http://www.youtube.com/watch?v=-xfZvU3HDx8
Lol at C4 bug...it looks great though,especially lighting.
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[QUOTE="iammason"]How can you judge anything from that angle.Bus-A-Bus
You cant?:|
What i get from this is that they are using some static lighting this time around. obvious static lightbeams in the beginning FTL[QUOTE="Bus-A-Bus"][QUOTE="iammason"]How can you judge anything from that angle.ferret-gamer
You cant?:|
What i get from this is that they are using some static lighting this time around. obvious static lightbeams in the beginning FTLOf course they do...especially light beams.There is no reason to pull "stalker-crysis on high" on consoles...
Bad video but any video is always welcome. :D It seems abit unpolished at the moment with, severe pop in issues and stuff, but it's shaping up nicely. Lighting and particle effects look amazing.
Bad video but any video is always welcome. :D It seems abit unpolished at the moment with, severe pop in issues and stuff, but it's shaping up nicely. Lighting and particle effects look amazing.
WhenCicadasCry
Definitely,and all those explosions as well.And draw distance does not seem so small after all(1:27).Yes its bit unpolished(textures,pop ins,frame rate...)but still great,especially in comparison with March build from GDC.
Video is kinda meh. Don't know what to think.:P
I guess it confirms my suspicions that this was the 360 build...
gcp,yes.without per object motion blur and with better frame rate.This video is totally boring because there is nothing to do but it shows graphics pretty well.They are going to add their AA solution on consoles till next GDC and with further optimization and polish it could,in the end, be best looking console game.We will have to wait and see...
[QUOTE="i_am_interested"]awsome, jumping over fences that you probably cant get back over again, whats the word for that?Bus-A-Bus
Glitch...bug...?This build is full of bugs,pop ins and glitches,hopefully they fix it...
i dont think thats the word im looking for[QUOTE="Bus-A-Bus"][QUOTE="i_am_interested"]awsome, jumping over fences that you probably cant get back over again, whats the word for that?i_am_interested
Glitch...bug...?This build is full of bugs,pop ins and glitches,hopefully they fix it...
i dont think thats the word im looking for Fail? Epic fail?gcp,yes.without per object motion blur and with better frame rate.This video is totally boring because there is nothing to do but it shows graphics pretty well.They are going to add their AA solution on consoles till next GDC and with further optimization and polish it could,in the end, be best looking console game.We will have to wait and see...
Bus-A-Bus
I think it'll be up there, but the animations look really bad so far. Crytek will without doubt iron out all the kinks. Remember, this is only 1 section of the game. Wait until we're exploring Central Park, and jumping from Skyscraper to skyscraper.. :D
[QUOTE="Bus-A-Bus"][QUOTE="i_am_interested"]awsome, jumping over fences that you probably cant get back over again, whats the word for that?i_am_interested
Glitch...bug...?This build is full of bugs,pop ins and glitches,hopefully they fix it...
i dont think thats the word im looking for Open level design?[QUOTE="Bus-A-Bus"]
gcp,yes.without per object motion blur and with better frame rate.This video is totally boring because there is nothing to do but it shows graphics pretty well.They are going to add their AA solution on consoles till next GDC and with further optimization and polish it could,in the end, be best looking console game.We will have to wait and see...
WhenCicadasCry
I think it'll be up there, but the animations look really bad so far. Crytek will without doubt iron out all the kinks. Remember, this is only 1 section of the game. Wait until we're exploring Central Park, and jumping from Skyscraper to skyscraper.. :D
I thought animations looked good,for Crytek game that is :P Cant wait to see it polished and in my hands...will try it on all systems.And central park oh...:shock: cant wait!
[QUOTE="WhenCicadasCry"]
[QUOTE="Bus-A-Bus"]
gcp,yes.without per object motion blur and with better frame rate.This video is totally boring because there is nothing to do but it shows graphics pretty well.They are going to add their AA solution on consoles till next GDC and with further optimization and polish it could,in the end, be best looking console game.We will have to wait and see...
