Diablo 3 sells 6.3 million units in its first week

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Mozelleple112

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#51 Mozelleple112
Member since 2011 • 11293 Posts

[QUOTE="sethman410"][QUOTE="Ravenshout"] It is special because the number is ONE-WEEK NUMBER.

It is special because it is an exclusive.

It is special because it doesn't include people who play the game in KOREAS at local internet cafes. (39% users play Diablo 3)

It is special because in Asia, the game is sold differently.

Mass Effect 3, a multiplatform, didn't sell 6million in a week. In fact, it is rare that an exclusive sells 6 million in a single week.

It will reach 10million easily, seeing that Diablo 2 sold 14-15 million during its lifetime.

GOD, what a misinformed person.

Next time, READ.

Ravenshout

How did you find out that Diablo 2 sold 14-15 million?

Because the franchise not including Diablo 3 sold almost 18 million world wide.

Diablo 1 sold only around 2.5-3million copies.

Source? I find that rather hard to believe, I thought D2 was at 5 million, and the first at 4. expansion having 2-3.
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SaltyMeatballs

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#52 SaltyMeatballs
Member since 2009 • 25165 Posts

I don't think so. If anything the online DRM deterred more people.

Diablo is popular enough to try this and get away with it, so we can't really tell.

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ToastRider11

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#53 ToastRider11
Member since 2010 • 2573 Posts

Impressive. Most impressive. I wonder if this game will finally get me off Skyrim and get me hooked on Diablo.

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xOMGITSJASONx

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#54 xOMGITSJASONx
Member since 2009 • 2634 Posts

[QUOTE="fire-dragon-90"]

And 20 million pirated the game

milannoir

Aaaaaand another idiot who can't read my OP and yet thinks he can make a clever reply.The point of this thread, is that I believe the reason this game sold so well is because it can't be pirated "correctly" right now. Cracks have been released, but are useless given the fact that part of the game is streamed directly from Blizzard's servers.

I didn't know that. If that is the case then yes it is a big deal that it sold so many copies so fast. Just the ability to slow down pirating is a big deal regarding the PC platform.

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rjdofu

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#55 rjdofu
Member since 2008 • 9171 Posts

And 20 million pirated the game

fire-dragon-90
And none can play.
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cfstar

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#56 cfstar
Member since 2009 • 1979 Posts

Yeah, great... i'll just wait for Torchlight 2 though.

CoD sells over that in 2 hours just saying :oops:

finalstar2007

No one cares just saying.

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Ravenshout

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#57 Ravenshout
Member since 2012 • 1265 Posts

Yeah, great... i'll just wait for Torchlight 2 though.

[QUOTE="finalstar2007"]

CoD sells over that in 2 hours just saying :oops:

cfstar

No one cares just saying.

Torchlight 2 won't be as polished. FACT.

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padaporra

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#58 padaporra
Member since 2005 • 3508 Posts

I was expecting something like 3~4 million in the first month. wow.

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DragonfireXZ95

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#59 DragonfireXZ95
Member since 2005 • 26712 Posts

Let's see just how many games in their entire lifetime have sold more than Diablo III has on PC in just ONE WEEK (keep in mind this is a sequel to a game that had 60,000 online players a decade after its launch)

Gran Turismo 5 (PS3)

Halo 3 (Xbox 360)

Halo Reach (Xbox 360)

COD: MW3 (Xbox 360)

COD MW3 (PS3)

COD: Black Ops (Xbox 360)

COD: Black Ops (PS3)

COD: MW2 (Xbox 360)

COD: MW2 (PS3)

COD4: MW (Xbox 360)

That's a total of 10 games, 6 on 360 and 4 on PS3.

Bear in mind that we're comparing LIFETIME SALES vs ONE WEEK SALES across 2 platforms.

GTAIV 360, MGS4, Gears 1 and Gears 3 are ever so close to making that list.

Mozelleple112

That's not 10 games. You listed the same game 6 times.

