Did the Xbox One prevent Quantum Break from being a technical marvel?

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Juub1990

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#1  Edited By Juub1990
Member since 2013 • 12622 Posts

It was supposed to be the game that would be challenging Uncharted 4 for graphics king on console. Now a month after its release it seems as if it is only a distant memory. It didn't even beat Tomb Raider on Xbox One. Now with the latest Digital Foundry video crowning Uncharted 4 as the emperor of console graphics, Quantum Break seem extremely underwhelming.

If it were released on the PS4, do you guys think it could have traded blows with Uncharted 4? Not in terms of gameplay mind you as it seems to be two or three notches below but purely in terms of being a visual showcase.

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Blabadon

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#2 Blabadon
Member since 2008 • 33030 Posts

No, it is what it is. Older systems have their good looking games too and they were weaker. It's a great looking game with a overblown method of reaching its resolution, not to mention there is a PC port.

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A-new-Guardian

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#3 A-new-Guardian
Member since 2015 • 2458 Posts

The 360 certainly did with Alan Wake's vision being compromised and here yet again with QB. Does it look good? Yes, but that's as far as it can go on an Xbone.

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Junky-trunk

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#4 Junky-trunk
Member since 2016 • 228 Posts

....bu......but our games are native 1080p on Xbox

-Remedy

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Xdrone

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#5 Xdrone
Member since 2003 • 100 Posts

No, because Quantum Break is a technical marvel.

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Cloud_imperium

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#6 Cloud_imperium
Member since 2013 • 15146 Posts

After patch, PC version looks a lot better but it's still not day and night difference like Alan Wake. As for Xbox One version,,, well the Console is not as powerful as PS4, so I think hardware limitation forced them to cut corners.

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deactivated-583e460ca986b

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#7  Edited By deactivated-583e460ca986b
Member since 2004 • 7240 Posts

Well the PC version should had been better then, right? I don't think the game was ever a technical marvel and don't blame the Xbox One for the shortcomings. There are better looking/running games on the console so it's not the bones fault.

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Junky-trunk

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#8 Junky-trunk
Member since 2016 • 228 Posts

@Xdrone: linear, bullet time blur fest 720p.... it's a technical marvel for Xbox standards

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Mr_Huggles_dog

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#9 Mr_Huggles_dog
Member since 2014 • 7805 Posts

I think it has a lot to do with the developer.

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DEadliNE-Zero0

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#10 DEadliNE-Zero0
Member since 2014 • 6607 Posts

QB is a tech marvel. Just that many sacrifices where made for the amount of effects on screen. The end result si still quite impressve when seen during motion.

Still, RoTB is a much more impresisv efeet considering it runs at 1080p and Nixxes made huge advancements

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chikenfriedrice

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#11 chikenfriedrice
Member since 2006 • 13561 Posts

The Xbox One didn't prevent it from being a fun game....and at the end of the day, isn't that what gaming is about :)

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Wasdie

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#12  Edited By Wasdie  Moderator
Member since 2003 • 53622 Posts

If your standards for a "technological marvel" is Uncharted 4, you have to realize that Naughty Dog is literally the standard in technical prowess. Nobody else on the PS4 is going to get those kind of visuals out of the PS4.

It's really not the console, it all comes down to the developer.

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Flyincloud1116

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#13 Flyincloud1116
Member since 2014 • 6418 Posts

@Wasdie said:

If your standards for a "technological marvel" is Uncharted 4, you have to realize that Naughty Dog is literally the standard in technical prowess. Nobody else on the PS4 is going to get those kind of visuals out of the PS4.

It's really not the console, it all comes down to the developer.

I think God of War 4 will be very close, very.

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Ten_Pints

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#14 Ten_Pints
Member since 2014 • 4072 Posts

In a lot of cases a technical marvel is defined by the hardware it's running on.

Last generation that would have been GTAV, I have no idea how they got that game running on a PS3/Xbox 360.

I don't think there have been any technical marvels on the newest round of consoles yet.

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NathanDrakeSwag

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#15 NathanDrakeSwag
Member since 2013 • 17392 Posts

No, Remedy is just an overrated dev. How long can they live off Max Payne fame before people realize they are a one hit wonder?

