BlazBlue: Continuum Shift (GS) review: 8.0

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stevoqwerty

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#51 stevoqwerty
Member since 2006 • 4029 Posts

If this game contain guns I might get it.

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deactivated-5d6e91f5c147a

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#52 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts

If this game contain guns I might get it.

stevoqwerty

K, guns.

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TSNAKE617

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#53 TSNAKE617
Member since 2008 • 5494 Posts

[QUOTE="Renjinrezo"]

[QUOTE="TSNAKE617"]
Eh, Lambda is Nu V1.5, not really a new character in my opinion. I haven't played it yet, but I believe that that's what the story and gameplay support.

siLVURcross

Hazama, Tsubaki and Mu are the new characters that come with the retail version. Other characters(+3-4 characters) are inbound via DLC.

What he said.


Alright, I thought that there were only 14 characters on the disc.

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stevoqwerty

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#54 stevoqwerty
Member since 2006 • 4029 Posts

[QUOTE="stevoqwerty"]

If this game contain guns I might get it.

siLVURcross

K, guns.

Yes! Guns, now I have to add this game to ma' buy list.

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mitu123

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#55 mitu123
Member since 2006 • 155290 Posts

[QUOTE="stevoqwerty"]

If this game contain guns I might get it.

siLVURcross

K, guns.

Guns+Blonde in short skirt in stockings=sale.

Man I need to get some money tomorrow.

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WTA2k5

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#56 WTA2k5
Member since 2005 • 3999 Posts

I was tempted to get Calamity Trigger last year, but for whatever reason I didn't. I'd consider picking this one up, too, were it not for the fact that my gaming schedules going to be pretty filled by Starcraft II for the time being.

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shutdown_202

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#57 shutdown_202
Member since 2005 • 5649 Posts

Guess ill post it here.

Bough Calamity Trigger today. Initial impressions: Damn.....this is one gorgeous game, ive seen pics and videos but nothing beats seeing it on screen. From what little ive played i can easily say it ranks with the best fighters. Ive just never experienced anything like this. The last time i had to learn new fighting mechanics was......Soul Calibur i think? and that was over 10 years ago. It just feels really weird playing a fighter for the first time and not feeling at home initially. It looks like its pretty simple to get good and impossibly hard to master. And i cant wait to unravel it in the coming months.

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yoshi_64

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#58 yoshi_64
Member since 2003 • 25261 Posts
Already getting for mah birthday :D I think... or hope.... it's tomorrow, we'll see...
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Yo-gan

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#59 Yo-gan
Member since 2006 • 1878 Posts
I can't wait for it to be out in europe so i want to import a US copy, but does anyone know where i can import from? Play-asisa doesnt deliver sony stuff to europe for some reason :? If anyone does know could they please message me? I probably wont be able to find this thread by the next time im online.
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stevoqwerty

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#60 stevoqwerty
Member since 2006 • 4029 Posts

I can't wait for it to be out in europe so i want to import a US copy, but does anyone know where i can import from? Play-asisa doesnt deliver sony stuff to europe for some reason :? If anyone does know could they please message me? I probably wont be able to find this thread by the next time im online.Yo-gan

Try eBay, I got tons of new games there and it's way cheaper than retail.

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Sailor_Enlil

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#61 Sailor_Enlil
Member since 2003 • 1552 Posts

[QUOTE="TSNAKE617"]

[QUOTE="siLVURcross"] 3 new characters*Renjinrezo


Eh, Lambda is Nu V1.5, not really a new character in my opinion. I haven't played it yet, but I believe that that's what the story and gameplay support.

Hazama, Tsubaki and Mu are the new characters that come with the retail version. Other characters(+3-4 characters) are inbound via DLC.



Yep, and you can check out one of the DLC characters here:
http://www.youtube.com/watch?v=s2W08x86nFA
http://www.youtube.com/watch?v=hcBDEfxvfi0

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Javy03

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#62 Javy03
Member since 2006 • 6886 Posts



Yep, and you can check out one of the DLC characters here:
http://www.youtube.com/watch?v=s2W08x86nFA
http://www.youtube.com/watch?v=hcBDEfxvfi0

Sailor_Enlil

WHAT!!!! That is such crap. Those characters better be FREE otherwise I won't even bother buying the game. They resell us the same, albeit, good game with very few changes and then DARE to hold extra characters hostage via DLC. I am holding off my purchase now until I find out if these characters are free or not. If you have to pay, then I consider this release a rip off and refuse to support it.