Also, source?

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Vesica_Prime

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#60 Vesica_Prime
Member since 2009 • 7062 Posts

Wow guys, if 6.3 million sales is absolutely nothing or 'garbage.' Then we should be calling most console exclusive sales figures worthless garbage.

You guys have serious issues with double standards.

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Ravenshout

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#62 Ravenshout
Member since 2012 • 1265 Posts

I was expecting something like 3~4 million in the first month. wow.

padaporra

You thought it would sell less than Mass Effect 3? HAHA.

Blizzard's fanbase is larger than Bioware's fanbase (and worse).

If you think Bioware Social Network is full of trolls and whiny people, you haven't seen Bnet Forum just yet.

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cfstar

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#63 cfstar
Member since 2009 • 1979 Posts

[QUOTE="cfstar"]

Yeah, great... i'll just wait for Torchlight 2 though.

[QUOTE="finalstar2007"]

CoD sells over that in 2 hours just saying :oops:

Ravenshout

No one cares just saying.

Torchlight 2 won't be as polished. FACT.

Torchlight 2 won't have retarded DRM.FACT.

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padaporra

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#64 padaporra
Member since 2005 • 3508 Posts

[QUOTE="padaporra"]

I was expecting something like 3~4 million in the first month. wow.

Ravenshout

You thought it would sell less than Mass Effect 3? HAHA.

Blizzard's fanbase is larger than Bioware's fanbase (and worse).

If you think Bioware Social Network is full of trolls and whiny people, you haven't seen Bnet Forum just yet.


.
Why did you put ME in this discussion? I said this number because that is what SC2 sold if I remember correctly.

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Ravenshout

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#65 Ravenshout
Member since 2012 • 1265 Posts

[QUOTE="Ravenshout"]

[QUOTE="padaporra"]

I was expecting something like 3~4 million in the first month. wow.

padaporra

You thought it would sell less than Mass Effect 3? HAHA.

Blizzard's fanbase is larger than Bioware's fanbase (and worse).

If you think Bioware Social Network is full of trolls and whiny people, you haven't seen Bnet Forum just yet.


.
Why did you put ME in this discussion? I said this number because that is what SC2 sold if I remember correctly.

Sc2 sold about 4.5 million units in few months, I think.

Diablo 2 was more popular than Starcraft during its early day, so it's no suprise that Diablo 3 sold more than Sc2 in a week.

However, I doubt that Diablo 3 will have as much player retention as Starcraft 2. (Just like how Starcraft was ultimately longer-lasting than Diablo 2)

Regarding Mass Effect 3: before Diablo 3 came out, it was the biggest launch of the year and it is a multiplatform game that is popular.

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emosexualsRYOU

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#66 emosexualsRYOU
Member since 2012 • 181 Posts

And 20 million casuals pirated the casual game

fire-dragon-90
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GIJames248

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#67 GIJames248
Member since 2006 • 2176 Posts

I'm not a Blizzard fan, from playing some of both Starcraft and Warcraft II (both good but not great), and they seem like a cocky arrogant company the last couples of years, especially compared to Valve and CD Projeckt. Always online requirements and absence of LAN support from their last two games seems pretty blatantly to disregard much of what is great about PC gaming (openness and autonomy). The fact that they are so popular and rich makes it harder to swallow.

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NEWMAHAY

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#68 NEWMAHAY
Member since 2012 • 3824 Posts

And 20 million pirated the game

fire-dragon-90
you can't pirate this game
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Arach666

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#69 Arach666
Member since 2009 • 23285 Posts
Great numbers,and in other news,the PC version of Minecraft passed 6 Million copies sold this week. :P
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NaveedLife

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#70 NaveedLife
Member since 2010 • 17179 Posts

[QUOTE="NaveedLife"]

One of the many who bought it (CE) day one. I would only ever play it online (just as I did D2 when I got internet) and have had quite a smooth time with it. LOVE the game and am addicted to it, as are my 5 (soon to be 6) buddies.

