CVG accuse Nintendo of "corner cutting" with the WiiU.

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KungfuKitten

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#101 KungfuKitten
Member since 2006 • 27389 Posts

I will never buiy another Nintendo system myself, unless it has a zelda for it, i mean a real zelda for IT, not a port of a previous zelda like Zelda TP

So, i would buy WiiU in 3-4 years with a new zelda, not a second earlier considering i got a Wii at launch and have only got 3 games for it

As for the table thing, i dont think i will like holding that huge thing in my hands all the time i play a game, i hope all games will ahve the option of playing without the tablet, or will be really funny to see who will actually play that way for hours

loosingENDS
I don't think it's heavier than a 3DS :P
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Tessellation

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#102 Tessellation
Member since 2009 • 9297 Posts
i love how people use some guy opinions as evidences..
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dercoo

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#103 dercoo
Member since 2006 • 12555 Posts

[QUOTE="nintendoman562"][QUOTE="SaltyMeatballs"]

"That leads me to wonder how long it will take core gamers to ignore the handheld feature altogether, at the thought of having to play Arkham City on an SD screen."

Lol, wut is he talking about? Play on your HD TV. Derp.

SaltyMeatballs

He's talking about playing Batman on the controller.

It has a screen which none of the other consoles have, it's adding, not cutting corners. It's a good resolution for 6" screen, people wouldn't even mention OLED if Vita didn't have it which also is not even out yet.

OLED becoming the portable quality standard for screens (look at smartphones)

Not having it on a tablet device is cutting corners now.

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ChubbyGuy40

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#104 ChubbyGuy40
Member since 2007 • 26442 Posts

[QUOTE="SaltyMeatballs"][QUOTE="nintendoman562"] He's talking about playing Batman on the controller.dercoo

It has a screen which none of the other consoles have, it's adding, not cutting corners. It's a good resolution for 6" screen, people wouldn't even mention OLED if Vita didn't have it which also is not even out yet.

OLED becoming the portable quality standard for screens (look at smartphones)

Not having it on a tablet device is cutting corners now.

Production costs. Even becomming very popular in phones, no one outside of Samsung really uses the screens. Sizes above 3-4" are very expensive to manufacturer. LCDs are a different story however. It's perfectly fine since it's indoors. They use OLED (Or AMOLED/Super AMOLED screen specifically) because they reflect far more sunlight and tehrefor suited for outdoors. Not to mention they use more power than LCDs (up to three times the amount) unless the image is primarily/mostly black or a dark image.

They aren't cutting any corners with the display. They're being smart and not just jumping on the latest tech.

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dercoo

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#105 dercoo
Member since 2006 • 12555 Posts

[QUOTE="dercoo"]

[QUOTE="SaltyMeatballs"] It has a screen which none of the other consoles have, it's adding, not cutting corners. It's a good resolution for 6" screen, people wouldn't even mention OLED if Vita didn't have it which also is not even out yet.ChubbyGuy40

OLED becoming the portable quality standard for screens (look at smartphones)

Not having it on a tablet device is cutting corners now.

Production costs. Even becomming very popular in phones, no one outside of Samsung really uses the screens. Sizes above 3-4" are very expensive to manufacturer. LCDs are a different story however. It's perfectly fine since it's indoors. They use OLED (Or AMOLED/Super AMOLED screen specifically) because they reflect far more sunlight and tehrefor suited for outdoors. Not to mention they use more power than LCDs (up to three times the amount) unless the image is primarily/mostly black or a dark image.

They aren't cutting any corners with the display. They're being smart and not just jumping on the latest tech.

Its an inferior quality screen with an outdated touchscreen(resistive).

For next gen tech, its rather last gen.

Compared to Sony's Vita, it seems like Nintendo is cutting coners on their display.

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ChubbyGuy40

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#106 ChubbyGuy40
Member since 2007 • 26442 Posts

Its an inferior quality screen with an outdated touchscreen(resistive).

dercoo

Sony is using OLED, not AMOLED. OLED has the best blacks, but is behind even LCDs with basic primary colors since they are inaccurate. Also it's not meant to use more than one touch pattern at a time. It's not a tablet, it's a touchscreen.

