Developers can't win. if they change a sequel too much everyone complains

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dog_dirt

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#1 dog_dirt
Member since 2009 • 2813 Posts

Developers can't win.

if they change a sequel too much everyone complains that they've ruined the franchise

but if they don't change enough everyone complains that there is a lack of innovation and its just a rehash or a 1.5

is there a happy medium?

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II_Seraphim_II

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#2 II_Seraphim_II
Member since 2007 • 20534 Posts
You are right. But I think some changes can be too drastic and some too little. I think the key is to ADD not CHANGE/REMOVE. So for instance, some of the best sequels this gen (MGS4, GoW3, Halo 3, Gears 2, UC2) kept the same basic gameplay but added improvements and features. Games usually get a lot of backlash when they change the formula up too much, add very little to the game, or take the story in a stupid nonsensical direction.
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locopatho

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#3 locopatho
Member since 2003 • 24300 Posts
Yes there is a happy medium. Something like the Halo games are good, they add in new weapons, vehicles, modes, options etc, while retaining the core gameplay and styIe. Or Mario which always has the basic idea of platforming but changes things up in terms of level design and such.
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abdu4

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#4 abdu4
Member since 2003 • 4187 Posts
You are right. But I think some changes can be too drastic and some too little. I think the key is to ADD not CHANGE/REMOVE. So for instance, some of the best sequels this gen (MGS4, GoW3, Halo 3, Gears 2, UC2) kept the same basic gameplay but added improvements and features. Games usually get a lot of backlash when they change the formula up too much, add very little to the game, or take the story in a stupid nonsensical direction.II_Seraphim_II
like what they did with FFXIII
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II_Seraphim_II

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#5 II_Seraphim_II
Member since 2007 • 20534 Posts
[QUOTE="II_Seraphim_II"]You are right. But I think some changes can be too drastic and some too little. I think the key is to ADD not CHANGE/REMOVE. So for instance, some of the best sequels this gen (MGS4, GoW3, Halo 3, Gears 2, UC2) kept the same basic gameplay but added improvements and features. Games usually get a lot of backlash when they change the formula up too much, add very little to the game, or take the story in a stupid nonsensical direction.abdu4
like what they did with FFXIII

I havent played FFXIII yet so I can't comment, but as with all games some people will like the changes and some will hate them :P I remember I had a friend who got pissed off when he found out that in MGS2 you could aim in first person mode. Some people don't like any additions being made to the game, but most fans welcome useful additions.
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GhoX

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#6 GhoX
Member since 2006 • 6267 Posts
Starcraft 2 is another example. While I personally think it's and will be a great game, a number of people have been reacting quite negatively to SC2's relative lack of change.
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lucky_star

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#7 lucky_star
Member since 2003 • 2307 Posts
[QUOTE="dog_dirt"]

Developers can't win.

if they change a sequel too much everyone complains that they've ruined the franchise

but if they don't change enough everyone complains that there is a lack of innovation and its just a rehash or a 1.5

is there a happy medium?

They can win if they improve, not make things worse Im looking at you MW2, FF13, RE5, Gears2
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Anjunaddict

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#8 Anjunaddict
Member since 2010 • 4178 Posts
I remember everyone complaining about FFXII because it was so different. Now FFXIII comes out and is very similar to FFX, and we have people complaining again. I guess Square should have merged the openness of FFXII with the battle system in FFXIII and they may have had a winner. Or maybe thats what vsXIII will be.
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salxis

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#9 salxis
Member since 2009 • 4280 Posts
Changes from RE 1,2,3 ==> RE 4 = win. But of course, you will always get people that complains
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AdrianWerner

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#10 AdrianWerner
Member since 2003 • 28441 Posts

Developers can't win.

if they change a sequel too much everyone complains that they've ruined the franchise

but if they don't change enough everyone complains that there is a lack of innovation and its just a rehash or a 1.5

is there a happy medium?

dog_dirt

There's a third way..a happy medium...evolution.

