Did anyone really consider PH & ST as true Zelda games?

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GreekGameManiac

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#1 GreekGameManiac
Member since 2010 • 6439 Posts

Why is it that the portable ones,esp. on the DS,were overlooked,and some even don't consider them true TLoZ games?

PH was short and really easy,BUT ST was longer,harder,and better(except the impossible,Lokomo songs,#$#$!%)

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thom_maytees

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#2 thom_maytees
Member since 2010 • 3668 Posts

What do the abbreviations PH and ST mean?

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Masterx1220

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#3 Masterx1220
Member since 2005 • 2426 Posts

What do the abbreviations PH and ST mean?

thom_maytees

phantom hourglass and spirit tracks

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deactivated-5d6e91f5c147a

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#4 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
Why not.
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Jonwh18

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#5 Jonwh18
Member since 2009 • 9350 Posts

Phantom hourgalss yes. It was very much in the spirit of Zelda even with the temple of the ocean king being annoying as crap. ST sorta but It wasn't as good as PH.

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GreekGameManiac

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#6 GreekGameManiac
Member since 2010 • 6439 Posts

Phantom hourgalss yes. It was very much in the spirit of Zelda even with the temple of the ocean king being annoying as crap. ST sorta but It wasn't as good as PH.

Jonwh18

Unbelievable....

PH was really short,and a total piece of cake...Temple of the Ocean King was pretty easy.

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SuperFlakeman

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#7 SuperFlakeman
Member since 2011 • 7411 Posts

Loved both games, these games took full advantage of DS functionality which resulted in a fresh experience & lots of new ideas.

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Jonwh18

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#8 Jonwh18
Member since 2009 • 9350 Posts

Loved both games, these games took full advantage of DS functionality which resulted in a fresh experience & lots of new ideas.

SuperFlakeman

They took advantage of things that shouldn't have been taken advantage off. The Mic parts in ST were terrible. I played a freaking intrument from 4th grade up though highschool and it still wouldn't recognize that I play some of the songs correctly because the DS mic is crap. I evened up using an action replay. Ruined the game for me.

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christiankhs-2

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#9 christiankhs-2
Member since 2011 • 156 Posts
I only played PH and its the worst zelda ive ever played you can realize that just when you start playing using the stylus to walk...its bad sometimes your hand covers link...
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madsnakehhh

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#10 madsnakehhh
Member since 2007 • 18368 Posts

I enjoyed Spirit Tracks even with some of the frustrations it had, and while i don't think is a traditional Zelda, i definitely think it was a solid Zelda game.

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conkertheking1

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#11 conkertheking1
Member since 2009 • 876 Posts

I thought PH was a fun game with new ideas, but I just wasn't very interested in ST. I played the first dungeon and it just seemed so bland...

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GreekGameManiac

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#12 GreekGameManiac
Member since 2010 • 6439 Posts

[QUOTE="SuperFlakeman"]

Loved both games, these games took full advantage of DS functionality which resulted in a fresh experience & lots of new ideas.

Jonwh18

They took advantage of things that shouldn't have been taken advantage off. The Mic parts in ST were terrible. I played a freaking intrument from 4th grade up though highschool and it still wouldn't recognize that I play some of the songs correctly because the DS mic is crap. I evened up using an action replay. Ruined the game for me.

Yeah,like that was a HUGE design flaw on Nintendo's part.

Sooo many ppl used AR for the Lokomo songs.

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nintendoman562

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#13 nintendoman562
Member since 2007 • 5593 Posts

I love ST (one of the best Zelda games). However, the spirit flute sections nearly broke the game.

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LegatoSkyheart

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#14 LegatoSkyheart
Member since 2009 • 29733 Posts

Yes, but they're pretty lame.

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Jolt_counter119

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#15 Jolt_counter119
Member since 2010 • 4226 Posts

Yes. But I just think they suck.

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RyanShazam

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#16 RyanShazam
Member since 2006 • 6498 Posts
I enjoyed Phantom Hourglass. Never played Spirit Tracks though :( Anyways they should be considered true Zelda games just as much as the other handheld games should.
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Renegade_Fury

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#17 Renegade_Fury
Member since 2003 • 21753 Posts

They're better than Wind Waker, so yes.

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Michael0134567

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#18 Michael0134567
Member since 2008 • 28651 Posts

Why not? :?

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ShadowMoses900

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#19 ShadowMoses900
Member since 2010 • 17081 Posts

Phantom Hourglass was good, Spirt Track sucked.

Still the best Zelda hand helds are Oracle of Ages and Seasons.

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GreekGameManiac

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#20 GreekGameManiac
Member since 2010 • 6439 Posts

They're better than Wind Waker, so yes.