Bus-A-Bus
I think it'll be up there, but the animations look really bad so far. Crytek will without doubt iron out all the kinks. Remember, this is only 1 section of the game. Wait until we're exploring Central Park, and jumping from Skyscraper to skyscraper.. :D
I thought animations looked good,for Crytek game that is :P Cant wait to see it polished and in my hands...will try it on all systems.And central park oh...:shock: cant wait!
Are you getting it for console or PC? And what the hell are you, a manticore? :o
[QUOTE="Bus-A-Bus"]
[QUOTE="WhenCicadasCry"]
I think it'll be up there, but the animations look really bad so far. Crytek will without doubt iron out all the kinks. Remember, this is only 1 section of the game. Wait until we're exploring Central Park, and jumping from Skyscraper to skyscraper.. :D
WhenCicadasCry
I thought animations looked good,for Crytek game that is :P Cant wait to see it polished and in my hands...will try it on all systems.And central park oh...:shock: cant wait!
Are you getting it for console or PC? And what the hell are you, a manticore? :o
I had 360 that just got broke(laser),i had my 3yr old computer and I was to buy new one this fall for Crysis but did not since its canceled,waiting for holidays to get it :P
PS3 is also going to be mine before Crysis 2 comes...for now im playing friends ;)
[QUOTE="Bus-A-Bus"]
[QUOTE="WhenCicadasCry"]
Are you getting it for console or PC? And what the hell are you, a manticore? :o
WhenCicadasCry
[QUOTE="Bus-A-Bus"]
gcp,yes.without per object motion blur and with better frame rate.This video is totally boring because there is nothing to do but it shows graphics pretty well.They are going to add their AA solution on consoles till next GDC and with further optimization and polish it could,in the end, be best looking console game.We will have to wait and see...
WhenCicadasCry
I think it'll be up there, but the animations look really bad so far. Crytek will without doubt iron out all the kinks. Remember, this is only 1 section of the game. Wait until we're exploring Central Park, and jumping from Skyscraper to skyscraper.. :D
Is it me or is your DP getting more and more compressed? And yeah, the animations look strange, that hunchback pose on the aliens and the US soldiers makes them look really stupid, even though their AI is really good.[QUOTE="i_am_interested"][QUOTE="Bus-A-Bus"]i dont think thats the word im looking for Open level design?Glitch...bug...?This build is full of bugs,pop ins and glitches,hopefully they fix it...
ferret-gamer
Invisible barriers?
Open level design?[QUOTE="ferret-gamer"][QUOTE="i_am_interested"] i dont think thats the word im looking forHobbsey07
Invisible barriers?
Where did you see these?If this game was set in the same setting as the first all you guys would be Zlike OMG graficks king. The fact it is in a city now people say it does not look as great as Crysis1. Guess what, i thought Crysis 1 in the aircraft carrier looked like crap on high while indoors. What i'm saying is, the PC version of Crysis 2 will look better than Crysis 1 overall. About the footage.. it looks freakin great for a 360 game..it looks as good as GEARS 3 and RAGE.
Well, that's granted since Epic and Id aren't exactly graphics kings....loljokeIf this game was set in the same setting as the first all you guys would be Zlike OMG graficks king. The fact it is in a city now people say it does not look as great as Crysis1. Guess what, i thought Crysis 1 in the aircraft carrier looked like crap on high while indoors. What i'm saying is, the PC version of Crysis 2 will look better than Crysis 1 overall. About the footage.. it looks freakin great for a 360 game..it looks as good as GEARS 3 and RAGE.
xOMGITSJASONx
Why they haven't showed the ps3 version?johny300'Cause Crytek are lazy devs for not having 6 years experience with teh Cell!!1!!!1
[QUOTE="xOMGITSJASONx"]Well, that's granted since Epic and Id aren't exactly graphics kings....loljokeIf this game was set in the same setting as the first all you guys would be Zlike OMG graficks king. The fact it is in a city now people say it does not look as great as Crysis1. Guess what, i thought Crysis 1 in the aircraft carrier looked like crap on high while indoors. What i'm saying is, the PC version of Crysis 2 will look better than Crysis 1 overall. About the footage.. it looks freakin great for a 360 game..it looks as good as GEARS 3 and RAGE.
ocstew
Why they haven't showed the ps3 version?johny300'Cause Crytek are lazy devs for not having 6 years experience with teh Cell!!1!!!1
Actually they should have quite alot of knowledge since they hired some hi profile ps3 programmers along with starting to researching the console tech in early 2007.