9.5/10 Is what I give it. It isn't absolutely perfect, but then again neither is Diablo II, which is tied with OoT as my favorite game ever made.

RyviusARC

I also have the game but I didn't enjoy it until I reached the later acts of Nightmare mode. Normal was basically holding left click down the whole time because nothing could kill me and I could one hit just about anything except for bosses which died in around 20 seconds. Nightmare mode later on was more fun but Hell mode is where the real fun starts.

I thought act 1 and 2 were appropriately difficult for normal, but then by the end of act 3 and act 4 I was astonished at how easy it was. I hoped it got harder, and it did :). I am currently in act 1 of hell.

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DarkLink77

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#71 DarkLink77
Member since 2004 • 32731 Posts

And the best-selling game this year is on PC. Suck it, console peasants. Mass Eff-

I WILL DIRECT THIS PERSONALLY.

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FireSpirit117

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#72 FireSpirit117
Member since 2012 • 1926 Posts

And the best-selling game this year is on PC. Suck it, console peasants. Mass Eff-

I WILL DIRECT THIS PERSONALLY.

DarkLink77

SW bets has assumed control. :twisted:

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mirgamer

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#73 mirgamer
Member since 2003 • 2489 Posts

CoD sells over that in 2 hours just saying :oops:

finalstar2007
CoD is also available on 3 platforms, just saying.
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princeofshapeir

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#74 princeofshapeir
Member since 2006 • 16652 Posts

And 20 million pirated the game

fire-dragon-90
You can't pirate Diablo 3 (at least not yet). Try harder.
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DarkLink77

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#75 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

And the best-selling game this year is on PC. Suck it, console peasants. Mass Eff-

I WILL DIRECT THIS PERSONALLY.

FireSpirit117

SW bets has assumed control. :twisted:

What are you talking about, man? All I see is another quality DarkLink post about how Diablo beats the pants off of Bioware's lame-ass excuse for - ASSUMING CONTROL OF THIS FORM.
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princeofshapeir

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#76 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="ispeakfact"]Pretty good. Just wonder the real number is after factoring out the pirates.lostrib

You are retarded

Unfortunately, you can expect to get suspended for using that word here. It's apparently worse than misspelling the f-bomb on these forums.
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princeofshapeir

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#77 princeofshapeir
Member since 2006 • 16652 Posts
Pretty good. Just wonder the real number is after factoring out the pirates.ispeakfact
You can't pirate the game. You people can't be this stupid. It's impossible to pirate D3 until there's a virtual server workaround similar to the method used by pirates to crack Assassin's Creed II, but that doesn't exist yet, so the only possible way to get Diablo 3 is to pay for it.
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KBFloYd

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#78 KBFloYd
Member since 2009 • 22714 Posts

PC has no games so this is game was like god if your a pc gamer.

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illmatic87

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#79 illmatic87
Member since 2008 • 17935 Posts
What's more impressive is that this doesnt include the 1.2 million that got D3 from the WoW annual pass.
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call_of_duty_10

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#80 call_of_duty_10
Member since 2009 • 4954 Posts

"PC gaming is dead!It would have sold 6.3 billion if it were a console exclusive!!!:cry:"

The consolites have been owned:cool:

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DJ_Headshot

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#81 DJ_Headshot
Member since 2010 • 6427 Posts

[QUOTE="lostrib"]

[QUOTE="milannoir"]

Aaaaaand another idiot who can't read my OP and yet thinks he can make a clever reply.The point of this thread, is that I believe the reason this game sold so well is because it can't be pirated "correctly" right now. Cracks have been released, but are useless given the fact that part of the game is streamed directly from Blizzard's servers.

milannoir

However you have to remember that Diablo 3 was one of the most anticipated game of all time so there were already millions of people ready to buy regardless of the DRM. However, if you put that DRM on a less popular game there would definitely be major problems--ubisoft definitely caught a lot flack for their DRM. And to be honest DRM generally only hurts the honest user, not the pirate. In addition, the witcher 2 was DRM free and still managed to sell 1 million+ in 3 months i think, which was good for a small developer. In addition, the version that was mostly pirated was the DRM version.