For next gen tech, its rather last gen.

dercoo

Plasma screens are "last gen tech," yet no LCD or LED-backlit LCDs come close to matching them. Just because it's next gen, doesn't mean it's better or provide all the promises it should. Not every generation provides a big step in technology.

Last gen had wired controllers, very bulky and uncomfortable ones, wireless controllers that sucked (Except Wavebird) and light guns that didn't even work half the time. This gen had wireless controllers that worked and motion controls. Next gen Nintendo is bringing displays onto the controllers with a touch screen, and adding additional interactivity and options when using both screens. Not to mention it also has stereo speakers on it, headphone jack, and mic port. People want new controllers/ways to play so Nintendo is providing that.

Compared to Sony's Vita, it seems like Nintendo is cutting coners on their display.

dercoo

It's a handheld. It needs OLED/AMOLED screens because it's going to be played outside and in very bright areas. A regular LCD screen is perfectly fine for the Nintendo controller since it's being used indoors, and consumes less power. Nintendo isn't being lazy. They're being smart about their choice.

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Lost-Memory

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#107 Lost-Memory
Member since 2009 • 1556 Posts

I wouldn't call it a failure just yet, there's still time to add or change features. They'll probably have alot of Wii U stuff to show at the next E3.

I don't see it being as successful as the Wii though, the wii had motion controls to entice the casual crowd, I don't see the casual crowd buying the Wii U , if they already have a wii.

AlsoIF MS launches the next x-box in 2013 that will pretty much take alot of the Wii U 's sales away unless they have a Wii U price drop.

akira2465
So uhh.... Can i borrow your crystal ball ?? You don't know what will happen in the future. For all we know, WiiU will take the world by storm just as the wii did. Perhaps, it may even be worth it.
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soapandbubbles

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#108 soapandbubbles
Member since 2010 • 3412 Posts
first of all...how is the wiiU a gimmick? it's basically a standard controller with a screen..if that's a gimmick then so is the PSP/PSV...the addition of another screen opens up new ways of gaming...as shown in some great examples..which IMO look very interesting and hold a lot of potential if done right. wait and see. people are just mad over the hardware....so what, console this gen have peaked a resonable level of graphics. It's gameplay that counts this time.
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ianuilliam

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#109 ianuilliam
Member since 2006 • 4955 Posts

[QUOTE="BigBoss255"]

http://www.computerandvideogames.com/309834/features/wii-us-corner-cutting-could-keep-core-away/

I'd love to know what Sheep make of this article.

ZIMdoom

I agree and disagree with this article. I absolutely agree that us "core" gamers should be extremely sceptical of the Wii U. Personally, I don't see new "core" titles showing up on the Wii U. Instead, I imagine ports of older games that PS3/360 owers have already played predominantl showing up a year or so later. I can't see most developers taking too big a chance in fully supporting the Wii U because they've been burned by Nintendo consoles in the past.

I DISAGREE, however, with the idea that the SD screen is an issue. I don't think so. It's going to be fairly small and so I doubt anyone will have an issue. HD is awesome for larger screens where you have more ability to make out the tiny, small details. The smaller he screen, the less likely you are to notice the HD detail anyway. So this isn't an issue.

I disagree that the "nubs" are an automatic problem. They are analog and as long at the controller feels natural and comfortable when you use it, it makes ZERO difference how much the sticks actually stick out. To say that core gamers expect sticks instead of nubs is like saying core gamers will only accept controls that stick out 6-9 mm from the controller itself. That is literally the arguement he is making and I couldn't disagree more. What matters is how well it works, not how much they stick out.

I am 50/50 on his comments regarding 1 controller per console. My PS3 only came with 1 controller. The Wii only came with 1. And replacement controllers for those aren't cheap either. So while the Wii U controller will likely be expensive, there is a chance you won't need it anyway. Hell, we don't even know yet if Nintendo is going to ALLOW more than one Wii U controller to work with the console at a time anyway.