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Yangire

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#63 Yangire
Member since 2010 • 8795 Posts

[QUOTE="Sailor_Enlil"]

Yep, and you can check out one of the DLC characters here:
http://www.youtube.com/watch?v=s2W08x86nFA
http://www.youtube.com/watch?v=hcBDEfxvfi0

Javy03

WHAT!!!! That is such crap. Those characters better be FREE otherwise I won't even bother buying the game. They resell us the same, albeit, good game with very few changes and then DARE to hold extra characters hostage via DLC. I am holding off my purchase now until I find out if these characters are free or not. If you have to pay, then I consider this release a rip off and refuse to support it.

Then just don't buy it, the game was $40, so I'm fine with buying one or more DLC characters.

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shutdown_202

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#64 shutdown_202
Member since 2005 • 5649 Posts

Can someone just give me a beginners breakdown of Blazblue? I just have no idea how its supposed to play, theres nothing like it. Is it Street Fighter with directional input + attack or tekken with attack chains? I only played 2 matches yesterday and will be playing it again later today. If not, is there a good site i can go to?

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Yangire

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#65 Yangire
Member since 2010 • 8795 Posts

Can someone just give me a beginners breakdown of Blazblue? I just have no idea how its supposed to play, theres nothing like it. Is it Street Fighter with directional input + attack or tekken with attack chains? I only played 2 matches yesterday and will be playing it again later today. If not, is there a good site i can go to?

shutdown_202

If you want to play Blazblue seriously/learn basics I suggest going here, and here.

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felipebo

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#66 felipebo
Member since 2009 • 4170 Posts

[QUOTE="shutdown_202"]

Can someone just give me a beginners breakdown of Blazblue? I just have no idea how its supposed to play, theres nothing like it. Is it Street Fighter with directional input + attack or tekken with attack chains? I only played 2 matches yesterday and will be playing it again later today. If not, is there a good site i can go to?

Yangire

If you want to play Blazblue seriously/learn basics I suggest going here, and here.

That second site is divine. I'd seriously recommend everyone read it.

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Yangire

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#67 Yangire
Member since 2010 • 8795 Posts

[QUOTE="Yangire"]

[QUOTE="shutdown_202"]

Can someone just give me a beginners breakdown of Blazblue? I just have no idea how its supposed to play, theres nothing like it. Is it Street Fighter with directional input + attack or tekken with attack chains? I only played 2 matches yesterday and will be playing it again later today. If not, is there a good site i can go to?

felipebo

If you want to play Blazblue seriously/learn basics I suggest going here, and here.

That second site is divine. I'd seriously recommend everyone read it.

The first one is generally for more advanced strategies in character specific boards.

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Javy03

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#68 Javy03
Member since 2006 • 6886 Posts

Then just don't buy it, the game was $40, so I'm fine with buying one or more DLC characters.

Yangire

Yes but the point of buying it for 40 was to get the extra stuff for this game. It's not a sequel and most of the characters and gameplay is the same so the justification for a re-release is that you are paying for the content in the old one and some extra goodies. Seeing as there wasn't much extra in terms of extra goodies for this release I feel I am more then justified in feeling disappointed. I mean heck, just look at SSF4. They added extra online play modes with plenty of extra characters for 40 dollars. This game doesn't come close to the amount of additions and now they might possibly charge you for extra characters, after paying an extra 40 dollars for a minor upgrade. I am unhappy because I really loved Blazblue but am against devs charging extra for characters. Charge all you want for costumes and colors but charging for characters after buying the same game twice is crap.

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Senor_Kami

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#69 Senor_Kami
Member since 2008 • 8529 Posts

Isn't this the game that comes with a tutorial that actually teaches and shows you combos, special moves and basic gameplay tactics for every character? I think that would make it a lot easier to get into, especially compared to SF4's pretty horrible tutorial. Story in a fighter is pretty irrelevant so I'm not sure why that's in there as a con. It'd be like seeing, "the start menu looks boring" as a con.

Anyways, I think I'll pick this up. I always wanted to play the first one but now I can buy a better version for less. I'm impressed that a small developer managed to do HD sprites despite gaming "journalist" and Capcom saying that doing HD sprites would take a trillion man hours, cost roughly 4.7 billion dollars and require 2.4 terabytes of console storage space.

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mitu123

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#70 mitu123
Member since 2006 • 155290 Posts

I finally got me the game!:D

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Sailor_Enlil

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#71 Sailor_Enlil
Member since 2003 • 1552 Posts

[QUOTE="Yangire"]

Then just don't buy it, the game was $40, so I'm fine with buying one or more DLC characters.