Good points.

Overall I agree with you; only Blizzard at this point could get away with this. But now that they've opened Pandora's box, I believe we could see more of this.

However, I strongly disagree with your statement about "only hurting the honest user, not the pirate" in this case. The honest user was hurt, to a certain extent, but pirates are the major victims. When was the last time you saw a game released on PC, that wasn't cracked in a playable form after more than a week?

This is the reason why I made this thread. I'm not trying to impress anyone with the 6.3 million sales (I'm not the guy selling the game, you know); I'm just saying this is maybe a turning point for PC gaming : someone released a game that was overhyped, after a 12 years wait, and managed not to get pirated within 48 hours (or even before launch, as is sometimes the case). Im certain every single editor who's thinking about releasing a game on PC in the near future, is looking very closely at what Blizzard is doing with Diablo 3.

Ubisoft has 2 SP games that held off pc piracy for a long time one of the splinter cell games I recall took over a year to crack and assassin creed 2 took like a month and a half to crack neither of them had amazing sales on the pc. Ubisoft strick always online drm for there pc games since then hasn't resulted in increase sales the very opposite infact happened. Michael Pachter told Eurogamer that Ubisoft?s ?PC game sales are down 90% without a corresponding lift in console sales.? and ubisoft calims it was a success in dropping piracy rates but the given the large drop in pc sales without increased consoles sales it could very well be that people have simply stopped playing there games because of it. I know for me thats whats happened when it comes to ubisoft devloped games.

http://www.pcgamer.com/2011/10/07/opinion-ubisoft-piracy-and-the-death-of-reason/

If this shows anything it just how hugely popular blizzard diablo franchise is any other developer did always online drm there not going to magically sell millions of copies and as we seen with ubisoft it may very well lower sales and give them a negative reputation amongst pc gamers. If I was going to release a game on PC I'd do with as least obtrusive drm as possible generating negative press for my game because of drm what not be something I would want to do.

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Temporius

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#82 Temporius
Member since 2008 • 502 Posts
Diablo III HAS been pirated. There was a security hole in the blizzard store that let people get infinite free keys. I believe that it has since been fixed, but there are still illicitly attained keys out there. More on topic, CD projekt has stated that they found that DRM free GoG version of The Witcher II was pirated less that the DRM infected retail version. It looks like it was more the name on the box that helped sales than the lack of piracy, though this will not stop blind copying of always online DRM.
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N30F3N1X

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#83 N30F3N1X
Member since 2009 • 8923 Posts

Ok, so there's no sticky anymore, and I haven't seen another recent thread about this. I'm sure it's been mentioned somewhere in SW already, but I just won't go read the nearly 200 pages of the official thread.

I find that number interesting, for a very specific reason : I'm a PC gamer, but I've never been a great fan of Blizzard games. I enjoyed both Warcraft and Starcraft when they first released, and missed out on Diablo. Since then, I've never felt the urge to purchase another Blizzard game.

Nevertheless, I'm one of the six million people who bought this game, and I have to say that I'm actually surprised in a positive way. I've spent half of my play time messing around with friends in multiplayer, and haven't suffered connectivity issues (apart from the server maintenance last sunday).

The reason I made this thread, is to talk about piracy and the way many other PC gamers dismiss it, and hate on companies enforcing brutal DRMs like Blizzard did with this game.

Isn't it shocking that the two fastest selling PC games ever, beyond their intrinsic qualities, happen to also be games that are very hard to enjoy illegally? I'm asking this because I'm one of the PC gamers that actually acknowledge that piracy is a real issue for this otherwise fantastic gaming platform, and I think Diablo 3, for better or worse, is going to convince many developers/editors that online-only and aggressive DRMs are the only way to go once you become a major actor.

