Consoles hold back the PC? Think again.

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nameless12345

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#1 nameless12345
Member since 2010 • 15125 Posts

There is a lot of talk how consoles are the "bottleneck" preventing the PC from excelling. But is that really so?

The truth is that many graphically demanding PC games do not sell as good on the PC as on the consoles.

For example Crysis cost millions to make but sold a lot less than it could if it were multiplatform. On the other hand, Halo 3 on the Xbox 360 sold more than 8 million copies.

Games like Modern Warfare 2 sell excellent on the consoles too, so it's logical that devs of these games focus more on the console versions.

Furthermore, games like Gears of War were said to sell poor on the PC, which may explain why no more Gears of War games for the PC.

Bottom line is: the consoles don't hold back the PC, but there is more profit on the consoles for a lot of action-oriented games so many devs and publishers rather focus on them.

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painguy1

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#2 painguy1
Member since 2007 • 8686 Posts

how about letting ur other anti PC thread die then coming back to this one...

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Mystic-G

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#3 Mystic-G
Member since 2006 • 6462 Posts

There is a lot of talk how consoles are the "bottleneck" preventing the PC from excelling. But is that really so?

The truth is that many graphically demanding PC games do not sell as good on the PC as on the consoles.

For example Crysis cost millions to make but sold only about a million and a half, which is nothing compared to Halo 3 sales on the Xbox 360 (more than 8 million copies sold).

Games like Modern Warfare 2 sell excellent on the consoles too, so it's logical that devs of these games focus more on the console versions.

Furthermore, games like Gears of War flopped on the PC sales-wise, which explains why no more Gears of War games for the PC.

Bottom line is: the consoles don't hold back the PC, but there is more profit on the consoles for a lot of action-oriented games so many devs and publishers rather focus on them.

nameless12345
So you're telling me Crysis 2 will sell 8 million copies on the 360?
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gamebreakerz__

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#4 gamebreakerz__
Member since 2010 • 5120 Posts
Agreed, hermits blame consoles for the apparent 'consolization' of Crysis 2 but I bet it will sell just as much on consoles if not a lot more than on PC. How can hermits expect devs to stay loyal to the PC if there is much more money elsewhere.
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lundy86_4

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#5 lundy86_4
Member since 2003 • 62031 Posts

Do you have links to some of your points, such as; Crysis selling only a mil and a half and Gears of War PC sales?

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rpgs_shall_rule

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#6 rpgs_shall_rule
Member since 2006 • 1943 Posts
But Halo doesn't even look that good... also, how is 5 year old hardware *not* a bottleneck for development?
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nameless12345

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#7 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

There is a lot of talk how consoles are the "bottleneck" preventing the PC from excelling. But is that really so?

The truth is that many graphically demanding PC games do not sell as good on the PC as on the consoles.

For example Crysis cost millions to make but sold only about a million and a half, which is nothing compared to Halo 3 sales on the Xbox 360 (more than 8 million copies sold).

Games like Modern Warfare 2 sell excellent on the consoles too, so it's logical that devs of these games focus more on the console versions.

Furthermore, games like Gears of War flopped on the PC sales-wise, which explains why no more Gears of War games for the PC.

Bottom line is: the consoles don't hold back the PC, but there is more profit on the consoles for a lot of action-oriented games so many devs and publishers rather focus on them.

Mystic-G

So you're telling me Crysis 2 will sell 8 million copies on the 360?

Maybe not but the relatively low sales of the original explain why it went multiplatform.

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nameless12345

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#8 nameless12345
Member since 2010 • 15125 Posts

Do you have links to some of your points, such as; Crysis selling only a mil and a half and Gears of War PC sales?

lundy86_4

http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games

I have heard Gears sold poor on the PC.

