PC
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Sad but true, for some reason PC hardware isn't utilized as well as consoles. We need to get a three tier pc setup that is pro optimized. Like a low end, mid grade and high end setup that is tailored to like the consoles.Cosoles offer more value and have the best exclusives.
uninspiredcup
I preordered a PS4 because the price is such a sweet spot.. I'll also be building a rig this fall/winter... If I had to choose, I'd go PC all day every day. Â I can't believe how fun PC gaming is....Â
TheEroica
This is how I feel. I'm getting a PS4 too, but there is no question that if I had to choose I would stay with PC.Â
PC offers so much to a gamer:
A massive catalog of games
Full backwards compatibility with decades of PC games
Mods
The best graphics and overall image quality available
The highest and smoothest framerates available
Free online gaming
A lot of exclusives that can't be played anywhere else
Flexibility and customizability in terms of hardware and software
Many different control options....kb&m, joysticks, gamepads, etc.
Greater game variety (including many genres that aren't very common on consoles)
Amazing game prices and sales (just check out the massive Steam sale right now)
And upcoming VR gaming with Oculus Rift (this is huge)
Â
Objectively it's simply not even close. I can't imagine gaming without the PC.Â
Â
[QUOTE="goldwarrior32"]
[QUOTE="lostrib"]
don't build one now
NFJSupreme
Why not?
price drops will happen next year when the next generation of PC hardware comes out. Â So you could wait till then to get the latest hardware which would be better than "next gen" consoles even if its on the low end or get the cards that are out now for cheaper because their price will drop. Â But if you can't wait then sure build now. Â You will still out perform "next gen" consoles but just know that you will be jelly when you see the performance of the real next gen. :p Â
[QUOTE="silversix_"]Buy a ps4 and build a rig in 2-3years when ps4 becomes outdated trash.mitu123What he said.
I disagree. I'd build a PC now and enjoy the massive library of games and upcoming next gen multiplats. Then in a few years, after the PS4 has accumulated a few good exclusives, pick one of those up (or an Xbox One or Wii U if that's the way your taste swings).
What he said.[QUOTE="mitu123"][QUOTE="silversix_"]Buy a ps4 and build a rig in 2-3years when ps4 becomes outdated trash.kalipekona
I disagree. I'd build a PC now and enjoy the massive library of games and upcoming next gen multiplats. Then in a few years, after the PS4 has accumulated a few good exclusives, pick one of those up (or an Xbox One or Wii U if that's the way your taste swings).
But think of how awesome your rig would be with them price drops and such.D=What he said.[QUOTE="mitu123"][QUOTE="silversix_"]Buy a ps4 and build a rig in 2-3years when ps4 becomes outdated trash.kalipekona
I disagree. I'd build a PC now and enjoy the massive library of games and upcoming next gen multiplats. Then in a few years, after the PS4 has accumulated a few good exclusives, pick one of those up (or an Xbox One or Wii U if that's the way your taste swings).
How much you spending?[QUOTE="GOGOGOGURT"]
Hey look it's a steambox.
lostrib
no it isn't
Â
Okay it's a piston what the f*ck is the difference Mr buzz killington.
[QUOTE="kalipekona"]
[QUOTE="mitu123"]What he said.mitu123
I disagree. I'd build a PC now and enjoy the massive library of games and upcoming next gen multiplats. Then in a few years, after the PS4 has accumulated a few good exclusives, pick one of those up (or an Xbox One or Wii U if that's the way your taste swings).
But think of how awesome your rig would be with them price drops and such.D=True, but I think the advantages of building now and simply upgrading the GPU in a few years to get that ultra performance outweigh the alternative. You can always sell a graphcis card and get a decent amount for it to invest towards the new card.
Plus, consoles don't have a lot of games when they first start out. And a lot of the games they do have are multiplats. And since all multiplat games have a lot of advantages on the PC, I wouldn't want to buy those games early on for a console, only to want to buy them later on for the PC to keep for all time.
It makes more sense to me to start off with the PC with the larger game catalog and better multiplats, and then later add in a console when there are enough exclusives to warrant a purchase.
