COD 4 PC sold 1.4 Million in RETAIL SALES, (Not counting Steam or D2D)

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_Pedro_

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#51 _Pedro_
Member since 2004 • 6829 Posts
[QUOTE="Painballz"][QUOTE="Meu2k7"]

People seem to be forgetting that there were more High Profile shooters released on the PC last year than the consoles aswell ... 2o fwhich the 360 is still yet to recieve.....

STALKER: Shadows of Chernobyl sol 1.6 Million months ago with no advertising and a first time development.

CoD4 yet another rehash .. I dont really care tbh , but 1.4 million at retail is pretty good.

Deihmos

COD 4 doesn't mean much to PC gamers, its a pretty generic shooter

I wonder why it's one of the most popular online shooters right after Counter Strike.

it's an awesome game that's why. People shouldn't bash it to prove a point. (not directed at you Deihmos)

On topic: Do you have a link to prove those sales? Selling 1.4million retail is an amazing achievent, especially when the game is being sold for $55~60 retail which makes it the most expensive PC game around.

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skrat_01

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#52 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="Painballz"][QUOTE="Meu2k7"]

People seem to be forgetting that there were more High Profile shooters released on the PC last year than the consoles aswell ... 2o fwhich the 360 is still yet to recieve.....

STALKER: Shadows of Chernobyl sol 1.6 Million months ago with no advertising and a first time development.

CoD4 yet another rehash .. I dont really care tbh , but 1.4 million at retail is pretty good.

Deihmos

COD 4 doesn't mean much to PC gamers, its a pretty generic shooter

I wonder why it's one of the most popular online shooters right after Counter Strike.

True it is very popular, but so is TF2, Battlefield, UT, Americas Army ect.

Besides thats CS:S and Source seperate.

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jg4xchamp

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#53 jg4xchamp
Member since 2006 • 64054 Posts
263 milliond hardcore gamers my arse. Thats probably counting people who play those more arcadish games like zuma or something.

2nd it sold well over 4 million on 360 and almost 2 million on PS3.

3rd we all know PC gaming isnt dead, why make a thread about something dieing when it isnt dieing.
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Deihmos

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#54 Deihmos
Member since 2007 • 7819 Posts
[QUOTE="Deihmos"][QUOTE="Painballz"][QUOTE="Meu2k7"]

People seem to be forgetting that there were more High Profile shooters released on the PC last year than the consoles aswell ... 2o fwhich the 360 is still yet to recieve.....

STALKER: Shadows of Chernobyl sol 1.6 Million months ago with no advertising and a first time development.

CoD4 yet another rehash .. I dont really care tbh , but 1.4 million at retail is pretty good.

skrat_01

COD 4 doesn't mean much to PC gamers, its a pretty generic shooter

I wonder why it's one of the most popular online shooters right after Counter Strike.

True it is very popular, but so is TF2, Battlefield, UT, Americas Army ect.

Besides thats CS:S and Source seperate.

Those games are not nearly as popular as COD4.

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deactivated-5dd711115e664

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#55 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

[QUOTE="dracula_16"]That's pretty lousy compared to the other versions.mis3ry
Did you read? That's not counting digital distrobution.

Okay, so how many copies were sold digitally? Oh wait...nobody releases those numbers so we have no way of knowing.

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Painballz

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#56 Painballz
Member since 2008 • 1058 Posts

[QUOTE="mis3ry"][QUOTE="dracula_16"]That's pretty lousy compared to the other versions.ZIMdoom

Did you read? That's not counting digital distrobution.

Okay, so how many copies were sold digitally? Oh wait...nobody releases those numbers so we have no way of knowing.

If COD 4 sold 1.4 Million Retail, and retail is only 35% of sales of PC since DD takes up the other 65%, its safe to say it sold alot.

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deactivated-5dd711115e664

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#57 deactivated-5dd711115e664
Member since 2005 • 8956 Posts
[QUOTE="Meu2k7"]

People seem to be forgetting that there were more High Profile shooters released on the PC last year than the consoles aswell ... 2o fwhich the 360 is still yet to recieve.....

STALKER: Shadows of Chernobyl sol 1.6 Million months ago with no advertising and a first time development.

CoD4 yet another rehash .. I dont really care tbh , but 1.4 million at retail is pretty good.

