Cillzone of Duty 3

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deactivated-6079d224de716

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#51 deactivated-6079d224de716
Member since 2009 • 2567 Posts

No it just looks bland in the gameplay. Nothing special about it at all.

Wasdie

The same can be said about any shooter but it's still an opinion.

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xYamatox

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#52 xYamatox
Member since 2005 • 5180 Posts

[QUOTE="gaming25"][QUOTE="Wasdie"]

Killstreaks for points are fine... killstreaks that give you extra bonuses that keep you killing everything is a problem.

After saying that KZ3 looks so bland... it's just bad.

Wasdie

Not enough of teh colors for you? The atmosphere doesnt call for the colors of the rainbow.

No it just looks bland in the gameplay. Nothing special about it at all.

Any game can be called bland from just watching it. World of Warcraft is a perfect example. I had fun leveling my character to 60, but could not stand watching someone else play the game.

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Vader993

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#53 Vader993
Member since 2010 • 7533 Posts

Killzone is nothing like cod, one could argue that mp was copied of team fortress 2,halo reach had some cod like features the core gameplay still remain the same

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FIipMode

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#54 FIipMode
Member since 2009 • 10850 Posts
[QUOTE="markinthedark"]

[QUOTE="FIipMode"] I always found the quest for realism obsessive on here, people care too much about which game has be the most realistic, if it's fun, it's fun, so what if in COD you zip around with pounds of armor and guns, the game is fun as hell, well not MW2.gaming25

agreed, games are meant to be fun primarily... alot of time realism can kill the fun.

just imagine playing super mario if he only had a 1.5 foot vertical jump in order to be more realistic... would be a pretty crappy platformer.

although i dont find MW2 fun because of the camping/killstreaks... but the gunplay isnt half bad. Quake 2 was probably my favorite fps... and there wasnt anything remotely real about it.

Although that is true, please remember that KZ is a different type of game, and one of the best parts about the game is the realism.

If you mean the weighty controls that was a nice idea but was fairly sluggish, that was actually a low point for me.
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Vader993

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#55 Vader993
Member since 2010 • 7533 Posts

[QUOTE="gaming25"][QUOTE="Wasdie"]

Killstreaks for points are fine... killstreaks that give you extra bonuses that keep you killing everything is a problem.

After saying that KZ3 looks so bland... it's just bad.

Wasdie

Not enough of teh colors for you? The atmosphere doesnt call for the colors of the rainbow.

No it just looks bland in the gameplay. Nothing special about it at all.

i beg to differ,mr.mod

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xYamatox

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#56 xYamatox
Member since 2005 • 5180 Posts

Oh, and how are people already getting the Beta? Was it released for EU already...?

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Wasdie

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#57 Wasdie  Moderator
Member since 2003 • 53622 Posts

Any game can be called bland from just watching it. World of Warcraft is a perfect example. I had fun leveling my character to 60, but could not stand watching someone else play the game.

xYamatox

I think i've played enough shooters in the past few years to just say that KZ3 looks boring. I'm seriously trying to get into it. Killzone 2 was fun for awhile, but the online never got me excited. This looks like more of the same. Nothing about it stands out as unique. Heck it seems that I have already lived this experience on more than one occasion.

The last shooter I really got into was BC2, and even that wore off pretty quickly. I'm running through the campaign of MoH now and it's just aweful. MW2 straight up sucks. It just seems with every new shooter comes the same set of problems.

Where is the amazing firefights I played back in FEAR? Where's the massive battlefields from the early Battlefield games? Where's the really diverse gameplay from Halo 2? (yes Halo 3 and Reach don't nearly come close to what Halo 2 did, now it all just feels the same) Heck i've still yet to find a shooter as fun as Counter Strike.

I see absoutly nothing special with Killzone 3. It looks like Killzone 2 with some jetpacks and mechs. Really nothing has changed. Shooters in general are just starting to blur together into one large mess. They all are trying to be the next CoD. Linear, full of set peice battles, crap story, nice and gritty graphics, lots of badguys to shoot at... nothing about any of them is giving me the feeling that the genre is moving forward.

