Criticize your favorite games

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hakanakumono

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#1 hakanakumono
Member since 2008 • 27455 Posts

In SW we get a lot of chances to promote our favorite games. And generally, if they're our favorites, we're defending them from criticism. But for fun - what about criticism you have of your favorite games? Be sure to include at least one example from this generation to keep it relevant. Try to pick favorites from every generation if you can. More points if you can point out some unique views or lesser publicized flaws.

PS1 era

Xenogears. What an amazing game. Aside from the Disc 2 issues that I'm sure everyone knows about. But more than that, something that bothers me is the connections to the modern day Israel conflict. There are obvious allusions made, but the way the game features them is trite and doesn't really do justice to the reality at hand.

PS2 era

Xenosaga is another game I promote in here, so I figure it'd be best for me to focus on. The game is well known for having religious connections, and while some of the ideas are indeed interesting ... the real world connections to the actual Christian relgion detract from the game and make the game seem silly. Giant mystical machines being constructed in ... biblical times? One of the biggest reveals from the game shows that a character is actually the soul of an ancient person. I wont disclose the information, but it's pretty disappointingly silly given the build up.

Wii era

Not too many games stand out for me this gen, like last gen. But I suppose I enjoyed Valkyria Chronicles the most. The only problem is the story is just not very good and like the previously listed games, it's real world connections to World War 2 are trite and oversimplifications of important realities.

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NeonNinja

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#2 NeonNinja
Member since 2005 • 17318 Posts

I like Vanquish and the one fault that I think it has is that it all ends too soon. That's all. :P

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sinpkr

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#3 sinpkr
Member since 2010 • 1255 Posts

KOTOR - i wish the sequel dint suck

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funsohng

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#4 funsohng
Member since 2005 • 29976 Posts
Valkyria Chronicles - not much of a fan of chapter 10, and it can get a little too complicated some times Red Dead Redemption - Should have been at least GTAIV's length!! And little too barren. Assassin's Creed 2 - It doesn't have all the features of Assassin's Creed Brotherhood Rome Total War - give back my 200 hours Tony Hawk Pro Skater 2 - I nearly failed grade 6 because of you.
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Kholdstare14

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#5 Kholdstare14
Member since 2005 • 427 Posts

Spyro: Too much collecting things in random places

FFX: Random battles can be annoying. weird VA in some spots.

MGS4: Hard to understand if you haven't played previous entries

Half Life 2: Vehicle sequences could be meh. I hate Antlions

Zelda: Ocarina of Time: Uhhh.....water temple maybe?

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Not-A-Stalker

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#6 Not-A-Stalker
Member since 2006 • 5165 Posts
Hah! Nice try, SOCOM 2 has no flaws
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pl4yer_f0und

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#7 pl4yer_f0und
Member since 2009 • 990 Posts

Far cry 2 has too many to list.....

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Shirokishi_

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#8 Shirokishi_
Member since 2009 • 11206 Posts

5th Gen, Alundra (PSX)- A fantastic Action RPG and probably the best Zelda clone out there but some of the puzzles and reflex platforming obstacles are too much. Many will agree a great amount of patience and practice is needed for half the obstacles and alot of restraint from running to a walkthrough is needed for quite a few puzzles. The perspective of the game doesnt help alot either. Frustration sets in quick with this one.

6th Gen, Ys (III) Oath in Felghana (PC)- As far as action RPGs go Id say this is about as good as it gets, everything in the game is simply fantastic, I never wanted it to end. But it did...... in only a few hours. Its a remake of a rather meh game and while everything is redone incredibly well the only thing that hasnt been improved is the length. The game was over in around 7-9 hours 15 years ago and the remake is no different. Dissapointing, especially for a RPG.

7th Gen, Xenoblade (Wii)- Ill keep this one short and say the character face models were a joke compared to the rest of the great visuals of the game, almost 40 hours of the game consists of you simply running around the enviorments and the story, while amazing is still plagued with some common JRPG cliches that really couldve been avoided.