Renegade_Fury

That statement is so Dindamn wrong.

You trying to cause a "nerd rage"?

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Jonwh18

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#21 Jonwh18
Member since 2009 • 9350 Posts

Phantom Hourglass was good, Spirt Track sucked.

Still the best Zelda hand helds are Oracle of Ages and Seasons.

ShadowMoses900

are you not counting ones that orignally appeared on home consoles and were lattter ported to handheld? Because aLtTP is by far the best handheld zelda....

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Renegade_Fury

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#22 Renegade_Fury
Member since 2003 • 21753 Posts

[QUOTE="Renegade_Fury"]

They're better than Wind Waker, so yes.

GreekGameManiac

That statement is so Dindamn wrong.

You trying to cause a "nerd rage"?

If nerd rage is the consequence of me speaking the truth, then so be it.

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el3m2tigre

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#23 el3m2tigre
Member since 2007 • 4232 Posts

They're better than Wind Waker, so yes.

Renegade_Fury

You get out of here and never come back!

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GreekGameManiac

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#24 GreekGameManiac
Member since 2010 • 6439 Posts

[QUOTE="GreekGameManiac"]

[QUOTE="Renegade_Fury"]

They're better than Wind Waker, so yes.

Renegade_Fury

That statement is so Dindamn wrong.

You trying to cause a "nerd rage"?

If nerd rage is the consequence of me speaking the truth, then so be it.

Explain to me how on Din's name is tha possible then?

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Jolt_counter119

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#25 Jolt_counter119
Member since 2010 • 4226 Posts

They're better than Wind Waker, so yes.

Renegade_Fury

In any just world, saying this would be punishable by death.

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ShadowMoses900

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#26 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

Phantom Hourglass was good, Spirt Track sucked.

Still the best Zelda hand helds are Oracle of Ages and Seasons.

Jonwh18

are you not counting ones that orignally appeared on home consoles and were lattter ported to handheld? Because aLtTP is by far the best handheld zelda....

Ya I was referring to Hand Held exclusives, but A Link To The Past is the best no doubt on hand helds, and it was my first Zelda game which I still have on SNES with the origional box and game manual.

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Jonwh18

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#27 Jonwh18
Member since 2009 • 9350 Posts

[QUOTE="GreekGameManiac"]

[QUOTE="Renegade_Fury"]

They're better than Wind Waker, so yes.

Renegade_Fury

That statement is so Dindamn wrong.

You trying to cause a "nerd rage"?

If nerd rage is the consequence of me speaking the truth, then so be it.

Its okay. Its not like your any less of a person because you think tha-ohh wait.....

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Jolt_counter119

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#28 Jolt_counter119
Member since 2010 • 4226 Posts

[QUOTE="ShadowMoses900"]

Phantom Hourglass was good, Spirt Track sucked.

Still the best Zelda hand helds are Oracle of Ages and Seasons.

Jonwh18

are you not counting ones that orignally appeared on home consoles and were lattter ported to handheld? Because aLtTP is by far the best handheld zelda....

Personally I liked Seasons better than Link to the Past.

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Jonwh18

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#29 Jonwh18
Member since 2009 • 9350 Posts

[QUOTE="Jonwh18"]

[QUOTE="ShadowMoses900"]

Phantom Hourglass was good, Spirt Track sucked.

Still the best Zelda hand helds are Oracle of Ages and Seasons.

ShadowMoses900

are you not counting ones that orignally appeared on home consoles and were lattter ported to handheld? Because aLtTP is by far the best handheld zelda....

Ya I was referring to Hand Held exclusives, but A Link To The Past is the best no doubt on hand helds, and it was my first Zelda game which I still have on SNES with the origional box and game manual.

just checking ;)

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Renegade_Fury

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#30 Renegade_Fury
Member since 2003 • 21753 Posts

[QUOTE="Renegade_Fury"]

[QUOTE="GreekGameManiac"]

That statement is so Dindamn wrong.

You trying to cause a "nerd rage"?

GreekGameManiac

If nerd rage is the consequence of me speaking the truth, then so be it.

Explain to me how on Din's name is tha possible then?

I've elaborated enough on this subject before, so it'd be easier to dig up one of my earlier rants on it, but in short, they handle the travel system significantly better, don't waste your time with empty space, the dungeon puzzles are more involving, they don't have a ridiculous currency system, they actually feel like finished games, etc.

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GreekGameManiac

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#31 GreekGameManiac
Member since 2010 • 6439 Posts

[QUOTE="GreekGameManiac"]

[QUOTE="Renegade_Fury"]

If nerd rage is the consequence of me speaking the truth, then so be it.

Renegade_Fury

Explain to me how on Din's name is tha possible then?