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nameless12345

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#9 nameless12345
Member since 2010 • 15125 Posts

how about letting ur other anti PC thread die then coming back to this one...

painguy1

From where the idea I'm anti-PC? I'm just pointing out what people like to overlook ;)

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Iantheone

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#10 Iantheone
Member since 2007 • 8242 Posts
When people say that console gaming is bottlenecking PC gaming, they aren't referring to multiplats. They are talking about great PC games that get dumbed down for consoles. IE Crysis 2. So yes, since those action-oriented games sell so well on consoles, devs dumb down their games to fit into this crowd to get more monies. again look at Crysis 2.
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Ikuto_Tsukiyomi

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#11 Ikuto_Tsukiyomi
Member since 2010 • 822 Posts

[QUOTE="painguy1"]

how about letting ur other anti PC thread die then coming back to this one...

nameless12345

From where the idea I'm anti-PC? I'm just pointing out what people like to overlook ;)

You're pointing out nothing and overexaggerating everything. :|

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lundy86_4

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#12 lundy86_4
Member since 2003 • 62031 Posts

[QUOTE="lundy86_4"]

Do you have links to some of your points, such as; Crysis selling only a mil and a half and Gears of War PC sales?

nameless12345

http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games

I have heard Gears sold poor on the PC.

The cited article for the sales was from 2008 :?

Since when does hearing something equate to fact? Hearsay is often distorted, a la Chinese Whispers. I'm not saying it sold fantastically well, just try backing points up.

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nameless12345

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#13 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="lundy86_4"]

Do you have links to some of your points, such as; Crysis selling only a mil and a half and Gears of War PC sales?

lundy86_4

http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games

I have heard Gears sold poor on the PC.

Since when does hearing something equate to fact? Hearsay is often distorted, a la Chinese Whispers. I'm not saying it sold fantastically well, just try backing points up.

Well Epic themselves said so.

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Iantheone

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#14 Iantheone
Member since 2007 • 8242 Posts
Also, that Crysis 1.5 million stat is several years old, does not include either the maximum edition sales stats, or Warhead. Not that warhead should count, but im sure that that should add a couple hundred thousand in sales.
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Mystic-G

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#15 Mystic-G
Member since 2006 • 6462 Posts

[QUOTE="lundy86_4"]

Do you have links to some of your points, such as; Crysis selling only a mil and a half and Gears of War PC sales?

nameless12345

http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games

I have heard Gears sold poor on the PC.

The Crysis sales may be valid but checking the sources on many other games, many have invalid or even outdated sales figures.

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lundy86_4

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#16 lundy86_4
Member since 2003 • 62031 Posts

Well Epic themselves said so.

nameless12345

A link would be nice. Also, you may wish to retract your statement regarding Crysis. Your assumption is based on faulty research.

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deactivated-635601fd996cc

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#17 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
Crysis sold way more than 1.5 mill. I wouldn't be surprised if its over the 2 mill mark by now since: http://au.gamespot.com/forums/show_msgs.php?board_id=m-1-931665&topic_id=m-1-43987787 EA reported that 1.5 was achieved as of mid 2008! Also your post about PC games not selling as well does not prove your point of consoles NOT holding back PC. it's a well known fact that consoles do hold back PC games
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#18 ChubbyGuy40
Member since 2007 • 26442 Posts

[QUOTE="nameless12345"]

Well Epic themselves said so.

lundy86_4

A link would be nice. Also, you may wish to retract your statement regarding Crysis. Your assumption is based on faulty research.

I can't find any source on Google that shows how much Gears of War sold on PC. All I found is CliffyB whining like a little girl about how anyone who has a computer that can run Gears PC also knows what bit torrent is and therefor pirates all their games. He also seemed to claim that before Gears PC dedicated video cards didnt exist and all we had were bad integrated ones.

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DragonfireXZ95

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#19 DragonfireXZ95
Member since 2005 • 26712 Posts

There is a lot of talk how consoles are the "bottleneck" preventing the PC from excelling. But is that really so?

The truth is that many graphically demanding PC games do not sell as good on the PC as on the consoles.

For example Crysis cost millions to make but sold only about a million and a half, which is nothing compared to Halo 3 sales on the Xbox 360 (more than 8 million copies sold).