Also, I've always disliked split screen gaming. I rarely play mutliplayer, but when I DO, split screen is garbage...always has been. Sorry, but it's true. People simply accepted it in the past because it was the only way to play multiplayer. But now we have the internet and online. There is very little reason to force people to suffer through split screen any more. So I'm not sure why he would complain about having to buy a second controller for a friend to come over and play a shooter together. Split screen sucks. Co-op mode? Okay, maybe I guess. But why wouldn't you just play online co-op instead with your friends and then you don't need another controller anyway.

Some of us have spouses, siblings, or children that live in the same house as us and like to spend time with our family by playing games together. I mean, sure, not having to share the screen is a nice part of online vs splitscreen, but I'd rather have splitscreen and deal with a smaller screen area while sitting on the couch with my wife than have to buy 2 ps3s and 2 copies of all my games and another hd tv so me and my wife can play together (in different rooms).

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APiranhaAteMyVa

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#110 APiranhaAteMyVa
Member since 2011 • 4160 Posts
One problem I see with the screen is that devs will need to choose between either having the ability to stream the full game to the tablet or having fleshed out touchscreen controls. I can see that leading to a ton of half assing, most devs will probably just have the ability to stream the game to the controller and put the features you get when you press the start button like a map on the touch screen.
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Kandlegoat

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#111 Kandlegoat
Member since 2009 • 3147 Posts

I'm sure if Sony and Microsoft's next consoles had touch screen tablets for controllers...it wouldnt be a gimmick then, it would be "TEh most Epic thing ever!" :roll:

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JuarN18

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#112 JuarN18
Member since 2007 • 4981 Posts
MS did it with the abysmal hardware quality of the xbox360 and the lack of wifi, and Sony did it with the PS2's backwards compatibility and the psp Go this is nothing new, even nintendo did it in the gamecube days
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haziqonfire

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#113 haziqonfire
Member since 2005 • 36392 Posts

A bit early to jump the gun if you ask me.

All we got from E3 was a slight glimpse of whats to come, nothing substantial.

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dzimm

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#114 dzimm
Member since 2006 • 6615 Posts

http://www.computerandvideogames.com/309834/features/wii-us-corner-cutting-could-keep-core-away/

I'd love to know what Sheep make of this article.

BigBoss255

When you say "Sheep", do you mean Sony fans, or Microsoft fans? :roll:

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call_of_duty_10

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#115 call_of_duty_10
Member since 2009 • 4954 Posts

I'm sure if Sony and Microsoft's next consoles had touch screen tablets for controllers...it wouldnt be a gimmick then, it would be "TEh most Epic thing ever!" :roll:

Kandlegoat
No. The kinect is considered to be nothing more than a gimmick.
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Kandlegoat

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#116 Kandlegoat
Member since 2009 • 3147 Posts

[QUOTE="Kandlegoat"]

I'm sure if Sony and Microsoft's next consoles had touch screen tablets for controllers...it wouldnt be a gimmick then, it would be "TEh most Epic thing ever!" :roll:

call_of_duty_10

No. The kinect is considered to be nothing more than a gimmick.

Kinect is just flat out stupid anyways....gimmick or not.

Atleast the Wii U's tablet controller is an interesting idea with lots of potential if done right.

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haziqonfire

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#117 haziqonfire
Member since 2005 • 36392 Posts

[QUOTE="Kandlegoat"]

I'm sure if Sony and Microsoft's next consoles had touch screen tablets for controllers...it wouldnt be a gimmick then, it would be "TEh most Epic thing ever!" :roll:

call_of_duty_10

No. The kinect is considered to be nothing more than a gimmick.

People act like a gimmick is always a bad thing :?.

I don't know why.

Plus, almost every product has some sort of gimmick (or in other terms, a differentiator) ... so, there's that.

