Can we come to an agreement that PS3 is 25 - 50% more powerful?

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Persistantthug

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#552 Persistantthug
Member since 2009 • 1420 Posts

[QUOTE="Persistantthug"]

[QUOTE="DerekLoffin"]Yeah, I looked for edge too in reference to Agent, and I all I came up with was a bunch of "Agent... cutting edge engine..." which is just PR talk I assume.

WilliamRLBaker

It was in a podcast where I heard it....I think it was IGN.

So if you want more proof, I don't have that.

What I do know, is that the ICE team has personally stepped in to help with the development of the game. I also know that if EDGE is in fact being used, then the game will never be ported or moved to any other non Sony platform.

There is a strong likelyhood because of the ICE team, EDGE is the engine and main toolset being used.

I'm sure WilliamRLBaker will disagree though.

lol of course much like you've disagreed with every logical statement even when the logical statements were backed up with proof. you've either straight up ignored them or disagreed with no more proof then you've posted EVER in this thread. I've done every conceivable search term having to do with agent, edge engine, edge game engine, and combination and not a single result is turning up with agent using it, rockstar using it. or that there is a video game engine called...EDGE theres not even entries on search term Edge game engine, Edge Video Game engine, video game engine edge...not a single result showing there is even an engine by ICE called edge. I've all so looked for ICE team stepping into agent development and nothing is coming up. EXCEPT a post by you saying it is so...

I'd like to clarify my error.

EDGE is not an engine....it is a toolset.

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CaseyWegner

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#553 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="WilliamRLBaker"][QUOTE="Persistantthug"]

It was in a podcast where I heard it....I think it was IGN.

So if you want more proof, I don't have that.

What I do know, is that the ICE team has personally stepped in to help with the development of the game. I also know that if EDGE is in fact being used, then the game will never be ported or moved to any other non Sony platform.

There is a strong likelyhood because of the ICE team, EDGE is the engine and main toolset being used.

I'm sure WilliamRLBaker will disagree though.

Persistantthug

lol of course much like you've disagreed with every logical statement even when the logical statements were backed up with proof. you've either straight up ignored them or disagreed with no more proof then you've posted EVER in this thread. I've done every conceivable search term having to do with agent, edge engine, edge game engine, and combination and not a single result is turning up with agent using it, rockstar using it. or that there is a video game engine called...EDGE theres not even entries on search term Edge game engine, Edge Video Game engine, video game engine edge...not a single result showing there is even an engine by ICE called edge. I've all so looked for ICE team stepping into agent development and nothing is coming up. EXCEPT a post by you saying it is so...

I'd like to clarify my error.

EDGE is not an engine....it is a toolset.

just wondering if you still stand by your original statements or not.

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Fizzman

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#554 Fizzman
Member since 2003 • 9895 Posts

With the amount of mods in here im surprised this thread hasnt been locked. Its just some random guy throwing out opinions as facts and ignoring actual facts.

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#555 Persistantthug
Member since 2009 • 1420 Posts

[QUOTE="Persistantthug"]

[QUOTE="WilliamRLBaker"] lol of course much like you've disagreed with every logical statement even when the logical statements were backed up with proof. you've either straight up ignored them or disagreed with no more proof then you've posted EVER in this thread. I've done every conceivable search term having to do with agent, edge engine, edge game engine, and combination and not a single result is turning up with agent using it, rockstar using it. or that there is a video game engine called...EDGE theres not even entries on search term Edge game engine, Edge Video Game engine, video game engine edge...not a single result showing there is even an engine by ICE called edge. I've all so looked for ICE team stepping into agent development and nothing is coming up. EXCEPT a post by you saying it is so...CaseyWegner

I'd like to clarify my error.

EDGE is not an engine....it is a toolset.

just wondering if you still stand by your original statements or not.

Which one?

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Persistantthug

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#556 Persistantthug
Member since 2009 • 1420 Posts

With the amount of mods in here im surprised this thread hasnt been locked. Its just some random guy throwing out opinions as facts and ignoring actual facts.

Fizzman

Wait....