Javy03

Yes but the point of buying it for 40 was to get the extra stuff for this game. It's not a sequel and most of the characters and gameplay is the same so the justification for a re-release is that you are paying for the content in the old one and some extra goodies. Seeing as there wasn't much extra in terms of extra goodies for this release I feel I am more then justified in feeling disappointed. I mean heck, just look at SSF4. They added extra online play modes with plenty of extra characters for 40 dollars. This game doesn't come close to the amount of additions and now they might possibly charge you for extra characters, after paying an extra 40 dollars for a minor upgrade. I am unhappy because I really loved Blazblue but am against devs charging extra for characters. Charge all you want for costumes and colors but charging for characters after buying the same game twice is crap.



I'm afraid you don't see the point of Blazblue Continuum Shift. It IS a sequel, mainly story-wise. The problem with SSF4 (yes I have that as well as SF4, for my PS3) is that the "new" characters don't really add that much to the game. As I mentioned in a previous post, Street Fighter kind of suffers a phenomenon labelled by some people as "Shotocloning" - "new" characters that are just modifications of existing ones, meaning they share pretty much of the same attacks and moves with just minor tweaks (case in point - Sean, beingnotmuchmore thana modified Ken; almost just likethose downloadableModelsand Skins in PC games). After I played SSF4 for awhile, I got bored of it quickly because I found very little difference from SF4 (in fact I ended up missing SF4's main menu BGM); in fact the only thing that really interested me in SSF4 are the new animated cutscenes (particularly those of Crimson Viper, where we finally get to see her daughter), and that's it. The "storyline" on the other hand is pretty much the same as SF4, just with a few more cutscenes. And one thing I noticed in SSF4: all the available characters are unlocked already, not like in SF4 where you had to finish the arcade modes of other characters to unlock them (making a good challenge and making you want to play them).

BBCS is going leaps and bounds further with the continued storyline (and one with a huge twist in it that'll keep fans engaged and wanting to see what's going to happen next in the next sequel). The Tutorials are also a nice new feature, and so is the new"Legion" mode (which is something like a Campaign game involving invasion of territories). And keep in mind that the first Blazblue game had a rather small cast to begin with, so I didn't really expect that many new characters (numerically speaking) in the sequel. In fact personally I was only expecting 1 or two new playable characters in CS and I was fine with that; but Arksys went further and gave us5 (2 built in and 3 DLC), and all of them very unique and new indeed (not remakes of existing characters).

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HuusAsking

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#72 HuusAsking
Member since 2006 • 15270 Posts

This is to let everyone know that GameSpot has recently posted the reviews for the Xbox 360 and PS3 version of BlazBlue: Continuum Shift and gave them 8.0 scores.

Link (PS3), Link 2 (Xbox 360)

Review summary:

The Good

* Terrific roster with incredibly varied characters
* Very deep fighting mechanics
* Beautiful and distinctive visuals
* New Tutorial and Challenge modes make the action more accessible
* Great online competition.


The Bad

* Still daunting and difficult for newcomers
* Weak storytelling
* Only three new characters.

thom_maytees

Just for comparison, how did Calamity Trigger fare when it came out?

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HuusAsking

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#73 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="Javy03"]

[QUOTE="Yangire"]

Then just don't buy it, the game was $40, so I'm fine with buying one or more DLC characters.

Sailor_Enlil

Yes but the point of buying it for 40 was to get the extra stuff for this game. It's not a sequel and most of the characters and gameplay is the same so the justification for a re-release is that you are paying for the content in the old one and some extra goodies. Seeing as there wasn't much extra in terms of extra goodies for this release I feel I am more then justified in feeling disappointed. I mean heck, just look at SSF4. They added extra online play modes with plenty of extra characters for 40 dollars. This game doesn't come close to the amount of additions and now they might possibly charge you for extra characters, after paying an extra 40 dollars for a minor upgrade. I am unhappy because I really loved Blazblue but am against devs charging extra for characters. Charge all you want for costumes and colors but charging for characters after buying the same game twice is crap.



I'm afraid you don't see the point of Blazblue Continuum Shift. It IS a sequel, mainly story-wise. The problem with SSF4 (yes I have that as well as SF4, for my PS3) is that the "new" characters don't really add that much to the game. As I mentioned in a previous post, Street Fighter kind of suffers a phenomenon labelled by some people as "Shotocloning" - "new" characters that are just modifications of existing ones, meaning they share pretty much of the same attacks and moves with just minor tweaks (case in point - Sean, beingnotmuchmore thana modified Ken; almost just likethose downloadableModelsand Skins in PC games). After I played SSF4 for awhile, I got bored of it quickly because I found very little difference from SF4 (in fact I ended up missing SF4's main menu BGM); in fact the only thing that really interested me in SSF4 are the new animated cutscenes (particularly those of Crimson Viper, where we finally get to see her daughter), and that's it. The "storyline" on the other hand is pretty much the same as SF4, just with a few more cutscenes. And one thing I noticed in SSF4: all the available characters are unlocked already, not like in SF4 where you had to finish the arcade modes of other characters to unlock them (making a good challenge and making you want to play them).

