'Concept Grand Prix' - Nintendo's new Gran Turismo/Forza clone for Wii U

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StrongDeadlift

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#1 StrongDeadlift
Member since 2010 • 6073 Posts

http://blazingstargames.com/2012/04/11/rumour-nintendo-working-on-a-simulation-racer-for-wii-u/

Supposedly this is Nintendo's "Gran Turismo/Forza racing sim".

In before Nintendo fanboys have no problem whatsoever with this, yet cry over everything Sony (or MS) does :roll:

Sheep, are you guys ok with this? Are you going to buy it? Will you support a game that is a blatant "rippoff" of Gran Turismo and Forza?

Oh, its just competition? Well why wasnt it just competition when Sony makes a game to compete with Mario Kart (which theyve done before, Crash Team Racing) and Smash Bros? Why do you guys complain so much, then turn a blind eye to Nintendo doing the EXACT same thing you cried about in the first place? :?

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waltefmoney

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#2 waltefmoney
Member since 2010 • 18030 Posts

OMG NINTENDO IS MAKING A NEW IP

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LordQuorthon

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#3 LordQuorthon
Member since 2008 • 5803 Posts

1) Old news.

2) Meh.

3) Sony and Microsoft didn't invent the broracing genre, genius.

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Demonjoe93

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#4 Demonjoe93
Member since 2009 • 9869 Posts

Might this be a new F-Zero?

And even if it is like Gran Turismo/Forza I won't have a problem with it.

But I would prefer a new F-Zero.

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millerlight89

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#5 millerlight89
Member since 2007 • 18658 Posts

Sony and Microsoft didn't invent the broracing genre, genius. LordQuorthon
When did sim racing become broracing?

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Eponique

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#6 Eponique
Member since 2007 • 17918 Posts

Gran Turismo officially dead.

Poor cows. Nintendo will be putting the final nail in Sony's coffin.

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waltefmoney

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#7 waltefmoney
Member since 2010 • 18030 Posts

Also Godza will run over this like it did Gran Tragismo.

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STARTNPLAY1

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#8 STARTNPLAY1
Member since 2012 • 53 Posts
Yeah ! Another Nintendo exclusive where you can't die no matter what you do
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gamefan67

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#9 gamefan67
Member since 2004 • 10034 Posts
sim racers suck.:|
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ActionRemix

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#10 ActionRemix
Member since 2011 • 5640 Posts

Actually I think this is the perfect normal game to demo the controller.

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KBFloYd

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#11 KBFloYd
Member since 2009 • 22714 Posts

id rather have f-zero but ill take it if i can use mario to drive :)

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Demonjoe93

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#12 Demonjoe93
Member since 2009 • 9869 Posts

Yeah ! Another Nintendo exclusive where you can't die no matter what you doSTARTNPLAY1

What are you talking about? :?

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StrongDeadlift

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#13 StrongDeadlift
Member since 2010 • 6073 Posts

1) Old news.

2) Meh.

3) Sony and Microsoft didn't invent the broracing genre, genius.

LordQuorthon
Sony pioneered the Driving Simulator genre. Microsoft copied it.
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nameless12345

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#14 nameless12345
Member since 2010 • 15125 Posts

Project Cars would suffice, I see no point in this. I think the majority of Nintendo gamers want a new F-Zero instead of this too.

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STARTNPLAY1

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#15 STARTNPLAY1
Member since 2012 • 53 Posts

[QUOTE="STARTNPLAY1"]Yeah ! Another Nintendo exclusive where you can't die no matter what you doDemonjoe93

What are you talking about? :?

Kirby epic yarn plz no its soooo cute tho comments plzzz you know the dumbed down gaming the Wii was
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nintendofreak_2

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#16 nintendofreak_2
Member since 2005 • 25896 Posts

I don't see the point. Nintendo already has the best racing game with Mario Kart, not to mention tons of other racing games that they could just reboot instead. I'd much rather the development team make something different than something we already get tons of.

