The Story
:lol:
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It's understandable,they're planning to release BF4 next year,mod tools for BF3 would expand the game's lifecycle by adding tons of new community made content,which would potentially limit the install base for BF4 on the PC.EA of course doesn't want that.
Modded BF2 is still going strong,for example...
[QUOTE="Chris_Williams"]Nothing, DICE are bringing it up. If modders decide to mod a game, they dont need the SDK from the developer, just like GTAIV.and what entitles you guys to mod tools?
Heil68
As far as I'm aware,BF3 modding capabilities in its current state are very limited...
There's nothing wrong with it per se, but the way they tried to explain it was just terrible!I don't see anything wrong with this:?
ujjval16
sounds like a problem console developers usually face...not PC developers.It's understandable,they're planning to release BF4 next year,mod tools for BF3 would expand the game's lifecycle by adding tons of new community made content,which would potentially limit the install base for BF4 on the PC.EA of course doesn't want that.
Modded BF2 is still going strong,for example...
Rocker6
The Story
:lol:
parkurtommo
They obviously don't realise that their game won't reach its potential until random internet peoples can abuse every last fiber.
[QUOTE="Chris_Williams"]...... okay your showing me pictures of a game i don't care about, again why are you guys entitled to mod tools? Dice never promised mod tools and if they don't want to release mod tools they don't have too. Mod tools are just a very nice gesture from developers and its something they don't have to do but want too. Gamers are self-entitled nowadays and its getting pretty sad.and what entitles you guys to mod tools?
Jebus213
Nothing, DICE are bringing it up. If modders decide to mod a game, they dont need the SDK from the developer, just like GTAIV.[QUOTE="Heil68"][QUOTE="Chris_Williams"]
and what entitles you guys to mod tools?
Rocker6
As far as I'm aware,BF3 modding capabilities in its current state are very limited...
Hard coded and encrypted to the teeth.[QUOTE="Rocker6"]sounds like a problem console developers usually face...not PC developers.It's understandable,they're planning to release BF4 next year,mod tools for BF3 would expand the game's lifecycle by adding tons of new community made content,which would potentially limit the install base for BF4 on the PC.EA of course doesn't want that.
Modded BF2 is still going strong,for example...
lawlessx
Exactly,but this is EA we're dealing with here,they intend to have the most control over the consumer base as possible.
Mods don't go well in hand with their bussiness model of DLC and microtransactions,community made stuff would canibalize their bussiness strategies...
[QUOTE="Jebus213"][QUOTE="Chris_Williams"]...... okay your showing me pictures of a game i don't care about, again why are you guys entitled to mod tools? Dice never promised mod tools and if they don't want to release mod tools they don't have too. Mod tools are just a very nice gesture from developers and its something they don't have to do but want too. Gamers are self-entitled nowadays and its getting pretty sad. Thanks for showing that you know nothing about mods. You failed the test. Those are famous BF mods, not games. DICE benefited a lot from Desert Combat. EA even bought out the mod team to help with BF2.and what entitles you guys to mod tools?
Chris_Williams
[QUOTE="mitu123"]pretty much..would be pointless to try and sell DLC when modders are able to create levels for free Not really..I mean the size and scope of what a developer can bring pretty much trumps anything modders can do, mainly due to time/money.They're afraid that this will give them less chance to earn more money.
lawlessx
[QUOTE="mitu123"]pretty much..would be pointless to try and sell DLC when modders are able to create levels for freeThey're afraid that this will give them less chance to earn more money.
lawlessx
Even though Bethesda, Tripwire, Creative Assembly and dozens of other developers on the PC put out DLC all of the time along side of their mod tools. Even EA.
That's a terrible reason come up by PC fanboys who believe that they are entitled to free content from the developer.
The answer is so simple it hurts. DICE doens't believe it owes the community tools to mod their games. They don't want to spend the time and money it would take to properly create the tools and support them. It's really that easy.
As I said before, no PR team would ever let their company admit that, so they don't directly say it.
