Could PS4 and Xbox One have two more CUs in them than what we thought?

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Wickerman777

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#1 Wickerman777
Member since 2013 • 2164 Posts

Just read this article at Eurogamer...

http://www.eurogamer.net/articles/digitalfoundry-can-xbox-one-multi-platform-games-compete-with-ps4

...and they speculated that PS4 actually has 20 CUs in it and Xbox One has 14 but in each console 2 are deactivated because of manufacturing yields concerns. Hmm, if that's true and considering how far behind Xbox One is in the GPU department they should just take the hit on yields and use all 14 of them. Won't happen, but would be nice.

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Raziel831991

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#2 Raziel831991
Member since 2013 • 631 Posts

lol people still care about articles written by Richard Leadbetter?

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Shensolidus

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#3 Shensolidus
Member since 2003 • 931 Posts

Here is a fun factoid for ya: Last gen both (at least I know the PS3 did this) had an additional CU core in order to circumvent yield issues. It's a neat trick, worked out terrificly (not sure if MS did it as well, I know Sony did it on Cell manufacturing).

Continuing this trend is pretty smart. Anything that can be done to lower the failure right of those launch boxes is a blessing in disguise.

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Wickerman777

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#4 Wickerman777
Member since 2013 • 2164 Posts

It especially makes sense out of the very-similar-to-Xbox-One-GPU 7790 having 14 CUs in it.

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ronvalencia

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#5 ronvalencia
Member since 2008 • 29612 Posts

Just read this article at Eurogamer...

http://www.eurogamer.net/articles/digitalfoundry-can-xbox-one-multi-platform-games-compete-with-ps4

...and they speculated that PS4 actually has 20 CUs in it and Xbox One has 14 but in each console 2 are deactivated because of manufacturing yields concerns. Hmm, if that's true and considering how far behind Xbox One is in the GPU department they should just take the hit on yields and use all 14 of them. Won't happen, but would be nice.

Wickerman777

Consoles can't have multiple chip SKUs to cover for manufacturing defects.

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ronvalencia

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#6 ronvalencia
Member since 2008 • 29612 Posts

Here is a fun factoid for ya: Last gen both (at least I know the PS3 did this) had an additional CU core in order to circumvent yield issues. It's a neat trick, worked out terrificly (not sure if MS did it as well, I know Sony did it on Cell manufacturing).

Continuing this trend is pretty smart. Anything that can be done to lower the failure right of those launch boxes is a blessing in disguise.

Shensolidus

Looking at the Xenos chip, it only has 48 pipelines i.e. MS is on the edge with Xbox 360.

12 blocks x 4 = 48 pipelines.

msgpu700a.jpg


We'll know the true nature of X1's chip in Hotchips conference. http://www.hotchips.org/

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Wickerman777

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#7 Wickerman777
Member since 2013 • 2164 Posts

[QUOTE="Wickerman777"]

Just read this article at Eurogamer...

http://www.eurogamer.net/articles/digitalfoundry-can-xbox-one-multi-platform-games-compete-with-ps4

...and they speculated that PS4 actually has 20 CUs in it and Xbox One has 14 but in each console 2 are deactivated because of manufacturing yields concerns. Hmm, if that's true and considering how far behind Xbox One is in the GPU department they should just take the hit on yields and use all 14 of them. Won't happen, but would be nice.

ronvalencia

Consoles can't have multiple chip SKUs to cover for manufacturing defects.

Umm, what the hell does that mean? I never said there should be some Xbox Ones with 12 CUs and others with 14, lol.

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clyde46

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#8 clyde46
Member since 2005 • 49061 Posts

[QUOTE="ronvalencia"]

[QUOTE="Wickerman777"]

Just read this article at Eurogamer...

http://www.eurogamer.net/articles/digitalfoundry-can-xbox-one-multi-platform-games-compete-with-ps4

...and they speculated that PS4 actually has 20 CUs in it and Xbox One has 14 but in each console 2 are deactivated because of manufacturing yields concerns. Hmm, if that's true and considering how far behind Xbox One is in the GPU department they should just take the hit on yields and use all 14 of them. Won't happen, but would be nice.

Wickerman777

Consoles can't have multiple chip SKUs to cover for manufacturing defects.

Umm, what the hell does that mean? I never said there should be some Xbox Ones with 12 CUs and others with 14, lol.

