Deus Ex 3 headed to consoles?

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DoomZaW

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#51 DoomZaW
Member since 2007 • 6475 Posts

you know what made deus ex 1 so goddamn good? the complexity of it, whether it was to punch in a password at a keypad to open an armory, hacking security cameras and such. Something that would never feel the same like doing on a controller.

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Renjinrezo

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#52 Renjinrezo
Member since 2006 • 777 Posts

I hope they won't mess up part 3...

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YoJim8obaJoe

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#53 YoJim8obaJoe
Member since 2008 • 2653 Posts

As long as it not as bad as the second one i dont care,I was looking forward to deus ex2 from the moment i finished the first one and what i got for my wait was a very bad joke,only good thing about the whole game was picking corpses up and throwing them at stuff.

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deactivated-5f9e3c6a83e51

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#54 deactivated-5f9e3c6a83e51
Member since 2004 • 57548 Posts

Deus Ex 2 killed my love in that series. Ugh.

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YoJim8obaJoe

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#55 YoJim8obaJoe
Member since 2008 • 2653 Posts

I don't know they were saying earlier on that consoles can't handle it. SAGE_OF_FIRE

something tells me if 360 can handle crysis 2 then a ps3 version of deus ex 3 shouldnt be too hard as long as they dont do a shabby port effort like most devs do.And to be fair after how bad the second game was i cant imagine the devs being able to get a big enough budget to make a game so big and complex that consoles cant handle.It's like how the STALKER and Crysis devs said said the games wouldnt work on 360 or ps3 and then few months later admitted they could have easily done it with some optimising done,not to mention no game has used all of the PS3's power yet

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mccoyca112

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#56 mccoyca112
Member since 2007 • 5434 Posts

*Shrugs*

Cant say I'd be interested in getting it for a console. Wonder if PCv will suffer.

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_Pedro_

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#57 _Pedro_
Member since 2004 • 6829 Posts
[QUOTE="Salt_The_Fries"][QUOTE="skrat_01"][QUOTE="Salt_The_Fries"] I never played that mod...:?

You should, it is rather fantastic and has received a fair amount of critical acclaim from various gaming blogs. Seven years of production certainly paid off.

Reading a synopsis of it blew my mind. Must have.

If you can get past the 1GB download size it's really a must have for any fan of the original game.
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glez13

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#58 glez13
Member since 2006 • 10314 Posts

Wasn't it always multiplat?

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Arach666

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#59 Arach666
Member since 2009 • 23285 Posts

Wasn't it always multiplat?

glez13
The first was PC exclusive,then it was ported to the PS2 two years later. IW was multiplat,and we all saw what good that did to the game.
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AdrianWerner

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#60 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="SAGE_OF_FIRE"]I don't know they were saying earlier on that consoles can't handle it. YoJim8obaJoe

something tells me if 360 can handle crysis 2 then a ps3 version of deus ex 3 shouldnt be too hard as long as they dont do a shabby port effort like most devs do.And to be fair after how bad the second game was i cant imagine the devs being able to get a big enough budget to make a game so big and complex that consoles cant handle.It's like how the STALKER and Crysis devs said said the games wouldnt work on 360 or ps3 and then few months later admitted they could have easily done it with some optimising done,not to mention no game has used all of the PS3's power yet


First of all...people are afraid consoles will dumb it down gameplay wise, not graphics wise. Simply put that the game will be retooled to fit console audience preferences more and this has nothing to do with consoles not having power to do it properly.

Second..look at Crysis2, designed as multiplat and they had to change a lot to make it run, thus proving that original Crysis indeed could not have run on consoles.

With STALKER...well..I'm sure they could cut the levels into many small pieces, downrage the graphics and then it would run on consoles without problems

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AdrianWerner

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#61 AdrianWerner
Member since 2003 • 28441 Posts

It was my understanding that the sequel sold worse than the original?locopatho

Overall it did, but that's because it sold like crap on PC, while original managed to push 1mln copies on PC alone, with IW more Xbox users bought it than PS2 owners did with original game.

The golden rule for PC franchises coming to consoles is that if you dumb it down the sales will go up

Or am I wrong. Anyway, stuff like Fallout 3 and the Darkness reminds me of Deus Ex quite a bit and they on consoles.locopatho

Uhh..to me they don't, especially Darkness. ALtough if they do for you, then you will propably be happy...DX3 so far seems like Darkness

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glez13

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#62 glez13
Member since 2006 • 10314 Posts

[QUOTE="glez13"]

Wasn't it always multiplat?

Arach666

The first was PC exclusive,then it was ported to the PS2 two years later. IW was multiplat,and we all saw what good that did to the game.

I know. I was refering especifically to this one. Here on GS they have always had game spaces, the same in some other sites I have seen.

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Dahaka-UK

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#63 Dahaka-UK
Member since 2005 • 6915 Posts

I would think Square-Enix wants it on the consoles seeing as they own Eidos now and want a piece of the western market pie.