Painballz

COD 4 doesn't mean much to PC gamers, its a pretty generic shooter

Wait wait wait. I am someone who hates FPS because they are ALL "generic shooters". I stopped caring about FPS back when people were still playing Quake. I have tried some since then (Halo, etc) and couldn't get into ANY of them because they all felt like the same game I played 15 years ago or more.

Yet I thought I would give COD 4 an honest shot, and I couldn't put it down. It has literally made me think that FPS isn't a dead genre.

So what makes you guys say it is "pretty generic" or a rehash? I would honestly like to know.

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deactivated-5dd711115e664

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#58 deactivated-5dd711115e664
Member since 2005 • 8956 Posts
[QUOTE="ZIMdoom"]

[QUOTE="mis3ry"][QUOTE="dracula_16"]That's pretty lousy compared to the other versions.Painballz

Did you read? That's not counting digital distrobution.

Okay, so how many copies were sold digitally? Oh wait...nobody releases those numbers so we have no way of knowing.

If COD 4 sold 1.4 Million Retail, and retail is only 35% of sales of PC since DD takes up the other 65%, its safe to say it sold alot.

Link?

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skrat_01

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#59 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"][QUOTE="Deihmos"][QUOTE="Painballz"][QUOTE="Meu2k7"]

People seem to be forgetting that there were more High Profile shooters released on the PC last year than the consoles aswell ... 2o fwhich the 360 is still yet to recieve.....

STALKER: Shadows of Chernobyl sol 1.6 Million months ago with no advertising and a first time development.

CoD4 yet another rehash .. I dont really care tbh , but 1.4 million at retail is pretty good.

Deihmos

COD 4 doesn't mean much to PC gamers, its a pretty generic shooter

I wonder why it's one of the most popular online shooters right after Counter Strike.

True it is very popular, but so is TF2, Battlefield, UT, Americas Army ect.

Besides thats CS:S and Source seperate.

Those games are not nearly as popular as COD4.

You kidding right? :|

CS 1.6 and Source dominate COD4.

Ill muster up the stats for the others, but I can predict that TF2 is debateable as is Battlefield.

Besides either compared to WoW is a tiny portion anyway. Even SC and WC3 dominate COD4 - not sure about CS.

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PC360Wii

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#60 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="skrat_01"][QUOTE="Deihmos"][QUOTE="Painballz"][QUOTE="Meu2k7"]

People seem to be forgetting that there were more High Profile shooters released on the PC last year than the consoles aswell ... 2o fwhich the 360 is still yet to recieve.....

STALKER: Shadows of Chernobyl sol 1.6 Million months ago with no advertising and a first time development.

CoD4 yet another rehash .. I dont really care tbh , but 1.4 million at retail is pretty good.

Deihmos

COD 4 doesn't mean much to PC gamers, its a pretty generic shooter

I wonder why it's one of the most popular online shooters right after Counter Strike.

True it is very popular, but so is TF2, Battlefield, UT, Americas Army ect.

Besides thats CS:S and Source seperate.

Those games are not nearly as popular as COD4.

What? I bet theres nearly as many TF2 players at once with CoD4 only the problem is its included as "Half-Life 2".

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WilliamRLBaker

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#61 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="ZIMdoom"]

[QUOTE="mis3ry"][QUOTE="dracula_16"]That's pretty lousy compared to the other versions.Painballz

Did you read? That's not counting digital distrobution.

Okay, so how many copies were sold digitally? Oh wait...nobody releases those numbers so we have no way of knowing.

If COD 4 sold 1.4 Million Retail, and retail is only 35% of sales of PC since DD takes up the other 65%, its safe to say it sold alot.

where is the confirming link that 65% of pc game sales are digital? i want this link. and no not an analyst link, and not a sales place like NPD those cannot be trusted.

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Deihmos

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#62 Deihmos
Member since 2007 • 7819 Posts
[QUOTE="Deihmos"][QUOTE="skrat_01"][QUOTE="Deihmos"][QUOTE="Painballz"][QUOTE="Meu2k7"]

People seem to be forgetting that there were more High Profile shooters released on the PC last year than the consoles aswell ... 2o fwhich the 360 is still yet to recieve.....

STALKER: Shadows of Chernobyl sol 1.6 Million months ago with no advertising and a first time development.

CoD4 yet another rehash .. I dont really care tbh , but 1.4 million at retail is pretty good.

