Call of Duty: World War 2 Trailer

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xdude85

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#51 xdude85
Member since 2006 • 6559 Posts

@charizard1605 said:

Only Europe. lol

This is basically a modern style CoD campaign with a WW2 skin. F*ck that

The fact that it's only Europe and only American makes it worse.

So much material to work with, and they waste it all on battles that some us already experienced with Call of Duty 2: Big Red One.

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Ghosts4ever

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#52 Ghosts4ever
Member since 2015 • 26192 Posts

@uninspiredcup said:
@loe12k said:

Animations look great probably a cutscene?

The opening of the trailer specifically states it's all in-engine.

Unfortantly they will forget about the whole "game" thing, where is might as well be a cut-scene.

of course it will be. COD has always been cinematic.

even COD1 was which you seem to praise.

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silversix_

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#53 silversix_
Member since 2010 • 26347 Posts

More bland trash. No thank you. There's a higher chance i play Weebsona 5 than this.

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Archangel3371

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#54 Archangel3371
Member since 2004 • 46995 Posts

Trailer needed more Eminem.

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svaubel

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#55 svaubel
Member since 2005 • 4571 Posts

Wonder how long until its up there with the most disliked videos ever on youtube.

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danjammer69

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#56 danjammer69
Member since 2004 • 4331 Posts

My 1st CoD in 6 years.

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DaVillain

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#57 DaVillain  Moderator
Member since 2014 • 58762 Posts

@Zero_epyon said:
@FastRobby said:

Who cares what it looks like, and how it plays? Most important: Who has the marketing rights?

I'm surprised it took this long lol! They didn't include it in the video so who knows. Game looks awesome.

Activision is now contract with Sony for exclusive marketing rights to DLC, timely betas ect. I'm more surprise you guys didn't know this already cause Activision is now with Sony and no longer with MS.

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uninspiredcup

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#58 uninspiredcup
Member since 2013 • 63011 Posts

@ghosts4ever said:
@uninspiredcup said:
@loe12k said:

Animations look great probably a cutscene?

The opening of the trailer specifically states it's all in-engine.

Unfortantly they will forget about the whole "game" thing, where is might as well be a cut-scene.

of course it will be. COD has always been cinematic.

even COD1 was which you seem to praise.

Shots fired.

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Zero_epyon

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#59 Zero_epyon
Member since 2004 • 20508 Posts

@davillain- said:
@Zero_epyon said:
@FastRobby said:

Who cares what it looks like, and how it plays? Most important: Who has the marketing rights?

I'm surprised it took this long lol! They didn't include it in the video so who knows. Game looks awesome.

Activision is now contract with Sony for exclusive marketing rights to DLC, timely betas ect. I'm more surprise you guys didn't know this already cause Activision is now with Sony and no longer with MS.

I knew that for previous games, but I wonder if it's on a per game basis or is it for the generation?

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Ghosts4ever

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#60 Ghosts4ever
Member since 2015 • 26192 Posts

@uninspiredcup said:
@ghosts4ever said:
@uninspiredcup said:
@loe12k said:

Animations look great probably a cutscene?

The opening of the trailer specifically states it's all in-engine.

Unfortantly they will forget about the whole "game" thing, where is might as well be a cut-scene.

of course it will be. COD has always been cinematic.

even COD1 was which you seem to praise.

Shots fired.

i was playing better FPS that time. i was playing RTCW, Doom 3, FEAR, Half life 2, etc.

all are better than COD1.

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DaVillain

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#61 DaVillain  Moderator
Member since 2014 • 58762 Posts

@Zero_epyon: I would assume CoD WW2 is now under Sony's control giving the fact that Activision never mention any expiration dates on marketing rights to the contract.

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Zero_epyon

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#62 Zero_epyon
Member since 2004 • 20508 Posts

@davillain- said:

@Zero_epyon: I would assume CoD WW2 is now under Sony's control giving the fact that Activision never mention any expiration dates on marketing rights to the contract.

Ok Thanks!

