characteristics as the other person ?

Hence the reference to similarities between character archetypes. I'm not saying that there are NO similarities between different types of characters, but they are extremely thin. . For example, when comparing Jolee and Duncan: Jolee is sarcastic and irascible. He's got kind of a "get off my law young whippersnapper!" attitude. Duncan is quiet and polite, restrained and very diplomatic. They both serve as "mentor" type characters, but that's about the extent of their personality similarities.

Jolee - Duncan is far fetched. Carth - Alastair - Kaidan Same dude

Jolee would be more fitting when comparing to Wynne...amirite?

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skinny_man_69

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#23 skinny_man_69
Member since 2005 • 5147 Posts

[QUOTE="nocoolnamejim"][QUOTE="Nokitch"]

That is true but won't everyone love the same character over and over again since they have the same personality and characteristics as the other person ?

Revan_911

Hence the reference to similarities between character archetypes. I'm not saying that there are NO similarities between different types of characters, but they are extremely thin. Jolee - Duncan is far fetched. Carth - Alastair - Kaidan Same dude. For example, when comparing Jolee and Duncan: Jolee is sarcastic and irascible. He's got kind of a "get off my law young whippersnapper!" attitude. Duncan is quiet and polite, restrained and very diplomatic. They both serve as "mentor" type characters, but that's about the extent of their personality similarities.

Saying Kaiden is the same as Alistair as the same as Carth makes me wonder if you have played any of those games....

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Revan_911

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#24 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Revan_911"]

[QUOTE="skinny_man_69"] Wonder why :roll: 88mphSlayer

Blind fanboysam?

there

More proof of Biowares unoriginality and blandness

i'll take Bioware's unoriginality and blandness over everybody else's unoriginality and blandness any day of the week

at least Bioware's is fun

I would rather play a game that is not the same recycled story with recycled characters from the previous Bioware game TYVM,
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sleepingzzz

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#25 sleepingzzz
Member since 2006 • 2263 Posts

I guess if you really really narrow it down to where Bioware gives you good characters and they also give you bad characters for your team then yeah...

Otherwise no the characters are very different.

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88mphSlayer

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#26 88mphSlayer
Member since 2010 • 3201 Posts

[QUOTE="Revan_911"][QUOTE="nocoolnamejim"] Hence the reference to similarities between character archetypes. I'm not saying that there are NO similarities between different types of characters, but they are extremely thin. Jolee - Duncan is far fetched. Carth - Alastair - Kaidan Same dude. For example, when comparing Jolee and Duncan: Jolee is sarcastic and irascible. He's got kind of a "get off my law young whippersnapper!" attitude. Duncan is quiet and polite, restrained and very diplomatic. They both serve as "mentor" type characters, but that's about the extent of their personality similarities.skinny_man_69

Saying Kaiden is the same as Alistair as the same as Carth makes me wonder if you have played any of those games....

well they do have the same archetype:

experienced military dude who is always voicing concern

that said in literature re-using character archetypes is pretty much the norm since the beginning of the written word, the difference isn't whether they're the same archetype it's whether they're the same person with the same personalities, same flaws, and same stories... of which Carth, Kaiden and Alistair have nothing in common (even tho 2 of those characters are voiced by the same actor)

which is why i don't think it's a problem if Bioware re-uses character archetypes because they've got 30-100 hours to make each archetype different

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Senor_Kami

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#27 Senor_Kami
Member since 2008 • 8529 Posts
Roughly the same, yes. You could also say that God of War, Darksiders, Bayonetta, and Tales of Vesperia, are roughly the same since there is real time combat, combos, puzzle elements, they're on HD systems, they're video games. You could also say that men are roughly the same as women... both are humans, both have two legs, two arms, two eyes, one mouth, etc. A lot of things are roughly the same, but the key is in the details. The same goes for Bio-Ware characters.
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88mphSlayer

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#28 88mphSlayer
Member since 2010 • 3201 Posts

[QUOTE="88mphSlayer"]

[QUOTE="Revan_911"] Blind fanboysam?

there

More proof of Biowares unoriginality and blandness

Revan_911

i'll take Bioware's unoriginality and blandness over everybody else's unoriginality and blandness any day of the week

at least Bioware's is fun

I would rather play a game that is not the same recycled story with recycled characters from the previous Bioware game TYVM,

well then my suggestion would be to stop playing games and stop reading books and stop watching movies and stop watching tv

because it's all recycled

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skinny_man_69

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#29 skinny_man_69
Member since 2005 • 5147 Posts