Sequels should ba based on originals. When people buy a sequel they expect continutation of what they like, if you throw everything away and start from scratch it's like cheating, it's like a dev has an idea for a brand new IP , but he's scared that his game won't make it on it's own, so he tries to sneak this new IP in old's IPs clothes, essentialy tricking the customer into buying the game

A good sequel takes what made it's predecesor great and builds on that foundation, improving, expanding, introducing fresh ideas

Good sequel is evolution.

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AzatiS

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#11 AzatiS
Member since 2004 • 14969 Posts
[QUOTE="dog_dirt"]

Developers can't win.

if they change a sequel too much everyone complains that they've ruined the franchise

but if they don't change enough everyone complains that there is a lack of innovation and its just a rehash or a 1.5

is there a happy medium?

AS long as game is good i dont mind... But sometimes i cant stand the super milky franchises as Super mario games and the crazy spin offs or 100 different pokemon games... Its getting annoying.
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Masculus

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#12 Masculus
Member since 2009 • 2878 Posts

Screw them. What do they expect these days; sequels are launched every 2 years for pretty much every game that makes sucess, if they want to make a different stuff or gameplay they might as well do another IP instead.

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Anjunaddict

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#13 Anjunaddict
Member since 2010 • 4178 Posts
Changes from RE 1,2,3 ==> RE 4 = win. But of course, you will always get people that complainssalxis
Thats not fair. RE4 is a spectacular action game, but in terms of survival horror RE1, 2, 3 and CV are far superior. It depends what you're after, if you want an action game then no doubt you'll prefer RE4/5.
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jwsoul

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#14 jwsoul
Member since 2005 • 5475 Posts
[QUOTE="II_Seraphim_II"]You are right. But I think some changes can be too drastic and some too little. I think the key is to ADD not CHANGE/REMOVE. So for instance, some of the best sequels this gen (MGS4, GoW3, Halo 3, Gears 2, UC2) kept the same basic gameplay but added improvements and features. Games usually get a lot of backlash when they change the formula up too much, add very little to the game, or take the story in a stupid nonsensical direction.abdu4
like what they did with FFXIII

RAGHHH its an FF game they are ALL DIFERENT YOU DAMN IT you have never played one have you or more than one? Look at Final Final 10 and Final Fantasy 12! Starting to really annoy me now. Just to add FF13 is excellent i just dont get the hate.
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jwsoul

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#15 jwsoul
Member since 2005 • 5475 Posts
I remember everyone complaining about FFXII because it was so different. Now FFXIII comes out and is very similar to FFX, and we have people complaining again. I guess Square should have merged the openness of FFXII with the battle system in FFXIII and they may have had a winner. Or maybe thats what vsXIII will be.Anjunaddict
No it wont be but yeah they would have had a winner doing that. Versus is most likely a 3RD person action game or maybe even a old school Streets of Rage beat um up.
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salxis

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#16 salxis
Member since 2009 • 4280 Posts
[QUOTE="salxis"]Changes from RE 1,2,3 ==> RE 4 = win. But of course, you will always get people that complainsAnjunaddict
Thats not fair. RE4 is a spectacular action game, but in terms of survival horror RE1, 2, 3 and CV are far superior. It depends what you're after, if you want an action game then no doubt you'll prefer RE4/5.

That's my point :P, it's generally accepted that RE 4 is a spectacular evolution for RE series, but no matter how good the end results are, people with different tastes will always have different opinions.
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racing1750

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#17 racing1750
Member since 2010 • 14567 Posts
I see what you mean. There is no pleasing most people.
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markop2003

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#18 markop2003
Member since 2005 • 29917 Posts
Starcraft 2 is another example. While I personally think it's and will be a great game, a number of people have been reacting quite negatively to SC2's relative lack of change.GhoX
Blizzard is trying to avoid mass riots in Korea :P Sequals should be pretty much the same just with new content dropped in (maps, guns, story (though the universe should still be the same)) and maybe a couple of gameplay mechanics. If they change the game compeltely then there's no reason to keep it in the same franchise and they're just milking their reputation.
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II_Seraphim_II

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#19 II_Seraphim_II
Member since 2007 • 20534 Posts
[QUOTE="GhoX"]Starcraft 2 is another example. While I personally think it's and will be a great game, a number of people have been reacting quite negatively to SC2's relative lack of change.markop2003
Blizzard is trying to avoid mass riots in Korea :P Sequals should be pretty much the same just with new content dropped in (maps, guns, story (though the universe should still be the same)) and maybe a couple of gameplay mechanics. If they change the game compeltely then there's no reason to keep it in the same franchise and they're just milking their reputation.