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nameless12345

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#17 nameless12345
Member since 2010 • 15125 Posts

1) Old news.

2) Meh.

3) Sony and Microsoft didn't invent the broracing genre, genius.

LordQuorthon

Gran Turismo broracing? Wut? I think you mean NFS Underground and the like ;)

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Mario1331

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#18 Mario1331
Member since 2005 • 8929 Posts

hate sim racing but whatever. TC no sheep is beefing with you why you jelly?

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Captain_Lorelli

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#19 Captain_Lorelli
Member since 2004 • 1078 Posts

http://blazingstargames.com/2012/04/11/rumour-nintendo-working-on-a-simulation-racer-for-wii-u/

Supposedly this is Nintendo's "Gran Turismo/Forza racing sim".

In before Nintendo fanboys have no problem whatsoever with this, yet cry over everything Sony (or MS) does :roll:

Sheep, are you guys ok with this? Are you going to buy it? Will you support a game that is a blatant "rippoff" of Gran Turismo and Forza?

Oh, its just competition? Well why wasnt it just competition when Sony makes a game to compete with Mario Kart (which theyve done before, Crash Team Racing) and Smash Bros? Why do you guys complain so much, then turn a blind eye to Nintendo doing the EXACT same thing you cried about in the first place? :?

StrongDeadlift

Yea because Sony and MS created the racing sim.......Nintendo did however create motion controllers and almost every butoon on modern controllers....kthx bye.

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nameless12345

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#20 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="LordQuorthon"]

1) Old news.

2) Meh.

3) Sony and Microsoft didn't invent the broracing genre, genius.

StrongDeadlift

Sony pioneered the Driving Simulator genre. Microsoft copied it.

Polyphony copied the original Need For Speed (which in turn copied Test Drive 2).

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Demonjoe93

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#21 Demonjoe93
Member since 2009 • 9869 Posts

[QUOTE="Demonjoe93"]

[QUOTE="STARTNPLAY1"]Yeah ! Another Nintendo exclusive where you can't die no matter what you doSTARTNPLAY1

What are you talking about? :?

Kirby epic yarn plz no its soooo cute tho comments plzzz you know the dumbed down gaming the Wii was

That was only one game on the Wii that did that.

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Michael0134567

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#22 Michael0134567
Member since 2008 • 28651 Posts

Sim racers are really boring to me.Sure,they may have tons of customization,but the racing lacks excitement.

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Androvinus

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#23 Androvinus
Member since 2008 • 5796 Posts

Yea because Sony and MS created the racing sim.......Nintendo did however create motion controllers and almost every butoon on modern controllers....kthx bye.

Captain_Lorelli

Nintendo created motion controls and buttons ???? What is this ?:lol:

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STARTNPLAY1

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#24 STARTNPLAY1
Member since 2012 • 53 Posts

[QUOTE="STARTNPLAY1"][QUOTE="Demonjoe93"]

What are you talking about? :?

Demonjoe93

Kirby epic yarn plz no its soooo cute tho comments plzzz you know the dumbed down gaming the Wii was

That was only one game on the Wii that did that.

FFCC Crystal Bearers fall down n get picked right back up mini game type part of the game and don't even do anything n you will still progress
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DemoPan7

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#25 DemoPan7
Member since 2011 • 187 Posts
Nintendo making a racing sim isn't them copying sony :roll: That would be like saying if they made a FPS they copied sony since they make killzone
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mike_on_mic

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#26 mike_on_mic
Member since 2004 • 886 Posts
Will it be a mario cart style game.
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meetroid8

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#27 meetroid8
Member since 2005 • 21152 Posts
Why would I ever have a problem with Nintendo copying good ideas of other publishers and building on them? There hasn't been a truly original idea in a long time, all developers are just building on others ideas.
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GamerEye

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#28 GamerEye
Member since 2011 • 1607 Posts

No I have no problem with it. Will I buy it? I doubt it. But then again we hardly know anything about this game, for all we know it doesn't even exist.

