This is what I hate about System Wars: people don't think for themselves. "Oh, of course competition is good, it means lower prices!!"
In fact, I believe that having 3-man horse race is hurting us more than it is helping us. Here are why some common assumptions about competition are dead wrong:
1. Without competition, we would get charged $800 per console!
I hear this a lot in other Blu-ray vs HD-DVD forums too. "If blu-ray won, they would charge us whatever they wanted!" Wake up, DVD didn't have any competition for years and price just kept going down. Same thing with consoles. The market has a lot of control over pricing. If there were one console, priced at $800, no one would buy it! Look at the PS3. It was priced too high, and no one bought it. Did every PS2 owner get a 360 or Wii instead? Nope, most 360 owners were XBOX owners, and Wii sells mostly to non-gamers. A lot of PS2 owners are just buying PS2s, or waiting until PS3's price drops. If there is only one console, the price would come down over time like all consumer electronics.
Still not convinced? Think about it. Why is it that the most competitive gen, the consoles are priced the highest? Doesn't make sense right?
2. We have all these great games because of many consoles!
Sega isn't in the console race anymore and we still get Sonic games. Sure, they're not as good as before, but that's more due to the developers' fault. Did Dreamcast magically make a Sonic game better? Of course not. Would Bungie just not make Halo if the XBOX didn't exist? No, they probably would have still made it for the PS2.
3. There would be no quality control! No alternatives! Imagine 360 as the only console! What if I don't want RROD?
Think about it. The reason for RROD is BECAUSE of competition. MS wanted to beat Sony by getting out its console earlier, that's why they didn't work out RROD before releasing the 360. Most problems stem from competition. If Sony wasn't worried about MS, they could have (and probably would have) delayed the PS3 until production costs came down and priced it lower.
4. We would be stuffed with unnecessary things like blu-ray!
Again, this is because of competition. If Sony wasn't rushing out the PS3 to catch up to MS, they would have waited until blu-ray was more proven of a format, and costs came down more. Sony didn't want to sell the PS3 at $599. Don't believe me? PS2 came out about 3 years after DVD players appeared. DVD was already a proven format.
Think about it this way: if there was no competition with HD DVD, Sony wouldn't even need to push blu-ray so hard. They wouldn't even need to rush it out with the PS3.
Reasons why competition is harming us:
1. To play all the good games, you have to buy all the consoles. I'm sure no one likes spending about $1000 to play all the good games whereas with one console, you'd only have to pay $200-400 in a one-console world.
2. Bad ports. With one console the developers could optimize the game for that console, and everyone who owns the game could enjoy it to its maximum potential.
3. Multiplatform. Now in order to recoup costs, most games need to be multiplat. That means a lot more time and development. If they only need to develop for one console, there's less time in development so we get our games faster, and lower production costs which means lower prices for games.
Still don't believe me? Just take a look at last gen, when the PS2 DOMINATED everything. I think we can all agree that, aside from better technology, the PS2 is easily a better console than the Wii, 360, or PS3. It was cheaper, reliable (after 1st gen with DRE), and it had the best library of any console to date. Everything I've said is reflected in the PS2. Price was not inflated, we still get tons of AAA games with a lot of variety, all on one console. Sony fixed DRE and even came out with a better, slim model. We didn't have unnecessary built-ins, just a proven format in DVD. No bad ports, and games were cheaper.
Okay, so competition does bring us a few good things. For example, if there were only one console, online probably wouldn't be as good as it is now. Also, wiimote probably would not be as popular, although it could easily be an accessory, like eye-toy. I'm not saying competition is all bad or it's the devil. I'm just saying, grow a brain. Think for yourselves. Don't automatically go "competition good!" just because everyone else is saying it. 3-console gen is really not all it's cracked up to be.
iamanehero
To quickly comment:
1) DVD did have competition, it was called VHS and it was the dominate format in North American households. The VCR's where around the 99.99-199.99 pricepoint and DVD players and media did not start to surpass VHS till the stand alone DVD player price was = or > the cost of a stand alone VCR.
But to take that example a step further, when Sony walked away from the BETA MAX format VCR's and media did not move in terms of price for years because there was no need to. As someone who was a consumer in the late 80's what it cost to buy a movie on VHS back then, I remember buying used VHS's movies for 50 bucks from video stores, I can only imagine what they paid.