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the_master_race

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#63 the_master_race
Member since 2015 • 5226 Posts

so generic

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osan0

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#64 osan0
Member since 2004 • 18275 Posts

@randomHALT said:

COD the way it's supposed to be. Only thing is I wish they would sell the MP separately. Charge $30 for the single player.

i would love if they did that. i would also love just the SP from older games in some sort of compilation.

looks solid. COD was getting a bit too silly. and it wasnt new gameplay silly from what i saw. its just "cool military stuff from the future" silly.

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KungfuKitten

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#65 KungfuKitten
Member since 2006 • 27389 Posts

@n64dd said:

Hoping the multi-player is as good as COD:UO for pc.

Did that one have a server browser at least?

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uninspiredcup

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#66  Edited By uninspiredcup
Member since 2013 • 63011 Posts

@ghosts4ever said:
@uninspiredcup said:
@ghosts4ever said:
@uninspiredcup said:

The opening of the trailer specifically states it's all in-engine.

Unfortantly they will forget about the whole "game" thing, where is might as well be a cut-scene.

of course it will be. COD has always been cinematic.

even COD1 was which you seem to praise.

Shots fired.

i was playing better FPS that time. i was playing RTCW, Doom 3, FEAR, Half life 2, etc.

all are better than COD1.

I'm not really sure what you're trying to argue here. I don't disagree with you at all, those are all better games, barring possibly Doom 3, a game I like, but don't love, which everyone hates.

The scripted sequences in Call Of Duty were more effective and less obnoxious. From a personal opinion, I think the Stalingrad sequence, which is for all intents and purposes is the tram ride from Halflife, is one of the best executed in the medium.

The gameplay itself is repetitive. And the formula never changed. Instead of changing it up with creative gameplay it became sidelined for multiplayer monetization, with a 4 hour bonus movie.

From a business standpoint, it works perfectly, many people who play Call Of Duty are working class average joe, people with only a few hours to spare. Unlike me or yourself you can sit happily for 16+ hours, that 4-5 hours fits there rotation. They get a full experience, albeit condensed and simplified.

Suppose the bad aspect of this is the term "military shooter" and "World War 2 shooter" became almost exclusivity associated with Call Of Duty much like how in the 80's the term "console" become "A Nintendo".

Watched that Gamespot stream today, and one of them explicitly stated we have had not World War 2 game which, for anyone with even a remote interest in pc gaming, knows it's pretty far from the truth.

I think as well you don't seem to distinguish a difference between good and bad cinematic presentation.

Total War is incredibly cinematic, hundreds of units of screen at once, highly detailed, high production values. Epic in scope. It had no detrimental effect on the game-play, it enhanced it. Rome set a new standard, it extended beyond gaming.

Likewise Homeworld, story driven, 360 degree camera, dazzling fireworks, it's cinematic presentation was intrinsically part of it's gameplay - enhancing rather than hampering it. Instead of being widely lauded as a landmark title, it was credited to Metal Gear Solid and now we are at the point with David Cage being credited for his atrocities.

bla.

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hrt_rulz01

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#67 hrt_rulz01
Member since 2006 • 22695 Posts

@charizard1605: Yeah I agree... didn't do anything for me.

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The_Stand_In

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#68 The_Stand_In
Member since 2010 • 1179 Posts

Too much slow-mo in that trailer.

Also, they should have gotten Michael Giacchino back for the music (assuming they didn't. Did not sound like it anyway...) as the music in Medal of Honor was fantastic and the music for CoD 1, which he also did, was the best in the series.

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Zensword

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#69  Edited By Zensword
Member since 2007 • 4511 Posts

Play as Americans again ? *sigh*

Trailer looks alright, it's not like something we haven't seen before, though.

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N64DD

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#70 N64DD
Member since 2015 • 13167 Posts

@KungfuKitten said:
@n64dd said:

Hoping the multi-player is as good as COD:UO for pc.

Did that one have a server browser at least?

yes......You missed out if you didn't play it. Best COD and COD has never came close to it since.

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flipclic

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#71 flipclic
Member since 2004 • 275 Posts

Looks dated, this setting and approach has been done for decades. They need something fresh.

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Zensword

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#72  Edited By Zensword
Member since 2007 • 4511 Posts

@flipclic: As long as every COD sells like a hotcake, they don't do anything fresh.