[QUOTE="Ly_the_Fairy"]
[QUOTE="XVision84"]
In all honesty, people will push PC in your face, but if I were you I'd just buy a next gen console. PS4 and Cablebox One are very powerful consoles, and you can always wait a few years for them to be outdated and then buy a gaming PC.Â
That's what I'm doing.
XVision84
It's less-so about the power, and more-so the fact that there are 10x more games to play, and thousands of pieces of free DLC, and mods to go with a lot of the games.
I've never bought a PC because of the power. It just happened to be a perk that went alongside PC gaming, but it's not why I choose to game on one.
Although that is true, there is clearly no shortage of games to play on PS4. I've been really satisfied with gaming on PS3 because there are so many multiplats and exclusives. You really don't want to miss out on Sony first party exclusives because they're really something spectacular (as proven this gen).
I wouldn't say they're any more special than other systems. I've actually had more fun with the 360 and Wii than the PS3.
If you really like Sony's brand of gaming then sure, but meh. Too few, and far between when it came to legitimately good exclusives that weren't shallow experiences for me.
Build a pc. It will be a long while before Xbox One or PlayStation 4 manage to gather enough games to make them worthy purchases.
I disagree. PC offer more value in the long run since the games are cheaper. Better versions of games for the most part and mod support. No fee for playing online. Also you can use your pc for much more than just gaming. Regarding the exclusives I kind of agree that the consoles have some strong IPs. On the other hand a PC has exclusives genres that dont fit well for consoles like rts, moba, mmo and simulator games.Cosoles offer more value and have the best exclusives.
uninspiredcup
Depends on your preferences.
PC rarely gets AAA-budget exclusives nowadays(except MMOs and the occasional rts),but it will always have more indie games.You will have to spend a lot of money to build a rig that can run next gen multiplats at max settings,if you buy the parts now.
If you buy a PS4,you will be able to play multiplats at max settings for 3-4 years for $400.It will get more high-budget exclusives like uncharted and god of war,but it won't have many games made by small studios.
Go with a pc it will balance out against the cost of a console once you factor in launch prices and the full price games will be for the first couple of years.
Do both if you can, but IMHO consoles offer a greater value because of exclusive games. Not to mention, consoles seem to gey all the games that PC gets that matter.
Depends on your preferences.
PC rarely gets AAA-budget exclusives nowadays(except MMOs and the occasional rts),but it will always have more indie games.You will have to spend a lot of money to build a rig that can run next gen multiplats at max settings,if you buy the parts now.
If you buy a PS4,you will be able to play multiplats at max settings for 3-4 years for $400.It will get more high-budget exclusives like uncharted and god of war,but it won't have many games made by small studios.
call_of_duty_10
Sure, if by max settings you mean 20 to 30fps, with mediocre anti-aliasing and texture filtering, with possibly a little screen tearing thrown in.
[QUOTE="call_of_duty_10"]
Depends on your preferences.
PC rarely gets AAA-budget exclusives nowadays(except MMOs and the occasional rts),but it will always have more indie games.You will have to spend a lot of money to build a rig that can run next gen multiplats at max settings,if you buy the parts now.
If you buy a PS4,you will be able to play multiplats at max settings for 3-4 years for $400.It will get more high-budget exclusives like uncharted and god of war,but it won't have many games made by small studios.
kalipekona
Sure, if by max settings you mean 20 to 30fps, with mediocre anti-aliasing and texture filtering, with possibly a little screen tearing thrown in.
Why do hermits like to act as if 7th gen consoles didn't exist before 2011?Yeah,console games never had a high amount of aa and af,but 20 fps?That's BS.Games on ps4 will run at a constant 30 for at least 3 years.
If you want the absolute multimedia device, home theatre center and gaming system, that can always be up to date with the latest technology, always be supported by a ton of developers, having the most exclusives and the higher variety of games, not to mention a much higher flexibility and freedom to do practically anything with it (arcade machine, console experience, classic desktop experience, choices of output etc.), and the miracle of modding and adding countless free, quality 'DLC' thus prolonging your favorite games, you get a PC.
If you want a cheaper, but decent alternative, console exclusives, slightly simple use, that'll unfortunately be completely outdated in a year, have no flexibility and no freedom, you get a next gen console (PS4).
You'll have to pay more to get more. You get what you pay for. Whether the investment is worthy or not, solely depends on what you actually want to get out of them.