[QUOTE="skinny_man_69"]

[QUOTE="Revan_911"]88mphSlayer

Saying Kaiden is the same as Alistair as the same as Carth makes me wonder if you have played any of those games....

well they do have the same archetype:

experienced military dude who is always voicing concern

that said in literature re-using character archetypes is pretty much the norm since the beginning of the written word, the difference isn't whether they're the same archetype it's whether they're the same person with the same personalities, same flaws, and same stories... of which Carth, Kaiden and Alistair have nothing in common (even tho 2 of those characters are voiced by the same actor)

which is why i don't think it's a problem if Bioware re-uses character archetypes because they've got 30-100 hours to make each archetype different

Archetypes yes. As you have stated, every archetype has been used for years and years, but the intricacies of characters make them different. Perhaps Kainde/Carth/Alistair are all experienced and the 'voice of reason,' but that's about it. Saying they are all the same character is just ignorant.
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nocoolnamejim

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#30 nocoolnamejim
Member since 2003 • 15136 Posts

[QUOTE="skinny_man_69"]

[QUOTE="Revan_911"]88mphSlayer

Saying Kaiden is the same as Alistair as the same as Carth makes me wonder if you have played any of those games....

well they do have the same archetype:

experienced military dude who is always voicing concern

that said in literature re-using character archetypes is pretty much the norm since the beginning of the written word, the difference isn't whether they're the same archetype it's whether they're the same person with the same personalities, same flaws, and same stories... of which Carth, Kaiden and Alistair have nothing in common (even tho 2 of those characters are voiced by the same actor)

which is why i don't think it's a problem if Bioware re-uses character archetypes because they've got 30-100 hours to make each archetype different

This is well stated. There are only so many types of "scoundrel" type characters for example. Having certain personality type similarities in some ways is not the same thing as having the same background, motivations, skill set, etc.
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Revan_911

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#31 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Revan_911"][QUOTE="88mphSlayer"]

i'll take Bioware's unoriginality and blandness over everybody else's unoriginality and blandness any day of the week

at least Bioware's is fun

88mphSlayer

I would rather play a game that is not the same recycled story with recycled characters from the previous Bioware game TYVM,

well then my suggestion would be to stop playing games and stop reading books and stop watching movies and stop watching tv

because it's all recycled

Not so blatantly that it insults my intelligence. Oh look an ancient evil has rose DarkSpawn/Sith/Reapers and you become a part of a special group Warden/Jedi/Spectre during which you put together a team, visit four locations, foil an assassination attempt, and ultimately save the world. Correct me if im wrong here.
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jhcho2

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#32 jhcho2
Member since 2004 • 5103 Posts

Hmm, let's take a look at Baldur's Gate:

The charming male lead - yourself

The naive minx - Imoen

The wise mentor - Gorion, who meets an 'all too early' tragic end just as the description says

The b*tch - Shar-Teel or Viconia

The murderous sociopath - Xzar

.......

I guess he's right.....

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Revan_911

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#33 Revan_911
Member since 2007 • 1709 Posts

Hmm, let's take a look at Baldur's Gate:

The charming male lead - yourself

The naive minx - Imoen

The wise mentor - Gorion, who meets an 'all too early' tragic end just as the description says

The b*tch - Shar-Teel or Viconia

The murderous sociopath - Xzar

.......

I guess he's right.....

jhcho2
But they have different backrounds... :(
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88mphSlayer

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#34 88mphSlayer
Member since 2010 • 3201 Posts

[QUOTE="88mphSlayer"]

[QUOTE="Revan_911"] I would rather play a game that is not the same recycled story with recycled characters from the previous Bioware game TYVM,Revan_911

well then my suggestion would be to stop playing games and stop reading books and stop watching movies and stop watching tv

because it's all recycled

Not so blatantly that it insults my intelligence. Oh look an ancient evil has rose DarkSpawn/Sith/Reapers and you become a part of a special group Warden/Jedi/Spectre during which you put together a team, visit four locations, foil an assassination attempt, and ultimately save the world. Correct me if im wrong here.

well **** lol, here we are talking about character archetypes and how personalities, motivation and overall story arc can change widely within a single archetype

but sure they're the same in basic single-sentence plot form, but they're nothing alike in backstory, detail or consequence

it's not something that bothers me tremendously, ie: Bioshock was a spiritual rip-off of System Shock 2, but Rapure, Ryan and the backstory to all of that was enough meat to chew on that i didn't mind having a second steak if it's still a decent steak