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Juggernaut140

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#9 Juggernaut140
Member since 2007 • 36011 Posts
Morrowind has some of the worst animations I've ever seen in a game.
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deactivated-5d6e91f5c147a

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#10 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
Final Fantasy IX - It's too good to be appreciated by many. :3
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GreenGoblin2099

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#12 GreenGoblin2099
Member since 2004 • 16988 Posts

Valkyria Chronicles - not much of a fan of chapter 10, and it can get a little too complicated some times funsohng

What chapter was that?? Can't remember TBH.

As for me... well, the thing about my fav games is that I don't have anything to critize about them, so I'll just post random **** about this gen.

RDR - shooting gets akward while riding horses/wagons

NBA Jam Wii - playing it for too long gives me the carpal tunnel syndrome

GoW3 - endign sucked

Tekken 6+SCIV - everytime I tried to play online matches, in was unplayable on my end due some awful lag.

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soulitane

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#13 soulitane
Member since 2010 • 15091 Posts
FFX: hahahahaha :P Halo 3: Single player could have been better TWEWY: It ends :cry:
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Mrmccormo

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#14 Mrmccormo
Member since 2011 • 870 Posts
I've been playing the Wii over the past two weeks, so I'll comment on Mario Kart Wii: I hate the lack of race options. Smash Bros had tons of options. Why not Mario Kart? I simply want to choose how many CPU racers are going to be in a race. However, Mario Kart Wii has an all-or-nothing approach. Either I play with 10+ CPU racers, or I play with none. Oh, and battle mode absolutely sucks.
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starmetroid

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#15 starmetroid
Member since 2007 • 5000 Posts
Metroid Prime 2's beam ammo irritates me, I know it balanced the game but they could of made an unlockable setting for beating the game or something
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GreenGoblin2099

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#16 GreenGoblin2099
Member since 2004 • 16988 Posts

TWEWY: It ends :cry:soulitane

Yeah I know... the ending sucks big time.

[spoiler] :P [/spoiler]

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soulitane

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#17 soulitane
Member since 2010 • 15091 Posts

[QUOTE="soulitane"]TWEWY: It ends :cry:GreenGoblin2099

Yeah I know... the ending sucks big time.

Is that sarcasm? :o

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GreenGoblin2099

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#18 GreenGoblin2099
Member since 2004 • 16988 Posts

I've been playing the Wii over the past two weeks, so I'll comment on Mario Kart Wii: I hate the lack of race options. Smash Bros had tons of options. Why not Mario Kart? I simply want to choose how many CPU racers are going to be in a race. However, Mario Kart Wii has an all-or-nothing approach. Either I play with 10+ CPU racers, or I play with none. Oh, and battle mode absolutely sucks.Mrmccormo

My only complain with MKW is that it's motion control only... would've totally loved it with normal controls

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Shirokishi_

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#19 Shirokishi_
Member since 2009 • 11206 Posts

[QUOTE="Mrmccormo"]I've been playing the Wii over the past two weeks, so I'll comment on Mario Kart Wii: I hate the lack of race options. Smash Bros had tons of options. Why not Mario Kart? I simply want to choose how many CPU racers are going to be in a race. However, Mario Kart Wii has an all-or-nothing approach. Either I play with 10+ CPU racers, or I play with none. Oh, and battle mode absolutely sucks.GreenGoblin2099

My only complain with MKW is that it's motion control only... would've totally loved it with normal controls

Theres a classic controller option. No motion control used with it at all, total normality.

I prefer it myself.

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TheOtherTheoG

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#20 TheOtherTheoG
Member since 2010 • 2287 Posts
Half-Life 2's vehicle sections weren't great Portal ended too quickly Bioshock didn't have enough gameplay variety Mass Effect 2's Paragon/Renegade system is somewhat flawed.
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NeonNinja

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#21 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="Mrmccormo"]I've been playing the Wii over the past two weeks, so I'll comment on Mario Kart Wii: I hate the lack of race options. Smash Bros had tons of options. Why not Mario Kart? I simply want to choose how many CPU racers are going to be in a race. However, Mario Kart Wii has an all-or-nothing approach. Either I play with 10+ CPU racers, or I play with none. Oh, and battle mode absolutely sucks.GreenGoblin2099

My only complain with MKW is that it's motion control only... would've totally loved it with normal controls

........wut?

