Poll Did id design the best FPS levels in the world? (38 votes)
In this current generation, id sofware are a mere shadow of their former glory. Once titans of the genre, each game a significant event for the industry, they now lay among the massed plebs outside the void of Call OF Duty.
In order to modernize to what Publisher perceive as the modern consumer standard, id's rubik cube like designed levels riddled with secrets and death traps that make Dark Souls seem limp, have been replaced with titles such as "Rage", a game in which the player walks in a narrow straight line, while men run towards the player, any semblance of resource management, non existent.
It appears, id have conducted a self lobotomy for the sake of profit.
But were they really that good? To the point, games such as Doom and Quake, were arguably the greatest level design in any game to date?
Is any modern FPS even comparable?
Log in to comment