How am I the one ignoring facts?

Has almost every XBOX 360 2010 exclusive been sub HD?

Has the PS3's 2010 exclusives been HD....like, all of them?

Those are facts.

I'm clearly not ignoring the main points of the premise here.

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kuraimen

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#557 kuraimen
Member since 2010 • 28078 Posts

[QUOTE="kuraimen"]I'll say it is more powerful just not by a lot. Maybe 25% would be closer but calculating such percentage is not possible I think unless you're spcifically comparing a type of processing power.04dcarraher

The only way to compare raw processing power is to compare transistor counts from both.

PS3 "Cell" has 234 million

360 Cpu has 165 million.

PS3 RSX has 300 million

360 Xenos has 337 million.

So which means that the Cell is roughly 40% faster then the 360 Cpu, but that extra 40% does not translate into extra graphics power! Then the Xenos is roughly 10% faster then RSX.

I was thinking more in the line of operations per second. You can measure processing power benchmarking floating point operations per second for example but that's just one type of processing. You could also benchmark graphics using stuff like frames per second or even applications with how much time it takes to load. In the end, measuring the true difference would be too difficult and time consuming for anyone to really care. We can say that the PS3 has the lead in floating point operations per second at least because the Cell is really good processor at that even better than most current comercial ones but the rest is not provable still. That's why exclusive games are the current preferred benchmark.
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MangaJ

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#558 MangaJ
Member since 2008 • 1435 Posts

If the PS3 was better, there wouldn't be so many 543057035 page threads of people trying to convince the rest of us that it's better.

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godzillavskong

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#559 godzillavskong
Member since 2007 • 7904 Posts

While we are just recently seeing some of the raw horsepower of the PS3 hitting the market, with games like UC2 and Killzone 2, it mayshow that it has a little more power, or it was just utilized properly. The two consoles are looking pretty much identical to me right now. I admit that games like MGS4,KZ2, and UC2 look wonderful, they aren'tgiving me the impression that they aren't capable on the360. I really think it comes down to software, and right now it looks like Sony has the slight upperhand when it comes to first party devs pushing their console.I can't wait for this years E3, but I hope it isn't a bunch of Natal/Move stuff.

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#560 RickLemieux
Member since 2003 • 517 Posts

I'm picturing developers from Sony, Microsoft and third parties reading this and laughing. If there is a difference I don't really think it's big enough to talk about. I guess that's why I haven't been around here for the longest time. I do miss some of the funny fanboy responses though.

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CaseyWegner

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#561 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="Persistantthug"]

I'd like to clarify my error.

EDGE is not an engine....it is a toolset.

Persistantthug

just wondering if you still stand by your original statements or not.

Which one?

the ps3 being 25 - 50% more powerful? :?

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#562 mike_on_mic
Member since 2004 • 886 Posts
The PS3 is more powerful than the XBOX360 The FSB of the XBOX360 is 21.6 Gbs, pretty fast, the PS3, though the architecture of it doesn't have anything what could be called a FSB, the connection between the Cell and the memory is the main point of contention when we look at a FSB and that is 25.6Gbs, this is 15% increase in speed, over 1 second that isn't much but over the the period of a minute that is a lot more data being transferred between the process and the memory. The speed, the number of GigaFLOPS, well, singles the XBOX360 is about 96 GigaFLOPs, the PS3, 179.2 GigaFLOPS (there is some debate mainly since Sony likes to tout 256GFLOPS, but as the usuable number of SPEs is not 8 but is 7 this reduces the total, the Cell is capable of that, the one in the PS3 isn't. But that said, this is a 46% speed increase. Double, which isn't common in games but it still a measurable counter. The XBOX360 57.6 GFLOPS and the PS3 is 25GFLOPS, so that is a speed increase for the 360 of 56%. So looking at these figures. I would say that the PS3 is about 17% more powerful than the XBOX360 on all numbers stated. You can quote any other numbers you like, but as far as the CPUs are concerned, the PS3 is more powerful, graphics, I haven't performed those calculations but certainly will if neeed, the XBOX360 graphics is more powerful, but that said, the PS3 can use the cell to perform these functions so it is more difficult to compare overal graphics but direct comparions it can be made. My opinion is the PS3 is more powerful, the cell processor hands down hands the Xenon it's lunch and says go home you aren't even a contender. But even from looking from a stand poing of what each is capable of, I think we have yet to see the PS3 hit its straps, the XBOX360, I feel we are getting close. It explains why Alan Wake looks so good, but only runs at 540p, I am sure PC gamers have seen that same effect when dialing their settings, boost up all the effects and turn down the res, and it can render so much faster. I still don't think we have seen the max the XBOX360 can produce, but I think we are closer to that point than the PS3. That is my opinion take it or leave it.
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#563 Persistantthug
Member since 2009 • 1420 Posts