Games like Modern Warfare 2 sell excellent on the consoles too, so it's logical that devs of these games focus more on the console versions.

Furthermore, games like Gears of War flopped on the PC sales-wise, which explains why no more Gears of War games for the PC.

Bottom line is: the consoles don't hold back the PC, but there is more profit on the consoles for a lot of action-oriented games so many devs and publishers rather focus on them.

nameless12345

Proof?

Last I heard, it was at 3.5 million units sold.

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nameless12345

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#20 nameless12345
Member since 2010 • 15125 Posts

Also your post about PC games not selling as well does not prove your point of consoles NOT holding back PC. it's a well known fact that consoles do hold back PC gamesocstew



Aren't then the devs guilty of "holding back" the PC rather than the consoles themselves? After all, nothing prevents the devs from making the PC versions a league above the console ones.

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Ikuto_Tsukiyomi

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#21 Ikuto_Tsukiyomi
Member since 2010 • 822 Posts

[QUOTE="lundy86_4"]

[QUOTE="nameless12345"]

Well Epic themselves said so.

ChubbyGuy40

A link would be nice. Also, you may wish to retract your statement regarding Crysis. Your assumption is based on faulty research.

I can't find any source on Google that shows how much Gears of War sold on PC. All I found is CliffyB whining like a little girl about how anyone who has a computer that can run Gears PC also knows what bit torrent is and therefor pirates all their games. He also seemed to claim that before Gears PC dedicated video cards didnt exist and all we had were bad integrated ones.

CliffyB is also a tool, IMO.

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LegatoSkyheart

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#22 LegatoSkyheart
Member since 2009 • 29733 Posts

Consoles are not holding back PCs.

PCs should be on their own little world.

A Game developer releases a game that's also on consoles and it turns out to be worse than the console versions. BIG WOOP! There'll be a Modded version of the game that will make the game better than the Console versions automatically because that Mod probably adds more weapons or gadgets, makes the graphics seem more real and fixes the stuff that made the PC version worse than the Console version.

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deactivated-635601fd996cc

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#23 deactivated-635601fd996cc
Member since 2009 • 4381 Posts

[QUOTE="ocstew"]Also your post about PC games not selling as well does not prove your point of consoles NOT holding back PC. it's a well known fact that consoles do hold back PC gamesnameless12345



Aren't then the devs guilty of "holding back" the PC rather than the consoles themselves? After all, nothing prevents the devs from making the PC versions a league above the console ones.

If devs made separate versions they would make much less money. So think about it this way, it's not PC sales holding the devs ambitions back, its the fact that they have to cater for all 3 platforms and it's easier to make one version for all three rather than a much better version for the PC.

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#24 topgunmv
Member since 2003 • 10880 Posts

Also, that Crysis 1.5 million stat is several years old, does not include either the maximum edition sales stats, or Warhead. Not that warhead should count, but im sure that that should add a couple hundred thousand in sales. Iantheone

Considering warhead is more of a game than say your average call of duty, I think it should count.

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badtaker

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#25 badtaker
Member since 2009 • 3806 Posts
what are the metro,Alan Wake,enslaved,Vanquish...... sales for consoles ?? Did they beat crysis sales wise
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nameless12345

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#26 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="ocstew"]Also your post about PC games not selling as well does not prove your point of consoles NOT holding back PC. it's a well known fact that consoles do hold back PC gamesocstew



Aren't then the devs guilty of "holding back" the PC rather than the consoles themselves? After all, nothing prevents the devs from making the PC versions a league above the console ones.

If devs made separate versions they would make much less money. So think about it this way, it's not PC sales holding the devs ambitions back, its the fact that they have to cater for all 3 platforms and it's easier to make one version for all three rather than a much better version for the PC.


But why should they bother with the PC version that much if they can make the game mainly for consoles and sell way more?

Even if some devs would like to develop more for the PC (don't see how better graphics make better games, though), it's the publishers who make the final decisions. And for them consoles mean more money.

