Not really, but he does say this:
"Some of the stuff that Resistance is doing about trying to keep jacking up the number of guys in a game... I've played Resistance, and I'm a huge Battlefield 2 fan but I'm still interested in how do you keep that number of guys in a game and make it seem like you are actually playing together and not just running around in a chat room. It's real interesting and I wish them well but, yeah, it's a challenge."
http://www.videogamer.com/news/21-02-2008-7589.html
Resistance 2 multiplayer:
"Massive numbers should not mean massive confusion: 60 players (up from Resistance's max number of 40) may sound like an awful lot, but Insomniac is doing everything in their power to make sure competitive battles don't get out of hand. Players will be split into lobbies of six-to-eight-member squads, each with unique objectives. Specific areas on each map will foster frantic large-scale battles, but most of the fighting should come in the former of smaller skirmishes."
- also upgrade your online character (similar to Perks in COD4)
http://www.1up.com/do/previewPage?pager.offset=1&cId=3165908
What do you guys think? Is 60 players too much or too difficult for Insomniac games?
Moderator note: Censor bypass in title removed
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