Can you please justify your GTAIV hate?

  • 61 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for deluxemando
deluxemando

1010

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#1 deluxemando
Member since 2005 • 1010 Posts

It's everywhere. Everyone seems to think GTAIV was a disappointment, or just crap. My only gripe is that it becomes stale after the story is done, but during the story it's really immersive. It's very easy to forget your playing a video game and be Niko Bellic in a recreated version of NYC. There's a lot of freedom while keeping it's dignity as a realistic mobster game.

I think what a lot of people need to do is suspend their disbelief and stop looking at everything with a critical eye. Dont analyze everything you see or experience from the perspective of a gamer looking to get his money's worth, just listen to the story and play the game and you'll always find some good to take away from it. That way, you wont have to run to system wars and tell everyone how horrible you thought a game was.

I think Assassin's Creed suffered from the same thing. Everyone looked at it as repetitive, and eventually that's all you could think of while playing it. Look at it as Altair hunting down his 9 targets and slowly learning the truth of what was happening around him, paralleled with the events surrounding Desmond and the animus.

AC and GTAIV were great games, and as a game collector and gamer, I'm really glad to have them.

Avatar image for SonysHomy
SonysHomy

80

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 SonysHomy
Member since 2008 • 80 Posts

No problem here. Fun, addictive and had a great story. Let's not forget multiplayer..the whole package. Of course not everyone will agree, that isn't possible. A lot of hate comes from popular titles, not suprising.

Avatar image for RobbieH1234
RobbieH1234

7464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 RobbieH1234
Member since 2005 • 7464 Posts
Yes (although it's not "hate", just disappointment).
Avatar image for Bentham
Bentham

1154

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 Bentham
Member since 2008 • 1154 Posts
People around here tend to hate good games. It's a painfully disturbing trend.
Avatar image for Bigboi500
Bigboi500

35550

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#5 Bigboi500
Member since 2007 • 35550 Posts
I've said it many times before. I don't hate it, it is a good game, but it is not worthy of a ten any way you look at it, and it's not as good as some of the previous GTA's imo.
Avatar image for sargentbotk
sargentbotk

4224

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#6 sargentbotk
Member since 2007 • 4224 Posts

Well...if they wanted the game to be realistic, why didn't they make destructible enviornments? :(

The game is boring IMO, it's now that I finally thought about beating the game after not playing it since a month after launch. Its not as fun as the previous GTAs unless you're online.

Avatar image for killerfist
killerfist

20155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#7 killerfist
Member since 2005 • 20155 Posts

I don't hate it, but I'm dissapointed. I expected something like SA but more.

but it's cool, the game is kinda like a next-gen GTA3 with different characters and better story

Avatar image for -Renegade
-Renegade

8340

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#8 -Renegade
Member since 2007 • 8340 Posts
Here is my justification.
Avatar image for Frozzik
Frozzik

3914

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 Frozzik
Member since 2006 • 3914 Posts

Ok, well i played all the previous games, on xbox, ps2, psp and pc. When this version was released i bought the ps3 version. What did i find? Gameplay pretty much the same as all the others. Sure, new missions but pretty much the same. Infact there wasn't really anything new. The graphics are truly horrible, grainy, blurry low resolution and jaggies that hurt my eyes, online i find it almost unplayable. To me its nothing more than the other games with better graphics. I got the feeling i'd seen and done it all before.

I am now hoping the PC version and the fantastic mod community will FIX this game and add some new and exciting things to it.

Avatar image for rockguy92
rockguy92

21559

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 rockguy92
Member since 2007 • 21559 Posts
Boring.
Avatar image for SpinoRaptor
SpinoRaptor

2419

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 SpinoRaptor
Member since 2006 • 2419 Posts
I don't hate it, I just didn't find it as fun as San Andreas.
Avatar image for GiveMeSomething
GiveMeSomething

1323

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#12 GiveMeSomething
Member since 2007 • 1323 Posts

i played it for 2 hours and it felt like the WORST gta ever.