That's what I was saying. I like great innovation and all that, but save it for new franchises not sequels. You can make smaller innovative leaps, but when you completely redesign your gameplay for the sake of "innovation", you are completely alienating your core demographic, fans of the franchise. People complain a lot, but I'm completely happy with bigger scale, more weapons, new bad guys, new moves, and a new story for sequels.
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AzatiS

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#20 AzatiS
Member since 2004 • 14969 Posts

Changes from RE 1,2,3 ==> RE 4 = win. But of course, you will always get people that complainssalxis

I hope you arent serious about this....

Because if you are , then you never played RE1 or 2 or better resident evil remake /CV/zero...before and if you were , obviously you didnt play em when they first release..... Otherwise you wouldnt say 4 >> every other RE game....!!

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II_Seraphim_II

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#21 II_Seraphim_II
Member since 2007 • 20534 Posts

[QUOTE="salxis"]Changes from RE 1,2,3 ==> RE 4 = win. But of course, you will always get people that complainsAzatiS

I hope you arent serious about this....

Because if you are , then you never played RE1 or 2 or better resident evil remake /CV/zero...before and if you were , obviously you didnt play em when they first release..... Otherwise you wouldnt say 4 >> every other RE game....!!

I think it all depends on how you rate these games. If we are talking objectively, taking all the games right now at this very moment and rating them, then yes, RE4 is probably the best one. Now, if we are too rate each game at the time it came out, RE1 or RE2 are probably the best. It's sort of unfair to rate all the games right now since RE4 builds on all the innovations and ideas of the previous games.
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RyuRanVII

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#22 RyuRanVII
Member since 2006 • 4257 Posts

I agree with Adrian Werner. A sequel should be an evolution of the original idea, and not a complete change of gameplay. Most of the sequels released this generation was disappointing because of the developers changed everything but the game title. To name a few, Resident Evil, Doom, Alone in the Dark, Command & Conquer, Turok, Divinity, Rainbow Six, The Elder Scrolls, Fallout, Deus Ex, Splinter Cell, and many more. I prefer all the same again like what happens to Pokemon games than complete changes.

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AzatiS

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#23 AzatiS
Member since 2004 • 14969 Posts
[QUOTE="II_Seraphim_II"][QUOTE="AzatiS"]

Changes from RE 1,2,3 ==> RE 4 = win. But of course, you will always get people that complainssalxis

I hope you arent serious about this....

Because if you are , then you never played RE1 or 2 or better resident evil remake /CV/zero...before and if you were , obviously you didnt play em when they first release..... Otherwise you wouldnt say 4 >> every other RE game....!!

I think it all depends on how you rate these games. If we are talking objectively, taking all the games right now at this very moment and rating them, then yes, RE4 is probably the best one. Now, if we are too rate each game at the time it came out, RE1 or RE2 are probably the best. It's sort of unfair to rate all the games right now since RE4 builds on all the innovations and ideas of the previous games.

I agree with you but in order to "rate" a franchise as a fan of it you must play all previous games... Otherwise you cant just say RE4 >> All other RE games simply because is the one and only you have played or just because previous games got an outdated touch () graphics sounds etc )... The same goes for FF7. FF7 for me is the best FF game till now with 10 being near it. But if a guy that started gaming at 2000-2002 with his first FF impression being FF10... There isnt 1 in a million to like or understand how good was/is FF7 simply because of the overall "low" quality of the title vs now standards. So 99 out of 100 RE veterans that started playing RE on day one of original RE , and didnt miss a single RE title ( as me ) will tell you ..... RE4 / RE5 should have been a side RE game , not to say entirely new IP... But not RE... Thats my opinion anyways ...
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110million

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#24 110million
Member since 2008 • 14910 Posts
I prefer more changes to be honest, I've never complained a sequel was "too" different, as long as it maintains the soul of the franchise.
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Nintendo_Ownes7

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#25 Nintendo_Ownes7
Member since 2005 • 30973 Posts

I agree with Adrian Werner. A sequel should be an evolution of the original idea, and not a complete change of gameplay. Most of the sequels released this generation was disappointing because of the developers changed everything but the game title. To name a few, Resident Evil, Doom, Alone in the Dark, Command & Conquer, Turok, Divinity, Rainbow Six, The Elder Scrolls, Fallout, Deus Ex, Splinter Cell, and many more. I prefer all the same again like what happens to Pokemon games than complete changes.

