Darksiders better then Zelda TP

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deactivated-5967f36c08c33

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#101 deactivated-5967f36c08c33
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[QUOTE="VGobbsesser"]

[QUOTE="princeofshapeir"] In Ocarina of Time, you learn Link's story, that his mother fled from Ganon to Kokiri Woods, and died, entrusting Link to the Deku Tree. The story behind the Gerudos is also pretty mature. I think Ocarina of Time introduced a darker narrative into the Zelda series, along with gloomier dungeons and more frightening enemies. That can't be denied. But I don't understand how a game with Tingle is capable of being more mature than OoT. And especially Twilight Princess, which was the most mature game in the series.Skittles_McGee

One small side-character does not represent the entirety of a game's maturity.

Especially when you consider things like the theme of mass extinction, the Deku scrub that killed himself, the Goron and the Zora that died far more tragically than Link's mother (one of them leaving a family behind without a father).

Along with how the three-day system allowed for far more dynamic character development than in Ocarina of Time and the reoccurring theme of faith and healing within the game.

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princeofshapeir

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#102 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="princeofshapeir"] In Ocarina of Time, you learn Link's story, that his mother fled from Ganon to Kokiri Woods, and died, entrusting Link to the Deku Tree. The story behind the Gerudos is also pretty mature. I think Ocarina of Time introduced a darker narrative into the Zelda series, along with gloomier dungeons and more frightening enemies. That can't be denied. But I don't understand how a game with Tingle is capable of being more mature than OoT. And especially Twilight Princess, which was the most mature game in the series.VGobbsesser

One small side-character does not represent the entirety of a game's maturity.

That's kind of funny, because the poster I responded to in that post said the Majora's Mask's character development was one of the reasons it's supposedly a more mature game. But with characters like Tingle, I don't see how that's possible. And Ocarina of Time, for reference, has several mature points in the game: 1. Link's backstory 2. The religion/spirituality established for the Hylians 3. The backstory behind the Gerudos 4. Hyrule Castle, as Adult Link, is a ruined city that Ganon has rampaged through. The denizens fled to Kakariko, or were presumably killed and transformed into ReDead 5. Frightening enemies 6. Gloomier dungeons, especially the Shadow Temple, which has a very dark backstory ("Here lies Hyrule's blood history of greed..." a carving in the dungeon reads), and has several torture devices, bloodstains on the wall, and the presence of walking corpses as recurrent enemies 7. A deeper spiritual relationship established between Ganon, Zelda, and Link - that two (Link and Zelda) are reincarnated, whereas Ganon, once defeated, is placed in a sort of purgatory until he is released. Link's reincarnation is similar to that of the reincarnation of Vishnu in Hinduism as an Avatar. The game is rife with more mature plot points and deeper spiritual meanings. Majora's Mask is kind of cartoonish-dark, which I don't think is a whole lot more mature than what OoT presents players with.
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#103 Skittles_McGee
Member since 2008 • 9136 Posts
[QUOTE="VGobbsesser"]

[QUOTE="princeofshapeir"] In Ocarina of Time, you learn Link's story, that his mother fled from Ganon to Kokiri Woods, and died, entrusting Link to the Deku Tree. The story behind the Gerudos is also pretty mature. I think Ocarina of Time introduced a darker narrative into the Zelda series, along with gloomier dungeons and more frightening enemies. That can't be denied. But I don't understand how a game with Tingle is capable of being more mature than OoT. And especially Twilight Princess, which was the most mature game in the series.princeofshapeir

One small side-character does not represent the entirety of a game's maturity.

That's kind of funny, because the poster I responded to in that post said the Majora's Mask's character development was one of the reasons it's supposedly a more mature game. But with characters like Tingle, I don't see how that's possible. And Ocarina of Time, for reference, has several mature points in the game: 1. Link's backstory 2. The religion/spirituality established for the Hylians 3. The backstory behind the Gerudos 4. Hyrule Castle, as Adult Link, is a ruined city that Ganon has rampaged through. The denizens fled to Kakariko, or were presumably killed and transformed into ReDead 5. Frightening enemies 6. Gloomier dungeons, especially the Shadow Temple, which has a very dark backstory ("Here lies Hyrule's blood history of greed..." a carving in the dungeon reads), and has several torture devices, bloodstains on the wall, and the presence of walking corpses as recurrent enemies 7. A deeper spiritual relationship established between Ganon, Zelda, and Link - that two (Link and Zelda) are reincarnated, whereas Ganon, once defeated, is placed in a sort of purgatory until he is released. Link's reincarnation is similar to that of the reincarnation of Vishnu in Hinduism as an Avatar. The game is rife with more mature plot points and deeper spiritual meanings. Majora's Mask is kind of cartoonish-dark, which I don't think is a whole lot more mature than what OoT presents players with.