So you made a thread when you understand nothing about hardware?
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Wickerman777

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#9 Wickerman777
Member since 2013 • 2164 Posts

[QUOTE="Wickerman777"]

[QUOTE="ronvalencia"]

Consoles can't have multiple chip SKUs to cover for manufacturing defects.

clyde46

Umm, what the hell does that mean? I never said there should be some Xbox Ones with 12 CUs and others with 14, lol.

So you made a thread when you understand nothing about hardware?

OK, Einstein... I didn't write the article. So instead of being cryptic why don't you and Ron tell me what your enormous brains have an issue with?

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ronvalencia

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#10 ronvalencia
Member since 2008 • 29612 Posts

Just read this article at Eurogamer...

http://www.eurogamer.net/articles/digitalfoundry-can-xbox-one-multi-platform-games-compete-with-ps4

...and they speculated that PS4 actually has 20 CUs in it and Xbox One has 14 but in each console 2 are deactivated because of manufacturing yields concerns. Hmm, if that's true and considering how far behind Xbox One is in the GPU department they should just take the hit on yields and use all 14 of them. Won't happen, but would be nice.

Wickerman777

In regards to relative narrow performance gap, my view is similar to Richard Leadbetter.

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clyde46

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#11 clyde46
Member since 2005 • 49061 Posts

[QUOTE="clyde46"][QUOTE="Wickerman777"]

Umm, what the hell does that mean? I never said there should be some Xbox Ones with 12 CUs and others with 14, lol.

Wickerman777

So you made a thread when you understand nothing about hardware?

OK, Einstein... I didn't write the article. So instead of being cryptic why don't you and Ron tell me what your enormous brains have an issue with?

Ron doesn't do "simple". Have fun my friend.
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Wickerman777

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#12 Wickerman777
Member since 2013 • 2164 Posts

[QUOTE="Wickerman777"]

[QUOTE="clyde46"] So you made a thread when you understand nothing about hardware?clyde46

OK, Einstein... I didn't write the article. So instead of being cryptic why don't you and Ron tell me what your enormous brains have an issue with?

Ron doesn't do "simple". Have fun my friend.

Which means you don't even know what you're talking about. Just bitching for the sake of it. And as far as Ron goes I know he's itching to throw some of his useless charts and graphs at me that someone else created. Doesn't mean he knows anymore than you do. But still, I don't even know what your problem is because both of you refuse to say what it is.

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ronvalencia

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#13 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

[QUOTE="Wickerman777"]

Just read this article at Eurogamer...

http://www.eurogamer.net/articles/digitalfoundry-can-xbox-one-multi-platform-games-compete-with-ps4

...and they speculated that PS4 actually has 20 CUs in it and Xbox One has 14 but in each console 2 are deactivated because of manufacturing yields concerns. Hmm, if that's true and considering how far behind Xbox One is in the GPU department they should just take the hit on yields and use all 14 of them. Won't happen, but would be nice.

Wickerman777

Consoles can't have multiple chip SKUs to cover for manufacturing defects.

Umm, what the hell does that mean? I never said there should be some Xbox Ones with 12 CUs and others with 14, lol.

7950 = it's just a 7970 with 4 CUs disabled.

7870 XT = it's just a 7970 with 8 CUs + 2 MCHs disabled. AMD is having bad yields at 7970 level.

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Wickerman777

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#14 Wickerman777
Member since 2013 • 2164 Posts

[QUOTE="Wickerman777"]

[QUOTE="ronvalencia"]

Consoles can't have multiple chip SKUs to cover for manufacturing defects.

ronvalencia

Umm, what the hell does that mean? I never said there should be some Xbox Ones with 12 CUs and others with 14, lol.

7950 = it's just a 7970 with 4 CUs disabled. 7870 XT = it's just a 7970 with 8 CUs + 2 MCHs disabled. AMD is having bad yields at 7970 level.

Yeah, I know that. Your point is? Can't you ever resist the urge to say the bare minimum?

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clyde46

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#15 clyde46
Member since 2005 • 49061 Posts

[QUOTE="clyde46"][QUOTE="Wickerman777"]

OK, Einstein... I didn't write the article. So instead of being cryptic why don't you and Ron tell me what your enormous brains have an issue with?

Wickerman777

Ron doesn't do "simple". Have fun my friend.

Which means you don't even know what you're talking about. Just bitching for the sake of it. And as far as Ron goes I know he's itching to throw some of his useless charts and graphs at me that someone else created. Doesn't mean he knows anymore than you do. But still, I don't even know what your problem is because both of you refuse to say what it is.