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StrongDeadlift

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#29 StrongDeadlift
Member since 2010 • 6073 Posts

[QUOTE="StrongDeadlift"]

http://blazingstargames.com/2012/04/11/rumour-nintendo-working-on-a-simulation-racer-for-wii-u/

Supposedly this is Nintendo's "Gran Turismo/Forza racing sim".

In before Nintendo fanboys have no problem whatsoever with this, yet cry over everything Sony (or MS) does :roll:

Sheep, are you guys ok with this? Are you going to buy it? Will you support a game that is a blatant "rippoff" of Gran Turismo and Forza?

Oh, its just competition? Well why wasnt it just competition when Sony makes a game to compete with Mario Kart (which theyve done before, Crash Team Racing) and Smash Bros? Why do you guys complain so much, then turn a blind eye to Nintendo doing the EXACT same thing you cried about in the first place? :?

Captain_Lorelli

Yea because Sony and MS created the racing sim.......Nintendo did however create motion controllers and almost every butoon on modern controllers....kthx bye.

If you werent such a dillusional Nintendo fanboy you would realize that Nintendo didnt do ANY of what you said. Sony however, DID create the DRIVING SIMULATOR genre. Not arcade racers, I.E. Need for speed, dirt, blur, burnout, etc...

And Nintendo created motion controll, and every button on the modern controller? So thats why every modern controller for the past 14 years is DIRECTLY based off of the 10 button DUAL ANALOG layout pioneered by the Dualshock on PSone ;). You know, the same layout that both Microsoft AND Nintendo copied, and that Nintendo is returning to with the Wii U?

What about Dual shoulder buttons, L2/R2 (which gamecube didnt have) L3/R3 (which gamecube also didnt have). And please dont say Nintendo invented the analog stick. Sony DID invent dual analog however. ;)

Also, Motion control has been around since the PSone days. There are PC controllers with it as well since like 97. Wii mote wasnt the first motion controller.

Like I said, typical Nintendo fanboy who thinks Nintendo invented gaming. What else are you going to say, Nintendo invented the D pad?

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StrongDeadlift

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#30 StrongDeadlift
Member since 2010 • 6073 Posts

[QUOTE="Captain_Lorelli"]

Yea because Sony and MS created the racing sim.......Nintendo did however create motion controllers and almost every butoon on modern controllers....kthx bye.

Androvinus

Nintendo created motion controls and buttons ???? What is this ?:lol:

Hory chet Nintendo fanboys are becoming the new Sony drones :lol: Its ironic because the modern controller is actually modeled EXACTLY after the DualShock 3's 10 button controller design. Nintendo has actually lagged behind BOTH companies in this reguard, as the Gamecube controller only had 6 buttons. Microsoft AND Nintendo have redesigned their controller twice to make it perfectly mirror the Dualshock 1.
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Joedgabe

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#31 Joedgabe
Member since 2006 • 5134 Posts

They don't have anything else to buy.. ofcourse they'll buy it. Best way to get a game to sell is to sell it at the start of a new system.. people will have no choice but to get it.

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bonesawisready5

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#32 bonesawisready5
Member since 2011 • 4971 Posts

http://blazingstargames.com/2012/04/11/rumour-nintendo-working-on-a-simulation-racer-for-wii-u/

Supposedly this is Nintendo's "Gran Turismo/Forza racing sim".

In before Nintendo fanboys have no problem whatsoever with this, yet cry over everything Sony (or MS) does :roll:

Sheep, are you guys ok with this? Are you going to buy it? Will you support a game that is a blatant "rippoff" of Gran Turismo and Forza?

Oh, its just competition? Well why wasnt it just competition when Sony makes a game to compete with Mario Kart (which theyve done before, Crash Team Racing) and Smash Bros? Why do you guys complain so much, then turn a blind eye to Nintendo doing the EXACT same thing you cried about in the first place? :?