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gamebreakerz__

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#27 gamebreakerz__
Member since 2010 • 5120 Posts
[QUOTE="badtaker"]what are the metro,Alan Wake,enslaved,Vanquish...... sales for consoles ?? Did they beat crysis sales wise

Probably not but they are also not the consoles most valuable trump card like Crysis is to PC. Making that comparison was just dumb.
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DragonfireXZ95

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#28 DragonfireXZ95
Member since 2005 • 26712 Posts

[QUOTE="ocstew"]

[QUOTE="nameless12345"]



Aren't then the devs guilty of "holding back" the PC rather than the consoles themselves? After all, nothing prevents the devs from making the PC versions a league above the console ones.

nameless12345

If devs made separate versions they would make much less money. So think about it this way, it's not PC sales holding the devs ambitions back, its the fact that they have to cater for all 3 platforms and it's easier to make one version for all three rather than a much better version for the PC.


But why should they bother with the PC version that much if they can make the game mainly for consoles and sell way more?

Even if some devs would like to develop more for the PC (don't see how better graphics make better games, though), it's the publishers who make the final decisions. And for them consoles mean more money.

You don't have any credit until you find a 2010 legit source that says Crysis only sold 1.5 million units.

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badtaker

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#29 badtaker
Member since 2009 • 3806 Posts
[QUOTE="gamebreakerz__"][QUOTE="badtaker"]what are the metro,Alan Wake,enslaved,Vanquish...... sales for consoles ?? Did they beat crysis sales wise

Probably not but they are also not the consoles most valuable trump card like Crysis is to PC. Making that comparison was just dumb.

Are you sure about Alan Wake ?
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#30 DragonfireXZ95
Member since 2005 • 26712 Posts
[QUOTE="gamebreakerz__"][QUOTE="badtaker"]what are the metro,Alan Wake,enslaved,Vanquish...... sales for consoles ?? Did they beat crysis sales wise

Probably not but they are also not the consoles most valuable trump card like Crysis is to PC. Making that comparison was just dumb.

Crysis isn't a trump card to PC either. Pretty sure that goes to Valve and Blizzard games.
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#31 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="ocstew"]

[QUOTE="nameless12345"]



Aren't then the devs guilty of "holding back" the PC rather than the consoles themselves? After all, nothing prevents the devs from making the PC versions a league above the console ones.

nameless12345

If devs made separate versions they would make much less money. So think about it this way, it's not PC sales holding the devs ambitions back, its the fact that they have to cater for all 3 platforms and it's easier to make one version for all three rather than a much better version for the PC.


But why should they bother with the PC version that much if they can make the game mainly for consoles and sell way more?

Even if some devs would like to develop more for the PC (don't see how better graphics make better games, though), it's the publishers who make the final decisions. And for them consoles mean more money.

Well this is true for any 3rd party dev regardless of system. Not a PC thing at all. You would be hard pressed to find any 3rd party exclusive that isn't getting major funding from one of the big 3. Just doesn't happen anymore.

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#32 spookykid143
Member since 2009 • 10393 Posts

[QUOTE="gamebreakerz__"][QUOTE="badtaker"]what are the metro,Alan Wake,enslaved,Vanquish...... sales for consoles ?? Did they beat crysis sales wisebadtaker
Probably not but they are also not the consoles most valuable trump card like Crysis is to PC. Making that comparison was just dumb.

Are you sure about Alan Wake ?

Alan Wake didn't sell very well.

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#33 Mazoch
Member since 2004 • 2473 Posts
[QUOTE="gamebreakerz__"][QUOTE="badtaker"]what are the metro,Alan Wake,enslaved,Vanquish...... sales for consoles ?? Did they beat crysis sales wise

Probably not but they are also not the consoles most valuable trump card like Crysis is to PC. Making that comparison was just dumb.