It brought nothing new to the table, it was souless.

Avatar image for verbtex
verbtex

9196

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#13 verbtex  Moderator
Member since 2006 • 9196 Posts

I think the real reason for hate was the fact that

1. Its multiplat (which usually get some praise)

2. The 360 version has DLC.

3. One version looks slightly better due to the lighting. (forgot which though.)

Avatar image for angelkimne
angelkimne

14037

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 angelkimne
Member since 2006 • 14037 Posts

I don't hate it, i think it's a damn good game. But still a massive dissapointment. It took the crazy weapons, massive open worlds and jet fighters/tanks, aka the massive fun and replay value, and put it down the drain.

IMO

Avatar image for SpinoRaptor
SpinoRaptor

2419

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 SpinoRaptor
Member since 2006 • 2419 Posts

I don't hate it, i think it's a damn good game. But still a massive dissapointment. It took the crazy weapons, massive open worlds and jet fighters/tanks, aka the massive fun and replay value, and put it down the drain.

IMO

angelkimne

Exactly.

It felt so empty compared to other GTA games.

Avatar image for gorilazandgames
gorilazandgames

7937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 gorilazandgames
Member since 2006 • 7937 Posts
It made me (as a video game character) feel fat. :(
Avatar image for killerfist
killerfist

20155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#17 killerfist
Member since 2005 • 20155 Posts
[QUOTE="angelkimne"]

I don't hate it, i think it's a damn good game. But still a massive dissapointment. It took the crazy weapons, massive open worlds and jet fighters/tanks, aka the massive fun and replay value, and put it down the drain.

IMO

SpinoRaptor

Exactly.

It felt so empty compared to other GTA games.

To me it felt like a nex-gen GTA3 with different characters and better plot.
Avatar image for RobbieH1234
RobbieH1234

7464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 RobbieH1234
Member since 2005 • 7464 Posts
[QUOTE="angelkimne"]

I don't hate it, i think it's a damn good game. But still a massive dissapointment. It took the crazy weapons, massive open worlds and jet fighters/tanks, aka the massive fun and replay value, and put it down the drain.

IMO

SpinoRaptor

Exactly.

It felt so empty compared to other GTA games.

They replaced the sandbox of prior GTAs with a mission based action game that takes place in a very large city. The game made me feel like a tourist as opposed to a gamer; Liberty City was designed to look at, not play in.

That's what happens when you take a game like Grand Theft Auto and make it serious; you lose the quirky/wacky missions, the elements which made it a fun sandbox and you get an empty city with linear, scripted missions with a story that takes itself far too seriously.

More Vice City, please.

Avatar image for Frozzik
Frozzik

3914

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 Frozzik
Member since 2006 • 3914 Posts
[QUOTE="SpinoRaptor"][QUOTE="angelkimne"]

I don't hate it, i think it's a damn good game. But still a massive dissapointment. It took the crazy weapons, massive open worlds and jet fighters/tanks, aka the massive fun and replay value, and put it down the drain.

IMO

killerfist

Exactly.

It felt so empty compared to other GTA games.

To me it felt like a nex-gen GTA3 with different characters and better plot.

i personally fail to find anything next gen about gta4. AI? nope. Environments? nope. Gameplay? nope. Graphics? i wouldn't even say it looks as good as some last gen PC games. I have only seen PS3 version, i hear 360 looks better.

Avatar image for sl4y4
sl4y4

266

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#20 sl4y4
Member since 2008 • 266 Posts

i played it for 2 hours and it felt like the WORST gta ever.

It brought nothing new to the table, it was souless.

GiveMeSomething

I feel the same way, IMO Vice City >>>>>>>>>> San Andreas >>>>>>>>>> IV

I just don't like how realistic GTA has become, what happened to flying a plane 1000 feet into the sky and base jumping out? That was awesome.