PC360Wii

COD 4 doesn't mean much to PC gamers, its a pretty generic shooter

I wonder why it's one of the most popular online shooters right after Counter Strike.

True it is very popular, but so is TF2, Battlefield, UT, Americas Army ect.

Besides thats CS:S and Source seperate.

Those games are not nearly as popular as COD4.

What? I bet theres nearly as many TF2 players at once with CoD4 only the problem is its included as "Half-Life 2".

Check www.game-monitor.com 3700 compared to 16,200

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PC360Wii

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#63 PC360Wii
Member since 2007 • 4658 Posts

Explain that site? it doesnt show me the numbers you are offering ... it just links a list ...

and something about 300k out of 2.4 million for something or other ...

What am I looking at exactly?

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skrat_01

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#64 skrat_01
Member since 2007 • 33767 Posts

current Steam Users: 1,025,570

current peak: 1,356,129

(in 48 hours)

Link:

http://www.steampowered.com/v/index.php?area=stats

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_Pedro_

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#65 _Pedro_
Member since 2004 • 6829 Posts

Explain that site? it doesnt show me the numbers you are offering ... it just links a list ...

and something about 300k out of 2.4 million for something or other ...

What am I looking at exactly?

PC360Wii

you can search for each game individually. The thing is, generic shooters are always going to be more popular than team based games like TF2. The thing is that a game like TF2 would not survive long on consoles and that is something which makes the pc game platform so great.

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PC360Wii

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#66 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="PC360Wii"]

Explain that site? it doesnt show me the numbers you are offering ... it just links a list ...

and something about 300k out of 2.4 million for something or other ...

What am I looking at exactly?

_Pedro_

you can search for each game individually. The thing is, generic shooters are always going to be more popular than team based games like TF2. The thing is that a game like TF2 would not survive long on consoles and that is something which makes the pc game platform so great.

Indeed, I like how they only compare shooting genres, because they know that every other genre is completely massacre'd by the PC userbase ... except perhaps racing ...

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_Pedro_

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#67 _Pedro_
Member since 2004 • 6829 Posts
[QUOTE="_Pedro_"][QUOTE="PC360Wii"]

Explain that site? it doesnt show me the numbers you are offering ... it just links a list ...

and something about 300k out of 2.4 million for something or other ...

What am I looking at exactly?

PC360Wii

you can search for each game individually. The thing is, generic shooters are always going to be more popular than team based games like TF2. The thing is that a game like TF2 would not survive long on consoles and that is something which makes the pc game platform so great.

Indeed, I like how they only compare shooting genres, because they know that every other genre is completely massacre'd by the PC userbase ... except perhaps racing ...

World of Warcraft alone has more active users than xbox live gold :P

I think pc gaming is starting to grow out of online FPS. People want something different now.

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skrat_01

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#68 skrat_01
Member since 2007 • 33767 Posts

I dont beleive it

San Andreas has servers with 150/200 people in a single game.

Holy ****

And people are exited about GTAIVs mp.......

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_Pedro_

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#69 _Pedro_
Member since 2004 • 6829 Posts

I dont beleive it

San Andreas has servers with 150/200 people in a single game.

Holy ****

And people are exited about GTAIVs mp.......

skrat_01

yeah, I've been in a couple of those servers myself and it's pretty damn amazing. It's much better than MTA for Vice City and the funny part is that it's only a mod.

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Deihmos

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#70 Deihmos
Member since 2007 • 7819 Posts
[QUOTE="PC360Wii"]

Explain that site? it doesnt show me the numbers you are offering ... it just links a list ...

and something about 300k out of 2.4 million for something or other ...

What am I looking at exactly?

_Pedro_

you can search for each game individually. The thing is, generic shooters are always going to be more popular than team based games like TF2. The thing is that a game like TF2 would not survive long on consoles and that is something which makes the pc game platform so great.

What do you mean by generic? You use the same tactic in TF2 for each map and the game lacks variety. It's like playing the same game over and over. I got bored of it rather quickly.

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PC360Wii

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#71 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="_Pedro_"][QUOTE="PC360Wii"]

Explain that site? it doesnt show me the numbers you are offering ... it just links a list ...

and something about 300k out of 2.4 million for something or other ...

What am I looking at exactly?

