While i love the game the AI is incredibly retarted,half the time they pop up,run to the exact same location every playthrough and then just stand there shooting at you.AI on first game was better IMO
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While i love the game the AI is incredibly retarted,half the time they pop up,run to the exact same location every playthrough and then just stand there shooting at you.AI on first game was better IMO
[QUOTE="enterawesome"][QUOTE="DarkLink77"] Though to be fair, Halo and Red Faction never really tried to have realistic guns physics... and the guns in Half-Life 2 felt much weaker than the guns in Halo 2, imo, having recently played both.DarkLink77Well, some of the human weapons in Halo 2 emulate real-life weapons, to an extent. Regardless, the guns in Half-Life 2 never felt weak for me. The Combine assault rifle really packed a punch, the shotgun is excellent, the magnum feels really powerful, and the Gravity Gun is just amazing. The pistol and the SMG are all that feel kinda like airsoft guns. It's not really the guns fault either, it's just the enemies absorb the bullets like sponges, and don't really react to being shot at. So instead we should be complaining about the fact that the enemies don't react to where we shot them, and seem to be able to absorb bullets Quake style, eh? I see what you did there.:P It's not that they should react really realistically to being shot at, but even the grunts in Halo: CE were affected by bullets. That's the flaw we should be calling it out for!
[QUOTE="DarkLink77"][QUOTE="enterawesome"]Well, some of the human weapons in Halo 2 emulate real-life weapons, to an extent. Regardless, the guns in Half-Life 2 never felt weak for me. The Combine assault rifle really packed a punch, the shotgun is excellent, the magnum feels really powerful, and the Gravity Gun is just amazing. The pistol and the SMG are all that feel kinda like airsoft guns. It's not really the guns fault either, it's just the enemies absorb the bullets like sponges, and don't really react to being shot at.enterawesomeSo instead we should be complaining about the fact that the enemies don't react to where we shot them, and seem to be able to absorb bullets Quake style, eh? I see what you did there.:P It's not that they should react really realistically to being shot at, but even the grunts in Halo: CE were affected by bullets. That's the flaw we should be calling it out for! I agree! Bullets should hurt! :lol:
[QUOTE="enterawesome"][QUOTE="DarkLink77"] So instead we should be complaining about the fact that the enemies don't react to where we shot them, and seem to be able to absorb bullets Quake style, eh? I see what you did there.DarkLink77:P It's not that they should react really realistically to being shot at, but even the grunts in Halo: CE were affected by bullets. That's the flaw we should be calling it out for! I agree! Bullets should hurt! :lol:Seriously! If an enemy is running at you, and you blast them with the shotgun, blood will spray all around, but they won't even slow down! They'll just keep doing what they were doing while being engulfed by their own blood and bullets, until they finally decide they should die and fall over.
[QUOTE="DarkLink77"]How exactly would you say the gunplay is weak?The gunplay is pretty weak, imo. But everything else about it is good.
brandontwb
the dudes just stand there and take bullets in the face like idiots.
[QUOTE="DarkLink77"][QUOTE="enterawesome"]:P It's not that they should react really realistically to being shot at, but even the grunts in Halo: CE were affected by bullets. That's the flaw we should be calling it out for! enterawesomeI agree! Bullets should hurt! :lol:Seriously! If an enemy is running at you, and you blast them with the shotgun, blood will spray all around, but they won't even slow down! They'll just keep doing what they were doing while being engulfed by their own blood and bullets, until they finally decide they should die and fall over.
Yeah... it's like the AI suddenly realizes. "Oops, I'm dead. Guess I should fall over now."
The Combine apparently have the best armor ever. The Spartans from Halo would be jealous.
My fav game last gen. Really love the whole series, but there are some things I didn't like:
1. Gunplay is a mixed bag. Only Colt .357 and Combine AR2 Rifle are satisfying enough for me.
2. Combine soldiers are too easy, compared to HECU soldiers from Half-Life 1. Those were badass.
3. After reading Half-Life Raising the Bar book, I felt that HL2 could be much much better if some of the original ideas for the game were implemented. I like the 30's 40's art-deco prototype look of the game more that Soviet Bloc one that we see in the final release.
And 4. I don't like where the series headed in ep2. Really, lush forests? Where the hell my barren post-apocalyptic wastelands?
[QUOTE="SilverChimera"][QUOTE="enterawesome"]CS is just one game though. Did Halo 2 have really realistic gun physics? No. Did MGS3? No. Did Red Faction 2? Hell no. All these games came out around the same time Half-Life 2 did, but they don't get criticized for such modern features we should only expect from current gen games, so why should Half-Life 2?enterawesomeTBH, Half Life 2 gets a lot of free passes that other games get downed for.How so?