In my opinion, the GTA series does not belong in the world of videogame realism.

Avatar image for killerfist
killerfist

20155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#21 killerfist
Member since 2005 • 20155 Posts
[QUOTE="killerfist"][QUOTE="SpinoRaptor"][QUOTE="angelkimne"]

I don't hate it, i think it's a damn good game. But still a massive dissapointment. It took the crazy weapons, massive open worlds and jet fighters/tanks, aka the massive fun and replay value, and put it down the drain.

IMO

Frozzik

Exactly.

It felt so empty compared to other GTA games.

To me it felt like a nex-gen GTA3 with different characters and better plot.

i personally fail to find anything next gen about gta4. AI? nope. Environments? nope. Gameplay? nope. Graphics? i wouldn't even say it looks as good as some last gen PC games. I have only seen PS3 version, i hear 360 looks better.

GTA3 = last gen

GTAIV = is current gen (next-gen in GTA3's point of view)

and I dont know wich version is better. I only played the 360 version. it has some pop up issues here an there but nothing big

Avatar image for Malta_1980
Malta_1980

11890

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 Malta_1980
Member since 2008 • 11890 Posts
I dont hate GTAIV, but was not impressed with the game....
Avatar image for JLF1
JLF1

8263

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 JLF1
Member since 2005 • 8263 Posts
[QUOTE="SpinoRaptor"][QUOTE="angelkimne"]

I don't hate it, i think it's a damn good game. But still a massive dissapointment. It took the crazy weapons, massive open worlds and jet fighters/tanks, aka the massive fun and replay value, and put it down the drain.

IMO

RobbieH1234

Exactly.

It felt so empty compared to other GTA games.

They replaced the sandbox of prior GTAs with a mission based action game that takes place in a very large city. The game made me feel like a tourist as opposed to a gamer; Liberty City was designed to look at, not play in.

That's what happens when you take a game like Grand Theft Auto and make it serious; you lose the quirky/wacky missions, the elements which made it a fun sandbox and you get an empty city with linear, scripted missions with a story that takes itself far too seriously.

More Vice City, please.

I agree with this.

I'm fine with GTA4 having a more serious story but why take away every fun thing out of the game? Would the serious attitude of the story suffer of you had a katana or a chainsaw? No not really. Not one unique or fun weapon was in the game.

Avatar image for Cranler
Cranler

8809

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 Cranler
Member since 2005 • 8809 Posts
[QUOTE="killerfist"][QUOTE="SpinoRaptor"][QUOTE="angelkimne"]

I don't hate it, i think it's a damn good game. But still a massive dissapointment. It took the crazy weapons, massive open worlds and jet fighters/tanks, aka the massive fun and replay value, and put it down the drain.

IMO

Frozzik

Exactly.

It felt so empty compared to other GTA games.

To me it felt like a nex-gen GTA3 with different characters and better plot.

i personally fail to find anything next gen about gta4. AI? nope. Environments? nope. Gameplay? nope. Graphics? i wouldn't even say it looks as good as some last gen PC games. I have only seen PS3 version, i hear 360 looks better.

Its got the best ai of any sandbox game, including Stalker. i was amazed that even when going on sprees, the ai finds cover. Huge improvement over previous GTA's. Shootouts are almost as good as Gears which is incredible for a huge game like GTA.

You expect a sandbox game where you can drive 80mph with tons of npc's and vehicles to look as good as corridor shooters?

Avatar image for Frozzik
Frozzik

3914

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 Frozzik
Member since 2006 • 3914 Posts
[QUOTE="Frozzik"][QUOTE="killerfist"][QUOTE="SpinoRaptor"][QUOTE="angelkimne"]

I don't hate it, i think it's a damn good game. But still a massive dissapointment. It took the crazy weapons, massive open worlds and jet fighters/tanks, aka the massive fun and replay value, and put it down the drain.

IMO

Cranler

Exactly.