Who said that Crysis is the 'most valuable trump card' on the PC. If you want to talk about sales of profit, find anything that can come even close to generating the profit WoW generates in just a single year. Now find me a game, hell find me a console franchise that can match the profit of WoW. If you want to talk about advanced graphics and physics, then Crysis is indeed a good example. Not the only one and it only stretches the PC hardware in one fashion. But the idea that Crysis is this one unique great look game on the PC whereas everything else is mediocre tend to be a myth that I'd assume is based on gamers who are not familiar with the PC's game library.
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nameless12345

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#34 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="ocstew"] If devs made separate versions they would make much less money. So think about it this way, it's not PC sales holding the devs ambitions back, its the fact that they have to cater for all 3 platforms and it's easier to make one version for all three rather than a much better version for the PC.

DragonfireXZ95


But why should they bother with the PC version that much if they can make the game mainly for consoles and sell way more?

Even if some devs would like to develop more for the PC (don't see how better graphics make better games, though), it's the publishers who make the final decisions. And for them consoles mean more money.

You don't have any credit until you find a 2010 legit source that says Crysis only sold 1.5 million units.

What does this have to do with the post you're quoting?

Even if it sold more than that I'm pretty sure it was a lot less than Halo 3 sold on the Xbox 360.

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DragonfireXZ95

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#35 DragonfireXZ95
Member since 2005 • 26712 Posts

[QUOTE="DragonfireXZ95"]

[QUOTE="nameless12345"]


But why should they bother with the PC version that much if they can make the game mainly for consoles and sell way more?

Even if some devs would like to develop more for the PC (don't see how better graphics make better games, though), it's the publishers who make the final decisions. And for them consoles mean more money.

nameless12345

You don't have any credit until you find a 2010 legit source that says Crysis only sold 1.5 million units.

What does this have to do with the post you're quoting?

Even if it sold more than that I'm pretty sure it was a lot less than Halo 3 sold on the Xbox 360.

I asked you the question before. You skipped over it. And I knew it. You have no idea how many units Crysis sold.

So why did you make this thread again and lie in the OP?

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#36 Arach666
Member since 2009 • 23285 Posts

[QUOTE="DragonfireXZ95"]

[QUOTE="nameless12345"]


But why should they bother with the PC version that much if they can make the game mainly for consoles and sell way more?

Even if some devs would like to develop more for the PC (don't see how better graphics make better games, though), it's the publishers who make the final decisions. And for them consoles mean more money.

nameless12345

You don't have any credit until you find a 2010 legit source that says Crysis only sold 1.5 million units.

What does this have to do with the post you're quoting?

Even if it sold more than that I'm pretty sure it was a lot less than Halo 3 sold on the Xbox 360.

But probably more than the PS3´s flagship FPS,Killzone 2,and I don´t hear Guerilla complaining.

Giving Halo as an example doesn´t mean much,most console games don´t reach that 1.5 mark.

Also,I was under the Impression that Crysis had sol 3 million.

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nameless12345

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#37 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="DragonfireXZ95"] You don't have any credit until you find a 2010 legit source that says Crysis only sold 1.5 million units.

DragonfireXZ95

What does this have to do with the post you're quoting?

Even if it sold more than that I'm pretty sure it was a lot less than Halo 3 sold on the Xbox 360.

I asked you the question before. You skipped over it. And I knew it. You have no idea how many units Crysis sold.

So why did you make this thread again and lie in the OP?

I pasted the source (Wikipedia). If they publish outdated sales numbers, that's not my concern.

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lundy86_4

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#38 lundy86_4
Member since 2003 • 62031 Posts

I pasted the source (Wikipedia). If they publish outdated sales numbers, that's not my concern.

nameless12345

Then simply retract that point, as it's been shown as inaccurate and misleading.

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#39 badtaker
Member since 2009 • 3806 Posts

[QUOTE="DragonfireXZ95"]

[QUOTE="nameless12345"]


But why should they bother with the PC version that much if they can make the game mainly for consoles and sell way more?

Even if some devs would like to develop more for the PC (don't see how better graphics make better games, though), it's the publishers who make the final decisions. And for them consoles mean more money.

nameless12345

You don't have any credit until you find a 2010 legit source that says Crysis only sold 1.5 million units.