I do know what I'm talking about, I'm just not as knowledgeable as Ron here. Ron is answering your question, you just have to decrypt his answer.
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ronvalencia

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#16 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"][QUOTE="Wickerman777"]

Umm, what the hell does that mean? I never said there should be some Xbox Ones with 12 CUs and others with 14, lol.

Wickerman777

7950 = it's just a 7970 with 4 CUs disabled. 7870 XT = it's just a 7970 with 8 CUs + 2 MCHs disabled. AMD is having bad yields at 7970 level.

Yeah, I know that. Your point is? Can't you ever resist the urge to say the bare minimum?

14 CU X1 is unlikely happen if MS 's approach is not like the old Xbox 360 i.e. current MS management is different from 2005 era MS.

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Wickerman777

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#17 Wickerman777
Member since 2013 • 2164 Posts

[QUOTE="Wickerman777"]

[QUOTE="clyde46"] Ron doesn't do "simple". Have fun my friend. clyde46

Which means you don't even know what you're talking about. Just bitching for the sake of it. And as far as Ron goes I know he's itching to throw some of his useless charts and graphs at me that someone else created. Doesn't mean he knows anymore than you do. But still, I don't even know what your problem is because both of you refuse to say what it is.

I do know what I'm talking about, I'm just not as knowledgeable as Ron here. Ron is answering your question, you just have to decrypt his answer.

Sounds to me like your a Ron fanboy with no mind of your own. Pretty sad considering he's just a username on a screen and you don't even know him. Guess you've been sucked in by all the cryptic one-liners that usually mean nothing and the silly charts and graphs. He makes sense some of the time but just as often he's off in la la land.

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ronvalencia

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#18 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="clyde46"][QUOTE="Wickerman777"]

Which means you don't even know what you're talking about. Just bitching for the sake of it. And as far as Ron goes I know he's itching to throw some of his useless charts and graphs at me that someone else created. Doesn't mean he knows anymore than you do. But still, I don't even know what your problem is because both of you refuse to say what it is.

Wickerman777

I do know what I'm talking about, I'm just not as knowledgeable as Ron here. Ron is answering your question, you just have to decrypt his answer.

Sounds to me like your a Ron fanboy with no mind of your own. Pretty sad considering he's just a username on a screen and you don't even know him. Guess you've been sucked in by all the cryptic one-liners that usually mean nothing and the silly charts and graphs. He makes sense some of the time but just as often he's off in la la land.

My Crysis 2 (W5000 vs "7860") based estimates almost mirrors Richard Leadbetter's estimates.

My view on the closeness between X1 and PS4 mirrors Richard Leadbetter's statements.

clyde46 is independent from me e.g. NVIDIA vs AMD.

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Wickerman777

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#19 Wickerman777
Member since 2013 • 2164 Posts

[QUOTE="Wickerman777"]

[QUOTE="ronvalencia"] 7950 = it's just a 7970 with 4 CUs disabled. 7870 XT = it's just a 7970 with 8 CUs + 2 MCHs disabled. AMD is having bad yields at 7970 level. ronvalencia

Yeah, I know that. Your point is? Can't you ever resist the urge to say the bare minimum?

14 CU X1 is unlikely happen if MS 's approach is not like the old Xbox 360 i.e. current MS management is different from 2005 era MS.

I already said that it's unlikely they would take a huge finacial hit by throwing away a lot of APUs if all 14 of the CUs don't work. Hence the reason they will only be activating 12 of them (Provided the author is right there is 14 of them in the machine to begin with. Neither of us know if he is or not). I'm well aware it doesn't make business sense to do it. I don't need you or your follower to tell me that. I simply threw it out there as a "Wouldn't it be nice for us" kinda thing.

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ronvalencia

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#20 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"][QUOTE="Wickerman777"]

Yeah, I know that. Your point is? Can't you ever resist the urge to say the bare minimum?

Wickerman777

14 CU X1 is unlikely happen if MS 's approach is not like the old Xbox 360 i.e. current MS management is different from 2005 era MS.

I already said that it's unlikely they would take a huge finacial hit by throwing away a lot of APUs if all 14 of the CUs don't work. Hence the reason they will only be activating 12 of them (Provided the author is right there is 14 of them in the machine to begin with. Neither of us know if he is or not). I'm well aware it doesn't make business sense to do it. I don't need you or your follower to tell me that. I simply threw it out there as a "Wouldn't it be nice for us" kinda thing.