I'm very admirative and respectful of CDProjekt Red's position regarding DRM, but I also think they chose to act this way because they didn't have the resources in the first place to do like Blizzard.

So, SW, what do you think (besides "lol PC gamerz are teh pirates lol")?

milannoir

No.

Starcraft 2 and Diablo 3 don't have "aggressive DRM". Online only is the way those games are meant to be played.

This isn't true for all games. Therefore your conclusion is not coherent.

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UseTheMan

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#84 UseTheMan
Member since 2011 • 25 Posts

[QUOTE="milannoir"]

[QUOTE="lostrib"]

However you have to remember that Diablo 3 was one of the most anticipated game of all time so there were already millions of people ready to buy regardless of the DRM. However, if you put that DRM on a less popular game there would definitely be major problems--ubisoft definitely caught a lot flack for their DRM. And to be honest DRM generally only hurts the honest user, not the pirate. In addition, the witcher 2 was DRM free and still managed to sell 1 million+ in 3 months i think, which was good for a small developer. In addition, the version that was mostly pirated was the DRM version.

DJ_Headshot

Good points.

Overall I agree with you; only Blizzard at this point could get away with this. But now that they've opened Pandora's box, I believe we could see more of this.

However, I strongly disagree with your statement about "only hurting the honest user, not the pirate" in this case. The honest user was hurt, to a certain extent, but pirates are the major victims. When was the last time you saw a game released on PC, that wasn't cracked in a playable form after more than a week?

This is the reason why I made this thread. I'm not trying to impress anyone with the 6.3 million sales (I'm not the guy selling the game, you know); I'm just saying this is maybe a turning point for PC gaming : someone released a game that was overhyped, after a 12 years wait, and managed not to get pirated within 48 hours (or even before launch, as is sometimes the case). Im certain every single editor who's thinking about releasing a game on PC in the near future, is looking very closely at what Blizzard is doing with Diablo 3.

Ubisoft has 2 SP games that held off pc piracy for a long time one of the splinter cell games I recall took over a year to crack and assassin creed 2 took like a month and a half to crack neither of them had amazing sales on the pc. Ubisoft strick always online drm for there pc games since then hasn't resulted in increase sales the very opposite infact happened. Michael Pachter told Eurogamer that Ubisoft?s ?PC game sales are down 90% without a corresponding lift in console sales.? and ubisoft calims it was a success in dropping piracy rates but the given the large drop in pc sales without increased consoles sales it could very well be that people have simply stopped playing there games because of it. I know for me thats whats happened when it comes to ubisoft devloped games.

http://www.pcgamer.com/2011/10/07/opinion-ubisoft-piracy-and-the-death-of-reason/

If this shows anything it just how hugely popular blizzard diablo franchise is any other developer did always online drm there not going to magically sell millions of copies and as we seen with ubisoft it may very well lower sales and give them a negative reputation amongst pc gamers. If I was going to release a game on PC I'd do with as least obtrusive drm as possible generating negative press for my game because of drm what not be something I would want to do.

No wonder, Ubisoft destroyed all their decent PC franchises with horrible, half assed, sometimes completely broken, casualized, CODified sequels. And when they inevitably flop, they quickly drop support and move onto the next game.

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John_Read

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#85 John_Read
Member since 2009 • 1214 Posts
DRM hell yeah
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Virtua_Souls

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#86 Virtua_Souls
Member since 2012 • 267 Posts

You could definitely have a point about the piracy issue, and how the DRM may have contributed greatly to its sales since possible pirates had no choice other than to buy it, but at the same time, Diablo is, well, Diablo, and not many PC games have that kind of popularity.

Millions of fans had been waiting nearly 12 years for a sequel to one of the best games ever made, and all of the hype that Blizzard generated for the game, not to mention just the selling power that the Blizzard name alone has these days, could also have contributed an immense amount to the first week sales.