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starwarsgeek112

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#118 starwarsgeek112
Member since 2005 • 3472 Posts

[QUOTE="call_of_duty_10"][QUOTE="Kandlegoat"]

I'm sure if Sony and Microsoft's next consoles had touch screen tablets for controllers...it wouldnt be a gimmick then, it would be "TEh most Epic thing ever!" :roll:

Haziqonfire

No. The kinect is considered to be nothing more than a gimmick.

People act like a gimmick is always a bad thing :?.

I don't know why.

Plus, almost every product has some sort of gimmick (or in other terms, a differentiator) ... so, there's that.



I'm also not sure why people consider gimmicks to always be a bad thing.

I'm also not sure why people are so down on any new hardware that is different. The Kinect has a lot of potential if developers would utilize it well, just look at Child of Eden, and the Wii-U's tablet looks extremely interesting and I really hope devs will make the most out of it. Honestly, "hard-core" gamers are some of the most closed minded people, when it comes to new hardware, that I've ever encountered.

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loosingENDS

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#119 loosingENDS
Member since 2011 • 11793 Posts

first of all...how is the wiiU a gimmick? it's basically a standard controller with a screen..if that's a gimmick then so is the PSP/PSV...the addition of another screen opens up new ways of gaming...as shown in some great examples..which IMO look very interesting and hold a lot of potential if done right. wait and see. people are just mad over the hardware....so what, console this gen have peaked a resonable level of graphics. It's gameplay that counts this time. soapandbubbles

There is a bog difference, in handhelds you only focus on one screen and they are smaller

With WiiU, not only you have to hold the huge device to handle the games but also look at both the main Tv and the tablet, that at the very least will be very confusing

The idea seems unbelievably bad TBH

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MrJack3690

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#120 MrJack3690
Member since 2004 • 2227 Posts

If they didn't cut corners a little, the Console and Controller wouldn't have round edges and corners.

:P

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Optical_Order

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#122 Optical_Order
Member since 2008 • 5100 Posts

I agree with some of the points the article made. I'm not sure the screen will be a big deal.

That being said, I am thoroughly fed up with Nintendo. I absolutely hated the Wii, hate the direction they went with the 3DS, and hate the outlook of the WiiU right now. They are INFERIOR with their tech and services, yet people continue to support them simply because of name recognition. They rely on gimmicks which (to me) are extremely unnappealing and then sacrifice many other areas to support that gimmick.

I don't know. Nintendo is not for me anymore. I'll remember the N64 and Gamecube days fondly but I'm through with Nintendo. I've been on a constant string of disappointment led by them (bar the DS) so I'll be supporting either Sony or Microsoft for the next gen consoles. They cater to me MUCH more.

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Pikminmaniac

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#123 Pikminmaniac
Member since 2006 • 11514 Posts

The only thing that worries me about the Wii U is if it will sell or not. It would be some of the worst news for the gaming industry if Nintendo went under.

I know I'll be getting the Wii U pretty early on because I always get Nintendo's console first due to the calibur of their development teams.

For me, the followingpractice has worked without fail each generation

-Get Nintendo's console first. It gets the best games of the generation without fail.

-Wait a few years to choose my second console so that I can play a bunch of the good games I mayhave missed

It's not about the console itself, but rather the fact that Nintendo's backing it with their insanely good first party.

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dommeus

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#124 dommeus
Member since 2004 • 9433 Posts

Completely agree

Nintendo is just trying to pull the wool over core gamers eyes with 3rd party ports of current gen games. And the amount of WiiU defenders here on gamespot really worries me. Their tricks won't work on me.

No way will I splash out on this console that is only a fraction more powerful that what i already own (360, PS3) to play games that I can already play (on 360 and PS3) with added dual screen gimmicks but at the expense of putting up with a crap controller and a no doubt sub-par online service. I wish the Nintendo fanboy would see the same sense I do.