RyuRanVII

Pokemon they do change and add things but it isn't a huge overhaul to the formula.

The biggest culprit I think is Legend of Zelda the fans complaign after every game I hate this game it is nothing like OoT. Then the next game comes out they say I loved the last game and I hate this game cause it is too much like OoT.

The fans hate the latest console release in the series then when the next one comes out they loved the one that they hated.

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locopatho

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#26 locopatho
Member since 2003 • 24300 Posts

[QUOTE="II_Seraphim_II"][QUOTE="AzatiS"]

I hope you arent serious about this....

Because if you are , then you never played RE1 or 2 or better resident evil remake /CV/zero...before and if you were , obviously you didnt play em when they first release..... Otherwise you wouldnt say 4 >> every other RE game....!!

AzatiS

I think it all depends on how you rate these games. If we are talking objectively, taking all the games right now at this very moment and rating them, then yes, RE4 is probably the best one. Now, if we are too rate each game at the time it came out, RE1 or RE2 are probably the best. It's sort of unfair to rate all the games right now since RE4 builds on all the innovations and ideas of the previous games.

I agree with you but in order to "rate" a franchise as a fan of it you must play all previous games... Otherwise you cant just say RE4 >> All other RE games simply because is the one and only you have played or just because previous games got an outdated touch () graphics sounds etc )... The same goes for FF7. FF7 for me is the best FF game till now with 10 being near it. But if a guy that started gaming at 2000-2002 with his first FF impression being FF10... There isnt 1 in a million to like or understand how good was/is FF7 simply because of the overall "low" quality of the title vs now standards. So 99 out of 100 RE veterans that started playing RE on day one of original RE , and didnt miss a single RE title ( as me ) will tell you ..... RE4 / RE5 should have been a side RE game , not to say entirely new IP... But not RE... Thats my opinion anyways ...

I played Resi 1 and 2 when they were new and thought 4 was a masterpiece, better then them in almost every way.... RE5 I didn't like so much though.

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jwsoul

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#27 jwsoul
Member since 2005 • 5475 Posts

[QUOTE="AzatiS"][QUOTE="II_Seraphim_II"] I think it all depends on how you rate these games. If we are talking objectively, taking all the games right now at this very moment and rating them, then yes, RE4 is probably the best one. Now, if we are too rate each game at the time it came out, RE1 or RE2 are probably the best. It's sort of unfair to rate all the games right now since RE4 builds on all the innovations and ideas of the previous games.locopatho

I agree with you but in order to "rate" a franchise as a fan of it you must play all previous games... Otherwise you cant just say RE4 >> All other RE games simply because is the one and only you have played or just because previous games got an outdated touch () graphics sounds etc )... The same goes for FF7. FF7 for me is the best FF game till now with 10 being near it. But if a guy that started gaming at 2000-2002 with his first FF impression being FF10... There isnt 1 in a million to like or understand how good was/is FF7 simply because of the overall "low" quality of the title vs now standards. So 99 out of 100 RE veterans that started playing RE on day one of original RE , and didnt miss a single RE title ( as me ) will tell you ..... RE4 / RE5 should have been a side RE game , not to say entirely new IP... But not RE... Thats my opinion anyways ...

I played Resi 1 and 2 when they were new and thought 4 was a masterpiece, better then them in almost every way.... RE5 I didn't like so much though.