It felt so empty compared to other GTA games.

To me it felt like a nex-gen GTA3 with different characters and better plot.

i personally fail to find anything next gen about gta4. AI? nope. Environments? nope. Gameplay? nope. Graphics? i wouldn't even say it looks as good as some last gen PC games. I have only seen PS3 version, i hear 360 looks better.

Its got the best ai of any sandbox game, including Stalker. i was amazed that even when going on sprees, the ai finds cover. Huge improvement over previous GTA's. Shootouts are almost as good as Gears which is incredible for a huge game like GTA.

You expect a sandbox game where you can drive 80mph with tons of npc's and vehicles to look as good as corridor shooters?

What can i say, all i heard about was the power of PS3. This was one of the 1st games i bought. It looks terrible. I expected it to look like the screens of the now announced PC version. As for the AI and gameplay, well, i must just be too fussy i guess lol.

Avatar image for RobbieH1234
RobbieH1234

7464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 RobbieH1234
Member since 2005 • 7464 Posts
[QUOTE="RobbieH1234"][QUOTE="SpinoRaptor"][QUOTE="angelkimne"]

I don't hate it, i think it's a damn good game. But still a massive dissapointment. It took the crazy weapons, massive open worlds and jet fighters/tanks, aka the massive fun and replay value, and put it down the drain.

IMO

JLF1

Exactly.

It felt so empty compared to other GTA games.

They replaced the sandbox of prior GTAs with a mission based action game that takes place in a very large city. The game made me feel like a tourist as opposed to a gamer; Liberty City was designed to look at, not play in.

That's what happens when you take a game like Grand Theft Auto and make it serious; you lose the quirky/wacky missions, the elements which made it a fun sandbox and you get an empty city with linear, scripted missions with a story that takes itself far too seriously.

More Vice City, please.

I agree with this.

I'm fine with GTA4 having a more serious story but why take away every fun thing out of the game? Would the serious attitude of the story suffer of you had a katana or a chainsaw? No not really. Not one unique or fun weapon was in the game.

I don't mind a serious story if it's done properly. The story in IV falls apart after Broker and that includes the characters/mission structure. There's also the contrast between the serious tone of the story and the satire of the world. Like, it's possible for this to happen:

[spoiler] "Roman, I've found him. I've found Florian. I'm coming to collect you cousin!" Then you enter a car where the radio is turned on and you hear an advertisement about ordering babies in a box on the internet or how hot America's Next Top Hooker is. Sorry, but that just doesn't work. [/spoiler]

Niko, despite the forced bits of character development, just devolves into a raging psychopath who shoots down police helicopters and does drug/assassination missions without questin anyway, so I don't see the harm in including more unique weapons.

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 skrat_01
Member since 2007 • 33767 Posts

Lack of freedom and scope that San Andreas had.

That and I hated being forced to do missions in pre determined ways every single time.

One reason I preferred Mercenaries to GTA3 and Vice (on par with SA) last gen.

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 skrat_01
Member since 2007 • 33767 Posts

I don't mind a serious story if it's done properly. The story in IV falls apart after Broker and that includes the characters/mission structure. There's also the contrast between the serious tone of the story and the satire of the world. Like, it's possible for this to happen:

spoiler

Niko, despite the forced bits of character development, just devolves into a raging psychopath who shoots down police helicopters and does drug/assassination missions without questin anyway, so I don't see the harm in including more unique weapons.

RobbieH1234

Totally agree with you.

The game presents itself to be realistic - the characters, the setting, the environment, the violence.

Yet the billboards, radio ads and TV just doesn't fit with it all.

It worked in previous GTA games simply because they were so absurd, over the top and comical.

In GTA IV, with its new 'next gen required realism' look, it just did not fit at all, and could be a real mood killer, exactly in the context you put it in - in the spoiler.