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Ghosts4ever

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#73 Ghosts4ever
Member since 2015 • 26192 Posts

@uninspiredcup: the only difference between COD1 and post Modern warfare call of duty is that COD1 never rely on QTE and cinematic sequence. other than that

  • COD1 was linear and scripted. so are post MW COD
  • COD1 has arrow/compass show where to go. so in post MW COD
  • In COD1 only NPC can open door. so i post MW COD
  • In COD1 you follow orders and squad leader most of time. so in post MW COD
  • COD1 has on rail segments. so in post MW COD.

yes COD1 was a good game. but it was not amazing that many PC gamers claim and other games are dumbed down when infact COD1 was a dumbed down FPS game.

world at war was best post MW COD game imo.

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Wasdie

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#74 Wasdie  Moderator
Member since 2003 • 53622 Posts

@Desmonic said:
@Wasdie said:

It also allows them to do a lot more motion capture and facial animations for a smaller cast of main characters rather than having to get a large cast together for multiple theaters and armies. It makes sense. It also allows for a narrative to develop more than just random scenarios scattered all over the world.

You say that, but the European scenario/theater didn't exactly have a single, uniform "story" to it either. So it's not that much easier to do than a campaign focused on other parts of the globe. It's just far more familiar since it's been the main focus of our media (which makes sense since we are in the "Western" part of the world of course).

If you're following a single small group of guys through a campaign, it's easier to both create a narrative and do the technical work. That's what I was getting at.

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Archangel3371

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#75 Archangel3371
Member since 2004 • 46995 Posts

I really enjoyed Extinction mode in Ghosts and have been kind of hoping that it would come back but Zombies is fun so I'm cool with that too.

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Wasdie

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#76 Wasdie  Moderator
Member since 2003 • 53622 Posts

@Jebus213 said:
@dalger21 said:
@Wasdie said:

I'm hoping it's a return to what they were doing in CoD 2. Very basic loadouts and a focus on competition. If it's nothing but perks, killstreaks, and other garbage it would be upsetting.

You're going to be in the minority there. If it is basic like CoD 2 (or CoD MWR for that matter), people will get bored of it quickly. I would have chosen the Vietnam War myself for this game but yea.

>We needs our unlocks to have fun.

Yeah I hate that damn mentality. I enjoy a progression system, but I believe they inherently make a game less competitive. I think a game that wants to have a more competitive atmosphere needs to not have weapon/gear unlocks.

Overwatch did just this. The entire progression system is a combination of that stupid loot box system, the personal level, and your competitive rank. You still are advancing through both unlocks (even if they are dumb and random), a personal level to show how experienced you are, and then a competitive rank.

I know I'll be in the minority, but I would love CoD to go to that system and ditch the perks, killstreaks, and unlocks.

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#77 PurpleMan5000
Member since 2011 • 10531 Posts

@dalger21 said:
@Wasdie said:

I'm hoping it's a return to what they were doing in CoD 2. Very basic loadouts and a focus on competition. If it's nothing but perks, killstreaks, and other garbage it would be upsetting.

You're going to be in the minority there. If it is basic like CoD 2 (or CoD MWR for that matter), people will get bored of it quickly. I would have chosen the Vietnam War myself for this game but yea.

I personally dislike the perks, killstreaks, etc that has been included in COD since COD4.

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lamprey263

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#78  Edited By lamprey263
Member since 2006 • 45496 Posts

And I'm already sick and tired of another game that's just going to recreate scenes from Saving Private Ryan and Band of Brothers and various other Hollywood WW2 films, I'm guessing they'll shamelessly take a scene or few right out of Fury. I'm guessing it'll end Band of Brothers fashion, I bet in this one at the end you come across a concentration camp.

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#79  Edited By Wasdie  Moderator
Member since 2003 • 53622 Posts

@lamprey263 said:

And I'm already sick and tired of another game that's just going to recreate scenes from Saving Private Ryan and Band of Brothers and various other Hollywood WW2 films, I'm guessing they'll shamelessly take a scene or few right out of Fury.

Most people seem to enjoy playing games that emulate scenes they've seen in movies and TV. It's kind of sad because that means the big AAA war games are stuck to a small subset of scenarios and their repetition gets boring.