There has only been a handful of shooters in the past decade that have tried to give any diversity to the combat. Crysis gave it a good shot, Halo CE started the series out great but the series quickly turned into a linear shooting gallery, FEAR had some excellent combat but lacked any real diversty especially in the late game, Bioshock had some neat things going for it but it quickly became to easy. I think the STALKER series has done a damn good job of breathing some life into the genre, but not much.

They are all trying to follow that old Half-Life/Medal of Honor approach from the late 90s early 2000s. Linear with set peices. No real choice to the player. No real tactics. Killzone 2 was nothing more than an extention of this overused gameplay and Killzone 3 looks to make the same mistakes all over again.

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deactivated-6079d224de716

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#58 deactivated-6079d224de716
Member since 2009 • 2567 Posts

Oh, and how are people already getting the Beta? Was it released for EU already...?

xYamatox

A closed beta for some inner circle zealots is available for a while :P

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markinthedark

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#59 markinthedark
Member since 2005 • 3676 Posts

[QUOTE="markinthedark"]

[QUOTE="FIipMode"] I always found the quest for realism obsessive on here, people care too much about which game has be the most realistic, if it's fun, it's fun, so what if in COD you zip around with pounds of armor and guns, the game is fun as hell, well not MW2.gaming25

agreed, games are meant to be fun primarily... alot of time realism can kill the fun.

just imagine playing super mario if he only had a 1.5 foot vertical jump in order to be more realistic... would be a pretty crappy platformer.

although i dont find MW2 fun because of the camping/killstreaks... but the gunplay isnt half bad. Quake 2 was probably my favorite fps... and there wasnt anything remotely real about it.

Although that is true, please remember that KZ is a different type of game, and one of the best parts about the game is the realism.

what realism exactly? its a futuristic shooter... already all notions of realism are off the table. A fictional futuristic shooter not being real enough, really?

Do you die from one bullet, or spend months recovering in an infirmary? no? then its not realistic. At least give the game a chance and see if you like it first, just maybe the gameplay becomes more fun.

also this is the first time i have ever defended killzone, so that just goes to show how ridiculous i think this argument is.

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xYamatox

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#60 xYamatox
Member since 2005 • 5180 Posts

[QUOTE="xYamatox"]

Any game can be called bland from just watching it. World of Warcraft is a perfect example. I had fun leveling my character to 60, but could not stand watching someone else play the game.

Wasdie

I think i've played enough shooters in the past few years to just say that KZ3 looks boring. I'm seriously trying to get into it. Killzone 2 was fun for awhile, but the online never got me excited. This looks like more of the same. Nothing about it stands out as unique. Heck it seems that I have already lived this experience on more than one occasion.

The last shooter I really got into was BC2, and even that wore off pretty quickly. I'm running through the campaign of MoH now and it's just aweful. MW2 straight up sucks. It just seems with every new shooter comes the same set of problems.

Where is the amazing firefights I played back in FEAR? Where's the massive battlefields from the early Battlefield games? Where's the really diverse gameplay from Halo 2? (yes Halo 3 and Reach don't nearly come close to what Halo 2 did, now it all just feels the same) Heck i've still yet to find a shooter as fun as Counter Strike.

I see absoutly nothing special with Killzone 3. It looks like Killzone 2 with some jetpacks and mechs. Really nothing has changed. Shooters in general are just starting to blur together into one large mess. They all are trying to be the next CoD. Linear, full of set peice battles, crap story, nice and gritty graphics, lots of badguys to shoot at... nothing about any of them is giving me the feeling that the genre is moving forward.

There has only been a handful of shooters in the past decade that have tried to give any diversity to the combat. Crysis gave it a good shot, Halo CE started the series out great but the series quickly turned into a linear shooting gallery, FEAR had some excellent combat but lacked any real diversty especially in the late game, Bioshock had some neat things going for it but it quickly became to easy. I think the STALKER series has done a damn good job of breathing some life into the genre, but not much.

They are all trying to follow that old Half-Life/Medal of Honor approach from the late 90s early 2000s. Linear with set peices. No real choice to the player. No real tactics. Killzone 2 was nothing more than an extention of this overused gameplay and Killzone 3 looks to make the same mistakes all over again.

