Crysis 2: A Lesson on Killing a Franchise

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skrat_01

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#151 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="John_Read"]still crysis 2 sales are miles better than first crysis UnrealLegend

That's because Crysis 2 was sold on 3 different platforms.

and it's also an established IP with two titles under it.
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John_Read

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#152 John_Read
Member since 2009 • 1214 Posts

[QUOTE="John_Read"]still crysis 2 sales are miles better than first crysis UnrealLegend

That's because Crysis 2 was sold on 3 different platforms.

even if you consider one platform it still got better sales than first crysis which sold almost 60,000 i think
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UnrealLegend

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#153 UnrealLegend
Member since 2009 • 5888 Posts

[QUOTE="UnrealLegend"]

[QUOTE="John_Read"]still crysis 2 sales are miles better than first crysis John_Read

That's because Crysis 2 was sold on 3 different platforms.

even if you consider one platform it still got better sales than first crysis which sold almost 60,000 i think

Umm... Crysis 1 sold over a million :?

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John_Read

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#154 John_Read
Member since 2009 • 1214 Posts

[QUOTE="John_Read"][QUOTE="UnrealLegend"]

That's because Crysis 2 was sold on 3 different platforms.

UnrealLegend

even if you consider one platform it still got better sales than first crysis which sold almost 60,000 i think

Umm... Crysis 1 sold over a million :?

in first 2 weeks in NA ?
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Vesica_Prime

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#155 Vesica_Prime
Member since 2009 • 7062 Posts

[QUOTE="UnrealLegend"]

[QUOTE="John_Read"]still crysis 2 sales are miles better than first crysis John_Read

That's because Crysis 2 was sold on 3 different platforms.

even if you consider one platform it still got better sales than first crysis which sold almost 60,000 i think

So that's why Crysis sold 3 million and Warhead sold 1.5 million?

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skrat_01

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#156 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="UnrealLegend"]

[QUOTE="John_Read"]still crysis 2 sales are miles better than first crysis John_Read

That's because Crysis 2 was sold on 3 different platforms.

even if you consider one platform it still got better sales than first crysis which sold almost 60,000 i think

3 million Crysis sales, 1.5 million Warhead.

From May 2010.

Keeping in mind Far Cry sold 2.5 million.

http://www.zuse.hessen.de/mm/Konrad_Zuse_Kongress_Yerli_Final.pdf

I'm quite sure this also doesn't include digital copies.

So now you know.

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John_Read

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#157 John_Read
Member since 2009 • 1214 Posts
@skrat_01and Vesica_Prime i am talking about sales of first 2 weeks of crysis and crysis 2 not lifetime sales and TC also posted NDP sales not lifetime crysis 2 sales
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ithilgore2006

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#158 ithilgore2006
Member since 2006 • 10494 Posts

um...The reason crysis 2 failed is becasue Crysis 1 only had graphics...Console gamers are a little more discerning then PC gamers we actually get games to have fun...and not see if our rigs will fail to play the game so we have another reason to upgrade.

WilliamRLBaker
Good god, it's been 4 years, you're still jealous that Crysis 1 was PC exclusive?
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Philmon

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#159 Philmon
Member since 2003 • 1454 Posts

Never played crisis 1. So i was unbiased going into Crysis 2. That being said, I had alot of fun in the campaign. I enjoyed having the abilities to whoop alien butt... This game did a good job of making you feel "powerful" or "dangerous". The controls were tight, graphics were VERY good(for console of course), and it lasted a good length. No it wasn't completely open ended, but i did still feel HUGE with many options/ways to go about things. If this is what PC-gamers have come to call a "crap game" or a "franchise destroying" game, I would have to say, the games you guys like must be flawless MASTERPIECES.. Does fun factor into PC-gaming AT ALL these days? I know that's all that mattered to me back in my PC-elitest days, was fun and playing with friends online.dRuGGeRnaUt

I dont know what people find so hard to understand about why people who played and loved Crysis do not like Crysis 2 as much. Let me put this simply. Lets say you are a huge fan of Bioshock, because it is different to the other shooters out there in the market. Now imagine if Bioshock Infinate came out and you found out the developers had dropped or reduced the things that made Bioshock different in order to get a share of the CoD market. Are you seriously going to sit there and tell me that it would not bother you?

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Ultimately this is not a question of which game is better, because each game has its strengths and weaknesses, it is a question of how the second game stands up to the first game to the fans of the first game, and in that respect the second game fails to live up to its predecessor. So when PC gamers do complain about Crysis 2, they do have some valid points (hell even reviewers have mentioned the areas in which Crysis 2 is a step backwards from Crysis). If you love Crysis 2, that is great, but take a few seconds and imagine how you would feel if Crysis 3 comes out and Crytek decide to reduce the suit powers, make the environments smaller and reduces the interactivity of the environment, all in order to make it also run on the Wii, and then get labeled a 360/PS3 elitist every time you complain about Crysis 3.

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I find it ridicules that PC gamers are not allowed to complain about the direction a series is going without being labeled as elitist, while console gamers do it all the time. Some console gamers have this mentality that if PC gamers do not like the simplification or scale reduction of a game then they somehow do not like fun games (as if fun can be an objective thing), or that they are elitist, who disdain games. Of course all that goes out the window as soon as said game suddenly comes to consoles and then it is all good.