Deihmos

you can search for each game individually. The thing is, generic shooters are always going to be more popular than team based games like TF2. The thing is that a game like TF2 would not survive long on consoles and that is something which makes the pc game platform so great.

What do you mean by generic? You use the same tactic in TF2 for each map and the game lacks variety. It's like playing the same game over and over. I got bored of it rather quickly.

You cant use the same tactic? It highly depends on what classes the other team is using ... 9 classes that play different as compared with some silly unbalanced perks and a choice of Machine gun or sniper rifle?

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_Pedro_

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#72 _Pedro_
Member since 2004 • 6829 Posts
[QUOTE="Deihmos"]

What do you mean by generic? You use the same tactic in TF2 for each map and the game lacks variety. It's like playing the same game over and over. I got bored of it rather quickly.

PC360Wii

You cant use the same tactic? It highly depends on what classes the other team is using ... 9 classes that play different as compared with some silly unbalanced perks and a choice of Machine gun or sniper rifle?

Not only do they play different, but you'll require atleast half of those classes to win any game. Which means that the classes aren't just there for show and that is what sets TF2 apart from CoD4.

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PC360Wii

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#73 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="PC360Wii"][QUOTE="Deihmos"]

What do you mean by generic? You use the same tactic in TF2 for each map and the game lacks variety. It's like playing the same game over and over. I got bored of it rather quickly.

_Pedro_

You cant use the same tactic? It highly depends on what classes the other team is using ... 9 classes that play different as compared with some silly unbalanced perks and a choice of Machine gun or sniper rifle?

Not only do they play different, but you'll require atleast half of those classes to win any game. Which means that the classes aren't just there for show and that is what sets TF2 apart from CoD4.

Indeed, CoD4 is just full over Unbalanced perk users, either spamming grenade attachement, the array of machine guns that are practically all the same, or sniping ... that and the typical grenade spam.

Im glad they removed Grenades from TF2 ... Grenades are boring beyond.

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VendettaRed07

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#74 VendettaRed07
Member since 2007 • 14012 Posts
i just cant get into pc gaming. its just to annoying
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_Pedro_

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#75 _Pedro_
Member since 2004 • 6829 Posts
[QUOTE="_Pedro_"][QUOTE="PC360Wii"][QUOTE="Deihmos"]

What do you mean by generic? You use the same tactic in TF2 for each map and the game lacks variety. It's like playing the same game over and over. I got bored of it rather quickly.

PC360Wii

You cant use the same tactic? It highly depends on what classes the other team is using ... 9 classes that play different as compared with some silly unbalanced perks and a choice of Machine gun or sniper rifle?

Not only do they play different, but you'll require atleast half of those classes to win any game. Which means that the classes aren't just there for show and that is what sets TF2 apart from CoD4.

Indeed, CoD4 is just full over Unbalanced perk users, either spamming grenade attachement, the array of machine guns that are practically all the same, or sniping ... that and the typical grenade spam.

Im glad they removed Grenades from TF2 ... Grenades are boring beyond.

I was pretty shocked in the beginning to be honest. I have a good sense of timing so half of my kills are usually from nades, but in the end I'm glad they removed them too. It would've been to frustrating to have them in this game.

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deebo_x

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#76 deebo_x
Member since 2003 • 941 Posts
[QUOTE="deebo_x"][QUOTE="dracula_16"][QUOTE="Painballz"]

[QUOTE="dracula_16"]That's pretty lousy compared to the other versions.Kantroce

Not counting Steam or anyother Digital Download service, how is that bad.

PC has way more options of purchasing games

Because the PS3 and Xbox 360 versions are way ahead of 1.4 million in sales. There's no reason to assume that nearly all PC game purchases are through steam.

Selling 1.4 million on the pc is impressive until you compare it to the ps3 which closing on 3 million and to date is the number one sold game on the PS3 and is almost at 5 million on the 360 according the Vgchartz.

IT SOLD 1.4 MILLION RETAIL. That means RETAIL. There is also digital distribution. That means that it sold more than 1.4 million because you can buy the game digitally. Why can't anyone read around here?