I played the 1st RE on release i must be one out of the 99 who thinks the new formula is a step in the right direction keeping the game fresh and up to todays standards without losing the potential of the previous games. RE Games started to become more action orientated around about Resident 3 creation. The games could still revert to the horror formula with the current camera setup. As a matter of fact to date i have only EVER missed 1 RE game and thats RE Zero me and a mate got it for the Gamecube only to find the wrong disc in the box :( Ive even played the gun survivor games>!! !! ! ! ! !
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madmenno

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#28 madmenno
Member since 2004 • 1528 Posts
I totally agree, most developers lose there goal in creating a sequel. There are a lot of examples that show this: Elder scrolls Most people that played the whole series agrees with the 3th installment was the best. You had just more options to choose from, like there where a lot more guilds to join. Fallout The first 2 installments where turn bases/squad based strategy. The 3th is just a shooter with a pause option.... why did they do this? I love squad based action and now another title strays from that path. Don't get me wrong Fallout 3 is a nice game but i would have rather played a new squad based adventure with turn based combat wich really adds a lot to strategy. X-com The first 2 installments where epic, amazing gameplay and i still play them. Apocalypse is nice but certainly not near the first 2. Everything after that just totally failed you could not design your bases and there wasn't much research and gear left to choose from. Extraterrestrial could come close to the first titles with some HEAVY modding. Rollercoaster tycoon Well most tycoons get dumbed down, removing micromanagement and making profit gets more easy every sequel. Damn developers don't get it, we hardcore tycoon players want micromanagement and hard gameplay! Settlers From the 4th part this game went seriously down hill. Where 3 was great fun for me the 4th part removed the random map option witch i always liked :(. Part 5 was nothing like this, it was feeling like a normal RTS with heroes. rumors go the latest installment will bring the old feeling back. Thats not surprising me because the game does not attract casual gamers so they want there old fan base back. simcity The normal simcities all improved a bit imo. Some people argue 3 is better then 4 but i don't really see that much difference, i like 'm both. But simcity societies is just rubbish. It's the most dumbed down game EVAH! I rather play pong. Most games get dumped down to attract more people but they lose the die-hard fan base. Also they need to employ loads more visual artists so they have to cut down on gameplay to decrease costs (thanks a lot all you eye candy lovers). Thanks for making this post so i could vent a little :D
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2mrw

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#29 2mrw
Member since 2008 • 6206 Posts

i could swaer TC's talking about GOW3 in particular in which case i agree with his point ............ dev. are in a very bad situations when doing sequels ........... reviewers aren't fair either .......... U2 added too little to the formula and it got 9.5, GOW3 imo is a greater step forward but it scored lower than its predecessors. I can't really understand what is going on !!!!!!!!

not to mention Halo games, most FPS sequels ...... etc

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osan0

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#30 osan0
Member since 2004 • 18264 Posts
sometimes complete overhauls are a must though since the core elements of the game are getting too restrictive. fans will complain and moan but for the sake of the franchise in the long run....i think its a good thing to do. the reason zelda has lasted so long is because its reinvented itself (and may well do so again on the wii...fingers crossed). metroid has also done it...goign from the 2d adventure games on the snes to the prime series and now its going to some sort of hybrid. mario of course has also made the step from 2d to 3d and back to 2d and has done some crazy stuff in its time. of course sometimes it doesnt work...like starfox adventures and starfox assault....but it doesnt mean that changes, severe changes, shouldnt be brought in. if ninty were to release another snes starwing clone on the wii with just updated visuals....it would probably crash and burn in sales. that formula simply wont hold up (though they should release starwing on the VC :) ). of course they dont need to completly reinvent the game with every release. i think the creative assembly have a very good system where by they try loads of new stuff from new tech to new game mechanics in one game...then they try to do everything better and just build on what the first game did well in the sequal. perfect it basically. then for the 3rd game they tear it all down and start again..new tech new gameplay etc....and then again they perfect it in the 4th. so the series is always stuffed with new ideas and reinvents itself constantly while just sticking to a core idea (not a core gameplay mechanic...just an idea). games can get to a point where they cant be improved without first breaking it all down and going back to the drawing board again.
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madmenno

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#31 madmenno
Member since 2004 • 1528 Posts
[QUOTE="osan0"]sometimes complete overhauls are a must though since the core elements of the game are getting too restrictive. fans will complain and moan but for the sake of the franchise in the long run....i think its a good thing to do.