14 CU X1 would be nice for Xbox fans, but we'll know the true nature of X1's chip at this year's Hotchips conference. http://www.hotchips.org/

During Hotchips conference, we'll know if X1's 5 billion transistor equiped APU/SoC is just a waste of silicon.

Hotchips conference's Aug 8th, 2013 for X1's chip reveal.

I hope that Hotchip's X1 doesn't troll everybody with a killer GCN.

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ManatuBeard

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#21 ManatuBeard
Member since 2012 • 1121 Posts

As long as my PS4 multiplat games dont have the bad performance most multiplat PS3 games had this gen, i dont care!

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Wickerman777

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#22 Wickerman777
Member since 2013 • 2164 Posts

As long as my PS4 multiplat games dont have the bad performance most multiplat PS3 games had this gen, i dont care!

ManatuBeard

I don't think that's going to be an issue this time. No matter how much people around here hate MS the reality is they've done some good things for console gaming; in this instance their approach has finally convinced Sony to go with straightforward hardware. Heck, Sony took it to heart so much they even outdid MS in the simplicity department this time. Both consoles have familiar architectures. Xbox One is more complicated but still pretty basic. I'll tell ya though, it's bizarre to me that a Xbox console has such a weak GPU compared to the competition. In the past it was always Sony putting everything into the CPU and overlooking the GPU and MS going balls to the wall with the GPU. But MS faltered with the GPU this time in a big way.

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NFJSupreme

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#23 NFJSupreme
Member since 2005 • 6605 Posts
If the CUs are disabled they are disabled for a reason and just simply activating them wouldn't be a good idea. If they wanted more CUs they would have just got a different chip.
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Tessellation

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#24 Tessellation
Member since 2009 • 9297 Posts
If the CUs are disabled they are disabled for a reason and just simply activating them wouldn't be a good idea. If they wanted more CUs they would have just got a different chip.NFJSupreme
This
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SUD123456

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#25 SUD123456
Member since 2007 • 7058 Posts

[QUOTE="Wickerman777"]

[QUOTE="ronvalencia"] 14 CU X1 is unlikely happen if MS 's approach is not like the old Xbox 360 i.e. current MS management is different from 2005 era MS.ronvalencia

I already said that it's unlikely they would take a huge finacial hit by throwing away a lot of APUs if all 14 of the CUs don't work. Hence the reason they will only be activating 12 of them (Provided the author is right there is 14 of them in the machine to begin with. Neither of us know if he is or not). I'm well aware it doesn't make business sense to do it. I don't need you or your follower to tell me that. I simply threw it out there as a "Wouldn't it be nice for us" kinda thing.

14 CU X1 would be nice for Xbox fans, but we'll know the true nature of X1's chip at this year's Hotchips conference. http://www.hotchips.org/

During Hotchips conference, we'll know if X1's 5 billion transistor equiped APU/SoC is just a waste of silicon.

Hotchips conference's Aug 8th, 2013 for X1's chip reveal.

I hope that Hotchip's X1 doesn't troll everybody with a killer GCN.

It is Aug 27th for the X1 reveal.

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tormentos

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#26 tormentos
Member since 2003 • 33793 Posts

Just read this article at Eurogamer...

http://www.eurogamer.net/articles/digitalfoundry-can-xbox-one-multi-platform-games-compete-with-ps4

...and they speculated that PS4 actually has 20 CUs in it and Xbox One has 14 but in each console 2 are deactivated because of manufacturing yields concerns. Hmm, if that's true and considering how far behind Xbox One is in the GPU department they should just take the hit on yields and use all 14 of them. Won't happen, but would be nice.

Wickerman777

 

Confirmed MS is paying DF to make the xbox one look stronger that it is..:lol:

 

Richard Leadbetter

 

^^^^ Hahahahahaaaaaaaaaaaaaaaaaaaaa the same PS4 hater...

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XBOunity

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#27 XBOunity
Member since 2013 • 3837 Posts

[QUOTE="Wickerman777"]

Just read this article at Eurogamer...

http://www.eurogamer.net/articles/digitalfoundry-can-xbox-one-multi-platform-games-compete-with-ps4

...and they speculated that PS4 actually has 20 CUs in it and Xbox One has 14 but in each console 2 are deactivated because of manufacturing yields concerns. Hmm, if that's true and considering how far behind Xbox One is in the GPU department they should just take the hit on yields and use all 14 of them. Won't happen, but would be nice.

tormentos

 

Confirmed MS is paying DF to make the xbox one look stronger that it is..:lol:

 

Richard Leadbetter

 

