Bodycount Demo Available [X360, PS3]

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Zubinen

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#1 Zubinen
Member since 2011 • 2555 Posts

http://www.youtube.com/watch?v=QD-1hWh6-AY

The Bodycount demo is out now on PSN and XBL, check it out!

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FoolwithaLancer

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#2 FoolwithaLancer
Member since 2011 • 2020 Posts

Great, another pointless FPS. :(

Seriously, it looks terrible, other than the damage which looks pretty good.

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Lto_thaG

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#3 Lto_thaG
Member since 2006 • 22611 Posts

Played it yesterday.

The demo was horrible..everything was just..horrible.

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lbjkurono23

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#4 lbjkurono23
Member since 2007 • 12544 Posts

Great, another pointless FPS. :(

Seriously, it looks terrible, other than the damage which looks pretty good.

FoolwithaLancer
Aren't they all?
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Heil68

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#5 Heil68
Member since 2004 • 60833 Posts
Looks decent. Will probably pick it up when its cheap.
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FoolwithaLancer

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#6 FoolwithaLancer
Member since 2011 • 2020 Posts

[QUOTE="FoolwithaLancer"]

Great, another pointless FPS. :(

Seriously, it looks terrible, other than the damage which looks pretty good.

lbjkurono23

Aren't they all?

Bioshock, Halo series, Crysis 1?

They're not all, just the majority of them are pointless.

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n00bproof

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#7 n00bproof
Member since 2009 • 674 Posts

I think I've officially grown out of generic FPS without role playing elements.

Though I do love Bulletstorm.

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DragonfireXZ95

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#8 DragonfireXZ95
Member since 2005 • 26716 Posts
That looks pretty awful actually. I'd download it if there was a PC demo, but forget downloading that on my PS3.
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IndianaPwns39

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#9 IndianaPwns39
Member since 2008 • 5037 Posts

I think I've officially grown out of generic FPS without role playing elements.

Though I do love Bulletstorm.

n00bproof

Bulletstorm kind of has XP :P

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JangoWuzHere

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#10 JangoWuzHere
Member since 2007 • 19032 Posts

Its not out on PSN. I don't see it.

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Zubinen

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#11 Zubinen
Member since 2011 • 2555 Posts

By the way, this game is the spiritual successor to Black, so some may say it's Black 2.

http://en.wikipedia.org/wiki/Black_%28video_game%29

And calm down with the xenophobia guys, something new won't hurt, much... Trust me, I'm an expert :twisted:

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AcidSoldner

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#12 AcidSoldner
Member since 2007 • 7051 Posts
Quite possibly the most underwhelming game I've played in quite some time.
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ohthemanatee

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#13 ohthemanatee
Member since 2010 • 8104 Posts
even the name sounds generic, it's the type of name I expected off a DOOM clone back in 1993-1994
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Zubinen

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#14 Zubinen
Member since 2011 • 2555 Posts

Am I being trolled or something? Is this like a chan raid or something I wasn't told about? What's with everyone?

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madskills6117

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#15 madskills6117
Member since 2006 • 4172 Posts

The gameplay footage looks horrible so I can only imagine how the game actually plays. I guess i'll download it now out of boredom just to confirm it's horrible.

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AcidSoldner

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#16 AcidSoldner
Member since 2007 • 7051 Posts

By the way, this game is the spiritual successor to Black, so some may say it's Black 2.

And calm down with the xenophobia guys, something new won't hurt, much... Trust me, I'm an expert :twisted:

Zubinen

But that's the thing, it isn't something new. It's just a run of the mill shooter.

And I'm actually quite sad that they are labeling this as the "spiritual successor" to Black because Black was a hell of a lot better than this.

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Chris_Williams

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#17 Chris_Williams
Member since 2009 • 14882 Posts

let the bodies hit the floor

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kris9031998

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#18 kris9031998
Member since 2008 • 7554 Posts
No iron sights /thread
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bobbetybob

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#19 bobbetybob
Member since 2005 • 19370 Posts

I think I've officially grown out of generic FPS without role playing elements.

Though I do love Bulletstorm.

n00bproof
I'm up for a generic FPS as long as it's fun to shoot stuff, Bodycount looks like it's more fun when you shoot the walls than the bad guys.
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ohthemanatee

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#20 ohthemanatee
Member since 2010 • 8104 Posts

even the name sounds generic, it's the type of name I expected off a DOOM clone back in 1993-1994ohthemanatee

lol I was right :P

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Zubinen

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#21 Zubinen
Member since 2011 • 2555 Posts
[QUOTE="kris9031998"]No iron sights /thread

Aiming down sight has been replaced with fully controllable lean.
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DragonfireXZ95

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#22 DragonfireXZ95
Member since 2005 • 26716 Posts
[QUOTE="Zubinen"][QUOTE="kris9031998"]No iron sights /thread

Aiming down sight has been replaced with fully controllable lean.