StrongDeadlift
I wouldn't say making one game in a genre popularized by someone else is ripping them off? That's like saying that dumb kid from Brooklyn who wanted to rap like NWA and Dr. Dre would never grow up to be a good hip hop star (Jay-Z, that is) I'm not really sure why people would think Nintendo is ripping anything off in this way, I mean its just a friggin' racing sim. You're saying they're ripping off a general description of the genre? Is Animal Crossing a rip off of Sims? Is Dillon's Rolling Western a rip off of Defense Grid and Pixel Junk Monsters just coz they are tower defense games? It's not like Forza, Gran Turismo are the original racing sims anyway
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bonesawisready5

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#33 bonesawisready5
Member since 2011 • 4971 Posts
[QUOTE="Androvinus"]

[QUOTE="Captain_Lorelli"]

Yea because Sony and MS created the racing sim.......Nintendo did however create motion controllers and almost every butoon on modern controllers....kthx bye.

StrongDeadlift

Nintendo created motion controls and buttons ???? What is this ?:lol:

Hory chet Nintendo fanboys are becoming the new Sony drones :lol: Its ironic because the modern controller is actually modeled EXACTLY after the DualShock 3's 10 button controller design. Nintendo has actually lagged behind BOTH companies in this reguard, as the Gamecube controller only had 6 buttons. Microsoft AND Nintendo have redesigned their controller twice to make it perfectly mirror the Dualshock 1.

So what was the original 8-button PS controller?
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StrongDeadlift

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#34 StrongDeadlift
Member since 2010 • 6073 Posts
[QUOTE="StrongDeadlift"]

http://blazingstargames.com/2012/04/11/rumour-nintendo-working-on-a-simulation-racer-for-wii-u/

Supposedly this is Nintendo's "Gran Turismo/Forza racing sim".

In before Nintendo fanboys have no problem whatsoever with this, yet cry over everything Sony (or MS) does :roll:

Sheep, are you guys ok with this? Are you going to buy it? Will you support a game that is a blatant "rippoff" of Gran Turismo and Forza?

Oh, its just competition? Well why wasnt it just competition when Sony makes a game to compete with Mario Kart (which theyve done before, Crash Team Racing) and Smash Bros? Why do you guys complain so much, then turn a blind eye to Nintendo doing the EXACT same thing you cried about in the first place? :?

bonesawisready5
I wouldn't say making one game in a genre popularized by someone else is ripping them off? That's like saying that dumb kid from Brooklyn who wanted to rap like NWA and Dr. Dre would never grow up to be a good hip hop star (Jay-Z, that is) I'm not really sure why people would think Nintendo is ripping anything off in this way, I mean its just a friggin' racing sim. You're saying they're ripping off a general description of the genre? Is Animal Crossing a rip off of Sims? Is Dillon's Rolling Western a rip off of Defense Grid and Pixel Junk Monsters just coz they are tower defense games? It's not like Forza, Gran Turismo are the original racing sims anyway

It is a LITERAL copy of Gran Turismo. We are not talking about Pure, or need for speed arcade racers here. We are talking about realistic "driving simulators". Also, the rumor explicitly states that it is "Nintendo's answer to Gran Turismo and Forza" by name. That animal crossing/sims analogy doesnt work.
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p3anut

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#35 p3anut
Member since 2005 • 6637 Posts

I never liked sim racing games, so I'll just stick to Mario Kart.

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nameless12345

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#36 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="Captain_Lorelli"]

[QUOTE="StrongDeadlift"]

http://blazingstargames.com/2012/04/11/rumour-nintendo-working-on-a-simulation-racer-for-wii-u/

Supposedly this is Nintendo's "Gran Turismo/Forza racing sim".

In before Nintendo fanboys have no problem whatsoever with this, yet cry over everything Sony (or MS) does :roll:

Sheep, are you guys ok with this? Are you going to buy it? Will you support a game that is a blatant "rippoff" of Gran Turismo and Forza?

Oh, its just competition? Well why wasnt it just competition when Sony makes a game to compete with Mario Kart (which theyve done before, Crash Team Racing) and Smash Bros? Why do you guys complain so much, then turn a blind eye to Nintendo doing the EXACT same thing you cried about in the first place? :?

