[QUOTE="AnnoyedDragon"]
That is a possibility, one I have brought up when people talk about games ever advancing until we hit photorealism. I think game development is going to hit a cost wall long before we even start thinking about photorealism in games.
If you address the cost issue; all the concerns I have mentioned become irrelevant. But since no one has found a way to halt this problem then that leaves us here, so what are Sony and Microsoft going to do about it?
shinrabanshou
Again I see it more as an industry wide problem that needs industry wide solutions, but one "solution" that has been mooted is that rather than employing large numbers of staff on a continuous basis game companies should adopt the film industry's approach - hiring developers as contractors on a per need basis.Another would be one that no one has as yet mentioned... raising prices of games.
Leaving aside addressing the development costs to ensure the sustainability of first party studios, I can't see what console makers would do beyond trying to introduce alternative control schemes - which seems to be the current approach - to differentiate their consoles besides simply spending bucketloads on marketing and branding.
I may be getting into semantics here, but technically, Sony and Microsoft have already differentiated themselves. True, it's not on the same level as Nintendo in that respect. But Microsoft has made Xbox Live synonymous with being the way to play with your friends. Sony has helped push Blu-Ray to the forefront with the PS3 the same way the PS2 helped launch DVD into the mainstream consumer market.
Are these things enough to differentiate them from the competition? That's debatable. But one has to realize that whether you choose to recognize it or not there are other mitigating factors that contributing to choosing one console over another.
How many times have we heard people say they regret getting a Wii or barely play it? I'm not trying to down the Wii here, my point is that separating yourself from the pack with a gimmick is the technological equivalent of making a pun and being considered a good comedian. The luster fades very quickly and you're back to looking for what makes it stand out.
Yes, Nintendo's sales have spoken for themselves. I get what you're saying, TC, and I'm not saying that it's illogical or without merit, I just think consoles need to play to their strengths. Namely, NOT being a PC. I say this without any contempt for the PC (I plan on getting a gaming PC as soon as money allows), but this gen is so focused on pushing the best graphics they can out of fixed hardware that they've lost sight of what was conceivably console gaming's BIGGEST positive:
Offline multiplayer.
That's probably as big if not a BIGGER reason why the Wii is doing so well. How many times have you heard things regarding PS3 / 360 games where people said, "I wish it had offline splitscreen." It happens a lot more often than it should.
So many games now only allow multiplayer online. At that point they might as well just be PC games. The whole draw of console gaming was simplicity and that you could invite friends over, share a couch, and a game. That's all but lost now.
I think this is less a case of consoles having to distance themselves from each other, but from the PC.
Get consoles back to what made them good and then they can worry about being different from each other.
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