You can totally play Mario Kart Wii with regular controls......... Wow.

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Mrmccormo

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#22 Mrmccormo
Member since 2011 • 870 Posts

[QUOTE="Mrmccormo"]I've been playing the Wii over the past two weeks, so I'll comment on Mario Kart Wii: I hate the lack of race options. Smash Bros had tons of options. Why not Mario Kart? I simply want to choose how many CPU racers are going to be in a race. However, Mario Kart Wii has an all-or-nothing approach. Either I play with 10+ CPU racers, or I play with none. Oh, and battle mode absolutely sucks.GreenGoblin2099

My only complain with MKW is that it's motion control only... would've totally loved it with normal controls

The skill gamer in me agrees. I wish I had a more familiar control scheme. I think I'd win the races much easier. But the thrill gamer in me disagrees. The motion controls level the playing field without feeling cheap. I have so much fun in every race because I'm re-learning how to race. That might have been Nintendo's aim all along.
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GreenGoblin2099

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#23 GreenGoblin2099
Member since 2004 • 16988 Posts

[QUOTE="GreenGoblin2099"]

[QUOTE="Mrmccormo"]I've been playing the Wii over the past two weeks, so I'll comment on Mario Kart Wii: I hate the lack of race options. Smash Bros had tons of options. Why not Mario Kart? I simply want to choose how many CPU racers are going to be in a race. However, Mario Kart Wii has an all-or-nothing approach. Either I play with 10+ CPU racers, or I play with none. Oh, and battle mode absolutely sucks.Shirokishi_

My only complain with MKW is that it's motion control only... would've totally loved it with normal controls

Theres a classic controller option. No motion control used with it at all, total normality.

I prefer it myself.

Seriously?? Well it must be because my friends don't have the classic controller add on and I'm stuck with just the wiimote :x

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Deadbeatcobra

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#24 Deadbeatcobra
Member since 2006 • 1913 Posts

[QUOTE="GreenGoblin2099"]

[QUOTE="Mrmccormo"]I've been playing the Wii over the past two weeks, so I'll comment on Mario Kart Wii: I hate the lack of race options. Smash Bros had tons of options. Why not Mario Kart? I simply want to choose how many CPU racers are going to be in a race. However, Mario Kart Wii has an all-or-nothing approach. Either I play with 10+ CPU racers, or I play with none. Oh, and battle mode absolutely sucks.Mrmccormo

My only complain with MKW is that it's motion control only... would've totally loved it with normal controls

The skill gamer in me agrees. I wish I had a more familiar control scheme. I think I'd win the races much easier. But the thrill gamer in me disagrees. The motion controls level the playing field without feeling cheap. I have so much fun in every race because I'm re-learning how to race. That might have been Nintendo's aim all along.

wah? i play MKW with my friends and i use the classic controller... you guys sure you played the game?

The recent zelda game, twilight princess I found it too easy. I intencianally avoided the heart pieces since you take like no damage even from bosses, the only fight that really game me a challenge was in the cave in the last levels, especially where you fight a crap load of dark nuts.

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GreenGoblin2099

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#25 GreenGoblin2099
Member since 2004 • 16988 Posts

[QUOTE="Mrmccormo"][QUOTE="GreenGoblin2099"]

My only complain with MKW is that it's motion control only... would've totally loved it with normal controls

Deadbeatcobra

The skill gamer in me agrees. I wish I had a more familiar control scheme. I think I'd win the races much easier. But the thrill gamer in me disagrees. The motion controls level the playing field without feeling cheap. I have so much fun in every race because I'm re-learning how to race. That might have been Nintendo's aim all along.

wah? i play MKW with my friends and i use the classic controller... you guys sure you played the game? :?

I have... I don't own the wii and my friends are somewhat casuals. When I played it for the first time I asked about normal controls and they told me that was it, just motion controls, so I just rolled with it.

They don't have the classic controller add on if that makes any difference.