At least they tell us a reason, even if you disagree with the reasoning. Honestly, they don't HAVE to give us mod tools at all or a reasoning for it, like any other developer would, and admittedly its immature to cry out at the lack of mod tools just because they were great enough to release them last time around.
I love mods, I really wish BF3 had mod tools, but its still a great game without them, much like how games such as Bioshock and Assassin's Creed are still amazing titles, and how games like Half-Life 2 offer modding but are still loved and revered by all without mods (its not like those reviews for the game would be any less stellar, but it is a nice addition).
No.. If they're expected to pump out a BF game every two years and sell DLC in between that then why would they want to give out mod tools? Why would you want user made content that has the ability to be better and to extend the life of your game when the franchise has a 2 year release cycle? Also this is like there third or fourth excuse. First it was "Our engine is too complicated for you" then it was "Licensing issues", and this post MikaelKalms made on the EA UK forums: http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/1350772-so-how-about-modtools.htmlThat's probably part of it. Mostly they don't want to waste their time and money putting out mod tools. They don't believe they owe them to the community. No PR team would ever let their company freely admit that.
Wasdie
Afraid they won't be able to make money off people through their DLC?bobbetybob
Again, other developers sell DLC next to their mod tools/SDKs no problem.
DICE doesn't want to spend the money to make mod tools. Mod tools aren't cheap. You can't just package up all of your software in a deployable package overnight and release it. It takes a long time to properly document everything and build content creation tools. There are also the legal issues with licenses for licensed tech. A lot of the Frostbite 2 engine, along with most modern engines, wasn't done 100% in-house. Lots of 3rd party developers. Each of them has a different restriction on how you can use their software. The fees could be monstrous to be able to freely distribute.
I know from personal experiance a simple software package could cost $700 a peice for each copy distributed.
[QUOTE="Wasdie"]No.. If they're expected to pump out a BF game ever two years and sell DLC in between that then why would they want to give out mod tools? Also this is like there third or fourth excuse. First was "Our engine is too complicated for you" then it was "Licensing issues", and this post MikaelKalms made on the EA UK forums: http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/1350772-so-how-about-modtools.htmlThat's probably part of it. Mostly they don't want to waste their time and money putting out mod tools. They don't believe they owe them to the community. No PR team would ever let their company freely admit that.
Jebus213
All of those are fine reasons and all are part of the overall reason why they are not putting out mod tools.
Are you going to yell at Creative Assembly when they don't put out mod tools for Rome 2? They already said that they probably won't be able to because of the same issues DICE was having. This was with their absolutely first announcement of the game. They've said mod tools have now gotten to complicated to properly implement.
What this come down to is PC gamers beliving that developers need to take time and money out of their budget to create a robust set of tools so that other people can make free content from their game. All the while the developer doesn't see a penny from that work.
Only very few times does a mod actually sell a game further. It's a massive gamble to dump that kind of money into mod tools only for it to not actually amount to anything. How many people bought copys of Far Cry 2 or Cod Black Ops when mod support became available? None because there was no point. In the end they wasted their time and money doing something teh community didn't even take advantage of. How can you swing that in a tight budget?
[QUOTE="Chris_Williams"]
and what entitles you guys to mod tools?
NoodleFighter
Day Z
Wikipedia: Entitlement
Unless DICE specifically said it would have mod tools, unless there is a contract they put out where they agreed we were all guaranteed mod tools that would take their time and money to make for us on the game they are making, then you are not entitled to mod tools.
The sad thing is, we wouldn't even be having this conversation if people didn't have this sense of entitlement from DICE being great enough to the PC community to support them before. DICE never had to give mod tools in the first place, and as times change and gaming development is more costly and time consuming, its not the same as before to just slap on some mod tools. Of course everyone wants more for less, but this is just pathetic complaining from people who already don't even like the game and just want to find more dumb reasons to hate on it.