Those digital sales mean nothing without someone posting numbers. So if we can't account for them then they don't get considered. Those numbers could be 1000 to 1 million for all we know

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cobrax25

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#77 cobrax25
Member since 2006 • 9649 Posts
[QUOTE="Kantroce"][QUOTE="deebo_x"][QUOTE="dracula_16"][QUOTE="Painballz"]

[QUOTE="dracula_16"]That's pretty lousy compared to the other versions.deebo_x

Not counting Steam or anyother Digital Download service, how is that bad.

PC has way more options of purchasing games

Because the PS3 and Xbox 360 versions are way ahead of 1.4 million in sales. There's no reason to assume that nearly all PC game purchases are through steam.

Selling 1.4 million on the pc is impressive until you compare it to the ps3 which closing on 3 million and to date is the number one sold game on the PS3 and is almost at 5 million on the 360 according the Vgchartz.

IT SOLD 1.4 MILLION RETAIL. That means RETAIL. There is also digital distribution. That means that it sold more than 1.4 million because you can buy the game digitally. Why can't anyone read around here?

Those digital sales mean nothing without someone posting numbers. So if we can't account for them then they don't get considered. Those numbers could be 1000 to 1 million for all we know

so what are you trying to say? they dont exsist?

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deebo_x

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#78 deebo_x
Member since 2003 • 941 Posts
[QUOTE="deebo_x"][QUOTE="Kantroce"][QUOTE="deebo_x"][QUOTE="dracula_16"][QUOTE="Painballz"]

[QUOTE="dracula_16"]That's pretty lousy compared to the other versions.cobrax25

Not counting Steam or anyother Digital Download service, how is that bad.

PC has way more options of purchasing games

Because the PS3 and Xbox 360 versions are way ahead of 1.4 million in sales. There's no reason to assume that nearly all PC game purchases are through steam.

Selling 1.4 million on the pc is impressive until you compare it to the ps3 which closing on 3 million and to date is the number one sold game on the PS3 and is almost at 5 million on the 360 according the Vgchartz.

IT SOLD 1.4 MILLION RETAIL. That means RETAIL. There is also digital distribution. That means that it sold more than 1.4 million because you can buy the game digitally. Why can't anyone read around here?

Those digital sales mean nothing without someone posting numbers. So if we can't account for them then they don't get considered. Those numbers could be 1000 to 1 million for all we know

so what are you trying to say? they dont exsist?

No I'm saying those numbers get no consideration since we can't track them, plus I've yet to see anyone post a link confirming that DD holds over 60% of pc game sales.

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dgsag

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#80 dgsag
Member since 2005 • 6760 Posts
Where's the damn link for the original 1.4 million claim?????
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deactivated-5dd711115e664

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#81 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

so what are you trying to say? they dont exsist?cobrax25

PC fans want to constantly bring up DD to say , retail doesn't matter, their games are selling WAY better because of DD but nobody is counting it.

Yet, they have no proof of what DD is doing since nobody posts those numbers.

Doesn't that seem problematic? You want to use phantom numbers to make an arguement but when people question those numbers you get mad. If PC users want to continue making threads praising the success of PC, especially DD, then they should post actual numbers to back up that claim.

After all, if console users said a game was doing awesome sales because of some country nobody tracks...would you expect others to just believe it? Or would you expect a link proving those numbers?

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Vandalvideo

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#82 Vandalvideo
Member since 2003 • 39655 Posts

[QUOTE="cobrax25"]so what are you trying to say? they dont exsist?ZIMdoom

PC fans want to constantly bring up DD to say , retail doesn't matter, their games are selling WAY better because of DD but nobody is counting it.

Yet, they have no proof of what DD is doing since nobody posts those numbers.

Doesn't that seem problematic? You want to use phantom numbers to make an arguement but when people question those numbers you get mad. If PC users want to continue making threads praising the success of PC, especially DD, then they should post actual numbers to back up that claim.

After all, if console users said a game was doing awesome sales because of some country nobody tracks...would you expect others to just believe it? Or would you expect a link proving those numbers?

Theres plenty of evidence of how well DD is actually doing. Heck, in 2004 DD accounted for 25% of Valve's game sales. Not to mention that, according to the PCGA, DD now accounts for atleast half of all game sales on the PC. (If you compare them to the NPD>
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Painballz

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#83 Painballz
Member since 2008 • 1058 Posts
[QUOTE="ZIMdoom"]

[QUOTE="cobrax25"]so what are you trying to say? they dont exsist?Vandalvideo

PC fans want to constantly bring up DD to say , retail doesn't matter, their games are selling WAY better because of DD but nobody is counting it.