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PSdual_wielder

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#35 PSdual_wielder
Member since 2003 • 10646 Posts

Maybe they should change their archetypes a bit....but what the hell, I don't play that many bioware games anyways. :P

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Revan_911

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#36 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Revan_911"][QUOTE="88mphSlayer"]

well then my suggestion would be to stop playing games and stop reading books and stop watching movies and stop watching tv

because it's all recycled

88mphSlayer

Not so blatantly that it insults my intelligence. Oh look an ancient evil has rose DarkSpawn/Sith/Reapers and you become a part of a special group Warden/Jedi/Spectre during which you put together a team, visit four locations, foil an assassination attempt, and ultimately save the world. Correct me if im wrong here.

well **** lol, here we are talking about character archetypes and how personalities, motivation and overall story arc can change widely within a single archetype

but sure they're the same in basic single-sentence plot form, but they're nothing alike in backstory, detail or consequence

It's the same story, one set in Star Wars universe, other set in LOTR Rip off universe, and third set in a Star Trek/ Star Wars rip off universe, you are being too much of a Bioware fan to realise the truth.

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88mphSlayer

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#37 88mphSlayer
Member since 2010 • 3201 Posts

[QUOTE="88mphSlayer"]

[QUOTE="Revan_911"] Not so blatantly that it insults my intelligence. Oh look an ancient evil has rose DarkSpawn/Sith/Reapers and you become a part of a special group Warden/Jedi/Spectre during which you put together a team, visit four locations, foil an assassination attempt, and ultimately save the world. Correct me if im wrong here.Revan_911

well **** lol, here we are talking about character archetypes and how personalities, motivation and overall story arc can change widely within a single archetype

but sure they're the same in basic single-sentence plot form, but they're nothing alike in backstory, detail or consequence

It's the same story, one set in Star Wars universe, other set in LOTR Rip off universe, and third set in a Star Trek/ Star Wars rip off universe.

and that's a problem... how? you don't think those universes are different enough? or entertaining enough?

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Revan_911

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#38 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Revan_911"]

[QUOTE="88mphSlayer"]

well **** lol, here we are talking about character archetypes and how personalities, motivation and overall story arc can change widely within a single archetype

but sure they're the same in basic single-sentence plot form, but they're nothing alike in backstory, detail or consequence

88mphSlayer

It's the same story, one set in Star Wars universe, other set in LOTR Rip off universe, and third set in a Star Trek/ Star Wars rip off universe.

and that's a problem... how? you don't think those universes are different enough?

It's still the same story. And none of those universes is original. Story really matter in an RPG and i don't want to play the same story everytime i buy a Bioware game. In ME2, i don't know if it was better or worse, they skipped the 4 locations and focused entirely on getting the characters and their personal missions, while in the other Bioware these types of missions were optional.
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skinny_man_69

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#39 skinny_man_69
Member since 2005 • 5147 Posts
[QUOTE="88mphSlayer"]

[QUOTE="Revan_911"] It's the same story, one set in Star Wars universe, other set in LOTR Rip off universe, and third set in a Star Trek/ Star Wars rip off universe.

Revan_911

and that's a problem... how? you don't think those universes are different enough?

It's still the same story. And none of those universes is original. Story really matter in an RPG and i don't want to play the same story everytime i buy a Bioware game. In ME2, i don't know if it was better or worse, they skipped the 4 locations and focused entirely on getting the characters and their personal missions, while in the other Bioware these types of missions were optional.

What story do you find original?
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Revan_911

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#40 Revan_911
Member since 2007 • 1709 Posts

[QUOTE="Revan_911"][QUOTE="88mphSlayer"]

and that's a problem... how? you don't think those universes are different enough?

skinny_man_69

It's still the same story. And none of those universes is original. Story really matter in an RPG and i don't want to play the same story everytime i buy a Bioware game. In ME2, i don't know if it was better or worse, they skipped the 4 locations and focused entirely on getting the characters and their personal missions, while in the other Bioware these types of missions were optional.

What story do you find original?

It's not about if the story is original but: They've been using the same storyline in all their games!1! What annoys me is that everyone keeps praising the story and the universe when it's dumb and a total rip off.

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gamer-adam1

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#41 gamer-adam1
Member since 2008 • 4188 Posts

epic FAIL. how do you get a robot in mass effect? when did mass effect have a wise mentor? I think he should of played the games

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JangoWuzHere

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#42 JangoWuzHere
Member since 2007 • 19032 Posts

Nope, I don't agree at all.