I'm sure plenty of people on these boards have played their fair share of shooters from gens before. Still, that doesn't change the fact that you can't know if a game is fun or not until you try it. From people who already had first hand experience with it, Kz3 already plays slightly different from Kz2.

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gaming25

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#61 gaming25
Member since 2010 • 6181 Posts
[QUOTE="markinthedark"]

[QUOTE="gaming25"][QUOTE="markinthedark"]

agreed, games are meant to be fun primarily... alot of time realism can kill the fun.

just imagine playing super mario if he only had a 1.5 foot vertical jump in order to be more realistic... would be a pretty crappy platformer.

although i dont find MW2 fun because of the camping/killstreaks... but the gunplay isnt half bad. Quake 2 was probably my favorite fps... and there wasnt anything remotely real about it.

Although that is true, please remember that KZ is a different type of game, and one of the best parts about the game is the realism.

what realism exactly? its a futuristic shooter... already all notions of realism are off the table. A fictional futuristic shooter not being real enough, really?

Do you die from one bullet, or spend months recovering in an infirmary? no? then its not realistic. At least give the game a chance and see if you like it first, just maybe the gameplay becomes more fun.

also this is the first time i have ever defended killzone, so that just goes to show how ridiculous i think this argument is.

That doesnt mean that you are right just because you dont usually defend it. The realism that I am talking about is the immersion you get from it making you feel that you are holding the gun, and how the guns/animations grip you to make you feel that you more immersed into the game. "spend months recovering in an infirmary" I am very aware that this is a video game, so of course I dont think that it is just like real life.
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mitu123

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#62 mitu123
Member since 2006 • 155290 Posts

Oh, and how are people already getting the Beta? Was it released for EU already...?

xYamatox

I believe so, there was a thread on that at Gametrailers.

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ZippySlappy

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#63 ZippySlappy
Member since 2009 • 2664 Posts

Well the beta is soon to be here!

We'll know for sure then.

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ZippySlappy

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#64 ZippySlappy
Member since 2009 • 2664 Posts

Oh, and how are people already getting the Beta? Was it released for EU already...?

xYamatox

10,000 from Europe.

5000 from the US.

5000 form the press(Not Sure).

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Episode_Eve

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#65 Episode_Eve
Member since 2004 • 16986 Posts

Killzone has always had an identity of its own, and part 3 will continue that. Armor was previously in KZ2, exclusively for the Assault cIass. They're now allowing any player to have a small extra amount of armor as a "skill". As for accolades such as "Head shot" and "Kill streak", I think that's fine. KZ2 tracked kill streaks and head shots, but didn't represent it in text form identical to COD.

Honestly, I think they provide a sense of satisfaction for a lot of people, as does the arcade like point pop-ups for kills, etc. It seems COD set a trend in shooters, where every accomplishment is immediately represented as you do them, which is cool. Point pop-ups can also notify players if they kill a target, but Killzone's awesome "bleep" sound does the job better than every game in the genre IMO.

Edit: I think it would be good if GG allowed players the option to disable the pop-ups (which are likely to be on by default).

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markinthedark

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#66 markinthedark
Member since 2005 • 3676 Posts

[QUOTE="markinthedark"]

[QUOTE="gaming25"] Although that is true, please remember that KZ is a different type of game, and one of the best parts about the game is the realism.gaming25

what realism exactly? its a futuristic shooter... already all notions of realism are off the table. A fictional futuristic shooter not being real enough, really?

Do you die from one bullet, or spend months recovering in an infirmary? no? then its not realistic. At least give the game a chance and see if you like it first, just maybe the gameplay becomes more fun.

also this is the first time i have ever defended killzone, so that just goes to show how ridiculous i think this argument is.

That doesnt mean that you are right just because you dont usually defend it. The realism that I am talking about is the immersion you get from it making you feel that you are holding the gun, and how the guns/animations grip you to make you feel that you more immersed into the game. "spend months recovering in an infirmary" I am very aware that this is a video game, so of course I dont think that it is just like real life.

well just do me a solid, if you like the killzone series, give it a shot with an open mind. Maybe they changed stuff because it ended up being more fun?

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trasherhead

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#67 trasherhead
Member since 2005 • 3058 Posts
Pretty sure I saw all of this back in Quake 3 days, not the killstreak thing, but the rest. Get over yourself.