StrongDeadlift

Yea because Sony and MS created the racing sim.......Nintendo did however create motion controllers and almost every butoon on modern controllers....kthx bye.

If you werent such a dillusional Nintendo fanboy you would realize that Nintendo didnt do ANY of what you said. Sony however, DID create the DRIVING SIMULATOR genre. Not arcade racers, I.E. Need for speed, dirt, blur, burnout, etc...

And Nintendo created motion controll, and every button on the modern controller? So thats why every modern controller for the past 14 years is DIRECTLY based off of the 10 button DUAL ANALOG layout pioneered by the Dualshock on PSone ;). You know, the same layout that both Microsoft AND Nintendo copied, and that Nintendo is returning to with the Wii U?

What about Dual shoulder buttons, L2/R2 (which gamecube didnt have) L3/R3 (which gamecube also didnt have). And please dont say Nintendo invented the analog stick. Sony DID invent dual analog however. ;)

Also, Motion control has been around since the PSone days. There are PC controllers with it as well since like 97. Wii mote wasnt the first motion controller.

Like I said, typical Nintendo fanboy who thinks Nintendo invented gaming. What else are you going to say, Nintendo invented the D pad?

You're joking about Sony creating racing simulator genre, right? Here is Hard Driving, a racing simulator from 1988:

http://www.youtube.com/watch?v=g6JC-HCNcio

DualShock is a combination of the SNES gamepad (button layout, shoulder buttons) and N64 gamepad (analog sticks, rumble). It was a successful design but it was clearly made after Nintendo gamepads.

N64 was the console to make analog sticks popular.

Also Sega had motion controlls before Sony did.

And yes, D-pad is Nintendo's invention! :x

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WiiCubeM1

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#37 WiiCubeM1
Member since 2009 • 4735 Posts

There is a difference between trying to cash in on a genre by copying a well-known series, as with the Kart Racing genre (notice every kart racer after Super Mario Kart uses the same basic format: Driving down a crazy track using items to either help you or take out other characters. If Nintendo never made Mario Kart, I seriously doubt any other company would have) and doing a genre everyone has a hand in, like racing sims. I mean you have Lucid, Midway, Forza, Turn 10, EA, etc. who have all created well-known series in the genre, each with their own style of racing. This isn't a genre where a single company owns a monopoly, like Nintendo with Kart Racing, Sony with action/adventure games, or Blizzard with MMOs, this is a genre where there is no clear owner. Everyone can take part, and everyone does, and they are all awesome.

Now if Nintendo tries to create a CoD style shooter in the future, I think even the most hardcore sheep will be saying they are just trying to cash in on CoDs fame.

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#38 ChubbyGuy40
Member since 2007 • 26442 Posts

1) Old news.

2) Meh.

3) Sony and Microsoft didn't invent the broracing genre, genius.

LordQuorthon

This, and Project CARS is comming to Wii-U anyway. I call BS on this rumor.

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nameless12345

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#39 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="bonesawisready5"][QUOTE="StrongDeadlift"]

http://blazingstargames.com/2012/04/11/rumour-nintendo-working-on-a-simulation-racer-for-wii-u/

Supposedly this is Nintendo's "Gran Turismo/Forza racing sim".

In before Nintendo fanboys have no problem whatsoever with this, yet cry over everything Sony (or MS) does :roll:

Sheep, are you guys ok with this? Are you going to buy it? Will you support a game that is a blatant "rippoff" of Gran Turismo and Forza?

Oh, its just competition? Well why wasnt it just competition when Sony makes a game to compete with Mario Kart (which theyve done before, Crash Team Racing) and Smash Bros? Why do you guys complain so much, then turn a blind eye to Nintendo doing the EXACT same thing you cried about in the first place? :?