They could just change the name of the game and promote it with "A overhaul to the great .... series". Anyway i don't know about GoW and all but the games i mentioned where just dumbed down and capped. The new game offers less deep gameplay and therefor i rather play the old title.
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osan0

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#32 osan0
Member since 2004 • 18264 Posts
[QUOTE="madmenno"][QUOTE="osan0"]sometimes complete overhauls are a must though since the core elements of the game are getting too restrictive. fans will complain and moan but for the sake of the franchise in the long run....i think its a good thing to do.

They could just change the name of the game and promote it with "A overhaul to the great .... series". Anyway i don't know about GoW and all but the games i mentioned where just dumbed down and capped. The new game offers less deep gameplay and therefor i rather play the old title.

they could bu then the old IP would just die and all the money invested in promoting and marketing it would be wasted. theres nothing wrong with innovating or trying nre things with an existing IP. i do agree that many franchises have gone backwards mind but thats not due to trying new things....thats for just taking a scalpal to the game and cutting away the complexity and the fat to make it more accessible to other potential customers. thats not innovating ot trying new things....its just taking away some great stuff.
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AdrianWerner

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#33 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="Anjunaddict"][QUOTE="salxis"]Changes from RE 1,2,3 ==> RE 4 = win. But of course, you will always get people that complainssalxis
Thats not fair. RE4 is a spectacular action game, but in terms of survival horror RE1, 2, 3 and CV are far superior. It depends what you're after, if you want an action game then no doubt you'll prefer RE4/5.

That's my point :P, it's generally accepted that RE 4 is a spectacular evolution for RE series, but no matter how good the end results are, people with different tastes will always have different opinions.

it's definitly not accepted that RE4 is a "a spectacular evolution for RE series", far from it. There can be no talk about evolution if the game throws most of it's predecessors gameplay and style away. It's a spectacular action game on it's own, but not evolution of RE

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LegatoSkyheart

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#34 LegatoSkyheart
Member since 2009 • 29733 Posts

I kinda like the change from Kingdom Hearts 1 to 2.

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AdrianWerner

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#35 AdrianWerner
Member since 2003 • 28441 Posts

Settlers From the 4th part this game went seriously down hill. Where 3 was great fun for me the 4th part removed the random map option witch i always liked :(. Part 5 was nothing like this, it was feeling like a normal RTS with heroes. rumors go the latest installment will bring the old feeling back. Thats not surprising me because the game does not attract casual gamers so they want there old fan base back. madmenno

With Settlers I disagree actualy. yes, I hated S5, because it turned the IP into pure RTS with some economic elements, but then Ubi did something great. Settlers VI went back to economic-centric gameplay, but its gameplay, while similiar in principles, is still vastly different from Settlers 1-3, I've played Settlers7 and it's once again deep economic game, but it';s also different from S1-3. But what's beautiful is that Ubi decided to satisfy all fans. While the main series is a place where Blue Byte experiments with economic gameplay types, Ubi also made a spin-off series, that sticks to old formula. That;'s what Settlers II: next gen and it's add-ons were. And last year they released Settlers: Traditions Edition, which is bassicaly what Settlers 3 would be if it was designed today.

it's just a damn shame Traditions never was released in english afaik

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peaceoutmedusa

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#36 peaceoutmedusa
Member since 2010 • 2130 Posts

I kinda like the change from Kingdom Hearts 1 to 2.

LegatoSkyheart
it wasnt too drastic, but the story definitely made a huge leap in KH2 from being a good fantasy story (that KH1 was), to being one of the most intricate and best stories in gaming history (in KH2).
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kontejner44

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#37 kontejner44
Member since 2006 • 2025 Posts

You are right. But I think some changes can be too drastic and some too little. I think the key is to ADD not CHANGE/REMOVE. So for instance, some of the best sequels this gen (MGS4, GoW3, Halo 3, Gears 2, UC2) kept the same basic gameplay but added improvements and features. Games usually get a lot of backlash when they change the formula up too much, add very little to the game, or take the story in a stupid nonsensical direction.II_Seraphim_II

Agree

But the question is, how much more can you add to a game like Uncharted 3. Maybe the devs have created something we never could've imagined and that is perfect, but what if they are out of ideas. Then, if you ask me, just let it play out exactly as UC2 but with a new story, couple of new characters, level design etc. Please don't make "tweaks" to the gameplay, like changing the control scheme just for the sake of change, stuff like that are very disturbing to me. I don't get it why does it have to feel new all the time. Like, make pokemon SS/HG, without adding the pokewalker just as a compensation because there is not much 'new' in that game, or other unnecessary functions. Same with CoD:MW2. I haven't played it alot so I'm not really sure, but I hear alot of complaints about that game: "the first was better, why did they change it"... stop this please!