Nikos character was indeed another problem.
'oh hard life, want to start a new one, forget the war, blah blah blah'
-Blows up helicopter, destroys cars, kills - no - murders hundreds of people.
Kind of loses its effect.

Avatar image for ArisShadows
ArisShadows

22784

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 ArisShadows
Member since 2004 • 22784 Posts
I can't see how you can hate something, more so dislike it or care little for it. I personally enjoyed GTA4, but its to me a bit overrated.
Avatar image for TOOLFRENZY
TOOLFRENZY

571

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#32 TOOLFRENZY
Member since 2004 • 571 Posts
Well I can't say much for GTAIV. I got sick of GTA after GTAIII like 6 years ago. That's the only GTA I have ever finished, and it will most likely be the last. I've played Vice City, and I rented GTA IV, but couldn't play for more than an hour or two. I guess I had my fill after spending so much time with the third one, every other GTA just felt like the same old thing. I admitted to myself back when Vice City was released that maybe I just don't like Grand Theft Auto. O well :roll:
Avatar image for StryderK
StryderK

3189

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 StryderK
Member since 2006 • 3189 Posts

Lack of freedom and scope that San Andreas had.

That and I hated being forced to do missions in pre determined ways every single time.

One reason I preferred Mercenaries to GTA3 and Vice (on par with SA) last gen.

skrat_01

Yep! Yep!

This is why two weeks after GTA IV came out, my wife was totally surprised to dig out my copy of the game from under the sofa. She was like, "WTF, I thought you waited on your hands and knees, foamed at the mouth because you are THE GTA knucklehead?"

You know what? I can't really answer her. Something was wrong....Usually it takes about 2-3 months for me to get off of my GTA high!

and people here already pretty much cover what went wrong so I won't go further. But here is how I went from GTA IV to Saint's Row again.

GTA IV: As long as you don't mess with the law, your ok. As long as you don't cap too many people or in front of too many people's faces, your ok. As long as you drive REALLY slow, you won't crash. You can't take a jump from tall buildings (Sigh, how many times I look at the Empire State and wished I had a parachute to go, "GERONIIIIMMMMOOOO" off of it!). Radio station? UHHH!!!! I still remember first time popping in GTA:VC, jack a car and for the next 5 hours, did nothing but driving around and listening to the radio (NO WAY!!! They did not put "A Flock of Seagulls" in!!! OHH MY GOD!!! Billy Jeans, how could they!! And VCPR. LMAO when Pastor Richards shot the nude guy!) GTA IV....Radio Stations....Uhhhh....not so much! And then there is stuff like Repuplican Space Rangers and "Piss-Water Beer", which as one poster said, ran serious "au contraire" to the serious tone of the game. Nothing rips you out of the game when Roman is screaming, "save me! Save ME"! and you see a "Piss Water Beer" poster or listen to the commercial on the radio!

In contrast, nothing better than in "Stillwater", call on your phone to get near naked Samantha in. Grab your awsome platinum weapons and "pimp-Cane Shotgun", have Sam take out her AK, then round up two more off your Saint's Row homies, take your pimped up SUV with the awsome platinum spinner wheels, nitrious and hydrolic systems, leather seats and works, drive to the nearest Forgive and Forget, while on the way, capping everything in sight to raise your wanted levels. Once you arrive, take out your platinum RPG, rocket and/or toss grenades at passing cars, shotgun passerbys, etc to start a turf war with the police. Once more and more police, and eventually FBI, helicopters etc joining in the fun, more and more of your following Saint's Row Homies also join in to protect you. The fur flys, the cats are out of the bag, people are running scared because of so much lead flying and explosives meeting metal! I used to do this, A LOT in VC and SA. Now the only place to do it is at Stillwater, not Liberty City.

And this is just a part what GTA IV is missing!

Avatar image for RobbieH1234
RobbieH1234

7464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 RobbieH1234
Member since 2005 • 7464 Posts


Lack of freedom and scope that San Andreas had.