[QUOTE="Persistantthug"]

[QUOTE="CaseyWegner"]

just wondering if you still stand by your original statements or not.

CaseyWegner

Which one?

the ps3 being 25 - 50% more powerful? :?

I think 25% is a fair and reasonable approximation.

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Persistantthug

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#564 Persistantthug
Member since 2009 • 1420 Posts

The PS3 is more powerful than the XBOX360 The FSB of the XBOX360 is 21.6 Gbs, pretty fast, the PS3, though the architecture of it doesn't have anything what could be called a FSB, the connection between the Cell and the memory is the main point of contention when we look at a FSB and that is 25.6Gbs, this is 15% increase in speed, over 1 second that isn't much but over the the period of a minute that is a lot more data being transferred between the process and the memory. The speed, the number of GigaFLOPS, well, singles the XBOX360 is about 96 GigaFLOPs, the PS3, 179.2 GigaFLOPS (there is some debate mainly since Sony likes to tout 256GFLOPS, but as the usuable number of SPEs is not 8 but is 7 this reduces the total, the Cell is capable of that, the one in the PS3 isn't. But that said, this is a 46% speed increase. Double, which isn't common in games but it still a measurable counter. The XBOX360 57.6 GFLOPS and the PS3 is 25GFLOPS, so that is a speed increase for the 360 of 56%. So looking at these figures. I would say that the PS3 is about 17% more powerful than the XBOX360 on all numbers stated. You can quote any other numbers you like, but as far as the CPUs are concerned, the PS3 is more powerful, graphics, I haven't performed those calculations but certainly will if neeed, the XBOX360 graphics is more powerful, but that said, the PS3 can use the cell to perform these functions so it is more difficult to compare overal graphics but direct comparions it can be made. My opinion is the PS3 is more powerful, the cell processor hands down hands the Xenon it's lunch and says go home you aren't even a contender. But even from looking from a stand poing of what each is capable of, I think we have yet to see the PS3 hit its straps, the XBOX360, I feel we are getting close. It explains why Alan Wake looks so good, but only runs at 540p, I am sure PC gamers have seen that same effect when dialing their settings, boost up all the effects and turn down the res, and it can render so much faster. I still don't think we have seen the max the XBOX360 can produce, but I think we are closer to that point than the PS3. That is my opinion take it or leave it.mike_on_mic

Most of what you are saying is logical and reasonable, unfortunately the truth seems to hurt feelings.

But your point about Alan Wake is what I've been saying for this whole time....If developers are having to dial back the resolution with the game in order to compensate for other detail, then that means the system nearing its ceiling.

On the PS3, they are barely just figuring out how to program for the thing.

I guess truth is hard to swallow.....I guess.

*shrug*

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#565 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="Bus-A-Bus"]

[QUOTE="04dcarraher"] The only way to compare raw processing power is to compare transistor counts from both. PS3 "Cell" has 234 million 360 Cpu has 165 million. PS3 RSX has 300 million 360 Xenos has 337 million. So which means that the Cell is roughly 40% faster then the 360 Cpu, but that extra 40% does not translate into extra graphics power! Then the Xenos is roughly 10% faster then RSX. 04dcarraher

That is ABSOLUTELY inaccurate.Transistors dont mean jack ****.How you spend your transistor does but not their number...you will ALWAYS find that Ati cards give more power with the same number of Nvidia transistors...