Yet, they have no proof of what DD is doing since nobody posts those numbers.

Doesn't that seem problematic? You want to use phantom numbers to make an arguement but when people question those numbers you get mad. If PC users want to continue making threads praising the success of PC, especially DD, then they should post actual numbers to back up that claim.

After all, if console users said a game was doing awesome sales because of some country nobody tracks...would you expect others to just believe it? Or would you expect a link proving those numbers?

Theres plenty of evidence of how well DD is actually doing. Heck, in 2004 DD accounted for 25% of Valve's game sales. Not to mention that, according to the PCGA, DD now accounts for atleast half of all game sales on the PC. (If you compare them to the NPD>

nice ownage

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deactivated-5dd711115e664

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#84 deactivated-5dd711115e664
Member since 2005 • 8956 Posts
[QUOTE="ZIMdoom"]

[QUOTE="cobrax25"]so what are you trying to say? they dont exsist?Vandalvideo

PC fans want to constantly bring up DD to say , retail doesn't matter, their games are selling WAY better because of DD but nobody is counting it.

Yet, they have no proof of what DD is doing since nobody posts those numbers.

Doesn't that seem problematic? You want to use phantom numbers to make an arguement but when people question those numbers you get mad. If PC users want to continue making threads praising the success of PC, especially DD, then they should post actual numbers to back up that claim.

After all, if console users said a game was doing awesome sales because of some country nobody tracks...would you expect others to just believe it? Or would you expect a link proving those numbers?

Theres plenty of evidence of how well DD is actually doing. Heck, in 2004 DD accounted for 25% of Valve's game sales. Not to mention that, according to the PCGA, DD now accounts for atleast half of all game sales on the PC. (If you compare them to the NPD>

Once again....link? Just because someone says it, doesn't make it true. Especially here on SW.

And my point isn't about how "well" its doing. The POINT is that PC fans want us all to assume that DD adds a million sales to every single game, but have no basis for that opinion. Some games may do well, some may not. we don't know. And if we don't know, then PC users shouldn't get so upset when people don't buy their numbers.

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Vandalvideo

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#85 Vandalvideo
Member since 2003 • 39655 Posts
Once again....link? Just because someone says it, doesn't make it true. Especially here on SW.ZIMdoom
http://www.npd.com/press/releases/press_080131b.html The entire video game software industry in 2007 grossed 18.8 billion dollars. Of that, the PC industry grossed 911 million dollars. Thats 5 percent of all gross income. Compare that to the 30% stated by the PCGA, and you have DD accounting for atleast 47% (upwards of) of all PC game sales in the year 2007. Thats not taking into consideration that the NPD has been changing numbers quite frequently. So even with the NPD's flawed numbers, comparing it to the PCGA's statistics clearly show that DD accounted for almost half, if not more than half at the end of the day.
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lettuceman44

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#86 lettuceman44
Member since 2005 • 7971 Posts
[QUOTE="Vandalvideo"][QUOTE="ZIMdoom"]

[QUOTE="cobrax25"]so what are you trying to say? they dont exsist?ZIMdoom

PC fans want to constantly bring up DD to say , retail doesn't matter, their games are selling WAY better because of DD but nobody is counting it.

Yet, they have no proof of what DD is doing since nobody posts those numbers.

Doesn't that seem problematic? You want to use phantom numbers to make an arguement but when people question those numbers you get mad. If PC users want to continue making threads praising the success of PC, especially DD, then they should post actual numbers to back up that claim.

After all, if console users said a game was doing awesome sales because of some country nobody tracks...would you expect others to just believe it? Or would you expect a link proving those numbers?

Theres plenty of evidence of how well DD is actually doing. Heck, in 2004 DD accounted for 25% of Valve's game sales. Not to mention that, according to the PCGA, DD now accounts for atleast half of all game sales on the PC. (If you compare them to the NPD>

Once again....link? Just because someone says it, doesn't make it true. Especially here on SW.

Also, 30% of game sales in 2007 were on PC. Too busy to get a link now, but someone is bound to have it.
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PC360Wii

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#87 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="Vandalvideo"][QUOTE="ZIMdoom"]

[QUOTE="cobrax25"]so what are you trying to say? they dont exsist?ZIMdoom

PC fans want to constantly bring up DD to say , retail doesn't matter, their games are selling WAY better because of DD but nobody is counting it.