^^^^ Hahahahahaaaaaaaaaaaaaaaaaaaaa the same PS4 hater...

but but cboat said prince of persia was going to be a revealllllllllllll

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Tessellation

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#28 Tessellation
Member since 2009 • 9297 Posts

[QUOTE="Wickerman777"]

Just read this article at Eurogamer...

http://www.eurogamer.net/articles/digitalfoundry-can-xbox-one-multi-platform-games-compete-with-ps4

...and they speculated that PS4 actually has 20 CUs in it and Xbox One has 14 but in each console 2 are deactivated because of manufacturing yields concerns. Hmm, if that's true and considering how far behind Xbox One is in the GPU department they should just take the hit on yields and use all 14 of them. Won't happen, but would be nice.

tormentos

 

Confirmed MS is paying DF to make the xbox one look stronger that it is..:lol:

 

Richard Leadbetter

 

^^^^ Hahahahahaaaaaaaaaaaaaaaaaaaaa the same PS4 hater...

Dat butthurt :cool: delusional confirmed #staymadandshiet
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tormentos

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#29 tormentos
Member since 2003 • 33793 Posts

 

In regards to relative narrow performance gap, my view is similar to Richard Leadbetter.

ronvalencia

 

Doesn't surprice me you are as biased as he is..

 

:lol:

 

Comparing the xbox one GPU with the 7850...:lol:

 

And the PS4 one with a 7870 XT..:lol:

 

Not even a full 7790 can be directly compare with the xbox one,it doesn't have 14 CU nor has 1Ghz speeds.

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tormentos

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#30 tormentos
Member since 2003 • 33793 Posts

 Dat butthurt :cool: delusional confirmed #staymadandshietTessellation

 

 

w02df8.jpg

 

 

 

Save me DF...:lol:

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tormentos

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#31 tormentos
Member since 2003 • 33793 Posts

 

My Crysis 2 (W5000 vs "7860") based estimates almost mirrors Richard Leadbetter's estimates.

My view on the closeness between X1 and PS4 mirrors Richard Leadbetter's statements.

 

clyde46 is independent from me e.g. NVIDIA vs AMD.

ronvalencia

 

And you are as wrong as he is..:lol:

 

The xbox one is 1.23 TF not 1.3, is a 7790 with 2CU less and a hell of a speed clock downgrade,just like the PS4 is a 200mhz 2 CU less 7870,the 7870 XT is another thing.

 

The test that most closely resemables a comparison of both GPU are the 7770 vs 7850 the TF count in both cases is very close.

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Tessellation

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#32 Tessellation
Member since 2009 • 9297 Posts
Poor guy in total meltdown and acussing reputable sources like DF of getting pay without proof to back his claims up #staybutthurtandcry :cool:
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faizan_faizan

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#33 faizan_faizan
Member since 2009 • 7869 Posts

your a Ron fanboy with no mind of your own. Pretty sad considering he's just a username on a screen and you don't even know him. Guess you've been sucked in by all the cryptic one-liners that usually mean nothing and the silly charts and graphs. He makes sense some of the time but just as often he's off in la la land.

Wickerman777

*You're.

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tormentos

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#34 tormentos
Member since 2003 • 33793 Posts

Poor guy in total meltdown and acussing reputable sources like DF of getting pay without proof to back his claims up #staybutthurtandcry :cool:Tessellation

 

https://twitter.com/digitalfoundry/status/359270732850659329

 

Sure they are...:lol:

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Tessellation

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#35 Tessellation
Member since 2009 • 9297 Posts

[QUOTE="Tessellation"]Poor guy in total meltdown and acussing reputable sources like DF of getting pay without proof to back his claims up #staybutthurtandcry :cool:tormentos

 

https://twitter.com/digitalfoundry/status/359270732850659329

 

Sure they are...:lol:

you're so mad :cool:please everyone knows this is hurting you..keep crying or go report me to the moderators again.

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XBOunity

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#36 XBOunity
Member since 2013 • 3837 Posts

[QUOTE="Tessellation"]Poor guy in total meltdown and acussing reputable sources like DF of getting pay without proof to back his claims up #staybutthurtandcry :cool:tormentos

 

https://twitter.com/digitalfoundry/status/359270732850659329

 

Sure they are...:lol:

thats not leadbetter tho right?   DF will have to eat crow if that ram article is wrong.   but they arent paid off by MSFT. 