RR360DD
But you wouldn't be buying it purely for multiplats (unilike the 360 lololol)
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RR360DD

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#125 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="RR360DD"]

Completely agree

Nintendo is just trying to pull the wool over core gamers eyes with 3rd party ports of current gen games. And the amount of WiiU defenders here on gamespot really worries me. Their tricks won't work on me.

No way will I splash out on this console that is only a fraction more powerful that what i already own (360, PS3) to play games that I can already play (on 360 and PS3) with added dual screen gimmicks but at the expense of putting up with a crap controller and a no doubt sub-par online service. I wish the Nintendo fanboy would see the same sense I do.

dommeus

But you wouldn't be buying it purely for multiplats (unilike the 360 lololol)

Yeah, I know i wouldn't because it won't be getting many. Id be buying it for another mario platformer and another version of the same zelda we've been playing for 25 years. No Thanks.

PS. I bought the 360 for the superior controller and online

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genfactor

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#126 genfactor
Member since 2004 • 1472 Posts

"Wii U's corner cutting could keep core away

Opinion: Nintendo's half-baked approach could prove tricky, reckons Tom Pakinkis"

It's just another opinion piece by someone without a development kit. Those that have experienced it at e3 and have dev kits seem to not only disagree with him but know what they're talking about. I think I'll take the opinions of EA, Ubi soft and others developers that know what the Wii U can do, over the opinions of this guy and other people without dev kits.

I've noticed that placing Nintendo and the word "gimmick" in the same sentence, is the same thing as saying "future industry standard".

Online connectivity was a gimmick when Nintendo added it to the Famicom, now it's the standard

Shoulder buttons were a gimmick when Nintendo added it to the SNES, now they're standard

Polygons were a gimmick when Star Fox became the first console game to be 3D rendered, now it's standard

Analog sticks were a gimmick when Nintendo added it to the N64, now it's standard

Force feedback was a gimmick when Nintendo introduced the "rumble pak" for the N64, now it's standard

The 3D was a gimmick when Nintendo introduced the ill fated Virtual Boy, now Sony and 3Ds are trying to make it's a standard

Portable touch screens were a gimmick when the DS was released, now the Vita, Iphone and ipad, it's a standard

Motion controls were a gimmick when Nintendo released the wii, now with kinect and the accelerometers in ipad, iphone, move and vita, it's a standard

This newest gimmick of a touch screen controller, looks more like Nintendo is copying the bottom have of the DS, a device that was released years before the ipad copied the idea of a touch screen portable. I look forward to the damage control from the "it's a gimmick" people when they're system adopts similar technology in the next few years. If it wasn't for Nintendo's gimmicks, the only thing the console gamer would have are more powerful boxes and none of the things I've listed.

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revofanboy2005

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#127 revofanboy2005
Member since 2005 • 364 Posts

I'm sure if Sony and Microsoft's next consoles had touch screen tablets for controllers...it wouldnt be a gimmick then, it would be "TEh most Epic thing ever!" :roll:

Kandlegoat

This.

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ronvalencia

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#128 ronvalencia
Member since 2008 • 29612 Posts

Plasma screens are "last gen tech," yet no LCD or LED-backlit LCDs come close to matching them. Just because it's next gen, doesn't mean it's better or provide all the promises it should. Not every generation provides a big step in technology.

ChubbyGuy40

My Dell Studio XPS 1645 laptop's Samsung built RGB-LED backlit LCD says Hi.

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ChubbyGuy40

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#129 ChubbyGuy40
Member since 2007 • 26442 Posts

I agree with some of the points the article made. I'm not sure the screen will be a big deal.

That being said, I am thoroughly fed up with Nintendo. I absolutely hated the Wii, hate the direction they went with the 3DS, and hate the outlook of the WiiU right now. They are INFERIOR with their tech and services, yet people continue to support them simply because of name recognition. They rely on gimmicks which (to me) are extremely unnappealing and then sacrifice many other areas to support that gimmick.

I don't know. Nintendo is not for me anymore. I'll remember the N64 and Gamecube days fondly but I'm through with Nintendo. I've been on a constant string of disappointment led by them (bar the DS) so I'll be supporting either Sony or Microsoft for the next gen consoles. They cater to me MUCH more.