You mistake death and its forms as automatically being mature. Its not. Its how they died that is something meant for more mature audiences. That being said, if the existence of a single character destroys a game's maturity, Ocarina of Time has Talon, Ingo, the Mailman and Mido. Teh lack of maturity is evidenced!1!
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#104 WAIW
Member since 2008 • 5000 Posts

Hell yes.

In terms of visuals and combat, Darksiders is years ahead of TP. I like the dungeons more, too. The sound, I can't decide which I like more, but the voice acting in Darksiders was pretty good, whereas in TP... Well...

I guess Darksiders would be a bit easy on normal, but I played it on apocalyptic and thought the difficulty level was fine. And TP was pretty easy anyway.

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#105 deactivated-5967f36c08c33
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That's kind of funny, because the poster I responded to in that post said the Majora's Mask's character development was one of the reasons it's supposedly a more mature game. But with characters like Tingle, I don't see how that's possible. And Ocarina of Time, for reference, has several mature points in the game: 1. Link's backstory 2. The religion/spirituality established for the Hylians 3. The backstory behind the Gerudos 4. Hyrule Castle, as Adult Link, is a ruined city that Ganon has rampaged through. The denizens fled to Kakariko, or were presumably killed and transformed into ReDead 5. Frightening enemies 6. Gloomier dungeons, especially the Shadow Temple, which has a very dark backstory ("Here lies Hyrule's blood history of greed..." a carving in the dungeon reads), and has several torture devices, bloodstains on the wall, and the presence of walking corpses as recurrent enemies 7. A deeper spiritual relationship established between Ganon, Zelda, and Link - that two (Link and Zelda) are reincarnated, whereas Ganon, once defeated, is placed in a sort of purgatory until he is released. Link's reincarnation is similar to that of the reincarnation of Vishnu in Hinduism as an Avatar. The game is rife with more mature plot points and deeper spiritual meanings. Majora's Mask is kind of cartoonish-dark, which I don't think is a whole lot more mature than what OoT presents players with.princeofshapeir

...Tingle is just one character.:| He does not represent the entirety of the game's cast or character development. He isn't even the most developed or most important character in the game. Why are the singling him out?

And I suppose you've never read this?You know,how it mentions the Biblical parallels, the theme of faith and healing, the backstory of the Stone Temple Tower and the story as a whole, what Majora really is, the idea of masks, and all the little symbols that were in the game?

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#106 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="princeofshapeir"][QUOTE="VGobbsesser"]

One small side-character does not represent the entirety of a game's maturity.

Skittles_McGee

That's kind of funny, because the poster I responded to in that post said the Majora's Mask's character development was one of the reasons it's supposedly a more mature game. But with characters like Tingle, I don't see how that's possible. And Ocarina of Time, for reference, has several mature points in the game: 1. Link's backstory 2. The religion/spirituality established for the Hylians 3. The backstory behind the Gerudos 4. Hyrule Castle, as Adult Link, is a ruined city that Ganon has rampaged through. The denizens fled to Kakariko, or were presumably killed and transformed into ReDead 5. Frightening enemies 6. Gloomier dungeons, especially the Shadow Temple, which has a very dark backstory ("Here lies Hyrule's blood history of greed..." a carving in the dungeon reads), and has several torture devices, bloodstains on the wall, and the presence of walking corpses as recurrent enemies 7. A deeper spiritual relationship established between Ganon, Zelda, and Link - that two (Link and Zelda) are reincarnated, whereas Ganon, once defeated, is placed in a sort of purgatory until he is released. Link's reincarnation is similar to that of the reincarnation of Vishnu in Hinduism as an Avatar. The game is rife with more mature plot points and deeper spiritual meanings. Majora's Mask is kind of cartoonish-dark, which I don't think is a whole lot more mature than what OoT presents players with.

You mistake death and its forms as automatically being mature. Its not. Its how they died that is something meant for more mature audiences. That being said, if the existence of a single character destroys a game's maturity, Ocarina of Time has Talon, Ingo, the Mailman and Mido. Teh lack of maturity is evidenced!1!

The spirituality and religion, as well as reincarnation established in Ocarina of Time is not really present in Majora's Mask, and for that reason I consider it to be less mature. And the characters you listed simply cannot be compared to Tingle. It is unanimously agreed that... it... is a stain on the list of Zelda characters.