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Revan_911

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#43 Revan_911
Member since 2007 • 1709 Posts

epic FAIL. how do you get a robot in mass effect? when did mass effect have a wise mentor? I think he should of played the games

gamer-adam1
Mass Effect had less characters. If they were more party characters, I'm sure bioware would fit more of their tired cliches.
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#44 gamer-adam1
Member since 2008 • 4188 Posts

[QUOTE="88mphSlayer"]

[QUOTE="Revan_911"] Not so blatantly that it insults my intelligence. Oh look an ancient evil has rose DarkSpawn/Sith/Reapers and you become a part of a special group Warden/Jedi/Spectre during which you put together a team, visit four locations, foil an assassination attempt, and ultimately save the world. Correct me if im wrong here.Revan_911

well **** lol, here we are talking about character archetypes and how personalities, motivation and overall story arc can change widely within a single archetype

but sure they're the same in basic single-sentence plot form, but they're nothing alike in backstory, detail or consequence

It's the same story, one set in Star Wars universe, other set in LOTR Rip off universe, and third set in a Star Trek/ Star Wars rip off universe, you are being too much of a Bioware fan to realise the truth.

can I ask you what you think makes a game a rip off?

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nitromuffin

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#45 nitromuffin
Member since 2007 • 972 Posts
[QUOTE="UnknownSniper65"]

Its fairly well known that BioWare uses roughly the same outline to create their storylines.

Either way, it works.

grunt = wrex miranda = ashley i can se why they said this
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gamer-adam1

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#46 gamer-adam1
Member since 2008 • 4188 Posts
[QUOTE="gamer-adam1"]

epic FAIL. how do you get a robot in mass effect? when did mass effect have a wise mentor? I think he should of played the games

Revan_911
Mass Effect had less characters. If they were more party characters, I'm sure bioware would fit more of their tired cliches.

really tired cliches? what would a character be that wasnt a cliche?
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88mphSlayer

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#47 88mphSlayer
Member since 2010 • 3201 Posts

[QUOTE="88mphSlayer"]

[QUOTE="Revan_911"] It's the same story, one set in Star Wars universe, other set in LOTR Rip off universe, and third set in a Star Trek/ Star Wars rip off universe.

Revan_911

and that's a problem... how? you don't think those universes are different enough?

It's still the same story. And none of those universes is original. Story really matter in an RPG and i don't want to play the same story everytime i buy a Bioware game. In ME2, i don't know if it was better or worse, they skipped the 4 locations and focused entirely on getting the characters and their personal missions, while in the other Bioware these types of missions were optional.

well i can definitely see what you're getting at, i just think Bioware is splitting up the overall story arc into multiple titles and DLC/expansion packs rather than stuffing as much as possible into one game, i mean KOTOR was wildly successful not because of the story but because of the good/evil scenarios and i think after KOTOR's success Bioware changed their focus from "as much story in one game as possible" to "more focus on detail" which inevitably means possibly re-using plots and archetypes if you can spend more time revealing back story and settings and motivations and etc.

maybe it's just me but i like that, i mean back in the 90's you had some rpg's with some epic stories but they always lacked in detail, ie: you'd get a companion who just hopped on the bandwagon and rode with you into the eye of the hurricane even if the character's personality totally contradicted doing that... so for an rpg to spend the time to have that character change and give you the option to choose how they change (or even killing them) is pretty cool imo, that's just an example

and no i'm not arguing that somehow Bioware is doing amazing revolutionary things or that they should never go back and do a single game with an epic plot and story that doesn't involve hopping from area to area doing side quests, but in the mean time i still enjoy what they're trying to do... what w/e

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nitromuffin

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#48 nitromuffin
Member since 2007 • 972 Posts

both mass effects are epic and the 3rd will be no exception

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naval

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#49 naval
Member since 2003 • 11108 Posts
yes, they do rehash the same kind of characters over and over again and hence of the characters are pretty lame, but still some of them can be quite interesting. for example in kotor. Mordin for example would be hard to fit in any of the typical bioware categories mentioned above (or others like repentant killer, fight lover etc) and would always have something interesting to say
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Mazoch

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#50 Mazoch
Member since 2004 • 2473 Posts

epic FAIL. how do you get a robot in mass effect? when did mass effect have a wise mentor? I think he should of played the games

gamer-adam1

Actually I think Capt. Anderson fits the Mentor role rather well.

I agree, Bioware have a long standing tradition of having both characters and stories that seem very familiar to earlier Bioware games. I still love 'em and still play 'em but I do agree that there's sometimes a feeling of deja vu when playing a new Bioware game.