Â
[QUOTE="kalipekona"]
[QUOTE="call_of_duty_10"]
Depends on your preferences.
PC rarely gets AAA-budget exclusives nowadays(except MMOs and the occasional rts),but it will always have more indie games.You will have to spend a lot of money to build a rig that can run next gen multiplats at max settings,if you buy the parts now.
If you buy a PS4,you will be able to play multiplats at max settings for 3-4 years for $400.It will get more high-budget exclusives like uncharted and god of war,but it won't have many games made by small studios.
call_of_duty_10
Sure, if by max settings you mean 20 to 30fps, with mediocre anti-aliasing and texture filtering, with possibly a little screen tearing thrown in.
Why do hermits like to act as if 7th gen consoles didn't exist before 2011?Yeah,console games never had a high amount of aa and af,but 20 fps?That's BS.Games on ps4 will run at a constant 30 for at least 3 years.
What are you talking about? There was plenty of slowdown in games right from the beginning. It didn't just start in 2011. Are you sure you are feeling ok?
Why do hermits like to act as if 7th gen consoles didn't exist before 2011?[QUOTE="call_of_duty_10"]
[QUOTE="kalipekona"]
Sure, if by max settings you mean 20 to 30fps, with mediocre anti-aliasing and texture filtering, with possibly a little screen tearing thrown in.
kalipekona
Yeah,console games never had a high amount of aa and af,but 20 fps?That's BS.Games on ps4 will run at a constant 30 for at least 3 years.
What are you talking about? There was plenty of slowdown in games right from the beginning. It didn't just start in 2011. Are you sure you are feeling ok?
Dunno about ps3,but I never noticed slowdowns in any game other than quake 4 on my 360.Owned one till mid 2009,so I cannot really speak about games released in the other half,or 2010...But the games look smooth in gameplay videos.
More like max setting for a year one. Medium setting for years 2-3 and then low settings for year 4If you buy a PS4,you will be able to play multiplats at max settings for 3-4 years for $400
call_of_duty_10
[QUOTE="pcgamingowns"]
consoles are for kids.
SDC_4_LIFE
Said no true gamer ever.
They are kids should learn how to build a pc one day.[QUOTE="kalipekona"]
[QUOTE="call_of_duty_10"] Why do hermits like to act as if 7th gen consoles didn't exist before 2011?
Yeah,console games never had a high amount of aa and af,but 20 fps?That's BS.Games on ps4 will run at a constant 30 for at least 3 years.
call_of_duty_10
What are you talking about? There was plenty of slowdown in games right from the beginning. It didn't just start in 2011. Are you sure you are feeling ok?
Dunno about ps3,but I never noticed slowdowns in any game other than quake 4 on my 360.Owned one till mid 2009,so I cannot really speak about games released in the other half,or 2010...But the games look smooth in gameplay videos.
Sub-30fps slowdown was very common in console games, even on the 360.
"both versions have issues sustaining a fluid 30FPS when there's a modicum of action on-screen." (Ghostbusters)
"Firstly is the sub-HD resolution; both console versions run at a less-than-stellar 1120x640, with no frame rate lock - so, depending on the complexity of the scene, the game runs at anything from the mid-20s up to 60FPS (albeit very rarely)." (Bionic Commando)
"Also in common with Wheelman, both versions aspire to a 30FPS refresh rate but do have trouble sustaining it, though 360 clearly gets closer to the ideal." (X-Men Origins:Wolverine)
http://www.eurogamer.net/articles/xbox-360-vs-ps3-face-off-round-20Â (18/06/2009)
"First up, we stress-test the game tech by comparing a range of engine-driven cut-scenes - these seem to feature a wildly variable frame-rate"Â (Castlevania: Lords of Shadow)
"Frame-rate in these cut-scenes is somewhat variable to say the least, and it's clear that Mercury Steam pushed the visuals to the limit often at the expense of frame-rate (15FPS at certain points is something we never like to see in-game)."Â (Castlevania: Lords of Shadow)
"the shifting frame-rate is still a problem - changing between anything from the low 20s to the low 30s." (Castlevania: Lords of Shadow)Â
http://www.eurogamer.net/articles/digitalfoundry-castlevania-lords-of-shadow-face-off (7/10/2010)
"but the action is frequently punctuated by a judder that sometimes makes you think your character has been crippled when it hasn't. When it really hits home (for example, in the enclosed environments of the Super-Duper Mart or the Rivet City marketplace), the frame-rate can hit rock-bottom at 15fps. The fact that the rate fluctuates so much - between 15fps, 20fps and 30fps in quick succession in some cases - gives the PS3 code a rough look" (Fallout 3)
http://www.eurogamer.net/articles/fallout-3-triple-format-face-off-article?page=2Â (Friday, 7 November 2008)
"There's also the question of v-lock and screen-tear and the way each console handles it. For the most part, the 360 version is v-locked, but when it drops frames, it can do so quite severely - and you get a couple of frames of bonus screen-tear to boot. The PS3 version isn't v-locked, so runs a touch smoother in a few rare instances, but has noticeably more tearing" (Mirror's Edge)
"Â It's clear that 30fps is the target refresh rate, but both PS3 and 360 games deviate from this at the drop of a hat." (Brothers in Arms: Hell's Highway)
"Despite the fact the refresh rate of the underlying technology has already been substantially pared back at its stock speeds, both Xbox 360 and PlayStation 3 versions of the game manage to drop frames, too." (Quantum of Solace)
http://www.eurogamer.net/articles/xbox-360-vs-ps3-face-off-round-16-article?page=4Â (Monday, 24 November 2008)
"And even though the game is belittled so dramatically from a visual perspective, it still manages to run at a lower frame rate than the Xbox 360 version." (Splinter Cell Double Agent)
"both versions lose their consistency and fluidity very easily with readily apparent frame-rate drops, and it's difficult to understand why as neither version is exactly pushing the envelope visually." (Tony Hawk's Project 8)
http://www.eurogamer.net/articles/x360-v-ps3-multiformat-face-off-round-three-article?page=4Â (Thursday, 5 July 2007)
"the engine running the show came up a little short, with a frame-rate that dipped dramatically when the screen was at its busiest - exactly when you need a smooth response." (Stuntman Ignition)
"the PS3 rendition of Stuntman exhibits all the classic hallmarks of a lazy, cack-handed conversion. In terms of actual game content, everything from the Xbox 360 version of the game is in there (with perhaps some small changes here and there in terms of effects and lighting) but the frame-rate issues of the original version are amplified substantially in the new code, and the v-sync screen tear is off-puttingly bad."Â (Stuntman Ignition)
"Scaling and blurring aside, it's the frame-rate that is the key concern here, not just in terms of visual smoothness - essential in maintaining the in-game illusion of reality - but also in the perceived response from the controls. Sometimes, especially during combat, the game just feels sloth-like and cumbersome." (Assassin's Creed)
http://www.eurogamer.net/articles/x360-vs-ps3-face-off-round-six-article?page=3Â (Thursday, 29 November 2007)
Â
And there are lots and lots of other examples. The cold hard truth is that console games were plagued with performance isssues, screen tearing, jaggies, sub-HD resolutions, and just general poor image quality, right from the beginning.
Â
[QUOTE="pcgamingowns"]
consoles are for kids.
SDC_4_LIFE
Said no true gamer ever.
Yeah, true gamers say things like "Sony Domination Continuation"...."Loyal 4 Life".
Don't get it twisted.
[QUOTE="SDC_4_LIFE"]
[QUOTE="pcgamingowns"]
consoles are for kids.
kalipekona
Said no true gamer ever.
Yeah, true gamers say things like "Sony Domination Continuation"...."Loyal 4 Life".
Don't get it twisted.
Well said.[QUOTE="kalipekona"][QUOTE="SDC_4_LIFE"]
Said no true gamer ever.
GuNsbl4ziN
Yeah, true gamers say things like "Sony Domination Continuation"...."Loyal 4 Life".
Don't get it twisted.
Well said.Agreed!
So what about all those console gamers that like to fight over pixel difference in the 360 vs PS3 versions?True gamers don't spend all day on gaming forums talking about slowdown and max settings, don't say things like "consoles are for kids" or "hermits are delusional" they just enjoy games. So stfu idiots.
Bigboi500
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