I've never really got the "great' level design praise given to Dark Souls. 'OOOOOOOH' I found a passage back to a place I was earlier! I'm not seeing it. I still say that Dragon Age deserved RPG of the year over Demons Souls, it was easily the better game.
I've never really got the "great' level design praise given to Dark Souls. 'OOOOOOOH' I found a passage back to a place I was earlier! I'm not seeing it. I still say that Dragon Age deserved RPG of the year over Demons Souls, it was easily the better game. HoolaHoopMan
I don't think it takes a genius to see the difference in the effort devs put in designing levels in Dark Souls and the copy paste dungeons of Dragon Age 2. Since when does level design specifically only means shortcuts anyway?
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