I'm with Blizzard on this one. As much as I loathe DoTA, it's a community creation that spawned from a Blizzard game, and Valve is basically stealing it and trying to make money off of it. It would be different if they had some of the original creators, but they don't.
But then again, this is what Valve does. They buy up talented people (usually from the community), take credit for their ideas, slap the Valve logo on it, and sell it back to the people that made it viable in the first place. The studio itself is basically creatively bankrupt. They did it with Turtle Rock and Left 4 Dead, they did it with Portal, they did it with Counter Strike, and they did it with Team Fortress. The only original idea to EVER come out of Valve is Half-Life. I don't see why people are surprised.
DarkLink77
I agree with your view towards this whole Dota fiasco, but come on now that's not necessarily true about Valve. Why do people put so much critique on them in regards to the people they acquire? I just find it a bit silly. If Valve has acquired those people to work for them they become a part of the team(valve) which means their projects were made by Valve. If you follow that logic with every single gaming company, much of them might as well have invented or innovated very little in the first place.
Even if you at least do have a point about how Valve has handled things, I respect their approach a hell of a lot more than Blizzard. If the situation was reversed and were the creators of Dota that worked on Valve's IP's, valve would have made the approach to acquire them in a heart beat.
Sure, in the end it doesn't sound that beautiful in forums such as this when you can then state something along the lines of what you did above DarkLink. But picture this: You're a company that created an IP, some members in the community use your IP foundations and create something extraordinary that garnishes a lot of popularity and later revenue for you, what do you do?
A. You make an approach to acquire their talent, since you realise that you're making a profit because of them and actually pay them for their services
B. You just leave them doing their work as it is and acquire lot's of revenue on their free work--who cares anyway? They're enjoying themselves in what they do.
That said I do believe that Blizzard shouldn't and doesn't own anything to anybody, but still, you know at what I'm getting at.
Yes I do know that not everybody that has had a hand in Dota is on board, but I do think that Valve would probably have tried to aqcuire the original team from the get go. Why is this seen as a negative by you is beyond me, just to make a statement that Valve has very little in regards to originality? What is so unatural about a company growing up and hiring talented people?
I don't really care about being called a Valve fanboy on this one, since I'm going out of my way to defend them(kind of hate it), but I really do wonder sometimes about that kind of logic and I can't really agree with it.
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