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Wasdie

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#80  Edited By Wasdie  Moderator
Member since 2003 • 53622 Posts

Holy shit.

http://www.gameinformer.com/b/features/archive/2017/04/26/everything-we-know-about-call-of-duty-wwii.aspx

"Players do not recover health or ammo passively. You cannot simply get hit, hide behind some cover, and heal up. You need to call upon your squadmates to get health packs, ammunition, or even covering fire. This makes getting hit carry a significantly more weight than other Call of Duty titles, as taking a bullet has consequences every time."

They got rid of health regen in Call of Duty WWII.

Looking for a co-op experience outside of the single-player campaign? Call of Duty: WWII comes with a separate co-op campaign featuring its own story.

Separate co-op campaign.

Divisions function as a kind of class system that allows you to progress through the ranks. Players enlist in armor, infantry, airborne, or other divisions and grow their character out from there.

Part of the multiplayer ecosystem revolves around a mode known as War. These symmetrical, Axis vs. Allies battlegrounds place players in two-sides of a single conflict, such as Normandy. One side tries to take the beach, while the other side defends from bunkers.

Sounding like they may be bringing back asymmetry to the multiplayer. That's huge.

All of this new is really unexpected.

Shit this warrants its own thread.

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#81 Desmonic  Moderator
Member since 2007 • 19990 Posts

@Wasdie: Sure, though that can be done with any game. I was originally mentioning that a more focused game on the Asian theater would be cool. Heck, even the African theater on it's own is pretty meaty. Neither would *need* the rest of the globe to tell a cool story, though they could need it to actually sell in the West (which is a different issue of course).

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Wasdie

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#82 Wasdie  Moderator
Member since 2003 • 53622 Posts

@Desmonic said:

@Wasdie: Sure, though that can be done with any game. I was originally mentioning that a more focused game on the Asian theater would be cool. Heck, even the African theater on it's own is pretty meaty. Neither would *need* the rest of the globe to tell a cool story, though they could need it to actually sell in the West (which is a different issue of course).

Sadly most Americans would be way less interested in a WWII game not set in a familiar WWII setting.

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Ghosts4ever

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#83 Ghosts4ever
Member since 2015 • 26192 Posts

@Wasdie said:

Holy shit.

http://www.gameinformer.com/b/features/archive/2017/04/26/everything-we-know-about-call-of-duty-wwii.aspx

"Players do not recover health or ammo passively. You cannot simply get hit, hide behind some cover, and heal up. You need to call upon your squadmates to get health packs, ammunition, or even covering fire. This makes getting hit carry a significantly more weight than other Call of Duty titles, as taking a bullet has consequences every time."

They got rid of health regen in Call of Duty WWII.

Looking for a co-op experience outside of the single-player campaign? Call of Duty: WWII comes with a separate co-op campaign featuring its own story.

Separate co-op campaign.

Divisions function as a kind of class system that allows you to progress through the ranks. Players enlist in armor, infantry, airborne, or other divisions and grow their character out from there.

Part of the multiplayer ecosystem revolves around a mode known as War. These symmetrical, Axis vs. Allies battlegrounds place players in two-sides of a single conflict, such as Normandy. One side tries to take the beach, while the other side defends from bunkers.

Sounding like they may be bringing back asymmetry to the multiplayer. That's huge.

All of this new is really unexpected.

Shit this warrants its own thread.

WOW thats most shocking and surprising thing i have read. no regen health in call of duty game?? the most casual series on earth ditching regen health?

Well i would say thanks to success of Doom that even COD developer are ditching some of shitty modern design. last gen COD4 ruined FPS genre. this gen Doom re invented it and open door for other games.

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Wasdie

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#84 Wasdie  Moderator
Member since 2003 • 53622 Posts

@ghosts4ever: It sounds like they want the gameplay to reflect the gritty tone. One way of doing that is punishing the player a lot more for being rambo. It actually makes a lot of sense.

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#85 R4gn4r0k
Member since 2004 • 49138 Posts

Dat M1 Garand 'ping' sound at the end ^-^

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#86 R4gn4r0k
Member since 2004 • 49138 Posts

@Desmonic: oh they are doing a narrative style battlefield 1 operations mode ? Could be good :D

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#87  Edited By Liquid_
Member since 2003 • 3832 Posts

@ProtossRushX said:

might skip this get battlefront 2 hopefully its good this time

worst mistake of your life.

get destiny 2 instead then this, and if you have extra money battlefront 2

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R4gn4r0k

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#88 R4gn4r0k
Member since 2004 • 49138 Posts

@freedomfreak: Has Battle of the Bulge, is that Belgian enough for you ? :P

Also has resistance fighters missions.