Yet, they have no proof of what DD is doing since nobody posts those numbers.

Doesn't that seem problematic? You want to use phantom numbers to make an arguement but when people question those numbers you get mad. If PC users want to continue making threads praising the success of PC, especially DD, then they should post actual numbers to back up that claim.

After all, if console users said a game was doing awesome sales because of some country nobody tracks...would you expect others to just believe it? Or would you expect a link proving those numbers?

Theres plenty of evidence of how well DD is actually doing. Heck, in 2004 DD accounted for 25% of Valve's game sales. Not to mention that, according to the PCGA, DD now accounts for atleast half of all game sales on the PC. (If you compare them to the NPD>

Once again....link? Just because someone says it, doesn't make it true. Especially here on SW.

And my point isn't about how "well" its doing. The POINT is that PC fans want us all to assume that DD adds a million sales to every single game, but have no basis for that opinion. Some games may do well, some may not. we don't know. And if we don't know, then PC users shouldn't get so upset when people don't buy their numbers.

I would imagine its safe to assume that a game like Call of Duty 4 was recieved well via all outlets including Digital Distribution.

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deactivated-5dd711115e664

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#88 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

[QUOTE="ZIMdoom"]Once again....link? Just because someone says it, doesn't make it true. Especially here on SW.Vandalvideo
http://www.npd.com/press/releases/press_080131b.html The entire video game software industry in 2007 grossed 18.8 billion dollars. Of that, the PC industry grossed 911 million dollars. Thats 20-21 percent of all gross income. Compare that to the 30% stated by the PCGA, and you have DD accounting for atleast 47% of all PC game sales in the year 2007. Thats not taking into consideration that the NPD has been changing numbers quite frequently. So even with the NPD's flawed numbers, comparing it to the PCGA's statistics clearly show that DD accounted for almost half, if not more than half at the end of the day.

Since responding to you seems to result in getting banned, I will put this as simply as I can and leave it at that. Take it for what you will.

This arguement is about sales numbers. You have listed profit. Of course, if one copy sells in retail, devs may get a couple bucks. But if one copy sells DD, devs get a much larger chunk of profits. That has nothing to do with actual sales numbers which is the issue we are talking about here. Profit is a whole different and seperate arguement altogether.

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cobrax25

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#89 cobrax25
Member since 2006 • 9649 Posts

he is not talking about Profit....the NPD doesnt base their numbers on profits the developer gets.

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Vandalvideo

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#90 Vandalvideo
Member since 2003 • 39655 Posts
This arguement is about sales numbers. You have listed profit. Of course, if one copy sells in retail, devs may get a couple bucks. But if one copy sells DD, devs get a much larger chunk of profits. That has nothing to do with actual sales numbers which is the issue we are talking about here. Profit is a whole different and seperate arguement altogether.ZIMdoom
You can easily translate revenue into sales figures. Its not hard at all. Heck, right when Halo 3 came out I was able to estimate within 30,000 copies how many copies Halo 3 sold on its first day. You CAN infer game sales from profit.
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deactivated-5dd711115e664

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#91 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

[QUOTE="ZIMdoom"]This arguement is about sales numbers. You have listed profit. Of course, if one copy sells in retail, devs may get a couple bucks. But if one copy sells DD, devs get a much larger chunk of profits. That has nothing to do with actual sales numbers which is the issue we are talking about here. Profit is a whole different and seperate arguement altogether.Vandalvideo
You can easily translate revenue into sales figures. Its not hard at all. Heck, right when Halo 3 came out I was able to estimate within 30,000 copies how many copies Halo 3 sold on its first day. You CAN infer game sales from profit.

Ah! So I guess we don't need actual numbers in a debate about sales numbers. All we need is someone to "infer". How do you know how much profit a company actually makes from a retail sale? You don't. How much do you a company gets from DD profits? You don't. It's all just a guess on your part. Do you really expect people to stop questioning the validity of numbers that don't get released because you make a guess?

And as always, you ignore the point and change the subject and STILL don't provide the link I asked for.

Like I said, responding to your faulty logic gets me banned, so I'm not going to bother any more. THink what you want.