Optical_Order

HD was a gimmick but both PS3 and 360 relied heavily on that to sell their console.

I continue to support Nintendo because their platforms have games I enjoy. It's not because it's Nintendo, it's because it has games I want. I actually have more Wii games than PS3, possibly even 360. HD is no longer considered a gimmick, rather a standard so they're moving with and beyond it (hopefully.)

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ChubbyGuy40

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#130 ChubbyGuy40
Member since 2007 • 26442 Posts

[QUOTE="ChubbyGuy40"]

Plasma screens are "last gen tech," yet no LCD or LED-backlit LCDs come close to matching them. Just because it's next gen, doesn't mean it's better or provide all the promises it should. Not every generation provides a big step in technology.

ronvalencia

My Dell Studio XPS 1645 laptop's Samsung built RGB-LED backlit LCD says Hi.

[spoiler] This guy says sup [/spoiler]

Saying it's Samsung built ain't much. Samsung builds over 80% of LCDs for them and many other companies anyway. And not to mention it's still behind CRT in terms of picture quality. Your Dell has a nice screen, but it still doesn't match other monitors or TVs. Definitely better than other laptops and is on par with the ones on high-end IBM laptops.

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ronvalencia

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#131 ronvalencia
Member since 2008 • 29612 Posts

"Wii U's corner cutting could keep core away

Opinion: Nintendo's half-baked approach could prove tricky, reckons Tom Pakinkis"

It's just another opinion piece by someone without a development kit. Those that have experienced it at e3 and have dev kits seem to not only disagree with him but know what they're talking about. I think I'll take the opinions of EA, Ubi soft and others developers that know what the Wii U can do, over the opinions of this guy and other people without dev kits.

I've noticed that placing Nintendo and the word "gimmick" in the same sentence, is the same thing as saying "future industry standard".

Online connectivity was a gimmick when Nintendo added it to the Famicom, now it's the standard

Shoulder buttons were a gimmick when Nintendo added it to the SNES, now they're standard

Polygons were a gimmick when Star Fox became the first console game to be 3D rendered, now it's standard

Analog sticks were a gimmick when Nintendo added it to the N64, now it's standard

Force feedback was a gimmick when Nintendo introduced the "rumble pak" for the N64, now it's standard

The 3D was a gimmick when Nintendo introduced the ill fated Virtual Boy, now Sony and 3Ds are trying to make it's a standard

Portable touch screens were a gimmick when the DS was released, now the Vita, Iphone and ipad, it's a standard

Motion controls were a gimmick when Nintendo released the wii, now with kinect and the accelerometers in ipad, iphone, move and vita, it's a standard

This newest gimmick of a touch screen controller, looks more like Nintendo is copying the bottom have of the DS, a device that was released years before the ipad copied the idea of a touch screen portable. I look forward to the damage control from the "it's a gimmick" people when they're system adopts similar technology in the next few years. If it wasn't for Nintendo's gimmicks, the only thing the console gamer would have are more powerful boxes and none of the things I've listed.

genfactor

StarFox (1993) wasn't the first polygons based game e.g. Amiga 500's F-29 Retaliator(1989) game was accelerated by the Amiga custom chip's line draw hardware functions. Amiga related patents is now owned by ACER i.e. being used for patent defence.

Before StarFox, there was 1988 Starglider 2(Atari ST/Amiga).

Apple has touch screens before Nintendo e.g Apple Newton (mid 1993, MessagePad 100 with ARM CPU). Apple iPhone/iPad/iTouch has it's origins from Apple Newton's R&D e.g. co-developed with ARM Limited the ARM 6 CPU). This is one the start of ARM CPU's rise to power in the handheld devices.

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ronvalencia

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#132 ronvalencia
Member since 2008 • 29612 Posts

Saying it's Samsung built ain't much. Samsung builds over 80% of LCDs for them and many other companies anyway. And not to mention it's still behind CRT in terms of picture quality. Your Dell has a nice screen, but it still doesn't match other monitors or TVs. Definitely better than other laptops and is on par with the ones on high-end IBM laptops.