I don't see why companies like DICE don't take the Valve/Blizzard route. Encourage mods, but place them in based on quality and popularity, and charge for them, but both the company and the modder takes a cut. Why the hell not?MBirdy88
It's a risky endevor that's why. Mod tools are expensive, and are even more expensive today than ever before. There is no guarentee you'll pick up on a big modding community that could turn out full games for you.
Valve has been betting on that since they started, DICE hasn't. It would be nice if more developers pushed out mod tools, but with the growing amount of full SDKs (Unreal, CryEngine) available to gamers, individual modding tools for games aren't as useful as they used to be. Now mod tools would be more focused on creating specific content for the game, not creating their own games like with Valve's software.
Mod tools should be something we are excited to hear about and embraced when they are avaible, but not expected with a product like they are amoung a lot of PC gamers today.
[QUOTE="NoodleFighter"]
[QUOTE="Chris_Williams"]
and what entitles you guys to mod tools?
Wasdie
Day Z
How does that entitle you to mod tools?
Day Z really helped the sales of ArmA 2 and the expansion pack, mods in general do, even though they cost money to make and release, you'll technically get something in return for it, but it would have to be how much, seeing as how games like Skyrim, ArmA, valve games are benefiting from mods, it would have to depend on what mods players make to get more attention and money to the developers game
But meh it's not the end of the world for me if a game doesn't get mod tools
Except those are low budget games. BF3 doesn't need help from anyone :PIdiots, just look how mods helped a game like ARMA2 and Stalker.
I don't need mod tools for every game but it definatly is a thing I love to see supported!
kozzy1234
[QUOTE="kozzy1234"]Except those are low budget games. BF3 doesn't need help from anyone :P Of course you don't need mod tools when you have large brainless dedicated fanbase and a 2 year milking cycle.Idiots, just look how mods helped a game like ARMA2 and Stalker.
I don't need mod tools for every game but it definatly is a thing I love to see supported!
parkurtommo
[QUOTE="Wasdie"]That's a terrible reason come up by PC fanboys who believe that they are entitled to free content from the developerJebus213:lol: You lost me at that part.
But you've openly admitted to believing that developers should give you free content. Why the hell should anybody take your entitled ass serious?
[QUOTE="Wasdie"]
[QUOTE="NoodleFighter"]
Day Z
NoodleFighter
How does that entitle you to mod tools?
Day Z really helped the sales of ArmA 2 and the expansion pack, mods in general do, even though they cost money to make and release, you'll technically get something in return for it, but it would have to be how much, seeing as how games like Skyrim, ArmA, valve games are benefiting from mods, it would have to depend on what mods players make to get more attention and money to the developers game
But meh it's not the end of the world for me if a game doesn't get mod tools
DayZ is a very rare specimen and it's barely a mod.
Most games that have mod tools and support don't see much come out of them. You get a few crappy mods here and there, but rarely does a mod actually sell games. As I said, it's a giant gamble that is hard to justify.
ArmA 2 had an advantage because of the already extremely active modding community and the willingness of the community to accept mods. DayZ was also developed by one of the developers for the game who had an idea and the tools to make it happen. It's not quite the same as making robust mod tools and giving them out to a commuinty to pray that somebody comes up with something that can rope in a new audience to your game.
:lol: You lost me at that part.[QUOTE="Jebus213"][QUOTE="Wasdie"]That's a terrible reason come up by PC fanboys who believe that they are entitled to free content from the developerWasdie
But you've openly admitted to believing that developers should give you free content. Why the hell should anybody take your entitled ass serious?
and I've openly admitted DICE and other developers with 2 year release cycles are most likely never going to release mod tools. :lol:They are afraid probably because that modders will release superior products to BF3 and thus, prevent potential customers from having to purchase future iterations of the Battlefield games when there would be high-quality mods with varying game modes and better maps. It comes down to money. the_ChEeSe_mAn2
Yeah because the quality mods that came from BF2 totally stopped the sales of BF2142, BC2, and BF3. Nobody bought Skryim either because of all of the total overhauls of Oblivion.Nobody bothered with any of the sequels to STALKER because of all the great mods for the original either.
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