That and I hated being forced to do missions in pre determined ways every single time.

One reason I preferred Mercenaries to GTA3 and Vice (on par with SA) last gen.
skrat_01
The chases really summarised IV for me; you have no creative input because the streets reset meaning you can't barricade an alleyway, they're entirely scripted so you can't finish a mission in numerous ways/the game needs X person to reach Y point on the map to trigger Z event and they're extremely repetitive because there's no variation to the formula. It's the exact opposite to what a sandbox should be.



Nikos character was indeed another problem.
'oh hard life, want to start a new one, forget the war, blah blah blah'
-Blows up helicopter, destroys cars, kills - no - murders hundreds of people.
Kind of loses its effect.

skrat_01
Niko's character is fine in Broker. You do get the sense that he wants a better life in Liberty City, he wants to make the right choices and the characters he interacts with are well developed with proper motives. There's no huge shootouts or any of that stuff there; he's just doing small errands to get by.

[spoiler] Then he just turns into a ***** for the Mafia, and almost every relationship is predicated by money (Elizabeta - money, Manny - money, Gerald - money, Derrick - money, Ray - money, Phil - money, Peg - money, Gambetti - money) he doesn't need because he has $300,000 by that point. Three Leaf Clover was the breaking point for me; Niko continues to complain about money after it and he was a lunatic during the mission which killed whatever sympathy we had for him. Then it's drug missions/become a well dressed serial killer until the end of the game where he can get the depressing ending/s.

The only well developed character after Broker is Packie (one of three in the game, the others being Roman and Michelle). The other non-money obsessed people are really poorly developed and utilised. The hilariously bad Kate romance angle, anyone? Bernie is there for like 4 missions, and UL Paper Guy is involved in the tacked on "Special Someone" nonsense. "I want to escape the war and have a better life here, I don't want to be involved in that stuff anymore...so I'll just kill a million people to find the person related to the war...so I can be told by the game that the only "right" choice is to not kill him because I'm a better human...after killing most of the city for the Mafia".

The "best story ever" and "Niko is the best character ever" comments from users and reviewers just baffle me. [/spoiler]
Avatar image for jasonheyman
jasonheyman

1683

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#35 jasonheyman
Member since 2006 • 1683 Posts
I bought played it and think its ok! Nothing special! It has some sticky controls and if you mess up on a mission and you have to drive 5 minutes to get to it each time you mess up, gets old quick! I love games that let you explore! Just not this one! I played and beat Assassins creed loved it! But GTAIV was just to long if you ask me! Im big on achivements and on that game some are VERY hard to get! To many are hard to get if you ask me and that might be because i just dont get that into it!
Avatar image for Veterngamer
Veterngamer

2037

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 Veterngamer
Member since 2007 • 2037 Posts

The production value is amazingly high.... too bad the game just isn't fun.... for me. I loved GTA III, and Vice City. San Andreas was CRAP imo. I really like the characters in GTAIV.... but I don't know... something about it just bores the hell out of me..... I can't stand to play it.... Maybe my personal tastes have changed? I don't know, I can't figure it out.

One thing I know is, I HATE the cover/aiming system in the game.... it feels like some of the missions are "Try N Die" oh there was a guy there... well try again... okay got him.... oh now that guy just blasted my face off..... try again.... yes they put the baddies on the minimap.... but still often times you don't see where the guy is, until your getting shot in the face.... and even then sometimes you're not sure where it's coming from.

So that plus all the crap you have to do, in order to keep your rep up with NPC's.... I'm sorry but making a game feel like work, is ALWAYS a BAD game design choice.... Those are really the only 2 gripes i have about the game.

Avatar image for RobbieH1234
RobbieH1234

7464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 RobbieH1234
Member since 2005 • 7464 Posts

You can't take a jump from tall buildings (Sigh, how many times I look at the Empire State and wished I had a parachute to go, "GERONIIIIMMMMOOOO" off of it!).