E.Y.E. Divine Cybermancy, an FPS just released on the PC, has fully controllable lean and iron sights. Why can't this do both?
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kris9031998

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#23 kris9031998
Member since 2008 • 7554 Posts
[QUOTE="DragonfireXZ95"][QUOTE="Zubinen"][QUOTE="kris9031998"]No iron sights /thread

Aiming down sight has been replaced with fully controllable lean.

E.Y.E. Divine Cybermancy, an FPS just released on the PC, has fully controllable lean and iron sights. Why can't this do both?

Exactly. i need my iron sights. Lean is also preferred, but sadly not used as much as iron sights.
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Zubinen

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#24 Zubinen
Member since 2011 • 2555 Posts

[QUOTE="Zubinen"][QUOTE="kris9031998"]No iron sights /threadDragonfireXZ95
Aiming down sight has been replaced with fully controllable lean.

E.Y.E. Divine Cybermancy, an FPS just released on the PC, has fully controllable lean and iron sights. Why can't this do both?

Because it's a console exclusive(only on X360 and PS3), although a lot of PC-only gamers are popping up in this thread. If it makes you guys feel better, I'll post pics of my superior rig soon so your epeens can shrink :P

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pamplinas322

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#25 pamplinas322
Member since 2008 • 539 Posts
Crappy demo. I loved Black, so this is a disappointment.
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bobbetybob

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#26 bobbetybob
Member since 2005 • 19370 Posts
[QUOTE="DragonfireXZ95"][QUOTE="Zubinen"][QUOTE="kris9031998"]No iron sights /thread

Aiming down sight has been replaced with fully controllable lean.

E.Y.E. Divine Cybermancy, an FPS just released on the PC, has fully controllable lean and iron sights. Why can't this do both?

What difference does it make, this is an arcadey shooter, why does it need iron sights if it doesn't benefit the game in any way?
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Ravensmash

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#27 Ravensmash
Member since 2010 • 13862 Posts
Might have been in a bad mood at the time, but I downloaded this - got annoyed at the controls and deleted the demo after 5 minutes. Awful game.
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ShoTTyMcNaDeS

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#28 ShoTTyMcNaDeS
Member since 2011 • 2784 Posts

this game is garbage!!!!!

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xxmatt125xx

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#29 xxmatt125xx
Member since 2005 • 1899 Posts
I knew this was going to bomb, I honestly can't see this selling well at all what with Battlefield 3 and MW3 out later in the year.
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kris9031998

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#30 kris9031998
Member since 2008 • 7554 Posts
[QUOTE="bobbetybob"][QUOTE="DragonfireXZ95"][QUOTE="Zubinen"] Aiming down sight has been replaced with fully controllable lean.

E.Y.E. Divine Cybermancy, an FPS just released on the PC, has fully controllable lean and iron sights. Why can't this do both?

What difference does it make, this is an arcadey shooter, why does it need iron sights if it doesn't benefit the game in any way?

Actually, after watching someone play the demo, without iron sights it downgrades it. The crosshairs are VERY low, so aiming is the best option. But without iron sights...its a bit bad
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deactivated-5c79c3cfce222

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#31 deactivated-5c79c3cfce222
Member since 2009 • 4715 Posts

Great, another pointless FPS. :(

Seriously, it looks terrible, other than the damage which looks pretty good.

FoolwithaLancer


The damage is actually pretty insignificant, at least in the demo.

On the one concrete building you can basically chip away material around the windows, besides that the building is invincible. On the shacks you can shoot out the plywood walls. There's two of those per shack at the most. Some only have plywood around the doorframe. Things chip away nicely, but there's not a lot for you to be chipping away at.

The most interesting thing about it is the cover system, which is similar to that of MoH Airborne. As in analog ducking and leaning. Activated by holding down the left trigger all the way. Halfway gets you your standard ADS mode. Or I suppose it's more of a zoom.

Other than that the demo feels pretty blase. Especially after the release of Bulletstorm, which judging by the demos does a much better job at the whole arcade shooting combo thing. More creative, fun and satisfying. And prettier. And cheaper.

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tomarlyn

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#32 tomarlyn
Member since 2005 • 20148 Posts
I'm still waiting for Black 2, don't like the character designs in this at all. I hate the sci-fi Lady Gaga Goo Goo, cyber punk thing.
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Zubinen

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#33 Zubinen
Member since 2011 • 2555 Posts

Well I guess I can at least enjoy playing Battlefield 33 and Modern Warfare 33 when I'm a really old grandpa...

