Crytek: on PS3 GPU - "Low End"

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mijanoxao

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#251 mijanoxao
Member since 2004 • 25 Posts

http://pc.ign.com/articles/966/966403p2.html

"Yerli went on to describe how the engine is being built to perform across platforms. "The CE3 runs currently at more or less the same quality bar. I say more or less because the engine still optimizes itself to power of the platforms' intrinsics. So the PS3 will run slightly better here, it'll look and feel probably the same, but the engine is diverting computation needs to power subsystems available to the PS3, and the 360 differently, and PC differently."

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MortalDecay

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#252 MortalDecay
Member since 2005 • 4298 Posts
[QUOTE="u8muhrice"]

I dont think the 360 is "superior" compared to the PS3.

The fact is that both run the same. Some developers cant handle or dont know how to work the PS3. So for you to say it is superior is a gross exaggeration

I will take the word of a professional, over a SW poster that knows nothing about the subject. It is a fact that they 360 has a better GPU. This has been known for a long time, now. Fanboys have a hard time admitting this, because they don't want to believe that they spent more money on a console that has some weaker hardware than the cheaper console...I'd be upset too.
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AdoringFan_

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#253 AdoringFan_
Member since 2009 • 1890 Posts

[QUOTE="u8muhrice"]

I dont think the 360 is "superior" compared to the PS3.

The fact is that both run the same. Some developers cant handle or dont know how to work the PS3. So for you to say it is superior is a gross exaggeration

MortalDecay

I will take the word of a professional, over a SW poster that knows nothing about the subject. It is a fact that they 360 has a better GPU. This has been known for a long time, now. Fanboys have a hard time admitting this, because they don't want to believe that they spent more money on a console that has some weaker hardware than the cheaper console...I'd be upset too.

Really? Then why is Killzone 2 still the graphics king? :roll:

It all depends on the time that devs spent for the console.

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clone01

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#254 clone01
Member since 2003 • 29843 Posts
[QUOTE="AdoringFan_"]

[QUOTE="MortalDecay"][QUOTE="u8muhrice"]

I dont think the 360 is "superior" compared to the PS3.

The fact is that both run the same. Some developers cant handle or dont know how to work the PS3. So for you to say it is superior is a gross exaggeration

I will take the word of a professional, over a SW poster that knows nothing about the subject. It is a fact that they 360 has a better GPU. This has been known for a long time, now. Fanboys have a hard time admitting this, because they don't want to believe that they spent more money on a console that has some weaker hardware than the cheaper console...I'd be upset too.

Really? Then why is Killzone 2 still the graphics king? :roll:

It all depends on the time that devs spent for the console.

crysis is the graphics king. that aside, i personally think RE5 looks better than KZ2.
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AdoringFan_

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#255 AdoringFan_
Member since 2009 • 1890 Posts

[QUOTE="AdoringFan_"]

[QUOTE="MortalDecay"] I will take the word of a professional, over a SW poster that knows nothing about the subject. It is a fact that they 360 has a better GPU. This has been known for a long time, now. Fanboys have a hard time admitting this, because they don't want to believe that they spent more money on a console that has some weaker hardware than the cheaper console...I'd be upset too.clone01

Really? Then why is Killzone 2 still the graphics king? :roll:

It all depends on the time that devs spent for the console.

crysis is the graphics king. that aside, i personally think RE5 looks better than KZ2.

For consoles. Besides, the majority here think KZ2 looks better. But Imo I think RE5 has the best character textures.

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___gamemaster__

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#256 ___gamemaster__
Member since 2009 • 3421 Posts

[QUOTE="cdecrosta03"]Ya 360 is superior it runs Uncharted,MGS4 and Killzone 2 far superior on the 360 then the ps3. It also runs blu rays wayyy better!MortalDecay
If those games on the 360, I'm sure they would look better.

if games like gears2, Mass effect, and halo will be on ps3 as exclusive, im very sure they would look better.. see what i did there?!?

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johnnyblazed88

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#257 johnnyblazed88
Member since 2008 • 4240 Posts

I guess cows will now proceed to add Crytek to their list of lazy devs.

RawDeal_basic

lol that list is getting long

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MortalDecay

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#258 MortalDecay
Member since 2005 • 4298 Posts
[QUOTE="AdoringFan_"]

[QUOTE="MortalDecay"][QUOTE="u8muhrice"]

I dont think the 360 is "superior" compared to the PS3.

The fact is that both run the same. Some developers cant handle or dont know how to work the PS3. So for you to say it is superior is a gross exaggeration

I will take the word of a professional, over a SW poster that knows nothing about the subject. It is a fact that they 360 has a better GPU. This has been known for a long time, now. Fanboys have a hard time admitting this, because they don't want to believe that they spent more money on a console that has some weaker hardware than the cheaper console...I'd be upset too.

Really? Then why is Killzone 2 still the graphics king? :roll:

It all depends on the time that devs spent for the console.

The point is, cows have been saying the 360 will never have a game that looks as good as KZ2. There is no doubt in anyone's mind that the Cry Engine 3's tech demo destroys KZ2. And guess what? It's on the 360, and it's running it very well...Arguably better than the PS3. This doesn't sit very well with fanboys. Why? Because they like to tell future, and they're always wrong.
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dont-read-this

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#259 dont-read-this
Member since 2009 • 825 Posts
I don't know why this raises so many arguments, the PS3 is an inferior console when it comes to specifications apart from its CPU, but even then, the unnecesarily convoluted architecture doesn't pay well for all the resources wasted in learning it.
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MortalDecay

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#260 MortalDecay
Member since 2005 • 4298 Posts

[QUOTE="videogamedead03"][QUOTE="ZoomZoom2490"] 360 doesnt need 120 devs, the hardware pretty much hit the dead end after one year. old and simple hardware = short life in expanding the potential.ZoomZoom2490

dev's havent been creating engines ground up for xbox360 like developers have been doing for ps3.

lol, almost every multiplat engine is made from ground up on 360.

The 360's hardware hit a dead end after a year? I guess the 360 running Cry Engine 3 is an illusion... :lol: I love fanboy logic..."Deny it, and pretend it's not there...Maybe it will go away!" :lol:
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AdoringFan_

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#261 AdoringFan_
Member since 2009 • 1890 Posts

[QUOTE="AdoringFan_"]

[QUOTE="MortalDecay"] I will take the word of a professional, over a SW poster that knows nothing about the subject. It is a fact that they 360 has a better GPU. This has been known for a long time, now. Fanboys have a hard time admitting this, because they don't want to believe that they spent more money on a console that has some weaker hardware than the cheaper console...I'd be upset too.MortalDecay

Really? Then why is Killzone 2 still the graphics king? :roll:

It all depends on the time that devs spent for the console.

The point is, cows have been saying the 360 will never have a game that looks as good as KZ2. There is no doubt in anyone's mind that the Cry Engine 3's tech demo destroys KZ2. And guess what? It's on the 360, and it's running it very well...Arguably better than the PS3. This doesn't sit very well with fanboys. Why? Because they like to tell future, and they're always wrong.

Well we'll have to see if its going to better on it ;)

Besides, only the blind would say that. So don't take it for word because um....Alan Wake and Halo Reach? :P

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___gamemaster__

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#262 ___gamemaster__
Member since 2009 • 3421 Posts

[QUOTE="u8muhrice"]

I dont think the 360 is "superior" compared to the PS3.

The fact is that both run the same. Some developers cant handle or dont know how to work the PS3. So for you to say it is superior is a gross exaggeration

MortalDecay

I will take the word of a professional, over a SW poster that knows nothing about the subject. It is a fact that they 360 has a better GPU. This has been known for a long time, now. Fanboys have a hard time admitting this, because they don't want to believe that they spent more money on a console that has some weaker hardware than the cheaper console...I'd be upset too.

Then, Carmack talked about developing for consoles for the first time with Rage. He feels that the PS3 has more processing power but that the 360 is easier to program for.

Then i guess carmack is lying?!? :D

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decoppel

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#263 decoppel
Member since 2006 • 61 Posts
Just tossing my two cents in. 1) He never said the PS3 is actually worse. 2) He did an interview saying the PS3s GPU CAN be assisted by the Cell (pre-GC) 3) To all the people saying the CPU isn't able to assist grapics, that's just being blind.
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Brainkiller05

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#264 Brainkiller05
Member since 2005 • 28954 Posts
Both consoles GPUs are lower than low end.
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decoppel

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#265 decoppel
Member since 2006 • 61 Posts
Both consoles GPUs are lower than low end.Brainkiller05
In the grand scheme you hit the nail on the head, the fact is if programmers didn't find their way around GPU limitations neither console would have truely beautiful HD games.
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1080pOnly

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#266 1080pOnly
Member since 2009 • 2216 Posts

This shouldn't be a surprise. Still, if ownage is your thing then this really is bad news for cows.

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shabab12

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#267 shabab12
Member since 2007 • 2613 Posts
Why does Uncharted 2 look better than it then?
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Asim90

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#268 Asim90
Member since 2005 • 3692 Posts

Thats an interesting statement, when I see them make a game on consoles that look better than Uncharted or Killzone, I might actually take what they say into account. I'm no game developer, but I doubt its very hard to produce a good looking game that requires a monster PC to run it. If they're true, it just shows how talented Sony's first party developers are.

I mean, producing games like Killzone 2 and Uncharted 2 on a low end GPU?

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shabab12

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#269 shabab12
Member since 2007 • 2613 Posts
[QUOTE="AdoringFan_"]

[QUOTE="MortalDecay"] I will take the word of a professional, over a SW poster that knows nothing about the subject. It is a fact that they 360 has a better GPU. This has been known for a long time, now. Fanboys have a hard time admitting this, because they don't want to believe that they spent more money on a console that has some weaker hardware than the cheaper console...I'd be upset too.MortalDecay

Really? Then why is Killzone 2 still the graphics king? :roll:

It all depends on the time that devs spent for the console.

The point is, cows have been saying the 360 will never have a game that looks as good as KZ2. There is no doubt in anyone's mind that the Cry Engine 3's tech demo destroys KZ2. And guess what? It's on the 360, and it's running it very well...Arguably better than the PS3. This doesn't sit very well with fanboys. Why? Because they like to tell future, and they're always wrong.

The only thing is, everytime the 360 catches up, the ps3 pushes further.
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Tekkenloving

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#270 Tekkenloving
Member since 2008 • 1546 Posts
ya the 360 hardware is obviously more powerful but that really does not make the 360 better
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#271 decoppel
Member since 2006 • 61 Posts
ya the 360 hardware is obviously more powerful but that really does not make the 360 betterTekkenloving
*GPU I think Cevat said the GPU of the 360 allows shading to be rendered faster/better but the Cell allows other things like lighting / physics etc to run better/smoother.
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Adrian_Cloud

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#272 Adrian_Cloud
Member since 2006 • 7169 Posts
A tech demo=/= game.
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#273 nyctota
Member since 2008 • 700 Posts

[QUOTE="MortalDecay"][QUOTE="AdoringFan_"]

Really? Then why is Killzone 2 still the graphics king? :roll:

It all depends on the time that devs spent for the console.

shabab12

The point is, cows have been saying the 360 will never have a game that looks as good as KZ2. There is no doubt in anyone's mind that the Cry Engine 3's tech demo destroys KZ2. And guess what? It's on the 360, and it's running it very well...Arguably better than the PS3. This doesn't sit very well with fanboys. Why? Because they like to tell future, and they're always wrong.

The only thing is, everytime the 360 catches up, the ps3 pushes further.

couldnt say it better myself you win

and since when do we play techdemos.... ? put in some proper A.I and lets see if those graphics can keep up

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Zaibach

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#274 Zaibach
Member since 2007 • 13466 Posts

UNCHARTED 2: GOD AMONGST GAMES. Nuff said

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#275 navyguy21  Online
Member since 2003 • 17903 Posts

[QUOTE="MortalDecay"][QUOTE="u8muhrice"]

I dont think the 360 is "superior" compared to the PS3.

The fact is that both run the same. Some developers cant handle or dont know how to work the PS3. So for you to say it is superior is a gross exaggeration

___gamemaster__

I will take the word of a professional, over a SW poster that knows nothing about the subject. It is a fact that they 360 has a better GPU. This has been known for a long time, now. Fanboys have a hard time admitting this, because they don't want to believe that they spent more money on a console that has some weaker hardware than the cheaper console...I'd be upset too.

Then, Carmack talked about developing for consoles for the first time with Rage. He feels that the PS3 has more processing power but that the 360 is easier to program for.

Then i guess carmack is lying?!? :D

lol, processing power means jack squat if the GPU cant display it :P. Also, "processing power" is such a general term. The cell.........excells and crunching numbers, or proceessing large amounts of info fast (decoding/encoding movies, data, folding at home) where as in games, it doesnt work that way. So thise "more processing power" means jack when developing games. As i have said before, you can max out crysis on a dual core CPU, and a top of the like GPU, but you will never do that with a quad core CPU, and a low/mid range GPU.
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#276 decoppel
Member since 2006 • 61 Posts
[QUOTE="___gamemaster__"]

[QUOTE="MortalDecay"] I will take the word of a professional, over a SW poster that knows nothing about the subject. It is a fact that they 360 has a better GPU. This has been known for a long time, now. Fanboys have a hard time admitting this, because they don't want to believe that they spent more money on a console that has some weaker hardware than the cheaper console...I'd be upset too.navyguy21

Then, Carmack talked about developing for consoles for the first time with Rage. He feels that the PS3 has more processing power but that the 360 is easier to program for.

Then i guess carmack is lying?!? :D

lol, processing power means jack squat if the GPU cant display it :P. Also, "processing power" is such a general term. The cell.........excells and crunching numbers, or proceessing large amounts of info fast (decoding/encoding movies, data, folding at home) where as in games, it doesnt work that way. So thise "more processing power" means jack when developing games. As i have said before, you can max out crysis on a dual core CPU, and a top of the like GPU, but you will never do that with a quad core CPU, and a low/mid range GPU.

For the record, your logic is partially flawed because of the difference between the Cell and a current gen CPU that we see in computers.
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WasntAvailable

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#277 WasntAvailable
Member since 2008 • 5605 Posts

*Sigh*

If the GPU is low end then why is the console producing graphics equivelent to mid range of what you will see from a PC (Waits for PC fanboy to lie and brag.)? What is it with developers talking complete nonsense about things that never add up? Their favourite subject seems to be console capabilities and none of them can actually come to a single supported answer. Can't they just shut up and make the damn game? No one is buying this.

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navyguy21

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#278 navyguy21  Online
Member since 2003 • 17903 Posts

[QUOTE="navyguy21"][QUOTE="___gamemaster__"]

Then, Carmack talked about developing for consoles for the first time with Rage. He feels that the PS3 has more processing power but that the 360 is easier to program for.

Then i guess carmack is lying?!? :D

decoppel

lol, processing power means jack squat if the GPU cant display it :P. Also, "processing power" is such a general term. The cell.........excells and crunching numbers, or proceessing large amounts of info fast (decoding/encoding movies, data, folding at home) where as in games, it doesnt work that way. So thise "more processing power" means jack when developing games. As i have said before, you can max out crysis on a dual core CPU, and a top of the like GPU, but you will never do that with a quad core CPU, and a low/mid range GPU.

For the record, your logic is partially flawed because of the difference between the Cell and a current gen CPU that we see in computers.

i can agree with that. But in my defense :P , if the cell is set to "help out" the GPU, it is alot slower than a GPU, so all that sheer power is severely limited. Sure, you have more threads (SPUs) to work with, but getting all those to work in tandem is a headache :P For the record, im not saying the PS3 is a weak machine at all, just poorly designed for gaming (not that first parties wont make great games on it)

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decoppel

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#279 decoppel
Member since 2006 • 61 Posts
@Navyguy In the end, the Cell/weaker GPU was probably a bad combo for Sony, sure it works for first party but most third parts just piss all over it screaming its too difficult. Of course having a more powerful dedicated GPU would make it even easier to dev for, but the fact is while it =/= a GPU itself, it can do more than enough to ensure if properly coded the multicore capabilities grant a little more visual finesse than just the GPU. For the same reason the 360 can produce nicer visuals than its computer graphics card counterpart could, its because game developers fully utilize all cores, as opposed to computer games where its GPU heavy since nobody really knows how many cores you should optimize a game for.
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AnnoyedDragon

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#280 AnnoyedDragon
Member since 2006 • 9948 Posts

-snip

What is it with developers talking complete nonsense about things that never add up? Their favourite subject seems to be console capabilities and none of them can actually come to a single supported answer. Can't they just shut up and make the damn game? No one is buying this.

WasntAvailable

Developers are either being honest or they were paid by Sony/Microsoft to hype up the hardware, the developers during Sony's 2005 conference being a perfect example.

Keep in mind this is Crytek we are talking about at the end of the day, they are used to developing for high end PC setups, as far as they are likely concerned everything about consoles is low end.

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myke2010

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#281 myke2010
Member since 2002 • 2747 Posts

*Sigh*

If the GPU is low end then why is the console producing graphics equivelent to mid range of what you will see from a PC (Waits for PC fanboy to lie and brag.)? What is it with developers talking complete nonsense about things that never add up? Their favourite subject seems to be console capabilities and none of them can actually come to a single supported answer. Can't they just shut up and make the damn game? No one is buying this.

WasntAvailable

It's not. Even before I upgraded my mobo and cpu, my 4 year old rig was capable of playing games in higher resolutions then what the consoles can. But honestly, that's to be expected. There's only so far you can push 5 year old tech.

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Tekkenloving

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#282 Tekkenloving
Member since 2008 • 1546 Posts
[QUOTE="Tekkenloving"]ya the 360 hardware is obviously more powerful but that really does not make the 360 betterdecoppel
*GPU I think Cevat said the GPU of the 360 allows shading to be rendered faster/better but the Cell allows other things like lighting / physics etc to run better/smoother.

lol im not talking about this specific article their are plenty of examples why the 360 hardware is suprior when a game was not only build for the ps3 for 5 years but had cpu based graphical effects and yet end up running better on 360 it's not hard to see what platform as the better hardware.
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WasntAvailable

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#283 WasntAvailable
Member since 2008 • 5605 Posts

[QUOTE="WasntAvailable"]

*Sigh*

If the GPU is low end then why is the console producing graphics equivelent to mid range of what you will see from a PC (Waits for PC fanboy to lie and brag.)? What is it with developers talking complete nonsense about things that never add up? Their favourite subject seems to be console capabilities and none of them can actually come to a single supported answer. Can't they just shut up and make the damn game? No one is buying this.

myke2010

It's not. Even before I upgraded my mobo and cpu, my 4 year old rig was capable of playing games in higher resolutions then what the consoles can. But honestly, that's to be expected. There's only so far you can push 5 year old tech.

Clearly it is seeing as I have seen what mid range graphics look like. The PS3 is capable of producing better graphics than that. Mid range is not a Radeon 4890. If you consider low endto bethe X500 I have installed in this PC which can play some games, mid range will not be as close tothe high end as you think.

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AnnoyedDragon

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#284 AnnoyedDragon
Member since 2006 • 9948 Posts

Clearly it is seeing as I have seen what mid range graphics look like. The PS3 is capable of producing better graphics than that. Mid range is not a Radeon 4890. If you consider low endto bethe X500 I have installed in this PC which can play some games, mid range will not be as close tothe high end as you think.

WasntAvailable

What would you consider the price range of a mid range GPU then?

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#285 Game-fu
Member since 2009 • 893 Posts

[QUOTE="AdoringFan_"]

[QUOTE="MortalDecay"] I will take the word of a professional, over a SW poster that knows nothing about the subject. It is a fact that they 360 has a better GPU. This has been known for a long time, now. Fanboys have a hard time admitting this, because they don't want to believe that they spent more money on a console that has some weaker hardware than the cheaper console...I'd be upset too.MortalDecay

Really? Then why is Killzone 2 still the graphics king? :roll:

It all depends on the time that devs spent for the console.

The point is, cows have been saying the 360 will never have a game that looks as good as KZ2. There is no doubt in anyone's mind that the Cry Engine 3's tech demo destroys KZ2. And guess what? It's on the 360, and it's running it very well...Arguably better than the PS3. This doesn't sit very well with fanboys. Why? Because they like to tell future, and they're always wrong.

The point is, lemmings have been saying that the 360 will eventually have a game that looks as good as KZ2. There is no doubt in anyone's mind that the Cry Engine 3's tech demo looks the same on all 3 platforms. And guess what? It's on all 3 platforms, and its running very well...Arguably just as well as on all 3. This doesn't sit very well with fanboys. Why? Because they couldn't possibly deal with the fact that the game is just as good on all 3 platforms and once again they can't justify having spent their phone bill money on a new xbox...er video game system.

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decoppel

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#286 decoppel
Member since 2006 • 61 Posts
[QUOTE="decoppel"][QUOTE="Tekkenloving"]ya the 360 hardware is obviously more powerful but that really does not make the 360 betterTekkenloving
*GPU I think Cevat said the GPU of the 360 allows shading to be rendered faster/better but the Cell allows other things like lighting / physics etc to run better/smoother.

lol im not talking about this specific article their are plenty of examples why the 360 hardware is suprior when a game was not only build for the ps3 for 5 years but had cpu based graphical effects and yet end up running better on 360 it's not hard to see what platform as the better hardware.

I don't really see... what you are talking about... The 360 is easier to dev for and has a better GPU, (assisting the ease) therefore multiplats take less time to perfect versus the PS3, and THEREFORE multiplats look worse.
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floridaskater05

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#287 floridaskater05
Member since 2005 • 1876 Posts
[QUOTE="WasntAvailable"]

[QUOTE="myke2010"]

[QUOTE="WasntAvailable"]

*Sigh*

If the GPU is low end then why is the console producing graphics equivelent to mid range of what you will see from a PC (Waits for PC fanboy to lie and brag.)? What is it with developers talking complete nonsense about things that never add up? Their favourite subject seems to be console capabilities and none of them can actually come to a single supported answer. Can't they just shut up and make the damn game? No one is buying this.

It's not. Even before I upgraded my mobo and cpu, my 4 year old rig was capable of playing games in higher resolutions then what the consoles can. But honestly, that's to be expected. There's only so far you can push 5 year old tech.

Clearly it is seeing as I have seen what mid range graphics look like. The PS3 is capable of producing better graphics than that. Mid range is not a Radeon 4890. If you consider low endto bethe X500 I have installed in this PC which can play some games, mid range will not be as close tothe high end as you think.

Console's gpus now are probably more comparable in preformance to the 8000/low end 9000 line of the nvidia cards. While maybe not able to handle graphics aswell because you can overclock a pc card or sli/crossfire them. When I had my 8800gts, and 9800gtx xxx I would say graphics would be rather comparable to the consoles on games such as crysis set to medium/high (a good mix of setting will get you console looking results), and where I could get a steady framerate :). As of now tho with the GTX295, or the 4890 we all know youre better off getting a single console, and a pc then owning both the ps3 and 360. And besides even if the gpu is "low end" at least the ps3 is reliable. I went through 5 360's before I sold the darn thing. Almost all games are multiplat, and the ones that are 360 specific will also be on the pc most likely. On the pc we know will always be better because....you can upgrade.
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-GeordiLaForge-

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#288 -GeordiLaForge-
Member since 2006 • 7167 Posts

[QUOTE="Threebabycows"]

The consoles are the same, it is all up to the dev as to what they want to do about it.

druggyjoe3000

No they are diffrent, The xbox has more ram and a better cpu but the ps3 has the cell which some how can make up for the lack of ram. Im not an expert but I can tell you both consloes are diffrent when it comes to hardware.

The 360 actually has the same amount of RAM, it's usage is just more flexible. And more of it is available for games. Also, the GPU in the 360, the Xenos, is far more advanced than the RSX. The Cell however is a better CPU than the Xenon, but it's harder to utilize. In the end, it boils down like this.. The 360 has the better GPU and architecture, and features the more efficient design. The PS3 has the better CPU and more raw power, but it's far less efficient, so that extra power can never actually be used. It's just wasted cycles, and causes the PS3 to use more electricity.
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decoppel

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#289 decoppel
Member since 2006 • 61 Posts
[QUOTE="druggyjoe3000"]

[QUOTE="Threebabycows"]

The consoles are the same, it is all up to the dev as to what they want to do about it.

-GeordiLaForge-

No they are diffrent, The xbox has more ram and a better cpu but the ps3 has the cell which some how can make up for the lack of ram. Im not an expert but I can tell you both consloes are diffrent when it comes to hardware.

The 360 actually has the same amount of RAM, it's usage is just more flexible. And more of it is available for games. Also, the GPU in the 360, the Xenos, is far more advanced than the RSX. The Cell however is a better CPU than the Xenon, but it's harder to utilize. In the end, it boils down like this.. The 360 has the better GPU and architecture, and features the more efficient design. The PS3 has the better CPU and more raw power, but it's far less efficient, so that extra power can never actually be used. It's just wasted cycles, and causes the PS3 to use more electricity.

Wat. It doesn't waste electricity, if its not running 100% its not using 100% power... lmao... the fact is it can be used 100%, most don't care to crack that.
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WasntAvailable

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#290 WasntAvailable
Member since 2008 • 5605 Posts

[QUOTE="WasntAvailable"]

[QUOTE="myke2010"]

It's not. Even before I upgraded my mobo and cpu, my 4 year old rig was capable of playing games in higher resolutions then what the consoles can. But honestly, that's to be expected. There's only so far you can push 5 year old tech.

floridaskater05

Clearly it is seeing as I have seen what mid range graphics look like. The PS3 is capable of producing better graphics than that. Mid range is not a Radeon 4890. If you consider low endto bethe X500 I have installed in this PC which can play some games, mid range will not be as close tothe high end as you think.

Console's gpus now are probably more comparable in preformance to the 8000/low end 9000 line of the nvidia cards. While maybe not able to handle graphics aswell because you can overclock a pc card or sli/crossfire them. When I had my 8800gts, and 9800gtx xxx I would say graphics would be rather comparable to the consoles on games such as crysis set to medium/high (a good mix of setting will get you console looking results), and where I could get a steady framerate :). As of now tho with the GTX295, or the 4890 we all know youre better off getting a single console, and a pc then owning both the ps3 and 360. And besides even if the gpu is "low end" at least the ps3 is reliable. I went through 5 360's before I sold the darn thing. Almost all games are multiplat, and the ones that are 360 specific will also be on the pc most likely. On the pc we know will always be better because....you can upgrade.

When I say mid range I mean somethin like a 9600 GT, or whatever. I know for a fact that a PS3 can perform better than the PC I have downstairs which uses a 9500GTS (Or something like that.). I don't know what people consider low end, but I do not consider that card anything less than mid range because it is about half way up interms of both price and performance. Not terrible like this X500, not amazing like a4890. Low end is the X500, and the PS3 can perform far better than that. Cryteks comment is flat out wrong.

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WasntAvailable

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#291 WasntAvailable
Member since 2008 • 5605 Posts

[QUOTE="WasntAvailable"]

Clearly it is seeing as I have seen what mid range graphics look like. The PS3 is capable of producing better graphics than that. Mid range is not a Radeon 4890. If you consider low endto bethe X500 I have installed in this PC which can play some games, mid range will not be as close tothe high end as you think.

AnnoyedDragon

What would you consider the price range of a mid range GPU then?

In pounds.

Low: 20-40

Mid: 40-70

High: 70-100+

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-GeordiLaForge-

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#292 -GeordiLaForge-
Member since 2006 • 7167 Posts
[QUOTE="-GeordiLaForge-"][QUOTE="druggyjoe3000"]No they are diffrent, The xbox has more ram and a better cpu but the ps3 has the cell which some how can make up for the lack of ram. Im not an expert but I can tell you both consloes are diffrent when it comes to hardware.decoppel
The 360 actually has the same amount of RAM, it's usage is just more flexible. And more of it is available for games. Also, the GPU in the 360, the Xenos, is far more advanced than the RSX. The Cell however is a better CPU than the Xenon, but it's harder to utilize. In the end, it boils down like this.. The 360 has the better GPU and architecture, and features the more efficient design. The PS3 has the better CPU and more raw power, but it's far less efficient, so that extra power can never actually be used. It's just wasted cycles, and causes the PS3 to use more electricity.

Wat. It doesn't waste electricity, if its not running 100% its not using 100% power... lmao... the fact is it can be used 100%, most don't care to crack that.

Eh? The PS3 does use more electricity, which is what I stated. And the RSX cannot be used anywhere near 100%. There are too many variations in the types of shaders on screen at any given moment. The Xenos's pipelines on the other hand can be used for any shader type, and the thread arbiter ensures that 100% of the pipelines stay in use. And the Cell can't be used at 100% either. There are too many cores for all of them to be utilized at any number even approaching 100%.
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washd123

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#293 washd123
Member since 2003 • 3418 Posts

When I say mid range I mean somethin like a 9600 GT, or whatever. I know for a fact that a PS3 can perform better than the PC I have downstairs which uses a 9500GTS (Or something like that.). I don't know what people consider low end, but I do not consider that card anything less than mid range because it is about half way up interms of both price and performance. Not terrible like this X500, not amazing like a4890. Low end is the X500, and the PS3 can perform far better than that. Cryteks comment is flat out wrong.

WasntAvailable

mid range would be a 9600gt/hd3870 youre right, good thing those cards both outperform either console.

also its not off the gpu is low end. why can it be considered low end?

1. the tech is outdated - seperate vertex and pixel shaders? a 128bit memory bus 256mb of memory? tseverely outdated. and using the system memory can be done but it comes at a cost, thats an extra step in the code and extra process. not efficient in the least no matter how fast it is.

2. power right now its pushing out visuals comparable to a 8800gts 320 or a hd3850 256. and in some cases (when using the cell) closer to a 3850 512 ddr3 or an underclocked 9600gt.

The RSX its self though is low end theres no way around it. without the cell itd really be nothing. or if the cell wasnt so good at parrallel operations.

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AnnoyedDragon

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#294 AnnoyedDragon
Member since 2006 • 9948 Posts

In pounds.

Low: 20-40

Mid: 40-70

High: 70-100+

WasntAvailable

Then according to you this is a mid range GPU,

Which you think the PS3 can perform better than?

Some benchmark scores for you.

http://www.tomshardware.co.uk/charts/gaming-graphics-cards-charts-2009-high-quality/compare,1468.html?prod%5B2678%5D=on

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decoppel

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#295 decoppel
Member since 2006 • 61 Posts
[QUOTE="decoppel"][QUOTE="-GeordiLaForge-"]The 360 actually has the same amount of RAM, it's usage is just more flexible. And more of it is available for games. Also, the GPU in the 360, the Xenos, is far more advanced than the RSX. The Cell however is a better CPU than the Xenon, but it's harder to utilize. In the end, it boils down like this.. The 360 has the better GPU and architecture, and features the more efficient design. The PS3 has the better CPU and more raw power, but it's far less efficient, so that extra power can never actually be used. It's just wasted cycles, and causes the PS3 to use more electricity.-GeordiLaForge-
Wat. It doesn't waste electricity, if its not running 100% its not using 100% power... lmao... the fact is it can be used 100%, most don't care to crack that.

Eh? The PS3 does use more electricity, which is what I stated. And the RSX cannot be used anywhere near 100%. There are too many variations in the types of shaders on screen at any given moment. The Xenos's pipelines on the other hand can be used for any shader type, and the thread arbiter ensures that 100% of the pipelines stay in use. And the Cell can't be used at 100% either. There are too many cores for all of them to be utilized at any number even approaching 100%.

It's called efficiency my friend, if the console isn't using peak power the PSU isn't delivering peak power. Yes the Cell can be maxed, it is completely achieveable, and so can the RSX. It just depends on the developer.
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o0squishy0o

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#296 o0squishy0o
Member since 2007 • 2802 Posts

The consoles are the same, it is all up to the dev as to what they want to do about it.

Threebabycows
the developers who produced the best looking game ever.. they really do know what they are on about ;)
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-GeordiLaForge-

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#297 -GeordiLaForge-
Member since 2006 • 7167 Posts
[QUOTE="decoppel"][QUOTE="-GeordiLaForge-"][QUOTE="decoppel"] Wat. It doesn't waste electricity, if its not running 100% its not using 100% power... lmao... the fact is it can be used 100%, most don't care to crack that.

Eh? The PS3 does use more electricity, which is what I stated. And the RSX cannot be used anywhere near 100%. There are too many variations in the types of shaders on screen at any given moment. The Xenos's pipelines on the other hand can be used for any shader type, and the thread arbiter ensures that 100% of the pipelines stay in use. And the Cell can't be used at 100% either. There are too many cores for all of them to be utilized at any number even approaching 100%.

It's called efficiency my friend, if the console isn't using peak power the PSU isn't delivering peak power. Yes the Cell can be maxed, it is completely achieveable, and so can the RSX. It just depends on the developer.

Which is one reason that I brought up the inefficiency of the PS3. Neither the RSX or Cell can reach 100% capacity. As you said, "it's called efficiency my friend." The RSX has a set number of pipelines for each shader type, and can never fully be utilized because of this. And the Cell has too many threads to be utilized anywhere near 100%. The dev would have to make every task assigned to each SPE the exact same size, use the exact same amount of processes per cycle, and also use the exact same amount of resources, ALL of which are IMPOSSIBLE. The variations of on screen data are too great to even come close to 100% for either the Cell or the RSX...
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decoppel

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#298 decoppel
Member since 2006 • 61 Posts
[QUOTE="-GeordiLaForge-"][QUOTE="decoppel"][QUOTE="-GeordiLaForge-"]Eh? The PS3 does use more electricity, which is what I stated. And the RSX cannot be used anywhere near 100%. There are too many variations in the types of shaders on screen at any given moment. The Xenos's pipelines on the other hand can be used for any shader type, and the thread arbiter ensures that 100% of the pipelines stay in use. And the Cell can't be used at 100% either. There are too many cores for all of them to be utilized at any number even approaching 100%.

It's called efficiency my friend, if the console isn't using peak power the PSU isn't delivering peak power. Yes the Cell can be maxed, it is completely achieveable, and so can the RSX. It just depends on the developer.

Which is one reason that I brought up the inefficiency of the PS3. Neither the RSX or Cell can reach 100% capacity. As you said, "it's called efficiency my friend." The RSX has a set number of pipelines for each shader type, and can never fully be utilized because of this. And the Cell has too many threads to be utilized anywhere near 100%. The dev would have to make every task assigned to each SPE the exact same size, use the exact same amount of processes per cycle, and also use the exact same amount of resources, ALL of which are IMPOSSIBLE. The variations of on screen data are too great to even come close to 100% for either the Cell or the RSX...

You said it was the electricity problem.... And for the record Cevat said in a previous interview they had the PS3 at like 85% load or something, EA said they've peaked at like 70... so... you know... E: Correction, near 100% http://news.softpedia.com/news/Crysis-2-Maxes-Out-the-PlayStation-3-Says-Crytek-CEO-114271.shtml
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sikanderahmed

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#299 sikanderahmed
Member since 2007 • 5444 Posts

a console with weak gpu has one of the best looking games....

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washd123

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#300 washd123
Member since 2003 • 3418 Posts

a console with weak gpu has one of the best looking games....

sikanderahmed

thats because looks have little to do with how good a gpu is. looks and visuals are not representative of power since they rely on art. only graphics are. and if you actually look KZ2 or uncharted graphics are slightly above average but nothing outstanding. that and the cell is also helping to compansate there.