Yes transistors do mean jack, Its called Moores law, the number of transistors that can be placed on an integrated circuit, and every 18 months processing power doubles since transistors get smaller allowing more to be put on. The more transistors per nm the faster the processing power is. If you look at the transistors counts of both ATI and Nvidia they are nearly the same each generation Nivdia's, GTX 260 abit above a Billion with only 216 SP's, and the 4870 956 million with 800 SP's. and both cards are very close performance wise. the edges for each is dependant on what the game(program) perfers(designed with). Even thou the ATI card has nearly 600 more Shader processors the the GTX 260, Transistors counts do mean something for processing power, not just the number of processors.

moores law has failed...you do know this right? they can no longer fit more and more transistors like they used to be able too, which is why we saw a move towards multiple core cpu's instead of higher processor speeds and higher transistor amounts. they have come to a road block in size limits electrical pathways are starting to break down as they get smaller there is no longer a defined electrical pathway at the sizes they are reaching now...
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#566 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="mike_on_mic"]The PS3 is more powerful than the XBOX360 The FSB of the XBOX360 is 21.6 Gbs, pretty fast, the PS3, though the architecture of it doesn't have anything what could be called a FSB, the connection between the Cell and the memory is the main point of contention when we look at a FSB and that is 25.6Gbs, this is 15% increase in speed, over 1 second that isn't much but over the the period of a minute that is a lot more data being transferred between the process and the memory. The speed, the number of GigaFLOPS, well, singles the XBOX360 is about 96 GigaFLOPs, the PS3, 179.2 GigaFLOPS (there is some debate mainly since Sony likes to tout 256GFLOPS, but as the usuable number of SPEs is not 8 but is 7 this reduces the total, the Cell is capable of that, the one in the PS3 isn't. But that said, this is a 46% speed increase. Double, which isn't common in games but it still a measurable counter. The XBOX360 57.6 GFLOPS and the PS3 is 25GFLOPS, so that is a speed increase for the 360 of 56%. So looking at these figures. I would say that the PS3 is about 17% more powerful than the XBOX360 on all numbers stated. You can quote any other numbers you like, but as far as the CPUs are concerned, the PS3 is more powerful, graphics, I haven't performed those calculations but certainly will if neeed, the XBOX360 graphics is more powerful, but that said, the PS3 can use the cell to perform these functions so it is more difficult to compare overal graphics but direct comparions it can be made. My opinion is the PS3 is more powerful, the cell processor hands down hands the Xenon it's lunch and says go home you aren't even a contender. But even from looking from a stand poing of what each is capable of, I think we have yet to see the PS3 hit its straps, the XBOX360, I feel we are getting close. It explains why Alan Wake looks so good, but only runs at 540p, I am sure PC gamers have seen that same effect when dialing their settings, boost up all the effects and turn down the res, and it can render so much faster. I still don't think we have seen the max the XBOX360 can produce, but I think we are closer to that point than the PS3. That is my opinion take it or leave it.Persistantthug

Most of what you are saying is logical and reasonable, unfortunately the truth seems to hurt feelings.

But your point about Alan Wake is what I've been saying for this whole time....If developers are having to dial back the resolution with the game in order to compensate for other detail, then that means the system nearing its ceiling.

On the PS3, they are barely just figuring out how to program for the thing.

I guess truth is hard to swallow.....I guess.

*shrug*

and yet you've throughout this thread ignored every one that has proven you wrong with pure logic or actual physical proof..and you've yet to post a single shred of physical proof your self or even correct logic on what you say is true. but I will say it again. When the 360 outpaces the ps3 in sub hd games, then you can make such statements till then right now its like 70-61...therefor the ps3 is inferior.
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04dcarraher

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#567 04dcarraher
Member since 2004 • 23858 Posts
[QUOTE="WilliamRLBaker"][QUOTE="04dcarraher"]

[QUOTE="Bus-A-Bus"]

That is ABSOLUTELY inaccurate.Transistors dont mean jack ****.How you spend your transistor does but not their number...you will ALWAYS find that Ati cards give more power with the same number of Nvidia transistors...