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Mrmccormo

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#26 Mrmccormo
Member since 2011 • 870 Posts

[QUOTE="Mrmccormo"][QUOTE="GreenGoblin2099"]

My only complain with MKW is that it's motion control only... would've totally loved it with normal controls

Deadbeatcobra

The skill gamer in me agrees. I wish I had a more familiar control scheme. I think I'd win the races much easier. But the thrill gamer in me disagrees. The motion controls level the playing field without feeling cheap. I have so much fun in every race because I'm re-learning how to race. That might have been Nintendo's aim all along.

wah? i play MKW with my friends and i use the classic controller... you guys sure you played the game? :?

Yeah, I own it. I also am aware that it can use a classic controller. I was just saying that part of me likes the motion controls, that's all.
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NeonNinja

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#27 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="Shirokishi_"]

[QUOTE="GreenGoblin2099"]

My only complain with MKW is that it's motion control only... would've totally loved it with normal controls

GreenGoblin2099

Theres a classic controller option. No motion control used with it at all, total normality.

I prefer it myself.

Seriously?? Well it must be because my friends don't have the classic controller add on and I'm stuck with just the wiimote :x

You can use a GCN controller too if you have one of those left from the previous gen. Or you can opt to use the Wii-remote/Nunchuk combo as opposed to motion controls.

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EddieTheHead84

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#28 EddieTheHead84
Member since 2011 • 2131 Posts
[QUOTE="Deadbeatcobra"]

[QUOTE="Mrmccormo"][QUOTE="GreenGoblin2099"]

My only complain with MKW is that it's motion control only... would've totally loved it with normal controls

The skill gamer in me agrees. I wish I had a more familiar control scheme. I think I'd win the races much easier. But the thrill gamer in me disagrees. The motion controls level the playing field without feeling cheap. I have so much fun in every race because I'm re-learning how to race. That might have been Nintendo's aim all along.

wah? i play MKW with my friends and i use the classic controller... you guys sure you played the game?

The recent zelda game, twilight princess I found it too easy. I intencianally avoided the heart pieces since you take like no damage even from bosses, the only fight that really game me a challenge was in the cave in the last levels, especially where you fight a crap load of dark nuts.

Lol at fighting a crap load of dark nuts XD.
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nintendoboy16

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#29 nintendoboy16
Member since 2007 • 42231 Posts

[QUOTE="GreenGoblin2099"]

[QUOTE="Mrmccormo"]I've been playing the Wii over the past two weeks, so I'll comment on Mario Kart Wii: I hate the lack of race options. Smash Bros had tons of options. Why not Mario Kart? I simply want to choose how many CPU racers are going to be in a race. However, Mario Kart Wii has an all-or-nothing approach. Either I play with 10+ CPU racers, or I play with none. Oh, and battle mode absolutely sucks.Shirokishi_

My only complain with MKW is that it's motion control only... would've totally loved it with normal controls

Theres a classic controller option. No motion control used with it at all, total normality.

I prefer it myself.

Same. Feels best with the CCPro.
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Rekunta

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#30 Rekunta
Member since 2002 • 8275 Posts

Batman: AA-Detective vision really wasn't utilized to its fullest potential, and the boss fights were weak.

Forza III-Not many tracks, and got repetitive after a while.

Fallout 2-A.I. NPCs are moronic and make combat very frustrating sometimes.

Company of Heroes, Super Metroid-They ended.

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BlbecekBobecek

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#31 BlbecekBobecek
Member since 2006 • 2949 Posts

Dungeon Keeper 2 - campaign is too short

Metal Gear Solid 4 - sometimes enemies are a bit too dumb (like when they call HQ for help and they dont even move, you can easily walk to them and stun them with stu knife)

Demons Souls - you cant team up with your friend, sometimes it takes too long before someone summons you...

Heavy Rain - I dont buy the point of who is the murderer

Master of Orion 2: Battle at Antares - you cant set up hard difficulty with standard races (CPU always customizes its race on hard), you cant choose which races will be against you (in other words - ban the goddamn psilons) :)

Army of Two: The 40th Day - its a bit repetetive, not enough memorable moments

Battlezone 2 : Combat Commander - well this one is pretty much flawless

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hippiesanta

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#32 hippiesanta
Member since 2005 • 10301 Posts
FF12..... great gameplay..... unfinish story ..... couldnt bother to continue the DS revenant wing
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deactivated-6079d224de716

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#33 deactivated-6079d224de716
Member since 2009 • 2567 Posts

Team Fortress 2. You should stop gain fat (hats, useless weapons, community maps nobody plays on), and grow some muscle instead (new interesting gametypes, bigger advanced maps). The damn game should evolve.