ChubbyGuy40

Depends on the CRT.

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starwarsgeek112

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#133 starwarsgeek112
Member since 2005 • 3472 Posts

[QUOTE="dommeus"][QUOTE="RR360DD"]

Completely agree

Nintendo is just trying to pull the wool over core gamers eyes with 3rd party ports of current gen games. And the amount of WiiU defenders here on gamespot really worries me. Their tricks won't work on me.

No way will I splash out on this console that is only a fraction more powerful that what i already own (360, PS3) to play games that I can already play (on 360 and PS3) with added dual screen gimmicks but at the expense of putting up with a crap controller and a no doubt sub-par online service. I wish the Nintendo fanboy would see the same sense I do.

RR360DD

But you wouldn't be buying it purely for multiplats (unilike the 360 lololol)

Yeah, I know i wouldn't because it won't be getting many. Id be buying it for another mario platformer and another version of the same zelda we've been playing for 25 years. No Thanks.

PS. I bought the 360 for the superior controller and online

Says the guy with Halo in his sig. I like Halo but I've already played the same game what now? Is it 5 times? soon to be 6? Now certainly Halo has evolved with each installment but so have Nintendo's series and in much larger ways.

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ChubbyGuy40

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#134 ChubbyGuy40
Member since 2007 • 26442 Posts

Depends on the CRT.

ronvalencia

Course it does. Really wish I had a FW900 from Sony though.

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ronvalencia

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#135 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

Depends on the CRT.

ChubbyGuy40

Course it does. Really wish I had a FW900 from Sony though.

Both RGB-LED and Plasma excites electrons at a specific RGB wavelengths. White-LED backlite doesn't do this function i.e. just produces white back light.

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genfactor

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#136 genfactor
Member since 2004 • 1472 Posts

[QUOTE="genfactor"]

"Wii U's corner cutting could keep core away

Opinion: Nintendo's half-baked approach could prove tricky, reckons Tom Pakinkis"

It's just another opinion piece by someone without a development kit. Those that have experienced it at e3 and have dev kits seem to not only disagree with him but know what they're talking about. I think I'll take the opinions of EA, Ubi soft and others developers that know what the Wii U can do, over the opinions of this guy and other people without dev kits.

I've noticed that placing Nintendo and the word "gimmick" in the same sentence, is the same thing as saying "future industry standard".

Online connectivity was a gimmick when Nintendo added it to the Famicom, now it's the standard

Shoulder buttons were a gimmick when Nintendo added it to the SNES, now they're standard

Polygons were a gimmick when Star Fox became the first console game to be 3D rendered, now it's standard

Analog sticks were a gimmick when Nintendo added it to the N64, now it's standard

Force feedback was a gimmick when Nintendo introduced the "rumble pak" for the N64, now it's standard

The 3D was a gimmick when Nintendo introduced the ill fated Virtual Boy, now Sony and 3Ds are trying to make it's a standard

Portable touch screens were a gimmick when the DS was released, now the Vita, Iphone and ipad, it's a standard

Motion controls were a gimmick when Nintendo released the wii, now with kinect and the accelerometers in ipad, iphone, move and vita, it's a standard

This newest gimmick of a touch screen controller, looks more like Nintendo is copying the bottom have of the DS, a device that was released years before the ipad copied the idea of a touch screen portable. I look forward to the damage control from the "it's a gimmick" people when they're system adopts similar technology in the next few years. If it wasn't for Nintendo's gimmicks, the only thing the console gamer would have are more powerful boxes and none of the things I've listed.

ronvalencia

StarFox (1993) wasn't the first polygons based game e.g. Amiga 500's F-29 Retaliator(1989) game was accelerated by the Amiga custom chip's line draw hardware functions. Amiga related patents is now owned by ACER i.e. being used for patent defence.