Don't get me wrong, I love Half Life 2 and it's episodes. Episode 2 is the second best single player FPS I've played, the first being Bioshock. It's just that people give it so much praise (and yes, it deserves a lot of it) but it gets free passes on its issues and people who bring them up are hated on.
[QUOTE="Stevo_the_gamer"]Terrible AI. There you go.Human-after-allWasn't bad for its time. Actually, I thought it was bad for its time. Halo had very good AI when it was released and I thought it was far better than Half Life 2's.
Most of the Half-Life games stories do suck, its mainly the way in which it is presented that is good.
Actually, I thought it was bad for its time. Halo had very good AI when it was released and I thought it was far better than Half Life 2's. SilverChimeraHalf Life 2's A.i. is actually quite good, certainly better than Halo CE's. problem is the level design for most combat scenarios involving combine soldiers don't give the a.i. room to make combat maneuvers and choices to challenge the player. Dropping NPCs into Garry's mod has revealing results.
i have to agree, the story is nothing special. Plus, that one boat part of the game is wayyy too long. It should have been just taken out altogether or atleast shortened.
I! HATE! THE! BOAT! SEQUENCE!I hated the vehicle sequences in HL2. They were also so drawn out.
mr-krinkles
I have the Orange Boxx... And.. I can't stand to play it for more than an hour at a time. Its kinda lame :(
it's pretty similar to other 2004 games, you have to remember it's 6 years old now. plus it still has some of the best physics around. why can't other games let you pick up and move objects?The gunplay is pretty weak, imo. But everything else about it is good.
DarkLink77
HL2 has one huge drawback: multiplayer. There is none. How sweet would it be to have Gravity Gun battles? Yeah, at the time it was probably too much for any decent rig to handle over a network, but I find that since it has no MP it really detracts from the value of the game. True, the older versions have CS, but that's a different game all on its own, so can't give HL2 the cred for it. The only other gripe I have with the game would also be praise, that it never truly feels like a shooter game but more like an adventure game, which I like and at the same time don't entirely. But that's being nitpicky, it's hard to really find any serious flaws with HL2.
HL2 has one huge drawback: multiplayer. There is none. How sweet would it be to have Gravity Gun battles? Yeah, at the time it was probably too much for any decent rig to handle over a network, but I find that since it has no MP it really detracts from the value of the game. True, the older versions have CS, but that's a different game all on its own, so can't give HL2 the cred for it. The only other gripe I have with the game would also be praise, that it never truly feels like a shooter game but more like an adventure game, which I like and at the same time don't entirely. But that's being nitpicky, it's hard to really find any serious flaws with HL2.
Basinboy
Half-Life 2 Deathmatch is free to anyone with a ATi or nVidia card. Just saying incase you wanted to know.
why limit yourself to one thing
heres a list of bad things i didnt like about hl2
- theres not enough weapons
-action is repetitive
-graphics are amazing, but some open world areas are bland
-story is nothing special, especially compared with hl1
-gordon freeman is quite possible the worst main character of all time, guy has no character, all i know is that hes some geek on the boxart
-lack of enemy diversity, for the first half of the game, you are shooting combines dressed in black, second half, you are shooting combine dressed in white
-gravity gun is overrated, i would much rather smash my opponent to death with a crowbar
- the helicopter boss battle in the water was rediculously stupid
thats all i can think if right now, this is not to say that hl2 is a bad game, but imo its insanely overrated.
why limit yourself to one thing
heres a list of bad things i didnt like about hl2
- theres not enough weapons
-action is repetitive
-graphics are amazing, but some open world areas are bland
-story is nothing special, especially compared with hl1
-gordon freeman is quite possible the worst main character of all time, guy has no character, all i know is that hes some geek on the boxart
-lack of enemy diversity, for the first half of the game, you are shooting combines dressed in black, second half, you are shooting combine dressed in white
-gravity gun is overrated, i would much rather smash my opponent to death with a crowbar
- the helicopter boss battle in the water was rediculously stupid
thats all i can think if right now, this is not to say that hl2 is a bad game, but imo its insanely overrated.
For it's time HL2 was the best. But now loads of games ripped many of HL2's features off and obviously people don't think it's so brilliant anymoreIt doesn't make any sense, really, but the amazing thing about Half-Life's story isn't the story at all, it's the way the story is told. That seamless, no-break style was new to gaming with Half-Life. Half-Life created a new form of immersion by never breaking away, never reminding the player that they're the player; the fact that the game never breaks from the first-person perspective is still, to this day, a classic signature of the franchise.jalexbrownI thought the story was great. The plot twists, characters, the city itself, atmosphere all combined for a GREAT story, imo.