Again though, there could definitely be a lot of truth to what you're saying. Like it or not, DRM does reduce (or even eliminate) the options that pirates have, and that means more money for developers. If that means more awesome games, I'm okay with it (Well, most of it. Some DRM is crazy!).

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Jynxzor

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#87 Jynxzor
Member since 2003 • 9313 Posts

Gotta love when you get killed by lag in your single player game...yay DRM!

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ChupacabraIII

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#88 ChupacabraIII
Member since 2005 • 5314 Posts

Gotta love when you get killed by lag in your single player game...yay DRM!

Jynxzor
Perhaps you should just get better at the game?
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Jynxzor

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#89 Jynxzor
Member since 2003 • 9313 Posts
[QUOTE="ChupacabraIII"] Perhaps you should just get better at the game?

How does that even related to what I said? I'm talking about getting latency spikes even in solo games, it's a tad rediculous and anyone with half a brain would agree. Hell I imagine Blizzard themselves think it's a bit silly if it wasn't such a good way to screw with Pirates and help push people into using that Auction house.
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ChupacabraIII

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#90 ChupacabraIII
Member since 2005 • 5314 Posts
[QUOTE="Jynxzor"][QUOTE="ChupacabraIII"] Perhaps you should just get better at the game?

How does that even related to what I said? I'm talking about getting latency spikes even in solo games, it's a tad rediculous and anyone with half a brain would agree. Hell I imagine Blizzard themselves think it's a bit silly if it wasn't such a good way to screw with Pirates and help push people into using that Auction house.

If you were better you'd kill the mobs before the spike kicked in and/or be able to get beat on for a couple seconds without dying
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Jynxzor

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#91 Jynxzor
Member since 2003 • 9313 Posts
If you were better you'd kill the mobs before the spike kicked in and/or be able to get beat on for a couple seconds without dying ChupacabraIII
If that's what you think good luck with Inferno mode my friend.
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#92 Giancar
Member since 2006 • 19160 Posts
wow over here in Ecuador latency is sure a ***** :|
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milannoir

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#93 milannoir
Member since 2008 • 1663 Posts

[QUOTE="milannoir"]

[QUOTE="lostrib"]

Ubisoft has 2 SP games that held off pc piracy for a long time one of the splinter cell games I recall took over a year to crack and assassin creed 2 took like a month and a half to crack neither of them had amazing sales on the pc. Ubisoft strick always online drm for there pc games since then hasn't resulted in increase sales the very opposite infact happened. Michael Pachter told Eurogamer that Ubisoft?s ?PC game sales are down 90% without a corresponding lift in console sales.? and ubisoft calims it was a success in dropping piracy rates but the given the large drop in pc sales without increased consoles sales it could very well be that people have simply stopped playing there games because of it. I know for me thats whats happened when it comes to ubisoft devloped games.

http://www.pcgamer.com/2011/10/07/opinion-ubisoft-piracy-and-the-death-of-reason/

If this shows anything it just how hugely popular blizzard diablo franchise is any other developer did always online drm there not going to magically sell millions of copies and as we seen with ubisoft it may very well lower sales and give them a negative reputation amongst pc gamers. If I was going to release a game on PC I'd do with as least obtrusive drm as possible generating negative press for my game because of drm what not be something I would want to do.

DJ_Headshot

Regarding Ubisoft's sales on PC, I blame the quality of their games at least as much as the DRM. Moreover, those are multiplatform games that catered more to the console players.

[QUOTE="GD1551"]

Are people reading this guy's post or only the thread title? And yes I agree TC this sets a very bad precedent in the long run.

Chris_Williams

his reasoning is dumb, it sold alot because the thing had a crazy advertising push not because people couldn't pirate it.

Of course the popularity of the game and the advertising played a part. But are you really claiming that if D3 had been easily obtainable in an illegal version from day one, the sales would have been at the same level? I personnally don't believe it for a second. Sales would have been good, but not so good.