StrongDeadlift

I wouldn't say making one game in a genre popularized by someone else is ripping them off? That's like saying that dumb kid from Brooklyn who wanted to rap like NWA and Dr. Dre would never grow up to be a good hip hop star (Jay-Z, that is) I'm not really sure why people would think Nintendo is ripping anything off in this way, I mean its just a friggin' racing sim. You're saying they're ripping off a general description of the genre? Is Animal Crossing a rip off of Sims? Is Dillon's Rolling Western a rip off of Defense Grid and Pixel Junk Monsters just coz they are tower defense games? It's not like Forza, Gran Turismo are the original racing sims anyway

It is a LITERAL copy of Gran Turismo. We are not talking about Pure, or need for speed arcade racers here. We are talking about realistic "driving simulators". Also, the rumor explicitly states that it is "Nintendo's answer to Gran Turismo and Forza" by name. That animal crossing/sims analogy doesnt work.

Sorry, but you have NO CLUE about racing simulators. The genre did NOT start with Gran Turismo at all. Go back to driving school :P

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StrongDeadlift

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#40 StrongDeadlift
Member since 2010 • 6073 Posts

[QUOTE="StrongDeadlift"][QUOTE="Androvinus"]Nintendo created motion controls and buttons ???? What is this ?:lol:bonesawisready5
Hory chet Nintendo fanboys are becoming the new Sony drones :lol: Its ironic because the modern controller is actually modeled EXACTLY after the DualShock 3's 10 button controller design. Nintendo has actually lagged behind BOTH companies in this reguard, as the Gamecube controller only had 6 buttons. Microsoft AND Nintendo have redesigned their controller twice to make it perfectly mirror the Dualshock 1.

So what was the original 8-button PS controller?

It was just that. an 8 button PS controller. That doesnt change the fact that the modern controller is based off of the Dualshock 1.

Microsoft changed the layout and build of the Xbox controller not once, but TWICE, to make it identical (in format) to the Dualshock. The Xbox360 controller PERFECTLY mirrors the PSone controller 1:1. (the Dualshock 1 didnt have pressure sensitive buttons, neither does the 360).

Nintendo changed their layout (from arguably the WORST button layout of all time) on the N64, to make it more similar to the Dualshock 1 (I wonder why they did this :roll: ) but it still had only 6 buttons. Some multiplats on the Gamecube actually had entirely different versions than the PS2/Xbox versions due to this. (that, and Nintendo using mini dvd).

They are also returning from the Wii mote (the remote which yet again, due to its limited button layout, caused it to lose nearly ALL third party support, and limit the way games can be made for the system. The Wii mote is the reason Wii doesnt get multiplats. Which is also why they are returning to a Dual Analog layout for the Wii U (again, I wonder why they are doing this :roll: )

Nintendo has been the most behind the curve company in this reguard for the last 2 decades. Modern gaming is designed for the Dualshock.

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Eponique

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#41 Eponique
Member since 2007 • 17918 Posts
lol cows are having a field day. Nintendo finally "copied" (lol) Sony. Too bad this could mean the death of Sony.
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deactivated-5f26ed7cf0697

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#42 deactivated-5f26ed7cf0697
Member since 2002 • 7110 Posts

[QUOTE="Androvinus"]

[QUOTE="Captain_Lorelli"]

Yea because Sony and MS created the racing sim.......Nintendo did however create motion controllers and almost every butoon on modern controllers....kthx bye.

StrongDeadlift

Nintendo created motion controls and buttons ???? What is this ?:lol:

Hory chet Nintendo fanboys are becoming the new Sony drones :lol: Its ironic because the modern controller is actually modeled EXACTLY after the DualShock 3's 10 button controller design. Nintendo has actually lagged behind BOTH companies in this reguard, as the Gamecube controller only had 6 buttons. Microsoft AND Nintendo have redesigned their controller twice to make it perfectly mirror the Dualshock 1.

WRONG. You must had started gaming this gen :lol:

Every modern controller to this day has it's "DNA" based after the SNES' face button layout.

SNES controller has Four symetrical ABXY Diamond Pattern on the right side, and 2 symetrical Shoulder buttons, L and R on the Top Left and Right side of the controllers. Select and Start are on the Middle and the D-Pad on the left side of the controller.