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Xplode_games

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#37 Xplode_games
Member since 2011 • 2540 Posts

If the CUs are disabled they are disabled for a reason and just simply activating them wouldn't be a good idea. If they wanted more CUs they would have just got a different chip.NFJSupreme

No, I don't think you understand how this works. Let's say they make manufacture 1,000 chips. Depending on the yields, out of that 1,000 let's say 500 of those chips have all 14 CUs working properly. Maybe 700 of them have 13 CUs working. And maybe 950 have at least 12 CUs working. 

If MS uses 12 CUs, then they can use 950 out of 1,000 chips and only throw away 50 bad chips. If they decide to go with 14 CUs then they could only use 500 of the chips and would have to throw away 500 chips. 

That would be super expensive to do because remember MS will be manufacturing millions of consoles. 

AMD on the other hand doesn't throw anything away. Because if a chip has 24 CUs for example then they use it for the 7870. If only 20 CUs work then they put it in another chip and so on. They end up losing very few chips.

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Xplode_games

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#38 Xplode_games
Member since 2011 • 2540 Posts

[QUOTE="ronvalencia"]

 

My Crysis 2 (W5000 vs "7860") based estimates almost mirrors Richard Leadbetter's estimates.

My view on the closeness between X1 and PS4 mirrors Richard Leadbetter's statements.

 

clyde46 is independent from me e.g. NVIDIA vs AMD.

tormentos

 

And you are as wrong as he is..:lol:

 

The xbox one is 1.23 TF not 1.3, is a 7790 with 2CU less and a hell of a speed clock downgrade,just like the PS4 is a 200mhz 2 CU less 7870,the 7870 XT is another thing.

 

The test that most closely resemables a comparison of both GPU are the 7770 vs 7850 the TF count in both cases is very close.

Well, the 7770 only has 10 CUs.

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NFJSupreme

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#39 NFJSupreme
Member since 2005 • 6605 Posts

[QUOTE="NFJSupreme"]If the CUs are disabled they are disabled for a reason and just simply activating them wouldn't be a good idea. If they wanted more CUs they would have just got a different chip.Xplode_games

No, I don't think you understand how this works. Let's say they make manufacture 1,000 chips. Depending on the yields, out of that 1,000 let's say 500 of those chips have all 14 CUs working properly. Maybe 700 of them have 13 CUs working. And maybe 950 have at least 12 CUs working. 

If MS uses 12 CUs, then they can use 950 out of 1,000 chips and only throw away 50 bad chips. If they decide to go with 14 CUs then they could only use 500 of the chips and would have to throw away 500 chips. 

That would be super expensive to do because remember MS will be manufacturing millions of consoles. 

AMD on the other hand doesn't throw anything away. Because if a chip has 24 CUs for example then they use it for the 7870. If only 20 CUs work then they put it in another chip and so on. They end up losing very few chips.

 

so like I said if they wanted more than 12 CUs they would have just got a different chip...

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gamer4life4

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#40 gamer4life4
Member since 2013 • 25 Posts
"lol people still care about articles written by Richard Leadbetter." I don't...and this debate is debunk for one simple fact how can we trust by word of mouth. For one thing sony hyped the ps3 stating physical spec numbers and left us dry with what was less than stellar performance in comparison to the xbox360; which out performed the ps3 in benchmarks; which is visual aesthetics and also relevant processing power. Again this time won't be any different. the xbox1 GPU along with the cpu with embedded ram will provide a stable experience and will be a powerhouse and by the game demos. We can ascertain that as MS has never misled us in expo demo's; which sony has done on many occasions. I stand alongside the truth and behind it as I will the new MS console with the Kinect.; which is revolutionary and this time around a lot more powerful and accurate. "Imagine doing scorpions spear throw...GET OVER HERE AWESOMME!!!! If you ask me the whole DRM was a false marketing scheme!!
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Xplode_games

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#41 Xplode_games
Member since 2011 • 2540 Posts

[QUOTE="Xplode_games"]

[QUOTE="NFJSupreme"]If the CUs are disabled they are disabled for a reason and just simply activating them wouldn't be a good idea. If they wanted more CUs they would have just got a different chip.NFJSupreme

No, I don't think you understand how this works. Let's say they make manufacture 1,000 chips. Depending on the yields, out of that 1,000 let's say 500 of those chips have all 14 CUs working properly. Maybe 700 of them have 13 CUs working. And maybe 950 have at least 12 CUs working. 

If MS uses 12 CUs, then they can use 950 out of 1,000 chips and only throw away 50 bad chips. If they decide to go with 14 CUs then they could only use 500 of the chips and would have to throw away 500 chips. 