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Kiljoy66

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#38 Kiljoy66
Member since 2008 • 481 Posts

There is a real easy way for developers to win...it's called end the game with the credits and make a new one not make a damn sequel just for the $$.

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Master_ShakeXXX

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#39 Master_ShakeXXX
Member since 2008 • 13361 Posts

RE4 was one of the greatest games ever made, but there was still a small select few diehard RE fans who complained about it. Luckily no one paid any attention to them.

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alextherussian

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#40 alextherussian
Member since 2009 • 2642 Posts
Just the nature of the game
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Elian2530

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#41 Elian2530
Member since 2009 • 3658 Posts
I think there's a niche game and a niche system for that. There are games that are loved to death by fans and some critics but they'll never have the respect that some games do. Namely, Halo franchise. No matter what they dish out, short of expections or not.. with or without its flaws.. it will earn nothing but love and admiration. It's hard for a game franchise to solidfy that mark into everyone's mind. It just goes to show, some people are pricks and they could never be satisfied.. but I find it funny at the same time.. that they could never make a game, even half that good. Who has the last laugh, really? Kudos to all the great gaming franchises that continue to push the boundaries of gaming, whether they be the medium, innovation pusher, or simply bringing the same old classic gameplay that doesn't need to be changed.
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KH-mixerX

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#42 KH-mixerX
Member since 2007 • 5702 Posts

Zelda 2. Nuff said.

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hakanakumono

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#43 hakanakumono
Member since 2008 • 27455 Posts

Changes from RE 1,2,3 ==> RE 4 = win. But of course, you will always get people that complainssalxis

Genre swapping = win?

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Gxgear

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#44 Gxgear
Member since 2003 • 10425 Posts

Perfect examples for both scenarios was released this month, FF13 and GOW3.

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doobie1975

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#45 doobie1975
Member since 2003 • 2806 Posts

i think splinter cell and god of war are good examples of both. SC is said to of changed too much and GoW not enough

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SLI_Gamer

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#46 SLI_Gamer
Member since 2010 • 291 Posts

Developers can't win.

if they change a sequel too much everyone complains that they've ruined the franchise

but if they don't change enough everyone complains that there is a lack of innovation and its just a rehash or a 1.5

is there a happy medium?

dog_dirt

imo can developer change how many they want. I rather have two different games than 2 same ones, see SC2.

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calvinsora

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#47 calvinsora
Member since 2009 • 7076 Posts

Sequels can work in mysterious ways. I think people simply have to do this: if a game continues an ongoing story, it should try to improve the formula while retaining what made it good in the first place. If it's an independant story, I'd much rather they change the formula and explore new frontiers. Star Ocean and FF are great examples of that.

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LazerChachi

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#48 LazerChachi
Member since 2006 • 345 Posts

Developers should be able to change THEIR games how they want to. Gamers should keep an open mind and be able to accept changes, and purely judge a game on it's quality. This would force developers to actually focus on making good games, nothing else. I have been a big fan of Splinter Cell and Final Fantasy for a long time, and came into both with an open mind. I really enjoyed the gameplay of the Splinter Cell demo, even though it is very different from the originals, but I didn't like Final Fantasy.

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tomarlyn

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#49 tomarlyn
Member since 2005 • 20148 Posts
Don't do too many sequels?
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soiheardyoulike

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#50 soiheardyoulike
Member since 2008 • 724 Posts

Dawn of war to dawn of war 2 was a massive change. It went from rts to a rtt. The reviews from both sides fans on amazon.com show what they thought about that. (1 staring it)