I've elaborated enough on this subject before, so it'd be easier to dig up one of my earlier rants on it, but in short, they handle the travel system significantly better, don't waste your time with empty space, the dungeon puzzles are more involving, they don't have a ridiculous currency system, they actually feel like finished games, etc.

Lol....are they?

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Renegade_Fury

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#32 Renegade_Fury
Member since 2003 • 21753 Posts

[QUOTE="Renegade_Fury"]

[QUOTE="GreekGameManiac"]

Explain to me how on Din's name is tha possible then?

GreekGameManiac

I've elaborated enough on this subject before, so it'd be easier to dig up one of my earlier rants on it, but in short, they handle the travel system significantly better, don't waste your time with empty space, the dungeon puzzles are more involving, they don't have a ridiculous currency system, they actually feel like finished games, etc.

Lol....are they?

I'd say so, and I acknowledge those puzzles as pretty simple. Still, I'd say using the stylus to move around stuff in room after room was more involving than what was in the 5 or so bare bone minimum dungeons that were in wind waker. Hell, even closing the DS to flip the map alone, I feel was far more memorable.

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whiskeystrike

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#33 whiskeystrike
Member since 2011 • 12213 Posts

I played both to 100% (all heart containers, collectables) this year... They're both Zelda games in every conceivable way.

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Jolt_counter119

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#34 Jolt_counter119
Member since 2010 • 4226 Posts

[QUOTE="Renegade_Fury"]

[QUOTE="GreekGameManiac"]

Explain to me how on Din's name is tha possible then?

GreekGameManiac

I've elaborated enough on this subject before, so it'd be easier to dig up one of my earlier rants on it, but in short, they handle the travel system significantly better, don't waste your time with empty space, the dungeon puzzles are more involving, they don't have a ridiculous currency system, they actually feel like finished games, etc.

Lol....are they?

No. I could write a blog on how I think Wind Waker is overrated, but to put it on the same level as PH and ST is baffling.

On the point that the travel system was better in PH, maybe...but too bad those games didn't need a travel system AT ALL! For ST riding the train may be one of my personal most unpleasant experiences in a zelda game ever.

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GreekGameManiac

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#35 GreekGameManiac
Member since 2010 • 6439 Posts

I'd say so, and I acknowledge those puzzles as pretty simple. Still, I'd say using the stylus to move around stuff in room after room was more involving than what was in the 5 or so bare bone minimum dungeons that were in wind waker. Hell, even closing the DS to flip the map alone, I feel was far more memorable.

Renegade_Fury

Like them better all you want.

You're alone in that.

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Renegade_Fury

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#36 Renegade_Fury
Member since 2003 • 21753 Posts

[QUOTE="Renegade_Fury"]

I'd say so, and I acknowledge those puzzles as pretty simple. Still, I'd say using the stylus to move around stuff in room after room was more involving than what was in the 5 or so bare bone minimum dungeons that were in wind waker. Hell, even closing the DS to flip the map alone, I feel was far more memorable.

GreekGameManiac

Like them better all you want.

You're alone in that.

lol, ok?

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NaveedLife

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#37 NaveedLife
Member since 2010 • 17179 Posts

Phantom Hourglass was good, Spirt Track sucked.

Still the best Zelda hand helds are Oracle of Ages and Seasons.

ShadowMoses900

This, though I have yet to play ST. I am too scared too :P.

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GreekGameManiac

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#38 GreekGameManiac
Member since 2010 • 6439 Posts

[QUOTE="ShadowMoses900"]

Phantom Hourglass was good, Spirt Track sucked.

Still the best Zelda hand helds are Oracle of Ages and Seasons.

NaveedLife

This, though I have yet to play ST. I am too scared too :P.

Get an Action Replay for the Lokomo songs,and you're set.

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rockydog1111

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#39 rockydog1111
Member since 2006 • 2079 Posts

They most defiantely are, whether you want them to be or not. Do you consider the Oracle games real Zelda games, because they weren't even made by Nintendo?

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Jolt_counter119

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#40 Jolt_counter119
Member since 2010 • 4226 Posts

[QUOTE="ShadowMoses900"]

Phantom Hourglass was good, Spirt Track sucked.

Still the best Zelda hand helds are Oracle of Ages and Seasons.

NaveedLife

This, though I have yet to play ST. I am too scared too :P.

It's just PH except with a train and a flute that will make you want to throw your ds at a wall sometimes. Also there is nothing interesting to do besides the dungeons.

The only plus' I will give this game is some of the items are cool ideas and some of the bosses were alright. Still the same dull dungeon designs though.

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ShadowMoses900

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#41 ShadowMoses900
Member since 2010 • 17081 Posts

I'm surprised no one mentioned The Minish Cap, I love that game!