What does this have to do with the post you're quoting?

Even if it sold more than that I'm pretty sure it was a lot less than Halo 3 sold on the Xbox 360.

and Halo 3 sales are still less tham Sims :P

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#40 DragonfireXZ95
Member since 2005 • 26712 Posts

[QUOTE="DragonfireXZ95"]

[QUOTE="nameless12345"]

What does this have to do with the post you're quoting?

Even if it sold more than that I'm pretty sure it was a lot less than Halo 3 sold on the Xbox 360.

nameless12345

I asked you the question before. You skipped over it. And I knew it. You have no idea how many units Crysis sold.

So why did you make this thread again and lie in the OP?

I pasted the source (Wikipedia). If they publish outdated sales numbers, that's not my concern.

Uh huh, so you knew the sales were outdated, yet still posted them. So again, why did you lie in the OP?
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nameless12345

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#41 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="DragonfireXZ95"] You don't have any credit until you find a 2010 legit source that says Crysis only sold 1.5 million units.

Arach666

What does this have to do with the post you're quoting?

Even if it sold more than that I'm pretty sure it was a lot less than Halo 3 sold on the Xbox 360.

But probably more than the PS3´s flagship FPS,Killzone 2,and I don´t hear Guerilla complaining.

Giving Halo as an example doesn´t mean much,most console games don´t reach that 1.5 mark.

Also,I was under the Impression that Crysis had sol 3 million.

Actually Killzone 2 was said to sell pretty mediocre. Guerilla are Sony's exclusive devs so yeah :P

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nameless12345

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#42 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="DragonfireXZ95"]

I asked you the question before. You skipped over it. And I knew it. You have no idea how many units Crysis sold.

So why did you make this thread again and lie in the OP?

DragonfireXZ95

I pasted the source (Wikipedia). If they publish outdated sales numbers, that's not my concern.

Uh huh, so you knew the sales were outdated, yet still posted them. So again, why did you lie in the OP?

I don't know the exact Crysis sales, but that was not the point in the first place. The point was, that the game sold less than it could if it were for consoles too.

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i5750at4Ghz

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#43 i5750at4Ghz
Member since 2010 • 5839 Posts

[QUOTE="DragonfireXZ95"]

[QUOTE="nameless12345"]


But why should they bother with the PC version that much if they can make the game mainly for consoles and sell way more?

Even if some devs would like to develop more for the PC (don't see how better graphics make better games, though), it's the publishers who make the final decisions. And for them consoles mean more money.

nameless12345

You don't have any credit until you find a 2010 legit source that says Crysis only sold 1.5 million units.

What does this have to do with the post you're quoting?

Even if it sold more than that I'm pretty sure it was a lot less than Halo 3 sold on the Xbox 360.

Having an argument about sales when comparing consoles and PC's is a losing battle. WoW alone brings in more in a few month that all those Halo 3 game sales combined. Games sales aren't even the issue though.

Regardless of how well a game sells on PC the vast majority of devs will make a console, there is no reason for them not to. Which is fine. The more gamers that get to experience a game the better imo. Devs are simply getting away with taking short cuts, and we the consumer aren't making them pay for it.

We are the problem, not the hardware.

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nameless12345

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#44 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="DragonfireXZ95"] You don't have any credit until you find a 2010 legit source that says Crysis only sold 1.5 million units.

badtaker

What does this have to do with the post you're quoting?

Even if it sold more than that I'm pretty sure it was a lot less than Halo 3 sold on the Xbox 360.

and Halo 3 sales are still less tham Sims :P

Your Link

Yes, The Sims are a graphically very undemanding game.

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Mazoch

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#45 Mazoch
Member since 2004 • 2473 Posts

There is a lot of talk how consoles are the "bottleneck" preventing the PC from excelling. But is that really so?

The truth is that many graphically demanding PC games do not sell as good on the PC as on the consoles.