Yes transistors do mean jack, Its called Moores law, the number of transistors that can be placed on an integrated circuit, and every 18 months processing power doubles since transistors get smaller allowing more to be put on. The more transistors per nm the faster the processing power is. If you look at the transistors counts of both ATI and Nvidia they are nearly the same each generation Nivdia's, GTX 260 abit above a Billion with only 216 SP's, and the 4870 956 million with 800 SP's. and both cards are very close performance wise. the edges for each is dependant on what the game(program) perfers(designed with). Even thou the ATI card has nearly 600 more Shader processors the the GTX 260, Transistors counts do mean something for processing power, not just the number of processors.

moores law has failed...you do know this right? they can no longer fit more and more transistors like they used to be able too, which is why we saw a move towards multiple core cpu's instead of higher processor speeds and higher transistor amounts. they have come to a road block in size limits electrical pathways are starting to break down as they get smaller there is no longer a defined electrical pathway at the sizes they are reaching now...

Moore laws still applies even with multi core cpu's, in a basic sense that transistors counts are still raising while giving performance jumps every 18 months. But going the multi cpu route wasnt the reason to overcome the limits. They can take the same space they are using with multi core cpu's and make one really fast cpu. It's more effeicent to have multiple processing units to tackle multiple jobs instead of trying to have a single processor trying to multitask.
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#568 mayceV
Member since 2008 • 4633 Posts

[QUOTE="mike_on_mic"]The PS3 is more powerful than the XBOX360 The FSB of the XBOX360 is 21.6 Gbs, pretty fast, the PS3, though the architecture of it doesn't have anything what could be called a FSB, the connection between the Cell and the memory is the main point of contention when we look at a FSB and that is 25.6Gbs, this is 15% increase in speed, over 1 second that isn't much but over the the period of a minute that is a lot more data being transferred between the process and the memory. The speed, the number of GigaFLOPS, well, singles the XBOX360 is about 96 GigaFLOPs, the PS3, 179.2 GigaFLOPS (there is some debate mainly since Sony likes to tout 256GFLOPS, but as the usuable number of SPEs is not 8 but is 7 this reduces the total, the Cell is capable of that, the one in the PS3 isn't. But that said, this is a 46% speed increase. Double, which isn't common in games but it still a measurable counter. The XBOX360 57.6 GFLOPS and the PS3 is 25GFLOPS, so that is a speed increase for the 360 of 56%. So looking at these figures. I would say that the PS3 is about 17% more powerful than the XBOX360 on all numbers stated. You can quote any other numbers you like, but as far as the CPUs are concerned, the PS3 is more powerful, graphics, I haven't performed those calculations but certainly will if neeed, the XBOX360 graphics is more powerful, but that said, the PS3 can use the cell to perform these functions so it is more difficult to compare overal graphics but direct comparions it can be made. My opinion is the PS3 is more powerful, the cell processor hands down hands the Xenon it's lunch and says go home you aren't even a contender. But even from looking from a stand poing of what each is capable of, I think we have yet to see the PS3 hit its straps, the XBOX360, I feel we are getting close. It explains why Alan Wake looks so good, but only runs at 540p, I am sure PC gamers have seen that same effect when dialing their settings, boost up all the effects and turn down the res, and it can render so much faster. I still don't think we have seen the max the XBOX360 can produce, but I think we are closer to that point than the PS3. That is my opinion take it or leave it.Persistantthug

Most of what you are saying is logical and reasonable, unfortunately the truth seems to hurt feelings.

But your point about Alan Wake is what I've been saying for this whole time....If developers are having to dial back the resolution with the game in order to compensate for other detail, then that means the system nearing its ceiling.

On the PS3, they are barely just figuring out how to program for the thing.

I guess truth is hard to swallow.....I guess.

