[QUOTE="heeeeeeeeeweeee"]You're taking just one game as an example. Check any NFS games back in the day, like NFS3, NFSHS, NFSPU which all supported Software Rendering in addition to D3D Rendering. And guess what, Software Rendering sucked balls. It depends on how the game utilized both features.Notice the texture in the distance is more blurry in the open gl mode screenshot of quake 1 than software.
starjet905
quake 1 and 2 has the best software renderer for a 3d game.
Developers are just getting lazy by not adding software and hardware support.
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