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Jolt_counter119

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#42 Jolt_counter119
Member since 2010 • 4226 Posts

I'm surprised no one mentioned The Minish Cap, I love that game!

ShadowMoses900

Agreed.

I don't get how you go from

this

[spoiler]  [/spoiler]

to this

[spoiler]  [/spoiler]

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NaveedLife

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#43 NaveedLife
Member since 2010 • 17179 Posts

[QUOTE="NaveedLife"]

[QUOTE="ShadowMoses900"]

Phantom Hourglass was good, Spirt Track sucked.

Still the best Zelda hand helds are Oracle of Ages and Seasons.

Jolt_counter119

This, though I have yet to play ST. I am too scared too :P.

It's just PH except with a train and a flute that will make you want to throw your ds at a wall sometimes. Also there is nothing interesting to do besides the dungeons.

The only plus' I will give this game is some of the items are cool ideas and some of the bosses were alright. Still the same dull dungeon designs though.

Sounds terrible :|. I am anticipating it to be my least favorite Zelda game ever :P.

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ShadowMoses900

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#44 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

I'm surprised no one mentioned The Minish Cap, I love that game!

Jolt_counter119

Agreed.

I don't get how you go from

this

[spoiler]  [/spoiler]

to this

[spoiler]  [/spoiler]

I feel Nintendo has been flaky with the Zelda series lately. It seems they are unsure of what direction to take it in. Skyward Sword was good but it lacked depth, and motion controls get boring after a while.

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Cherokee_Jack

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#45 Cherokee_Jack
Member since 2008 • 32198 Posts
I enjoy how your title is carefully worded to bait sheep and then the content of your post is totally innocuous.
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GreekGameManiac

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#46 GreekGameManiac
Member since 2010 • 6439 Posts

[QUOTE="Jolt_counter119"]

[QUOTE="NaveedLife"]

This, though I have yet to play ST. I am too scared too :P.

NaveedLife

It's just PH except with a train and a flute that will make you want to throw your ds at a wall sometimes. Also there is nothing interesting to do besides the dungeons.

The only plus' I will give this game is some of the items are cool ideas and some of the bosses were alright. Still the same dull dungeon designs though.

Sounds terrible :|. I am anticipating it to be my least favorite Zelda game ever :P.

Technically those would be the CDi games.

But out of the legit Zeldas...Zelda II.

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Cherokee_Jack

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#47 Cherokee_Jack
Member since 2008 • 32198 Posts

It's just PH except with a train and a flute that will make you want to throw your ds at a wall sometimes. Also there is nothing interesting to do besides the dungeons.

The only plus' I will give this game is some of the items are cool ideas and some of the bosses were alright. Still the same dull dungeon designs though.

Jolt_counter119

Yeah I think the main improvement in Spirit Tracks would be the removal of the worst idea in the Zelda franchise (including the CDi games) ie the Temple of the Ocean King.

Also you people are insane, Spirit Tracks had fine dungeons.

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GreekGameManiac

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#48 GreekGameManiac
Member since 2010 • 6439 Posts

[QUOTE="Jolt_counter119"]

It's just PH except with a train and a flute that will make you want to throw your ds at a wall sometimes. Also there is nothing interesting to do besides the dungeons.

The only plus' I will give this game is some of the items are cool ideas and some of the bosses were alright. Still the same dull dungeon designs though.

Cherokee_Jack

Yeah I think the main improvement in Spirit Tracks would be the removal of the worst idea in the Zelda franchise (including the CDi games) ie the Temple of the Ocean King.

Also you people are insane, Spirit Tracks had fine dungeons.

I don't agree with you,the Temple of theb Ocean King wasn't amazing,but it was ok.

But yes,it did have fine dungeons,if short...

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SuperFlakeman

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#49 SuperFlakeman
Member since 2011 • 7411 Posts

[QUOTE="Jonwh18"]

[QUOTE="SuperFlakeman"]

Loved both games, these games took full advantage of DS functionality which resulted in a fresh experience & lots of new ideas.

GreekGameManiac

They took advantage of things that shouldn't have been taken advantage off. The Mic parts in ST were terrible. I played a freaking intrument from 4th grade up though highschool and it still wouldn't recognize that I play some of the songs correctly because the DS mic is crap. I evened up using an action replay. Ruined the game for me.

Yeah,like that was a HUGE design flaw on Nintendo's part.

Sooo many ppl used AR for the Lokomo songs.

I was stuck on the last song for about 10 mins, then it clicked for me :P

I forgot exactly what it was but there's a certain angle / velocity of the air that always register.

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SaltyMeatballs

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#50 SaltyMeatballs
Member since 2009 • 25165 Posts
PH yes, didn't really enjoy ST but yes it's a Zelda game.