*shrug*

so it reasonable because it supports your cause? how bout the numerous sources that have been sighted where big Game Devs such as John Carmack have stated they're more or less the smae? THUG why won't you listen, come on manI keep asking for replies from you but I'm always ignored, why is that, do you think that Mike on Mic has more technical know how than Joh carmack? (no pun intended mike but we all know that carmack literally invented what 3d is today) why is it you ignore logic that has presented 100% undenialble proof that they are equal while you completely support a single advantage that the ps3 has? they are equal you can dream of the Ps3 being more powerful to make your sleep more pleasant but in the end the reason you see such great looking games on the ps3 is because of the devs that push it not because of the ps3 its self, this is something that the 360 doesn't have the luxury of. the 360's main tech pushing studio is rumoured to be called Firebird and its not even up yet. you think we can wait until MS announces their dedicated graphics department? honestly the las time the 360 was pushed was in 08 with BK:N&B and Gears 2. Need I remind you those were the best looking games of 08? the 360 has been laying around on bags of money. MS sees its falling behiend so maybe they'll push the 360. right now the 360 only has Epic's gears 3 with a possibility of a Rare Ltd game that will push the system. Sony has 3 studio with the pure mindset of pushing the system, SM studio, ND, and GG. whats MS got? Epic isn't pushing the system they're pushing thier engine, Rare has a balance, and haven't released anything for 2 years,Turn 10 has repeatedly announced that they care way more for gameplay than they ever did for graphics, Lionhead ....LOL, and wingnut still is woriking on thier first new IP (god knows if a huge part of filmic games is graphics). MS then has 2 XBLA/DD studios. Wait until 343 industires and Firebird are opened up. don't say that the 360 has had 4.5 years to get up to speed because the first toolset, x engine, to take out debugging tools utalize the xenon and xenos effeciently and give easier function to the tesselater API is still not in the hands of devs with Reach and Gears 3 being the first game using them.
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Persistantthug

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#569 Persistantthug
Member since 2009 • 1420 Posts

[QUOTE="Persistantthug"]

[QUOTE="mike_on_mic"]The PS3 is more powerful than the XBOX360 The FSB of the XBOX360 is 21.6 Gbs, pretty fast, the PS3, though the architecture of it doesn't have anything what could be called a FSB, the connection between the Cell and the memory is the main point of contention when we look at a FSB and that is 25.6Gbs, this is 15% increase in speed, over 1 second that isn't much but over the the period of a minute that is a lot more data being transferred between the process and the memory. The speed, the number of GigaFLOPS, well, singles the XBOX360 is about 96 GigaFLOPs, the PS3, 179.2 GigaFLOPS (there is some debate mainly since Sony likes to tout 256GFLOPS, but as the usuable number of SPEs is not 8 but is 7 this reduces the total, the Cell is capable of that, the one in the PS3 isn't. But that said, this is a 46% speed increase. Double, which isn't common in games but it still a measurable counter. The XBOX360 57.6 GFLOPS and the PS3 is 25GFLOPS, so that is a speed increase for the 360 of 56%. So looking at these figures. I would say that the PS3 is about 17% more powerful than the XBOX360 on all numbers stated. You can quote any other numbers you like, but as far as the CPUs are concerned, the PS3 is more powerful, graphics, I haven't performed those calculations but certainly will if neeed, the XBOX360 graphics is more powerful, but that said, the PS3 can use the cell to perform these functions so it is more difficult to compare overal graphics but direct comparions it can be made. My opinion is the PS3 is more powerful, the cell processor hands down hands the Xenon it's lunch and says go home you aren't even a contender. But even from looking from a stand poing of what each is capable of, I think we have yet to see the PS3 hit its straps, the XBOX360, I feel we are getting close. It explains why Alan Wake looks so good, but only runs at 540p, I am sure PC gamers have seen that same effect when dialing their settings, boost up all the effects and turn down the res, and it can render so much faster. I still don't think we have seen the max the XBOX360 can produce, but I think we are closer to that point than the PS3. That is my opinion take it or leave it.WilliamRLBaker

Most of what you are saying is logical and reasonable, unfortunately the truth seems to hurt feelings.