That would be super expensive to do because remember MS will be manufacturing millions of consoles. 

AMD on the other hand doesn't throw anything away. Because if a chip has 24 CUs for example then they use it for the 7870. If only 20 CUs work then they put it in another chip and so on. They end up losing very few chips.

 so like I said if they wanted more than 12 CUs they would have just got a different chip...

That's not what you said and that's not what this thread is about. 

Obviously MS had a good idea that with the yields they would only have 12 CUs. However, what the OP is asking here is if MS should eat the cost and use all 14 CUs just to get more power out of the chip.

The reason the OP suggested this is because he knows it's too late to go to a different chip design and MS could just throw their money around and get the 14 CUs. 

You said that enabling 14 CUs wouldn't be a good idea insinuating that it would cause some sort of RROD type of hardware failure. 

It will not but it would be super expensive and not make any sense so MS will not do it. 

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#42 Xplode_games
Member since 2011 • 2540 Posts

"lol people still care about articles written by Richard Leadbetter." I don't...and this debate is debunk for one simple fact how can we trust by word of mouth. For one thing sony hyped the ps3 stating physical spec numbers and left us dry with what was less than stellar performance in comparison to the xbox360; which out performed the ps3 in benchmarks; which is visual aesthetics and also relevant processing power. Again this time won't be any different. the xbox1 GPU along with the cpu with embedded ram will provide a stable experience and will be a powerhouse and by the game demos. We can ascertain that as MS has never misled us in expo demo's; which sony has done on many occasions. I stand alongside the truth and behind it as I will the new MS console with the Kinect.; which is revolutionary and this time around a lot more powerful and accurate. "Imagine doing scorpions spear throw...GET OVER HERE AWESOMME!!!! If you ask me the whole DRM was a false marketing scheme!!gamer4life4

I agree with you that Sony has mislead us in the past. The PS3 was a bunch of hype as was the PS2(hardware wise). 

However, this time this is not the same. The PS4 has a considerably more powerful GPU and a lot faster and better RAM. These are simple facts. 

The X1 will have much better features(movies, tv, music etc.) and online just like always but in a pure gaming sense, the PS4 is a more capable machine. 

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#43 gamecubepad
Member since 2003 • 7214 Posts

lol people still care about articles written by Richard Leadbetter?

Raziel831991

Apparently DF has enough clout to get in with Mark Cerny. If Mark cares, why wouldn't gamers in general?

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#44 tormentos
Member since 2003 • 33793 Posts

[QUOTE="tormentos"]

[QUOTE="ronvalencia"]

 

My Crysis 2 (W5000 vs "7860") based estimates almost mirrors Richard Leadbetter's estimates.

My view on the closeness between X1 and PS4 mirrors Richard Leadbetter's statements.

 

clyde46 is independent from me e.g. NVIDIA vs AMD.

Xplode_games

 

And you are as wrong as he is..:lol:

 

The xbox one is 1.23 TF not 1.3, is a 7790 with 2CU less and a hell of a speed clock downgrade,just like the PS4 is a 200mhz 2 CU less 7870,the 7870 XT is another thing.

 

The test that most closely resemables a comparison of both GPU are the 7770 vs 7850 the TF count in both cases is very close.

Well, the 7770 only has 10 CUs.

 

Yep but it has 1ghz clock speed while the xbox one is say to be 800mhz and by some leaks even less 750mhz.

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#45 tormentos
Member since 2003 • 33793 Posts

"lol people still care about articles written by Richard Leadbetter." I don't...and this debate is debunk for one simple fact how can we trust by word of mouth. For one thing sony hyped the ps3 stating physical spec numbers and left us dry with what was less than stellar performance in comparison to the xbox360; which out performed the ps3 in benchmarks; which is visual aesthetics and also relevant processing power. Again this time won't be any different. the xbox1 GPU along with the cpu with embedded ram will provide a stable experience and will be a powerhouse and by the game demos. We can ascertain that as MS has never misled us in expo demo's; which sony has done on many occasions. I stand alongside the truth and behind it as I will the new MS console with the Kinect.; which is revolutionary and this time around a lot more powerful and accurate. "Imagine doing scorpions spear throw...GET OVER HERE AWESOMME!!!! If you ask me the whole DRM was a false marketing scheme!!gamer4life4

 

OH please MS hyped the xbox one as a 1TF machine in fact the xbox one is actually 1.23 TF 8 years latter.

 

Best looking PS3 games >>> xbox 360 best looking games.