To relate it to video games, you need to find a period where there was little competition. Lets use the period after Sega tripped over its own laces with the Genesis/CD/32X situation, and shortly after the Saturn was turfed, it was pretty well Sony (a console rookie) and Nintendo. Does anyone remember what Zelda OOT cost the day it came out? I recall paying 129.99, which is why PS1 was such an easy sell for me because I paid 49.99 for Resident Evil and 59.99 for FFVII.
Nintendo had the market to themselves and concerned themselves more with stoping piracy then cost effective end product, and example of not having to be greatly concerned with a competitor. Nintendo did start dropping prices after a year of Sony cleaning their clock, but still a worth example.
2) Define "great game"? You use the Sega example and say that Sonic's are still available now, but then you state they are not as good. What is Sega's vested interest in making a stellar Sonic game? In the past it was to move more consoles the quality of a game directly helped to push their own hardware. Now that its mass marketed for every consoles as long as its out and it has the Sonic name on it across three platforms it will still sell well.
I have found over the last two years that the overal quality, innovation and detail in games has increased. The need to have that wildy popular title isn't just a bonus. Like it or not Halo and the hype around it has raised the bar for the FPS genre much like Final Fantasy VII did for RPG's in the PS era, and Forza raised the bar and what is to be expected from the next GT game, and that game will raise the bar as to what is to be expected from the next Forza game.
Look at Madden, EA owns the NFL licence. How have Maddens been since the 2K games stopped being made? Graphically better but hardly the leaps and bounds I saw in the early 00's.
3) While the rush was on, and that may have lead to the RROD in a competition free envionment I would imagine that console manufactures would have a similar time table of releasing new consoles, to be able to get a few hundred bucks more out of the average gamer every few years.
The difference is had it just been Microsoft, and there was an RROD issue would they have given the end customer a 3 year warrenty? I doubt it.
PS2 was an unstoppable selling force, and I myself had two DRE units over the course of five years. Sony offered to repair the unit at a cost that was higher then just buying a core console at Best Buy once I factored in Shipping and Handling.
The 8-12 week waiting period was also not so wonderful, I would imagine that would be the norm if there was one console manufacturer.
All consoles companies screw up, its how they recover when they stumble that is most interesting and I very much doubt I would have three times the warrenty then I have on any other electronic I have bought as I do on my 360 if not for Sony and Nintendo being in the market place.
4) Chicken or Egg?
How much longer would the HD-DVD Vs. Blu-Ray war raged on had the PS3 not given the Blu-Ray camp a huge lead in players?
Would Blu-Ray have even won?
And if no one was buying players (and clearly from Blu-Ray stand alone player sales aside from the PS3 people were not) how much time would it have taken for prices to come down?
The reason we are seeing 349.99 stand alone Blu-Ray players now is because so many readers are being built because of the PS3. Had Sony waited for the prices to come down,
Considering >10% of North American homes have an HDTV and > 1% have a 1080P TV we would have been waiting for a VERY long time had Sony waited for the market to establish when it was time to buy Blu-Ray.
You then make the comment about HD-DVD and Blu-Ray fighting being bad for business?
Walk into your local Best Buy, because its a standard promotion across North America, see that 2 for 50 Blu-Ray wall. Why was it a 2 for 40 Blu-Ray and HD-DVD wall three months ago? Its the same movies but they are not five bucks more? Why?
Because Blu-Ray doesn't need to compete on disc price anymore.
"Still don't believe me? Just take a look at last gen, when the PS2 DOMINATED everything. I think we can all agree that, aside from better technology, the PS2 is easily a better console than the Wii, 360, or PS3. It was cheaper, reliable (after 1st gen with DRE),"
As for the above Doozy,
Did you buy a PS2 at launch? 449.99CDN in 2000.
It got cheaper, but it took a LONG time till it hit that 199.99 pricepoint, as for more reliable. That is a matter of opinion I went through two PS2's and I have had my third for nearly four years with no issue, but some folks are on 360 number 3 and I am still on my launch 360 pro without issue.
I would argue that the PS2 would have hit that 199.99 pricepoint a lot faster had Xbox or GC been more of a factor early on in terms of sales, but because they lacked competition they were able to take their time with price drops and bundles. They were also able to charge the end customer for a; multitap, hard drive, memory card, network adapter etc.
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