But your point about Alan Wake is what I've been saying for this whole time....If developers are having to dial back the resolution with the game in order to compensate for other detail, then that means the system nearing its ceiling.

On the PS3, they are barely just figuring out how to program for the thing.

I guess truth is hard to swallow.....I guess.

*shrug*

and yet you've throughout this thread ignored every one that has proven you wrong with pure logic or actual physical proof..and you've yet to post a single shred of physical proof your self or even correct logic on what you say is true. but I will say it again. When the 360 outpaces the ps3 in sub hd games, then you can make such statements till then right now its like 70-61...therefor the ps3 is inferior.

I have answered reasonably on many of the points, WilliamRLBaker.

I explained to you that RAGE= RDR = GTA 4 = 2007.....its very understandable, logical, and very much true in basic premise regarding resolution....very reasonable.....yet, on this issue, you've seemingly refused reason.

We all know developers didn't know how to program for the PS3, so why do you want to keep quoting Beyond 3D res. specs based on multiple games from 2006-2008?

You're doing exactly what Vaderhater acused me of doing....trying to cheat...Only in this case, it's cheating reasonablility.

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adamlovesu

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#570 adamlovesu
Member since 2010 • 829 Posts

the ps3 iscapable of more power thats a fact....it will be never utilized to its fullest... the closest game was kz 2 which in turn gave us some of the worst feeling fpscontrol feedback in history....so far xbox has proven its worth via graphs and gameplay.ps3 has proven it can just barely stay afloat in america...

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Teuf_

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#571 Teuf_
Member since 2004 • 30805 Posts

[QUOTE="mike_on_mic"]The PS3 is more powerful than the XBOX360 The FSB of the XBOX360 is 21.6 Gbs, pretty fast, the PS3, though the architecture of it doesn't have anything what could be called a FSB, the connection between the Cell and the memory is the main point of contention when we look at a FSB and that is 25.6Gbs, this is 15% increase in speed, over 1 second that isn't much but over the the period of a minute that is a lot more data being transferred between the process and the memory. The speed, the number of GigaFLOPS, well, singles the XBOX360 is about 96 GigaFLOPs, the PS3, 179.2 GigaFLOPS (there is some debate mainly since Sony likes to tout 256GFLOPS, but as the usuable number of SPEs is not 8 but is 7 this reduces the total, the Cell is capable of that, the one in the PS3 isn't. But that said, this is a 46% speed increase. Double, which isn't common in games but it still a measurable counter. The XBOX360 57.6 GFLOPS and the PS3 is 25GFLOPS, so that is a speed increase for the 360 of 56%. So looking at these figures. I would say that the PS3 is about 17% more powerful than the XBOX360 on all numbers stated. You can quote any other numbers you like, but as far as the CPUs are concerned, the PS3 is more powerful, graphics, I haven't performed those calculations but certainly will if neeed, the XBOX360 graphics is more powerful, but that said, the PS3 can use the cell to perform these functions so it is more difficult to compare overal graphics but direct comparions it can be made. My opinion is the PS3 is more powerful, the cell processor hands down hands the Xenon it's lunch and says go home you aren't even a contender. But even from looking from a stand poing of what each is capable of, I think we have yet to see the PS3 hit its straps, the XBOX360, I feel we are getting close. It explains why Alan Wake looks so good, but only runs at 540p, I am sure PC gamers have seen that same effect when dialing their settings, boost up all the effects and turn down the res, and it can render so much faster. I still don't think we have seen the max the XBOX360 can produce, but I think we are closer to that point than the PS3. That is my opinion take it or leave it.Persistantthug

Most of what you are saying is logical and reasonable, unfortunately the truth seems to hurt feelings.

But your point about Alan Wake is what I've been saying for this whole time....If developers are having to dial back the resolution with the game in order to compensate for other detail, then that means the system nearing its ceiling.

On the PS3, they are barely just figuring out how to program for the thing.

I guess truth is hard to swallow.....I guess.

*shrug*


It seems abundantly clear that you're just trying to annoy people.