 

ESRAM will do sh** to close the gap in performance it just a damn bandaid to help the bandwidth startved DDR3 memory nothing less nothing more.

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#46 Wickerman777
Member since 2013 • 2164 Posts

[QUOTE="ronvalencia"]

 

In regards to relative narrow performance gap, my view is similar to Richard Leadbetter.

tormentos

 

Doesn't surprice me you are as biased as he is..

 

:lol:

 

Comparing the xbox one GPU with the 7850...:lol:

 

And the PS4 one with a 7870 XT..:lol:

 

Not even a full 7790 can be directly compare with the xbox one,it doesn't have 14 CU nor has 1Ghz speeds.

I thought it was strange to use those cards for comparisons as well until I saw that they downclocked them to 600 mhz. Then it wasn't so bad.

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#47 Wickerman777
Member since 2013 • 2164 Posts

[QUOTE="NFJSupreme"]

[QUOTE="Xplode_games"]

No, I don't think you understand how this works. Let's say they make manufacture 1,000 chips. Depending on the yields, out of that 1,000 let's say 500 of those chips have all 14 CUs working properly. Maybe 700 of them have 13 CUs working. And maybe 950 have at least 12 CUs working. 

If MS uses 12 CUs, then they can use 950 out of 1,000 chips and only throw away 50 bad chips. If they decide to go with 14 CUs then they could only use 500 of the chips and would have to throw away 500 chips. 

That would be super expensive to do because remember MS will be manufacturing millions of consoles. 

AMD on the other hand doesn't throw anything away. Because if a chip has 24 CUs for example then they use it for the 7870. If only 20 CUs work then they put it in another chip and so on. They end up losing very few chips.

Xplode_games

 so like I said if they wanted more than 12 CUs they would have just got a different chip...

That's not what you said and that's not what this thread is about. 

Obviously MS had a good idea that with the yields they would only have 12 CUs. However, what the OP is asking here is if MS should eat the cost and use all 14 CUs just to get more power out of the chip.

The reason the OP suggested this is because he knows it's too late to go to a different chip design and MS could just throw their money around and get the 14 CUs. 

You said that enabling 14 CUs wouldn't be a good idea insinuating that it would cause some sort of RROD type of hardware failure. 

It will not but it would be super expensive and not make any sense so MS will not do it. 

At least someone understood what I was talking about. :) But yeah, it won't happen. Would be nice but I know odds are around 99.99% against it.

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#48 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="Xplode_games"]

[QUOTE="tormentos"]

And you are as wrong as he is..:lol:

The xbox one is 1.23 TF not 1.3, is a 7790 with 2CU less and a hell of a speed clock downgrade,just like the PS4 is a 200mhz 2 CU less 7870,the 7870 XT is another thing.

The test that most closely resemables a comparison of both GPU are the 7770 vs 7850 the TF count in both cases is very close.

tormentos

Well, the 7770 only has 10 CUs.

Yep but it has 1ghz clock speed while the xbox one is say to be 800mhz and by some leaks even less 750mhz.

Compared to X1, 7770 has less on-chip SRAM type memory i.e. register file, L1 cache, local data storage, global cache, L2 cache and 'etc'.

7770 = 1 billion triangles per second @ 1Ghz

X1 = 1.6 billion triangles per second @ 800Mhz

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ronvalencia

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#49 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

 

In regards to relative narrow performance gap, my view is similar to Richard Leadbetter.

tormentos

 

Doesn't surprice me you are as biased as he is..

 

:lol:

 

Comparing the xbox one GPU with the 7850...:lol:

 

And the PS4 one with a 7870 XT..:lol:

 

Not even a full 7790 can be directly compare with the xbox one,it doesn't have 14 CU nor has 1Ghz speeds.

Your bias towards Sony and I'm bias towards AMD and Intel. Your brain can't calculate beyond the console wars.
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ronvalencia

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#50 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="tormentos"]

[QUOTE="ronvalencia"]

In regards to relative narrow performance gap, my view is similar to Richard Leadbetter.

Wickerman777

Doesn't surprice me you are as biased as he is..

:lol:

Comparing the xbox one GPU with the 7850...:lol:

And the PS4 one with a 7870 XT..:lol:

Not even a full 7790 can be directly compare with the xbox one,it doesn't have 14 CU nor has 1Ghz speeds.

I thought it was strange to use those cards for comparisons as well until I saw that they downclocked them to 600 mhz. Then it wasn't so bad.

tormentos has problems with the little details. :lol: