"Wii U's corner cutting could keep core away
Opinion: Nintendo's half-baked approach could prove tricky, reckons Tom Pakinkis"
It's just another opinion piece by someone without a development kit. Those that have experienced it at e3 and have dev kits seem to not only disagree with him but know what they're talking about. I think I'll take the opinions of EA, Ubi soft and others developers that know what the Wii U can do, over the opinions of this guy and other people without dev kits.
I've noticed that placing Nintendo and the word "gimmick" in the same sentence, is the same thing as saying "future industry standard".
Online connectivity was a gimmick when Nintendo added it to the Famicom, now it's the standard
Shoulder buttons were a gimmick when Nintendo added it to the SNES, now they're standard
Polygons were a gimmick when Star Fox became the first console game to be 3D rendered, now it's standard
Analog sticks were a gimmick when Nintendo added it to the N64, now it's standard
Force feedback was a gimmick when Nintendo introduced the "rumble pak" for the N64, now it's standard
The 3D was a gimmick when Nintendo introduced the ill fated Virtual Boy, now Sony and 3Ds are trying to make it's a standard
Portable touch screens were a gimmick when the DS was released, now the Vita, Iphone and ipad, it's a standard
Motion controls were a gimmick when Nintendo released the wii, now with kinect and the accelerometers in ipad, iphone, move and vita, it's a standard
This newest gimmick of a touch screen controller, looks more like Nintendo is copying the bottom have of the DS, a device that was released years before the ipad copied the idea of a touch screen portable. I look forward to the damage control from the "it's a gimmick" people when they're system adopts similar technology in the next few years. If it wasn't for Nintendo's gimmicks, the only thing the console gamer would have are more powerful boxes and none of the things I've listed.
genfactor
StarFox (1993) wasn't the first polygons based game e.g. Amiga 500's F-29 Retaliator(1989) game was accelerated by the Amiga custom chip's line draw hardware functions. Amiga related patents is now owned by ACER i.e. being used for patent defence.
Before StarFox, there was 1988 Starglider 2(Atari ST/Amiga).
Apple has touch screens before Nintendo e.g Apple Newton (mid 1993, MessagePad 100 with ARM CPU). Apple iPhone/iPad/iTouch has it's origins from Apple Newton's R&D e.g. co-developed with ARM Limited the ARM 6 CPU). This is one the start of ARM CPU's rise to power in the handheld devices.
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