StryderK

You know what sucked? There's a door at the base of the building that lets you go to the top. However, there's no parachute to let you jump off and since you're so high up the pedestrians don't spawn, even if you zoom in with your sniper. All you can do is go back down or jump off and die. Seems a touch pointless if you ask me.

It's as if they replaced the stuff people like doing (mindless fun killings, rampages, large amounts of customisation, businesses, bmx/destruction derby, gangs, missions which allowed for creative input, parachuting, fun rewards for hidden packages and stuff) with things nobody would want (internet, TV, friend system with awful activities, repetitive scripted missions).

For the few steps forward in core gameplay, IV hopped into the DeLorean with regards to sandbox/sense of place/fun. Like I said above, more Vice City please.

[spoiler] I'm fully aware that the above is entirely my own opinion. For the people who will inevitably disagree with it and say, "Oh, well, that's like your opinion man" I don't need somebody to inform me that my opinion is indeed my opinion. You disagree, you make an argument. Cheers. :) [/spoiler]

Avatar image for StryderK
StryderK

3189

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 StryderK
Member since 2006 • 3189 Posts
It seems to me all the production values have gone to city design, city production, story design, story production....Not so much on the gameplay. It's like, this gameplay elements is in the way of the game serious tone, cut it. This might add extra work, cut it! This gameplay element will up the cost, cut it! So in the end, what you get is one impressive city, great story, flesh out character in Niko......But the fun factor? No way is it up there with VC and SA!
Avatar image for EuroMafia
EuroMafia

7026

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#39 EuroMafia
Member since 2008 • 7026 Posts
Overrated, not deserving of a 10.
Avatar image for jasonheyman
jasonheyman

1683

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#40 jasonheyman
Member since 2006 • 1683 Posts

Overrated, not deserving of a 10.EuroMafia

Agreed :)

Avatar image for akif22
akif22

16012

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#41 akif22
Member since 2003 • 16012 Posts

i don't hate it, but i was disappointed

it's far inferior to Vice City and San Andreas IMO .. the immense hype and 10/10 scores didn't help either

overall it just gets boring .. the missions aren't varied enough, it's just repetitive driving and killing most of the time

the friends / social side wasn't fun at all either

Avatar image for solidgamer
solidgamer

7542

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 solidgamer
Member since 2005 • 7542 Posts
its the worst in the series IMO excluding the gta stories
Avatar image for carljohnson3456
carljohnson3456

12489

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

#43 carljohnson3456
Member since 2007 • 12489 Posts

It was indeed a dissapointment to me... but I didnt hate the game at all. It's still a 9.0-9.5 to me... but considering I was practically a GTA fanboy last gen, I was dissapointed this gen. GTAIV just doesnt share the same humor, and variety as the last three games.

The characters are all fairly generic (except for Florian... and maybe Brucie, although he was kinda predictable), the storyline was too dramatic, Niko was a whinebag, the environment doesnt have much variety, the missions are repetitive, and the ending was kinda dissapointing.

Vice City>San Andreas>GTA3>GTAIV. That's how I feel about it... and that sucks. Hopefully the next GTA will really nail it like I know they can.

You cant blame them though, they were debuting on a next gen system and probably wanted to come out the gate taking advantage of the hardware to make the game more realistic. The pressure had to be insane.... and I think they forgot the GTA formula on this one. My opinion, of course.