:lol: Final Fantasy 7 had one of the most generic stories ever, and was based on effectively our current state of global warming. Half Life 2s story is incredibly detailed with literally 0 plot holes, and is genuinely unpredictable. I mean sure, it's a run of the mill aliens in invade earth story, but it's so insanely indepth. Plus the way they integrated Portal was just genius. But I agree the gunplay, while enjoyable, wasn't anything special. The amount of variation is what blew my mind when I first played it.The story is pretty good, but not like GTA IV or Final Fantasy VII great. Its the presentation that makes it so good, as well as the voice acting, key moments, and mystery.
SPYDER0416
The story is boring an fairly hard to fully understand without playing the first game
The gameplay isn't all that special.
The main character is one dimensional
Theres a chase scene that basically goes on for hours with nothing really coming of it
Horrible boat driving part.
I'm sure the HL2 fanboys will destroy me for this.
[QUOTE="brandontwb"]I think it's pretty cool actually. "Arrival into city. Wandering...wandering...wandering..blow of reactor...(hl2)...escape city 17 (episode one).... get to the lab (episode 2). Yes, I do simplify this a tad, but the story is really not much more deep" Sounds to me like you don't even know the basics. Gordon created a portal where interdimensional authoritative beings come out from and control earth. Being in a world where the combine are trying to get you and being defended by long time friends and people who know who you are. ImageChefI know the story just fine....but do you care to tell me the relevance of Water Hazard, Ravenholm, etc.? Most levels i HL2 are just needless wandering with no real point that are just along the jouney. Same for Episode 1. You realize, a story can't just be major event after major event. Modern Warfare 2 tried that, and its story was dreadful. A good story paces itself, with down moments, where it's simple traversal or deep character moments. What would Lord of the Rings be without the traversal from area to area?
If you are basing it's overratedness on your list of problems, then it isn't overrated whatsoever. Maybe you don't have enough gaming experience, but Half-Life 2 has an excellent variety in weapons. I'd rather have that then 30 variations on the same idea a la most modern shooters. The action is well-paced and is changed up continuously. What, are you saying the boat chases are extremely similar to the slow walks through the sewers, or that both of those are the same as the escort portions? The story is great for its immersive world, which is arguably presentation, but I think it is more than that. Gordan Freeman is you, are you the worst main character of all time? Guess you are, but my Gordan Freeman is a badass who is in love with Alyx a little too much... The enemy diversity is perfect in my opinion, it's well-paced and exciting. You simplified it far too much. The helicopter boss battle was poorly strucutred, as in I had no idea what to do, but once I did it was perfect.why limit yourself to one thing
heres a list of bad things i didnt like about hl2
- theres not enough weapons
-action is repetitive
-graphics are amazing, but some open world areas are bland
-story is nothing special, especially compared with hl1
-gordon freeman is quite possible the worst main character of all time, guy has no character, all i know is that hes some geek on the boxart
-lack of enemy diversity, for the first half of the game, you are shooting combines dressed in black, second half, you are shooting combine dressed in white
-gravity gun is overrated, i would much rather smash my opponent to death with a crowbar
- the helicopter boss battle in the water was rediculously stupid
thats all i can think if right now, this is not to say that hl2 is a bad game, but imo its insanely overrated.
Brian_Zoso
The story is boring an fairly hard to fully understand without playing the first game- hard to understand at first yes, but boring, a bit
The gameplay isn't all that special. -the weapons weren't very varied as they only had two functions but the variety was epic for me
The main character is one dimensional - valve said gordon freeman didn't talk because if he did it would ruin the immersion
Theres a chase scene that basically goes on for hours with nothing really coming of it- kinda agree, although it was very nice for my eyes
Horrible boat driving part. - kinda agree too
I'm sure the HL2 fanboys will destroy me for this.
Besides that, top class gameWell most games theses days don't have that good of a story anyway, though presentation is top notch for some.
Driving sequenses were boring, really boring.
Gunplay could be better, havent really evolved (except for gravgun)
Story isnt going anywhere, just tell us who Gman really is etc. stop milking us with episodes. Just finish the saga already!
remeber this game came out back in 2004... so obviously it will age gracefully. The fact that maxed out it still holds its own above the best current Gen console titles. The gun play was great at the time compared to farcry and halo (only games i really played) oh UT2004 but that feels completely different :P. The story to me was more about you doing something than actually being the story. I think it imeresed you more when it wasnt you really playing as the character you were some what more the character.
Oh also Fallout 3 was boring as ****. Obvlion was loads better for the fact that the combat system worked for it back then but fallouts shooting was terrible, VATS sort of helped it making it more interesting but the same was just incredibly dull and long winded.
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