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bobbetybob

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#34 bobbetybob
Member since 2005 • 19370 Posts
So I played it (and recorded it 'cause I just got an HD PVR) and yeah, it's really not good, you see me switch the sensitivity up to 100% and it still feels horrible and clunky, it's actually difficult to aim at people, that's not good.
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kris9031998

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#35 kris9031998
Member since 2008 • 7554 Posts
So I played it (and recorded it 'cause I just got an HD PVR) and yeah, it's really not good, you see me switch the sensitivity up to 100% and it still feels horrible and clunky, it's actually difficult to aim at people, that's not good.bobbetybob
See, the No-iron sights thing is just annoying.
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Ikouze

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#36 Ikouze
Member since 2009 • 2027 Posts
I didn't like this demo. Hardly brings nothing unique to the table. If your gonna make a FPS make it stand out from the rest, not just develop another pointless FPS.
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bobbetybob

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#37 bobbetybob
Member since 2005 • 19370 Posts
[QUOTE="bobbetybob"]So I played it (and recorded it 'cause I just got an HD PVR) and yeah, it's really not good, you see me switch the sensitivity up to 100% and it still feels horrible and clunky, it's actually difficult to aim at people, that's not good.kris9031998
See, the No-iron sights thing is just annoying.

Yeah after playing it I agree, I didn't realise you could still zoom in, I thought it was like Left 4 Dead where you just had one level of aim unless you had a sniper, and the L trigger was just for the cover thing. They could easily have put you in iron sights and still given you that movement on the left stick so you can duck and weave. The game wouldn't really need the cover thing at all, or a zoom function if they made you run faster and gave you the ability to actually aim at a rate that didn't make me feel like my analog sticks had been covered in glue. It would be much better that way.
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Chris_Williams

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#38 Chris_Williams
Member since 2009 • 14882 Posts

its not on the psn store yet, probably next week

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IndianaPwns39

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#39 IndianaPwns39
Member since 2008 • 5037 Posts

So I played it (and recorded it 'cause I just got an HD PVR) and yeah, it's really not good, you see me switch the sensitivity up to 100% and it still feels horrible and clunky, it's actually difficult to aim at people, that's not good.bobbetybob

Couple thoughts watching that video.

Pros:

Destruction looks nice. Some enemies reacted nicely when being shot.

Cons:

Why the hell is the crosshair so low on the screen? Whenever you're shooting at someone it gives the sense you're staring at the sky. This is evident more with the shotgun than the rifle.

Aside from the few that reacted to being shot a lot of them just took fire, and their retaliation tactic was lazily listing to the left while casually shooting back at you.

The art style is just blah. Teal wood? What is this?

Is there one reload animation? Not a huge problem but this sort of bothers me.

Lack of iron sights also bothers me. Normally I wouldn't care but why both zooming in like that? Why not just use the crosshairs? I hate that you don't use the crosshairs for the shotguns in Bad Company 2 but you're still focusing with the weapon.

Finally, that HUD is over saturated saturated. Immersion isn't important in a game like this but when it said to reload and the "X" button was highlighted it was just obnoxious.

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razgriz_101

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#40 razgriz_101
Member since 2007 • 16875 Posts

I aint bothering bout checking it out tbh.

The Driver SF demo however has been a shocker, especially the MP its straifgt up and and down fun :P

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Zubinen

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#41 Zubinen
Member since 2011 • 2555 Posts

Controls are as follows: RT = shoot, LT = analog lean, halfway LT = zoom, rb = primary explosives, lb = secondary explosives, left analog = sprint, right analog = crouch, a = jump, x = reload, b = melee, y = switch weapon. The graphics, art direction, and sound are good by console standards. I didn't have an issue with holding LT half way to zoom, although I'm sure some people would much prefer full LT = zoom and halfway LT = analog lean.

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heretrix

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#42 heretrix
Member since 2004 • 37881 Posts

By the way, this game is the spiritual successor to Black, so some may say it's Black 2.

And calm down with the xenophobia guys, something new won't hurt, much... Trust me, I'm an expert :twisted:

Zubinen

It hasn't been that for a very long time. The lead designer left the project more than a year ago. Some may say it's Black 2, but they'd be wrong. I understand that Stuart Black was the design lead for Black but without Criterion tech behind it there's no way in hell.

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heretrix

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#43 heretrix
Member since 2004 • 37881 Posts

So I played it (and recorded it 'cause I just got an HD PVR) and yeah, it's really not good, you see me switch the sensitivity up to 100% and it still feels horrible and clunky, it's actually difficult to aim at people, that's not good.bobbetybob
What are you using for video capture? That looked great. Not the game, the video. The game looks like ass.

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SPYDER0416

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#44 SPYDER0416
Member since 2008 • 16736 Posts

I was excited when I was reading about it when it was announced a while ago, especially after Black, but I assumed it was far from done. Last time I saw it, the game looked like it lacked some polish and content, now there's a demo? Well, I'll play it, and I hope it will be good.