Before StarFox, there was 1988 Starglider 2(Atari ST/Amiga).

Apple has touch screens before Nintendo e.g Apple Newton (mid 1993, MessagePad 100 with ARM CPU). Apple iPhone/iPad/iTouch has it's origins from Apple Newton's R&D e.g. co-developed with ARM Limited the ARM 6 CPU). This is one the start of ARM CPU's rise to power in the handheld devices.

Oh yeah? Well I... I... I can't dispute your corrections.

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SRTtoZ

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#137 SRTtoZ
Member since 2009 • 4800 Posts

I agree with everything that article said. However its too soon to say its a failure....

I just cant see them capturing the CORE audience which is the main point of the console. Hardcore players wont migrate to a nitnendo console because of a touchscreen controller lol.

Acutally the controller (for a core player) is probably more of an inconvienence than anything.

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mexicangordo

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#138 mexicangordo
Member since 2005 • 8687 Posts

I agree with everything that article said. However its too soon to say its a failure....

I just cant see them capturing the CORE audience which is the main point of the console. Hardcore players wont migrate to a nitnendo console because of a touchscreen controller lol.

Acutally the controller (for a core player) is probably more of an inconvienence than anything.

SRTtoZ

How can you agree...Then say its not a failure? Thats contradicting the agreement...

I disagree with the article completely. We know nothing about the specs or deep details of the system. Its a clear bias article, don't understand why that person would give hate. I would understand if he was worried or speculating but that is far more than speculation.

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super600

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#139 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="dommeus"][QUOTE="RR360DD"]

Completely agree

Nintendo is just trying to pull the wool over core gamers eyes with 3rd party ports of current gen games. And the amount of WiiU defenders here on gamespot really worries me. Their tricks won't work on me.

No way will I splash out on this console that is only a fraction more powerful that what i already own (360, PS3) to play games that I can already play (on 360 and PS3) with added dual screen gimmicks but at the expense of putting up with a crap controller and a no doubt sub-par online service. I wish the Nintendo fanboy would see the same sense I do.

RR360DD

But you wouldn't be buying it purely for multiplats (unilike the 360 lololol)

Yeah, I know i wouldn't because it won't be getting many. Id be buying it for another mario platformer and another version of the same zelda we've been playing for 25 years. No Thanks.

PS. I bought the 360 for the superior controller and online

There have been a lot of non-Ninty games on the Wii that have been declared good by critcs(but not as many as the HD twins) and their will possibly be a lot of good games on the WiiU if third party devs actually try this time to create good games for Ninty's platform.

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Timstuff

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#140 Timstuff
Member since 2002 • 26840 Posts
[QUOTE="SuperFlakeman"]

[QUOTE="DevilMightCry"] Both the PSP's and 3DS' sticks are pathetic. And if it uses the same design.. then the GameCube's controller may seem like Mouse and Keyboard in comparison.DevilMightCry

LOL

The difference between M/K vs GC is that the tech is radically different to the point where some games can only be made on PC and some only on GC.

The only difference between 3DS' slide pad and a regular analog stick is how it feels to use.... Some prefer slide pad, others a stick. That's it really.

Some prefer slide pad over a stick? I don't know a single person who does. What are talking about? A slide pad is unacceptable for a console. A phone? Yes. A handheld? Yes. A console? No.

It's worse than the Gamecube having a pathetic Gameboy Advance-sized D-pad. The D-pad only gets used for certain games anyway, but for the the main form of control to be as limited as the one for handhelds? That's pathetic.
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deactivated-61cc564148ef4

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#141 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

I liked the Wii when it came out, when everyone was sceptical. I just hate the idea of the Wii-U. Only fractionaly more powerful than my Xbox 360 and PS3 does not make it next gen, and when PS4 and Xbox 3 come out, no doubt they will crush it, making it behind the pack yet again.

But the Wii didn't need great graphics, it had the controller right? The Wii-U's controller is the dumbest thing I have ever seen, it's so big and stupid and doesn't change gaming at all (well for the good atleast).