Moreover, my reasoning being dumb or not is irrelevant here. What matters is what devs and editors will think. apparently most of them complain about piracy on the PC platform, and work hard to fight it. So the example of an (as of yet) un-piratable game breaking sales records on PC will, according to me, have consequences.

I mean, it's pretty obvious that recently the proportion of PC exclusives that are either MMOs or F2P has increased. We could now see the proportion of "online-only" games increase accordingly following D3's success.

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harshv82

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#94 harshv82
Member since 2008 • 1120 Posts

And 20 million pirated the game

fire-dragon-90
ahha made yourself look like a total idiot. Bravo!
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KungfuKitten

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#95 KungfuKitten
Member since 2006 • 27389 Posts

You are leaving out information that suits your thoughts though.
The DRM is causing a fuss, and people really wanted to play the game.
There is no way for us to know what it would have sold without always on, I would expect that it would have sold just as much.

I also don't see why sales would influence what developers/publishers think.
When it comes to piracy and second hand sales and anything else potentially standing in the way of more money, they already made up their mind. The thinker thinks what the prover proves. They will make of it what they want to see. If D3 didn't sell much then 'PC gaming is dead' or 'pirates found a way around it hurting the company for x zillion credits' or 'Torchlight 2 released around the same date' but the DRM would never be blamed.

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KiZZo1

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#96 KiZZo1
Member since 2007 • 3989 Posts

Game is addictive as f***. Can't stop playing ...:)

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MirkoS77

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#97 MirkoS77
Member since 2011 • 17966 Posts

Diablo III's release has me very depressed about the current state of PC gaming and very skeptical about its future. This DRM has been an incredible headache and it's disheartening to see an otherwise very competently made piece of software marred so much by such means. The only thing I'm happy about is the fact that it probably has had a significant impact on piracy and has increased sales. Unfortunately, that is coming at the cost of not only gamer's freedoms but it's compromising the integrity of the game itself, which is the worst possible outcome. These sales are only going to send the message that this is acceptable (I regret my money is part of that message), and IMO if all PC games continue down this path PC gaming will be ruined and truly dead.

I probably won't play anymore if the issues that are impacting Diablo III become the norm. However, if developers can make it so that there are literally NO server issues or make them exceedingly rare, and can make game-play indistinguishable from if there were no DRM at all, I won't like it, but will be able to live with it as a necessary sacrifice needed to combat the scum known as pirates. But if continual log-in problems, server dropouts, lag spikes, stuttering, broken game modes, hacking and incomplete features become the norm, I'm gone. Which would make me very sad because I love this platform more than any other. I'm very, VERY worried Company of Heroes 2 is going to go this route as it's one of my favorite PC game series ever. Seeing how Diablo III's DRM has turned out, I just cannot support such a practice and will never again.

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Lethalhazard

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#98 Lethalhazard
Member since 2009 • 5451 Posts
[QUOTE="Jynxzor"]

Gotta love when you get killed by lag in your single player game...yay DRM!

ChupacabraIII
Perhaps you should just get better at the game?

Are you an idiot? Do you know how many people have lost their characters on hardcore because of Blizzard's server lag? Or are you too autistic to think that far?
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SamiRDuran

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#99 SamiRDuran
Member since 2005 • 2758 Posts
[QUOTE="ChupacabraIII"][QUOTE="Jynxzor"]

Gotta love when you get killed by lag in your single player game...yay DRM!

Lethalhazard
Perhaps you should just get better at the game?

Are you an idiot? Do you know how many people have lost their characters on hardcore because of Blizzard's server lag? Or are you too autistic to think that far?

same with diablo 2 lag was there on hardcore mode and nobody played hardcore on single player.
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mirgamer

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#100 mirgamer
Member since 2003 • 2489 Posts

PC has no games so this is game was like god if your a pc gamer.

KBFloYd
Are consolites generally this stupid?