PS1-PS3 & XBOX-XB360 controllers are modelled after this basic symetrical facebutton design. Triggers on the original XBOX and 360 are modelled after the Dreamcasts controller. And the Analog Stick found on both current HD consoles are based on N64's.

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hoola

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#43 hoola
Member since 2004 • 6422 Posts

Hopefully it has interesting tracks. I havn't bought GT5 because the tracks look really boring.

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nini200

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#44 nini200
Member since 2005 • 11484 Posts
[QUOTE="LordQuorthon"]

1) Old news.

2) Meh.

3) Sony and Microsoft didn't invent the broracing genre, genius.

StrongDeadlift
Sony pioneered the Driving Simulator genre. Microsoft copied it.

they did? I remember a game on Sega Genesis called Hard Drivin' that was supposedly a driving Sim, minus the loop they threw in the game.
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nameless12345

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#45 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="bonesawisready5"][QUOTE="StrongDeadlift"] Hory chet Nintendo fanboys are becoming the new Sony drones :lol: Its ironic because the modern controller is actually modeled EXACTLY after the DualShock 3's 10 button controller design. Nintendo has actually lagged behind BOTH companies in this reguard, as the Gamecube controller only had 6 buttons. Microsoft AND Nintendo have redesigned their controller twice to make it perfectly mirror the Dualshock 1. StrongDeadlift

So what was the original 8-button PS controller?

It was just that. an 8 button PS controller. That doesnt change the fact that the modern controller is based off of the Dualshock 1.

Microsoft changed the layout and build of the Xbox controller not once, but TWICE, to make it identical (in format) to the Dualshock. The Xbox360 controller PERFECTLY mirrors the PSone controller 1:1. (the Dualshock 1 didnt have pressure sensitive buttons, neither does the 360).

Nintendo changed their layout (from arguably the WORST button layout of all time) on the N64, to make it more similar to the Dualshock 1 (I wonder why they did this :roll: ) but it still had only 6 buttons. Some multiplats on the Gamecube actually had entirely different versions than the PS2/Xbox versions due to this. (that, and Nintendo using mini dvd).

They are also returning from the Wii mote (the remote which yet again, due to its limited button layout, caused it to lose nearly ALL third party support, and limit the way games can be made for the system. The Wii mote is the reason Wii doesnt get multiplats. Which is also why they are returning to a Dual Analog layout for the Wii U (again, I wonder why they are doing this :roll: )

Nintendo has been the most behind the curve company in this reguard for the last 2 decades. Modern gaming is designed for the Dualshock.


How the hell are you comming up with these things?

The 360 gamepad is by no means a DualShock copy. It has different (better) analog stick positions, different triggers, ect. It's arguably the better gamepad design.

The GC pad didn't copy DualShock, it was the natural evolution of the N64 pad. Also N64 pad was very ergonomical (as was GC's).

And do explain why Sony copied the Wii Mote if it was such a terrible controller?

And I like it how you completely overlooked the touch screen Wii U will have. No evolution at all? Watch Sony and MS copy it in a matter of time :P

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WiiCubeM1

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#46 WiiCubeM1
Member since 2009 • 4735 Posts

[QUOTE="bonesawisready5"][QUOTE="StrongDeadlift"] Hory chet Nintendo fanboys are becoming the new Sony drones :lol: Its ironic because the modern controller is actually modeled EXACTLY after the DualShock 3's 10 button controller design. Nintendo has actually lagged behind BOTH companies in this reguard, as the Gamecube controller only had 6 buttons. Microsoft AND Nintendo have redesigned their controller twice to make it perfectly mirror the Dualshock 1. StrongDeadlift

So what was the original 8-button PS controller?

It was just that. an 8 button PS controller. That doesnt change the fact that the modern controller is based off of the Dualshock 1.

Microsoft changed the layout and build of the Xbox controller not once, but TWICE, to make it identical (in format) to the Dualshock. The Xbox360 controller PERFECTLY mirrors the PSone controller 1:1. (the Dualshock 1 didnt have pressure sensitive buttons, neither does the 360).

