The game he was playing is new, soon-to-release PSVR VR exclusive The Persistence, which is a horror game set on a spaceship where, throughout the campaign, you are stalked by fellow human passengers that have mutated as the result of an accident during a failed experiment involving teleportation. The writer of the article, Jamie O'Neill, was skeptical about PSVR until he actually TRIED it, and was so impressed that he felt compelled to write about it. I know the feeling! Below are some quotes, and a link. Also, at the bottom I've included a half hour gameplay segment from Eurogamer (they loved it too!).
http://www.pushsquare.com/news/2018/07/soapbox_playing_the_persistence_as_my_first_ever_psvr_experience
"...the artistry creates similarities to the claustrophobic feel of the Nostromo's (Alien) corridors and narrow air ducts felt spot-on. I couldn’t help but notice Firesprite’s inspiration from Dead Space, and the interiors also recalled the tension built from watching atmospheric set-designs in the film Event Horizon. Carus described the “incredible lighting system”, and touches like using a torch to cautiously brighten dark corners reminded me of The Last of Us, but were elevated by PSVR, making me pause to reflect upon how magical VR technology is at heightening the senses."
"With the PSVR headset on, I was so immersed it distracted me from my manners. Whenever I cover a game I love researching extra tidbit details, and I make reams of notes. Yet, I was so keen to stay in the headset experience, I asked Firesprite’s staff to write notes for me."
"Seamlessly through hands-on time with The Persistence, any of my previous apprehension about first playing PSVR had naturally turned into open-mouthed wonderment, and pure fun."
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