BBCS is going leaps and bounds further with the continued storyline (and one with a huge twist in it that'll keep fans engaged and wanting to see what's going to happen next in the next sequel). The Tutorials are also a nice new feature, and so is the new"Legion" mode (which is something like a Campaign game involving invasion of territories). And keep in mind that the first Blazblue game had a rather small cast to begin with, so I didn't really expect that many new characters (numerically speaking) in the sequel. In fact personally I was only expecting 1 or two new playable characters in CS and I was fine with that; but Arksys went further and gave us5 (2 built in and 3 DLC), and all of them very unique and new indeed (not remakes of existing characters).

Perhaps the reason there are so few characters is that Arc System is picking up where SNK left off in terms of its character art. Unlike most other fighters which have moved on to 3D modeling, Arc System still appears to stick old school with its cel animation technique(unless someone can point to otherwise).

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ShuichiChamp24

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#74 ShuichiChamp24
Member since 2009 • 5014 Posts

Was thinking of buying it, but only three new characters :? Don't know.

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icygangsta

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#75 icygangsta
Member since 2006 • 2897 Posts
Looks sick. Unfortunately, I PROBABLY won't buy it, will get to borrow it off a friend some time or other though.
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mitu123

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#76 mitu123
Member since 2006 • 155290 Posts

This game is awesome!

Then again I never played the original.:P

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Texas2089

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#77 Texas2089
Member since 2003 • 16490 Posts

Underrated, yet again. Best fighting game I've ever played. Not sure what the 'still daunting for newcomers' is about. There's a great tutorial and challenges that really help you get a good understanding of the mechanics and how each character plays. When I fist played CT I was basically newcomer to fighters and still found it fun and CS makes it even easier for newcomers. Its one of those easy to play, hard to master kind of games.

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toxicmog

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#78 toxicmog
Member since 2006 • 6355 Posts
how did SF4 score so high when its story is ten times more tripe... BlazeBlue = win ;)
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-Hoax-

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#79 -Hoax-
Member since 2008 • 5331 Posts
Darn it sucks living in the UK :(...i CANT wait until i get my copy so i can kick ass with Arakune and Tsubaki.
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-Hoax-

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#80 -Hoax-
Member since 2008 • 5331 Posts
Darn it sucks living in the UK :(...i CANT wait until i get my copy so i can kick ass with Arakune and Tsubaki.
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yoshi_64

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#81 yoshi_64
Member since 2003 • 25261 Posts
[QUOTE="toxicmog"]how did SF4 score so high when its story is ten times more tripe... BlazeBlue = win ;)

If you read the review it said that SSFIV had more bang for the buck basically and is priced the same as BB: CS, so it's not easy to recommend BB: CS over SSF IV in terms of extra content delivered, since BB: CS added only 3 new characters, a few new modes, and SSF IV adds like 10 new characters, and a bunch of extra things for you to unlock along with the expected character balancing/tweaking from the past game. It's not SF IV vs BB: CS, but SSF IV vs BB: CS
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Texas2089

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#82 Texas2089
Member since 2003 • 16490 Posts
Darn it sucks living in the UK :(...i CANT wait until i get my copy so i can kick ass with Arakune and Tsubaki.-Hoax-
You must really be excited to post that twice :P
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TheShadowLord07

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#83 TheShadowLord07
Member since 2006 • 23083 Posts

Has a fighter ever had a good story?

Still buying it to make up for not getting the 1st.

mitu123

I suggest reading biographies of Wong Fei Hung and Yip Man. classic fighters imo

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Sailor_Enlil

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#84 Sailor_Enlil
Member since 2003 • 1552 Posts

[QUOTE="toxicmog"]how did SF4 score so high when its story is ten times more tripe... BlazeBlue = win ;)yoshi_64
If you read the review it said that SSFIV had more bang for the buck basically and is priced the same as BB: CS, so it's not easy to recommend BB: CS over SSF IV in terms of extra content delivered, since BB: CS added only 3 new characters, a few new modes, and SSF IV adds like 10 new characters, and a bunch of extra things for you to unlock along with the expected character balancing/tweaking from the past game. It's not SF IV vs BB: CS, but SSF IV vs BB: CS



Well I've got news for you. I got both SSFIV and BB:CS on my PS3, and I can tell you this: I got bored of SSFIV real quick (I think I only spent a maximum of 3 days playing it since buying it), but I'm still enjoying BB:CS and still counting the days of gameplay on it since I got it at the beginning of the month (and in a few minutes, I'm firing it up for a some more gaming hours). Besides, the DLC character Makoto rocks!