I don't think we'll ever see a WWII game with more focus on Italians (their weapons suck too) but I keep on hoping...

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#89 shurns
Member since 2006 • 286 Posts

Does anyone know whether it's confirmed to have blood and gore?

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VFighter

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#90 VFighter
Member since 2016 • 11031 Posts

Impressive Sledgehammer, you managed to make WW2 boring, truly impressive.

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mmmwksil

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#91 mmmwksil
Member since 2003 • 16423 Posts

No aerial dogfights, no buy.

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deactivated-5d1e44cf96229

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#92  Edited By deactivated-5d1e44cf96229
Member since 2015 • 2814 Posts

@Wasdie said:

Holy shit.

http://www.gameinformer.com/b/features/archive/2017/04/26/everything-we-know-about-call-of-duty-wwii.aspx

"Players do not recover health or ammo passively. You cannot simply get hit, hide behind some cover, and heal up. You need to call upon your squadmates to get health packs, ammunition, or even covering fire. This makes getting hit carry a significantly more weight than other Call of Duty titles, as taking a bullet has consequences every time."

They got rid of health regen in Call of Duty WWII.

Awesome news that they are getting rid of regenerating health! I'm now even more excited for this game!

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deactivated-63d2876fd4204

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#93 deactivated-63d2876fd4204
Member since 2016 • 9129 Posts

This will be the first campaign I will skip in the series. I HATE going back in time. The MP may be kinda neat though.

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R10nu

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#94  Edited By R10nu
Member since 2006 • 1679 Posts

*Trailer opens with a fucking Omaha beach again.

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ronvalencia

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#95  Edited By ronvalencia
Member since 2008 • 29612 Posts

@loe12k said:
@_Matt_ said:

I'm interested, but gutted it looks very much 'Murica saving and winning the war on our own! Oorah!'

Looked nice though, i heard there won't be regenerating health this time which really pleased me

They got help from French resistance. The British army had Irish, Welsh, and Scottish men fighting for them. You got the Russian's pushing east. No America helped, but hollywood overblow's it.

UK, France and Russia hardly help with the Pacific war. Both M4 and T34 tanks are built in similar numbers.

America's larger material resources was largely allocated to mass producing aircraft carriers.

Pacific war was largely USA (with small Australian component) vs Imperial Japan.

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uninspiredcup

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#96  Edited By uninspiredcup
Member since 2013 • 63011 Posts

@ghosts4ever said:

@uninspiredcup: the only difference between COD1 and post Modern warfare call of duty is that COD1 never rely on QTE and cinematic sequence. other than that

  • COD1 was linear and scripted. so are post MW COD
  • COD1 has arrow/compass show where to go. so in post MW COD
  • In COD1 only NPC can open door. so i post MW COD
  • In COD1 you follow orders and squad leader most of time. so in post MW COD
  • COD1 has on rail segments. so in post MW COD.

yes COD1 was a good game. but it was not amazing that many PC gamers claim and other games are dumbed down when infact COD1 was a dumbed down FPS game.

world at war was best post MW COD game imo.

Never seen anyone argue Call Of Duty was masterpiece or was somehow deep. It's almost always the contrary, as soon as it's brought up someone will deride it. The arguments of game-play usually pertain to it's multiplayer.

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Big_Pecks

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#97  Edited By Big_Pecks
Member since 2010 • 5973 Posts

If you're going to ride Battlefield's coat tails then try to do better.

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brimmul777

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#98 brimmul777
Member since 2011 • 6314 Posts

Destructive surroundings/environments?Anyone knows???

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Nonstop-Madness

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#99 Nonstop-Madness
Member since 2008 • 12873 Posts

Looks promising.

I'm excited to see how they take on SP and more specifically MP; I honestly hated W@W's MP.

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lifelessablaze

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#100 lifelessablaze
Member since 2017 • 1066 Posts

Who would have thought that Hitler would save the COD franchise?