If only this new engine could replace the Unreal Engine in some way so we don't see so many games looking almost the same. I know there talented devs that have done miracles with UE3 like Ninja Theory with Enslaved but god...
Are they going to sellDevelopment Kits to other devs like Epic does withthe UE3?
What happened with Enslaved wasn't a miracle..That is that newest update to the engine.If only this new engine could replace the Unreal Engine in some way so we don't see so many games looking almost the same. I know there talented devs that have done miracles with UE3 like Ninja Theory with Enslaved but god...
Are they going to sellDevelopment Kits to other devs like Epic does withthe UE3?
Gue1
They are going to attempt to combat with it. Crytek have been pitching their engine like crazy to devs with all their demonstrations of the engine and sandbox and the quick creation to consoles.If only this new engine could replace the Unreal Engine in some way so we don't see so many games looking almost the same. I know there talented devs that have done miracles with UE3 like Ninja Theory with Enslaved but god...
Are they going to sellDevelopment Kits to other devs like Epic does withthe UE3?
Gue1
And enslaved is just using the updates with unreal, namely the lightmass.
[QUOTE="Bus-A-Bus"][QUOTE="iammason"]How can you judge anything from that angle.ferret-gamer
You cant?:|
What i get from this is that they are using some static lighting this time around. obvious static lightbeams in the beginning FTL They're actually doing Dynamic GI, it's in one of their paper from Siggraph where they even explain how they achieve their dynamic solution.[QUOTE="ferret-gamer"][QUOTE="Bus-A-Bus"]What i get from this is that they are using some static lighting this time around. obvious static lightbeams in the beginning FTL They're actually doing Dynamic GI, it's in one of their paper from Siggraph where they even explain how they achieve their dynamic solution. i know they use dynamic GL but those lightbeams at 0:05 are quite obviously static. The illumination can still be rendered dynamically on static light sources.You cant?:|
themyth01
[QUOTE="WhenCicadasCry"][QUOTE="Bus-A-Bus"] [QUOTE="WhenCicadasCry"]
[QUOTE="Bus-A-Bus"]
gcp,yes.without per object motion blur and with better frame rate.This video is totally boring because there is nothing to do but it shows graphics pretty well.They are going to add their AA solution on consoles till next GDC and with further optimization and polish it could,in the end, be best looking console game.We will have to wait and see...
ocstew
I think it'll be up there, but the animations look really bad so far. Crytek will without doubt iron out all the kinks. Remember, this is only 1 section of the game. Wait until we're exploring Central Park, and jumping from Skyscraper to skyscraper.. :D
Is it me or is your DP getting more and more compressed? And yeah, the animations look strange, that hunchback pose on the aliens and the US soldiers makes them look really stupid, even though their AI is really good.Huh, DP? Yeah, I hate how the aliens runs, but when they pounce, and the way they march looks badass.
They're actually doing Dynamic GI, it's in one of their paper from Siggraph where they even explain how they achieve their dynamic solution. i know they use dynamic GL but those lightbeams at 0:05 are quite obviously static. The illumination can still be rendered dynamically on static light sources. How do you figure? I thought that's using outside light and tracing it all the way through the cracks.[QUOTE="themyth01"][QUOTE="ferret-gamer"] What i get from this is that they are using some static lighting this time around. obvious static lightbeams in the beginning FTLferret-gamer
[QUOTE="ferret-gamer"]i know they use dynamic GL but those lightbeams at 0:05 are quite obviously static. The illumination can still be rendered dynamically on static light sources. How do you figure? I thought that's using outside light and tracing it all the way through the cracks. Nope, you can see that it the beams arent coming from the individual slits, its just a prerendered volumetric material using an effect. similar to this. There is also that both cryengine 2/3 only render sun/light shafts off of the main light source( Sun/Moon) using them on every light source would be too taxing especially for consoles and those werent illuminated from the moon.[QUOTE="themyth01"] They're actually doing Dynamic GI, it's in one of their paper from Siggraph where they even explain how they achieve their dynamic solution. themyth01
There have also been tech demos in the past showing them using a projectedtexture statically built into the level( another lighting type) but cryengine 3 still supports its GL system to be unified between the dynamic and static lights.
How can you even judge anything from that video? Also, why are they so against showing PS3 footage?
XboximusPrime
Either these guys or the Rage guys (can't remember which) said they wanted to show their game at its worse first. That doesn't mean that the ps3 version is better, but at least the same. Of course, that's if I have the right guys in the first place.:P
[QUOTE="XboximusPrime"]
How can you even judge anything from that video? Also, why are they so against showing PS3 footage?
Pug-Nasty
Either these guys or the Rage guys (can't remember which) said they wanted to show their game at its worse first. That doesn't mean that the ps3 version is better, but at least the same. Of course, that's if I have the right guys in the first place.:P
But usualy Developers show the best version during Preview Videos when it comes to these multiplats on consoles, thats why we see them mostly demo on 360. Thats whats making me think the PS3 versions isnt as good, atleast right now.
[QUOTE="gamecubepad"]Video is kinda meh. Don't know what to think.:PI guess it confirms my suspicions that this was the 360 build...ChiefFreemanGamecubepad, the screenshots that you posted; were those from the 360 build or pc? If those are from the console version, that's quite impressive. Lots of impressive detail in the environments. The liquid flames in the second shot looked awesome.
[QUOTE="Pug-Nasty"]
[QUOTE="XboximusPrime"]
How can you even judge anything from that video? Also, why are they so against showing PS3 footage?
XboximusPrime
Either these guys or the Rage guys (can't remember which) said they wanted to show their game at its worse first. That doesn't mean that the ps3 version is better, but at least the same. Of course, that's if I have the right guys in the first place.:P
But usualy Developers show the best version during Preview Videos when it comes to these multiplats on consoles, thats why we see them mostly demo on 360. Thats whats making me think the PS3 versions isnt as good, atleast right now.
Since the ps3 is more difficult & requires more time to progame for am sure the ps3 version will even have more issues than this. :( I dont think any dev/publisher would want to embarrase themselves by showing the worst version of their game/product so am sure for now the 360 version of crysis 2 is the better console version to display **for now**[QUOTE="XboximusPrime"][QUOTE="Pug-Nasty"]
Either these guys or the Rage guys (can't remember which) said they wanted to show their game at its worse first. That doesn't mean that the ps3 version is better, but at least the same. Of course, that's if I have the right guys in the first place.:P
monkeysmoke
But usualy Developers show the best version during Preview Videos when it comes to these multiplats on consoles, thats why we see them mostly demo on 360. Thats whats making me think the PS3 versions isnt as good, atleast right now.
Since the ps3 is more difficult & requires more time to progame for am sure the ps3 version will even have more issues than this. :( I dont think any dev/publisher would want to embarrase themselves by showing the worst version of their game/product so am sure for now the 360 version of crysis 2 is the better console version to display **for now**Ive learned never to assume Devs are going to fix whats wrong with the PS3 version before release.
'Cause Crytek are lazy devs for not having 6 years experience with teh Cell!!1!!!1There I said it for you, no need to be discreet :PHow can you even judge anything from that video? Also, why are they so against showing PS3 footage?
XboximusPrime
Gamecubepad, the screenshots that you posted; were those from the 360 build or pc? If those are from the console version, that's quite impressive. Lots of impressive detail in the environments. The liquid flames in the second shot looked awesome.ChiefFreemanThey are taken from the 360 build, you can see low-res textures
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