Avatar image for superjim42
superjim42

3588

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 superjim42
Member since 2005 • 3588 Posts
its simply not as fun as previous versions
Avatar image for hongkingkong
hongkingkong

9368

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#45 hongkingkong
Member since 2006 • 9368 Posts
GTA : San Andreas is better. That's my beef. Niko Belic isn't THAT interesting. Handling needs to be refined, also getting in and out of vehicles is a chore. Aiming still aweful, touch sensitive fuddy-duudy argh >:(
Avatar image for tmntPunchout
tmntPunchout

3770

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 tmntPunchout
Member since 2007 • 3770 Posts
Beat it, but had to force myself to continue playing it at some point. What I didn't like about it was missions were always getting to be go to a starting point, follow a car from a distance or chase the car, then from there it would finally have a variation. Once I played the bank heist mission, I thought it was only going to get better but it went back to the repeated formula.
Avatar image for StryderK
StryderK

3189

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 StryderK
Member since 2006 • 3189 Posts

GTA : San Andreas is better. That's my beef. Niko Belic isn't THAT interesting. Handling needs to be refined, also getting in and out of vehicles is a chore. Aiming still aweful, touch sensitive fuddy-duudy argh >:(hongkingkong

That's one of my beef since SA! Why the heck would you add that extra animation?

Sure, punching someone out or aim a gun at the driver is fun, but I don't know how many time that extra few seconds cost me! If you are trying to jack a car and the police is on your ass, you just go in, pull the driver out and throw them out on the street like in VC. Save your time and health points!

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"]

Lack of freedom and scope that San Andreas had.

That and I hated being forced to do missions in pre determined ways every single time.

One reason I preferred Mercenaries to GTA3 and Vice (on par with SA) last gen.
RobbieH1234
The chases really summarised IV for me; you have no creative input because the streets reset meaning you can't barricade an alleyway, they're entirely scripted so you can't finish a mission in numerous ways/the game needs X person to reach Y point on the map to trigger Z event and they're extremely repetitive because there's no variation to the formula. It's the exact opposite to what a sandbox should be.



Nikos character was indeed another problem.
'oh hard life, want to start a new one, forget the war, blah blah blah'
-Blows up helicopter, destroys cars, kills - no - murders hundreds of people.
Kind of loses its effect.

skrat_01
Niko's character is fine in Broker. You do get the sense that he wants a better life in Liberty City, he wants to make the right choices and the characters he interacts with are well developed with proper motives. There's no huge shootouts or any of that stuff there; he's just doing small errands to get by.

[spoiler] Then he just turns into a ***** for the Mafia, and almost every relationship is predicated by money (Elizabeta - money, Manny - money, Gerald - money, Derrick - money, Ray - money, Phil - money, Peg - money, Gambetti - money) he doesn't need because he has $300,000 by that point. Three Leaf Clover was the breaking point for me; Niko continues to complain about money after it and he was a lunatic during the mission which killed whatever sympathy we had for him. Then it's drug missions/become a well dressed serial killer until the end of the game where he can get the depressing ending/s.

The only well developed character after Broker is Packie (one of three in the game, the others being Roman and Michelle). The other non-money obsessed people are really poorly developed and utilised. The hilariously bad Kate romance angle, anyone? Bernie is there for like 4 missions, and UL Paper Guy is involved in the tacked on "Special Someone" nonsense. "I want to escape the war and have a better life here, I don't want to be involved in that stuff anymore...so I'll just kill a million people to find the person related to the war...so I can be told by the game that the only "right" choice is to not kill him because I'm a better human...after killing most of the city for the Mafia".

The "best story ever" and "Niko is the best character ever" comments from users and reviewers just baffle me. [/spoiler]

Yeah well said, couldent agree with you more.
Avatar image for Arjdagr8
Arjdagr8

3865

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 Arjdagr8
Member since 2003 • 3865 Posts
absolutely love it, best gta by far. all my hardcore gamer friends and casual friends think so too. its only here i found so much hate. like i give a crap what sw thinks.
Avatar image for mistervengeance
mistervengeance

6769

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#50 mistervengeance
Member since 2006 • 6769 Posts

first 3 reasons are imo the other three are fact

1. story sucked

2. online sucked

3. not as good as san andreas, missing the little things like owning a car

4. story was ignored for 40% of missions

5. missions are extremely repetitive and get boring at about 60 % completion

6. team death match or deathmatch online is freaking terrible.