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Vandalvideo

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#92 Vandalvideo
Member since 2003 • 39655 Posts
Ah! So I guess we don't need actual numbers in a debate about sales numbers. All we need is someone to "infer". How do you know how much profit a company actually makes from a retail sale? You don't. How much do you a company gets from DD profits? You don't. It's all just a guess on your part. Do you really expect people to stop questioning the validity of numbers that don't get released because you make a guess?And as always, you ignore the point and change the subject and STILL don't provide the link I asked for. Like I said, responding to your faulty logic gets me banned, so I'm not going to bother any more. THink what you want.ZIMdoom
So my mathmatically sound statistics are "faulty logic"? I'm sorry that you can't accept observable, provable mathmatical calculations at proof. Not to mention my math is fairly reliable. (CHeck post history for proof, I was 30-40K off from the first day sales figures of Halo 3 given solely the 170 million profit Microsoft stated). It may be guess work, but my math doesn't have any major outliers, and I'm well within the 5% accepted declination. The link I provided provides sufficient evidence to back up the fact that DD accounts for a good portion of PC sales. But here, for good measure, since you can't accept mathmatical statistics. The NPD reported that, in 2007, the PC accounted for 14% of the entire industry in terms of raw software sales. http://www.joystiq.com/2008/01/28/pc-game-sales-only-14-of-industry-in-2007/ Compared to the information provided from the PCGA, that means that digital distribution accounted for 16% of all software sales. 14-16 = ? over 50%
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Nick3306

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#93 Nick3306
Member since 2007 • 3429 Posts
this is getting a little math-ish but all I know is that pc gaming will always be better than consols because most games are way worse for consols because the controls get in the way
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wok7

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#94 wok7
Member since 2003 • 2034 Posts
the 360 version sold more than 5 times that, LOL hermitz
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deebo_x

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#95 deebo_x
Member since 2003 • 941 Posts

[QUOTE="ZIMdoom"]Once again....link? Just because someone says it, doesn't make it true. Especially here on SW.Vandalvideo
http://www.npd.com/press/releases/press_080131b.html The entire video game software industry in 2007 grossed 18.8 billion dollars. Of that, the PC industry grossed 911 million dollars. Thats 5 percent of all gross income. Compare that to the 30% stated by the PCGA, and you have DD accounting for atleast 47% (upwards of) of all PC game sales in the year 2007. Thats not taking into consideration that the NPD has been changing numbers quite frequently. So even with the NPD's flawed numbers, comparing it to the PCGA's statistics clearly show that DD accounted for almost half, if not more than half at the end of the day.

Your link says nothing about DD numbers so your link is absolutely pointless

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#96 deebo_x
Member since 2003 • 941 Posts

[QUOTE="ZIMdoom"]Ah! So I guess we don't need actual numbers in a debate about sales numbers. All we need is someone to "infer". How do you know how much profit a company actually makes from a retail sale? You don't. How much do you a company gets from DD profits? You don't. It's all just a guess on your part. Do you really expect people to stop questioning the validity of numbers that don't get released because you make a guess?And as always, you ignore the point and change the subject and STILL don't provide the link I asked for. Like I said, responding to your faulty logic gets me banned, so I'm not going to bother any more. THink what you want.Vandalvideo
So my mathmatically sound statistics are "faulty logic"? I'm sorry that you can't accept observable, provable mathmatical calculations at proof. Not to mention my math is fairly reliable. (CHeck post history for proof, I was 30-40K off from the first day sales figures of Halo 3 given solely the 170 million profit Microsoft stated). It may be guess work, but my math doesn't have any major outliers, and I'm well within the 5% accepted declination. The link I provided provides sufficient evidence to back up the fact that DD accounts for a good portion of PC sales. But here, for good measure, since you can't accept mathmatical statistics. The NPD reported that, in 2007, the PC accounted for 14% of the entire industry in terms of raw software sales. http://www.joystiq.com/2008/01/28/pc-game-sales-only-14-of-industry-in-2007/ Compared to the information provided from the PCGA, that means that digital distribution accounted for 16% of all software sales. 14-16 = ? over 50%

Here we go again another link that not only doesn't show DD overall sales it doesn't even provide a percentage either.

Why are you guys not getting it. I'm not saying that PC games are failing and I'm not disputing that DD holds a large percent of pc software sales either I just want a link that proves you and others claims thats all.