For example Crysis cost millions to make but sold only about a million and a half, which is nothing compared to Halo 3 sales on the Xbox 360 (more than 8 million copies sold).

Games like Modern Warfare 2 sell excellent on the consoles too, so it's logical that devs of these games focus more on the console versions.

Furthermore, games like Gears of War flopped on the PC sales-wise, which explains why no more Gears of War games for the PC.

Bottom line is: the consoles don't hold back the PC, but there is more profit on the consoles for a lot of action-oriented games so many devs and publishers rather focus on them.

nameless12345

I believe you are missing the point regarding the whole idea of consoles holding back the PC. The claim is that multi plat games tend to be build based on the lowest common denominator. This means that all platforms end up getting a game experience limited by the weakest platform. It's not just a matter of graphics even if it's the most obvious example. It also limits the core game play because of the different control types. It limits the content because consoles are far more limited when it comes to how many objects and actors you can use at any one time. Consoles tend to limit the scale and scope of the world or at least force the developers to make sacrifices and force limitations on the game play that wouldn't have been necessary on a mid range PC.

Now you are *almost* correct in that this is simply due to consoles selling better. However again you miss the point. It's not that consoles always sell better, it's that X360+PS3+PC sells better than just PC. The same is true for console games, console games on X360 and PS3 usually sell better than just X360 or PS3. This in turn means that third party developers design their games to work with both the PC, X360 and the PS3. An example is that even though the PS3 has a much large amount of storage available due to the blue-ray, most multi-plats are designed around the DVD limitations. This can affect both graphics, sounds and game play design decisions. In that sense, the X360 is 'holding back' the PS3.

While halo certainly sold well, so did plenty of PC games. Just like Alan Wake didn't sell well, neither did plenty of PC games. Almost all major third part developers are moving towards developing for multiple platforms simple because you can boost your profits by a large amount. This *does* result in limitations in both game design and graphics of the game in question since it has to be build to work on all platforms. However, at the end of the day developers exist to make a profit, not to help one side or another win 'system wars'.

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spookykid143

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#46 spookykid143
Member since 2009 • 10393 Posts

[QUOTE="badtaker"]

[QUOTE="nameless12345"]

What does this have to do with the post you're quoting?

Even if it sold more than that I'm pretty sure it was a lot less than Halo 3 sold on the Xbox 360.

nameless12345

and Halo 3 sales are still less tham Sims :P

Your Link

Yes, The Sims are a graphically very undemanding game.

Your point?

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DragonfireXZ95

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#47 DragonfireXZ95
Member since 2005 • 26712 Posts

[QUOTE="DragonfireXZ95"][QUOTE="nameless12345"]

I pasted the source (Wikipedia). If they publish outdated sales numbers, that's not my concern.

nameless12345

Uh huh, so you knew the sales were outdated, yet still posted them. So again, why did you lie in the OP?

I don't know the exact Crysis sales, but that was not the point in the first place. The point was, that the game sold less than it could if it were for consoles too.

So maybe you should change the OP. You lied about the sales in the OP, which means that you are just trying to troll.
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nameless12345

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#48 nameless12345
Member since 2010 • 15125 Posts

I've edited my original post and it now doesn't involve any specific Crysis sales numbers.

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nameless12345

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#49 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="badtaker"]

and Halo 3 sales are still less tham Sims :P

Your Link

spookykid143

Yes, The Sims are a graphically very undemanding game.

Your point?

The point is that more people can play it due to undemanding graphics.

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badtaker

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#50 badtaker
Member since 2009 • 3806 Posts

[QUOTE="badtaker"]

[QUOTE="nameless12345"]

What does this have to do with the post you're quoting?

Even if it sold more than that I'm pretty sure it was a lot less than Halo 3 sold on the Xbox 360.

nameless12345

and Halo 3 sales are still less tham Sims :P

Your Link

Yes, The Sims are a graphically very undemanding game.

but inspite (360)consoles have same hardware did alan wake even beat crysis sales wise ?