S.T.A.L.K.E.R. You look like crap when unmodded. But even when modded, models and animations are literally from 2002!

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EddieTheHead84

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#34 EddieTheHead84
Member since 2011 • 2131 Posts
[QUOTE="BlbecekBobecek"]

Dungeon Keeper 2 - campaign is too short

Metal Gear Solid 4 - sometimes enemies are a bit too dumb (like when they call HQ for help and they dont even move, you can easily walk to them and stun them with stu knife)

Demons Souls - you cant team up with your friend, sometimes it takes too long before someone summons you...

Heavy Rain - I dont buy the point of who is the murderer

Master of Orion 2: Battle at Antares - you cant set up hard difficulty with standard races (CPU always customizes its race on hard), you cant choose which races will be against you (in other words - ban the goddamn psilons) :)

Army of Two: The 40th Day - its a bit repetetive, not enough memorable moments

Battlezone 2 : Combat Commander - well this one is pretty much flawless

The whole story of Heavy Rain is ridiculous due to the huge gaping plot hole.
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Not-A-Stalker

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#35 Not-A-Stalker
Member since 2006 • 5165 Posts
[QUOTE="EddieTheHead84"] The whole story of Heavy Rain is ridiculous due to the huge gaping plot hole.

I didn't notice a plot hole when I played through it, what is it?
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UnrealLegend

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#36 UnrealLegend
Member since 2009 • 5888 Posts

Sorry, but UT2k4 is perfect :P

Assassin's Creed II- Combat can be a bit slow.

inFamous- Textures aren't too pretty

Crysis- AI can be dumb at times

LBP- The camera sometimes fails to frame all the action.

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hakanakumono

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#37 hakanakumono
Member since 2008 • 27455 Posts

I guess my Xenosaga complaint could be framed with the rumor that the creative change in direction the series took was based around making it "easier to understand," highlighting the sillier side of the story and leaving out explanations of the more interesting concepts at play - for example, the domain existing in "imaginary numbers."

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hippiesanta

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#38 hippiesanta
Member since 2005 • 10301 Posts

I guess my Xenosaga complaint could be framed with the rumor that the creative change in direction the series took was based around making it "easier to understand," highlighting the sillier side of the story and leaving out explanations of the more interesting concepts at play - for example, the domain existing in "imaginary numbers."

hakanakumono
why xenosaga at first look like normal human porpotion .... then in the future turn into large eyes like japanese anime??
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tutt3r

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#39 tutt3r
Member since 2005 • 2865 Posts

U2: its too perfect...

TF2: not enough hats

CS: Why you no let me get kills?

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Lucianu

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#40 Lucianu
Member since 2007 • 10347 Posts

Xenogears

  • I hated those repetitive random encounters, my heart would stop for a fraction of a second every time it happened because it pissed me off bad. Still gave it a 10 though(only gave like two games a 10 in my entire life), those repetitive encounters are a minuscule thing compared to the praise worthy 'everything' the game had.

Gothic 2

  • Sometimes TO damn hard and tedious, and i love hard & challenging games. Finished it 2 times though, love it. But damn, have mercy on me!!!!

Got no complaint for the rest of my favorite games.. they are pretty much perfection.

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campzor

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#41 campzor
Member since 2004 • 34932 Posts
cant criticize perfection (cs 1.6)
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hakanakumono

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#42 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

I guess my Xenosaga complaint could be framed with the rumor that the creative change in direction the series took was based around making it "easier to understand," highlighting the sillier side of the story and leaving out explanations of the more interesting concepts at play - for example, the domain existing in "imaginary numbers."

hippiesanta

why xenosaga at first look like normal human porpotion .... then in the future turn into large eyes like japanese anime??