Nintendo changed their layout (from arguably the WORST button layout of all time) on the N64, to make it more similar to the Dualshock 1 (I wonder why they did this :roll: ) but it still had only 6 buttons. Some multiplats on the Gamecube actually had entirely different versions than the PS2/Xbox versions due to this. (that, and Nintendo using mini dvd).

They are also returning from the Wii mote (the remote which yet again, due to its limited button layout, caused it to lose nearly ALL third party support, and limit the way games can be made for the system. The Wii mote is the reason Wii doesnt get multiplats. Which is also why they are returning to a Dual Analog layout for the Wii U (again, I wonder why they are doing this :roll: )

Nintendo has been the most behind the curve company in this reguard for the last 2 decades. Modern gaming is designed for the Dualshock.

I don't think anyone is going to deny that Sony did pretty much design the modern controller, but remember that the console and controller design for the original Playstation was the brainchild of the partnership between Nintendo and Sony in the early 90s.

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WiiCubeM1

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#47 WiiCubeM1
Member since 2009 • 4735 Posts

[QUOTE="StrongDeadlift"][QUOTE="LordQuorthon"]

1) Old news.

2) Meh.

3) Sony and Microsoft didn't invent the broracing genre, genius.

nini200

Sony pioneered the Driving Simulator genre. Microsoft copied it.

they did? I remember a game on Sega Genesis called Hard Drivin' that was supposedly a driving Sim, minus the loop they threw in the game.

And before that was a little game called "Pole Position" made in 1982 by Namco. That's the true beginnings of sim racing.

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nameless12345

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#48 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="StrongDeadlift"]

[QUOTE="bonesawisready5"] So what was the original 8-button PS controller?WiiCubeM1

It was just that. an 8 button PS controller. That doesnt change the fact that the modern controller is based off of the Dualshock 1.

Microsoft changed the layout and build of the Xbox controller not once, but TWICE, to make it identical (in format) to the Dualshock. The Xbox360 controller PERFECTLY mirrors the PSone controller 1:1. (the Dualshock 1 didnt have pressure sensitive buttons, neither does the 360).

Nintendo changed their layout (from arguably the WORST button layout of all time) on the N64, to make it more similar to the Dualshock 1 (I wonder why they did this :roll: ) but it still had only 6 buttons. Some multiplats on the Gamecube actually had entirely different versions than the PS2/Xbox versions due to this. (that, and Nintendo using mini dvd).

They are also returning from the Wii mote (the remote which yet again, due to its limited button layout, caused it to lose nearly ALL third party support, and limit the way games can be made for the system. The Wii mote is the reason Wii doesnt get multiplats. Which is also why they are returning to a Dual Analog layout for the Wii U (again, I wonder why they are doing this :roll: )

Nintendo has been the most behind the curve company in this reguard for the last 2 decades. Modern gaming is designed for the Dualshock.

I don't think anyone is going to deny that Sony did pretty much design the modern controller, but remember that the console and controller design for the original Playstation was the brainchild of the partnership between Nintendo and Sony in the early 90s.

DualShock is the most established but hardly the best controller design out there. The analog stick position on it is terrible for example.

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shinrabanshou

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#49 shinrabanshou
Member since 2009 • 8458 Posts

I don't think anyone is going to deny that Sony did pretty much design the modern controller

WiiCubeM1

People are in the thread.

Modern control schemes are based on the dual analog set-up that was made industry standard by Sony.

That was in itself derivative of early control systems by Nintendo and the like.

Everything being ultimately derivative to the inventions of Ralph H Baer. Who probably drew inspiration from other sources before him.

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ChubbyGuy40

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#50 ChubbyGuy40
Member since 2007 • 26442 Posts

DualShock is the most established but hardly the best controller design out there. The analog stick position on it is terrible for example.

nameless12345

You mean it's easily the best and most comfortable there is. Far better than what Microsoft offered, since Nintendo has the CCP.