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#107 Skittles_McGee
Member since 2008 • 9136 Posts

[QUOTE="Skittles_McGee"][QUOTE="princeofshapeir"] That's kind of funny, because the poster I responded to in that post said the Majora's Mask's character development was one of the reasons it's supposedly a more mature game. But with characters like Tingle, I don't see how that's possible. And Ocarina of Time, for reference, has several mature points in the game: 1. Link's backstory 2. The religion/spirituality established for the Hylians 3. The backstory behind the Gerudos 4. Hyrule Castle, as Adult Link, is a ruined city that Ganon has rampaged through. The denizens fled to Kakariko, or were presumably killed and transformed into ReDead 5. Frightening enemies 6. Gloomier dungeons, especially the Shadow Temple, which has a very dark backstory ("Here lies Hyrule's blood history of greed..." a carving in the dungeon reads), and has several torture devices, bloodstains on the wall, and the presence of walking corpses as recurrent enemies 7. A deeper spiritual relationship established between Ganon, Zelda, and Link - that two (Link and Zelda) are reincarnated, whereas Ganon, once defeated, is placed in a sort of purgatory until he is released. Link's reincarnation is similar to that of the reincarnation of Vishnu in Hinduism as an Avatar. The game is rife with more mature plot points and deeper spiritual meanings. Majora's Mask is kind of cartoonish-dark, which I don't think is a whole lot more mature than what OoT presents players with.princeofshapeir

You mistake death and its forms as automatically being mature. Its not. Its how they died that is something meant for more mature audiences. That being said, if the existence of a single character destroys a game's maturity, Ocarina of Time has Talon, Ingo, the Mailman and Mido. Teh lack of maturity is evidenced!1!

The spirituality and religion, as well as reincarnation established in Ocarina of Time is not really present in Majora's Mask, and for that reason I consider it to be less mature. And the characters you listed simply cannot be compared to Tingle. It is unanimously agreed that... it... is a stain on the list of Zelda characters.

It is one character. One. Not even a main character. A side character. That and what VGobsesser said. There was a lot more to MM than you seem to think.
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#108 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="VGobbsesser"]

[QUOTE="princeofshapeir"] In Ocarina of Time, you learn Link's story, that his mother fled from Ganon to Kokiri Woods, and died, entrusting Link to the Deku Tree. The story behind the Gerudos is also pretty mature. I think Ocarina of Time introduced a darker narrative into the Zelda series, along with gloomier dungeons and more frightening enemies. That can't be denied. But I don't understand how a game with Tingle is capable of being more mature than OoT. And especially Twilight Princess, which was the most mature game in the series.Skittles_McGee

One small side-character does not represent the entirety of a game's maturity.

Especially when you consider things like the theme of mass extinction, the Deku scrub that killed himself, the Goron and the Zora that died far more tragically than Link's mother (one of them leaving a family behind without a father).

And of course Anju and Kafei, the Gibdo man and his daughter, Skull Kid himself...
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#109 PannicAtack
Member since 2006 • 21040 Posts
As far as Tingle goes, let's bear in mind that even in Shakespearean tragedy there is a comic relief character - The Fool, Mercutio, etc.
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#110 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Skittles_McGee"][QUOTE="VGobbsesser"]

In Ocarina of Time, you learn Link's story, that his mother fled from Ganon to Kokiri Woods, and died, entrusting Link to the Deku Tree. The story behind the Gerudos is also pretty mature. I think Ocarina of Time introduced a darker narrative into the Zelda series, along with gloomier dungeons and more frightening enemies. That can't be denied. But I don't understand how a game with Tingle is capable of being more mature than OoT.And especially Twilight Princess, which was the most mature game in the series.princeofshapeir

One small side-character does not represent the entirety of a game's maturity.

Especially when you consider things like the theme of mass extinction, the Deku scrub that killed himself, the Goron and the Zora that died far more tragically than Link's mother (one of them leaving a family behind without a father).

the deku butler's son didn't kill himself, Skullkid killed him.
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#111 Skittles_McGee
Member since 2008 • 9136 Posts

[QUOTE="Skittles_McGee"][QUOTE="VGobbsesser"]

One small side-character does not represent the entirety of a game's maturity.

Shinobishyguy

Especially when you consider things like the theme of mass extinction, the Deku scrub that killed himself, the Goron and the Zora that died far more tragically than Link's mother (one of them leaving a family behind without a father).

the deku butler's son didn't kill himself, Skullkid killed him.

The way the game presented it, it made it seem as though he ran away and committed suicide. Skull Kid later bound his spirit to Link.

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#112 Half-Way
Member since 2010 • 5001 Posts

lets be honest

darksiders character disign screams out america,

they all look like they just popped out of gears of war,

its in the same sense mature as gears of war or Madworld

not mature in the way killer7 is

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#113 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="Shinobishyguy"][QUOTE="Skittles_McGee"] Especially when you consider things like the theme of mass extinction, the Deku scrub that killed himself, the Goron and the Zora that died far more tragically than Link's mother (one of them leaving a family behind without a father).Skittles_McGee

the deku butler's son didn't kill himself, Skullkid killed him.

The way the game presented it, it made it seem as though he ran away and committed suicide. Skull Kid later bound his spirit to Link.

well I wouldn't put it past skull kid to murder him. He did some pretty effed up things while being possessed.
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#114 Chutebox
Member since 2007 • 51601 Posts

I'd get this game if people didn't say it took 15 hours to beat.

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#115 WAIW
Member since 2008 • 5000 Posts

I'd get this game if people didn't say it took 15 hours to beat.

Chutebox
Is that too short or too long?