It actually went from anime to anime-inspired "realism" and then back to anime. The 2nd game underwent a change in design philosophy and Monolith thought that they were less successful than FFX (they hoped to beat it) becacuse they lacked the "realism" that they presumed was in vogue. But this was met with backlash so they changed it back. Ultimately, I think certain characters looked better in certain games. Rubedo looks especially good in II for example, while Shion looks ridiculous in II.

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hakanakumono

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#43 hakanakumono
Member since 2008 • 27455 Posts

Xenogears

  • I hated those repetitive random encounters, my heart would stop for a fraction of a second every time it happened because it pissed me off bad. Still gave it a 10 though(only gave like two games a 10 in my entire life), those repetitive encounters are a minuscule thing compared to the praise worthy 'everything' the game had.

Gothic 2

  • Sometimes TO damn hard and tedious, and i love hard & challenging games. Finished it 2 times though, love it. But damn, have mercy on me!!!!

Got no complaint for the rest of my favorite games.. they are pretty much perfection.

Lucianu

Speaking of encounters, the method of learning skills was pretty bad if you think about it. Unless you had a guide, it would be difficult to learn some of the more complicated combinations.

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Twin-Blade

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#44 Twin-Blade
Member since 2005 • 6806 Posts

World of Warcraft - Blizzard killed off the 'magic'. With each major patch, some vanilla feature was being removed in place for a more streamlined feature. Cross realm battlegrounds, cross realm dungeons etc. Community died as a result, among many other things. Finally, Cataclysm literally destroyed the world I had loved for something like 5 years. Now you can stand in a city spamming/trolling trade chat while in queue for a dungeon with a bunch of randoms you'll never see again & progress gear wise. You can do this from about level 15 or so, never having to leave the city except when being ported to dungeons.

You used to have to explore, form friendships to get regular groups going, even guilds, & actually physically travel to dungeons. Now the game is more like a server lobby & you just get in the matchmaking queue, play through a dungeon where the only memorable moments will be from someone stuffing up or trolling because no one cares, they'll never meet the group again. It used to be a living, persistent world where the people on the server were the worlds residents. Now you don't even need to talk/interact with people on your server at all to get good gear. Yep, the game I'll always regard as the greatest game ever made has been long dead & buried.

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yokofox33

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#45 yokofox33
Member since 2004 • 30775 Posts

Sometimes the AI in Valkyria Chronicles is LOL worthy. Oh, you won't destroy my tank that's sitting in the middle of the field? Thanks!

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hakanakumono

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#46 hakanakumono
Member since 2008 • 27455 Posts

Sometimes the AI in Valkyria Chronicles is LOL worthy. Oh, you won't destroy my tank that's sitting in the middle of the field? Thanks!

yokofox33

Towards the end of the game though I felt it was so challenging that I really had to capitalize on the game's flaws in order to win. Then again maybe I just suck. ^^;

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coreybg

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#47 coreybg
Member since 2009 • 2608 Posts

KOTOR - i wish the sequel dint suck

sinpkr

That's exactly what I was gonna say lol

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EddieTheHead84

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#48 EddieTheHead84
Member since 2011 • 2131 Posts
[QUOTE="Not-A-Stalker"][QUOTE="EddieTheHead84"] The whole story of Heavy Rain is ridiculous due to the huge gaping plot hole.

I didn't notice a plot hole when I played through it, what is it?

*SPOILERS* Well the whole thing that you play as the killer yet he doesn't even think about the murders at all throughout the entire game.
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hakanakumono

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#49 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="Not-A-Stalker"][QUOTE="EddieTheHead84"] The whole story of Heavy Rain is ridiculous due to the huge gaping plot hole.EddieTheHead84
I didn't notice a plot hole when I played through it, what is it?

*SPOILERS* Well the whole thing that you play as the killer yet he doesn't even think about the murders at all throughout the entire game.

SPOILERS continued

It doesn't really show everything that the characters are thinking. Rather, it reveals how much of what he did was covering up the evidence. But there are huge plotholes, for example the father's blackouts ... finding the origami in his hand. These things don't make sense when he's not the killer. It's stupid to betray the integrity of a story for the sake of shocking plot developments.

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HitomiChan

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#50 HitomiChan
Member since 2009 • 15305 Posts
Demon's souls : hmm the last boss.. >.>