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Junky-trunk

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#16 Junky-trunk
Member since 2016 • 228 Posts

As long as Remedy is working with Microsoft they will always get held back. "We don't want an Alan Wake 2, we want to try a time travel, bullet time White male protagonist, that should win the market." -Microsoft

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Primorandomguy

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#17 Primorandomguy
Member since 2014 • 3368 Posts

All I know is I played QB on X1 and it was the first game this gen that blew me away with the graphics. It looks amazing. It was a bit inconsistent with the visuals though. Also I enjoyed playing it too. Very fun.

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Juub1990

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#18 Juub1990
Member since 2013 • 12622 Posts
@Wasdie said:

If your standards for a "technological marvel" is Uncharted 4, you have to realize that Naughty Dog is literally the standard in technical prowess. Nobody else on the PS4 is going to get those kind of visuals out of the PS4.

It's really not the console, it all comes down to the developer.

Horizon and God of War 4 will very likely challenge Uncharted 4 if not outright surpass it.

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The-A-Baum

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#19 The-A-Baum
Member since 2015 • 1370 Posts

You really have to get real here. Uncharted is the flag ship/face of PlayStation, QB is a new IP from a studio with not even half the staff or resources, not owned by MS.

And you know what? it still is a hell of a great game that took a lot of risks and did things you haven't seen in other games.

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UnrealGunner

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#20 UnrealGunner
Member since 2015 • 1073 Posts

No console games are technically advanced anyway

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deactivated-57adcc01ab2b1

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#21 deactivated-57adcc01ab2b1
Member since 2016 • 329 Posts

@the-a-baum said:

You really have to get real here. Uncharted is the flag ship/face of PlayStation, QB is a new IP from a studio with not even half the staff or resources, not owned by MS.

And you know what? it still is a hell of a great game that took a lot of risks and did things you haven't seen in other games.

Was hyped as an Uncharted killer, expect it to be criticized for not being one.

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QuadKnight

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#22  Edited By QuadKnight
Member since 2015 • 12916 Posts

The Xbone is weak and I don't think QB could ever challenge Uncharted 4 or any of the PS4's heavy hitters like Horizon or God of War 4. There just isn't enough power in the Bonaire GPU.

Also Remedy just doesn't have the talent, the game is still weaksauce and runs terribly even on PC. Lems overhyped Remedy, they are good devs but they just aren't good enough when you compare them to the likes of Naughty Gods.

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loe12k

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#23  Edited By loe12k
Member since 2013 • 3465 Posts

Could it look better if xbox one had better hardware of course, how this even a debate? MS messed up and its up to them to take the momentum back when a new xbox console releases.

I be very surprised if its weaker then the PS4 neo. I think MS will make it better or they'll have a better price either one of the two options.

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NFJSupreme

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#24 NFJSupreme
Member since 2005 • 6605 Posts

Quantum break is a technical marvel on xbone. It's a great achievement they got it to look as good as it does on a system with that cpu and gpu in it. No the xbone don't stop it from being a technical mareel. It stopped it from looking better than uncharted 4

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The-A-Baum

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#25 The-A-Baum
Member since 2015 • 1370 Posts

@naughtyottsel22: By whom? A handful of fanboys on system wars?

ND had 3x more $$ to work with if not more than Remedy.

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deactivated-57adcc01ab2b1

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#26 deactivated-57adcc01ab2b1
Member since 2016 • 329 Posts

@the-a-baum said:

@naughtyottsel22: By whom? A handful of fanboys on system wars?

ND had 3x more $$ to work with if not more than Remedy.

Irrelevant, it was touted as an Uncharted killer so deal with the ridicule.

Also so what, Remedy are supposed to be an incredible talented dev team, don't make excuses that the game failed to meet the hype.

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ellos

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#27 ellos
Member since 2015 • 2532 Posts

@Juub1990 said:
@Wasdie said:

If your standards for a "technological marvel" is Uncharted 4, you have to realize that Naughty Dog is literally the standard in technical prowess. Nobody else on the PS4 is going to get those kind of visuals out of the PS4.

It's really not the console, it all comes down to the developer.

Horizon and God of War 4 will very likely challenge Uncharted 4 if not outright surpass it.

Agreed Uncharted 4 work was ND's first there probably a bit more they can do next game. Gurrilla are very good tech dev, expecting Horizon to be quite up there. Also ICE will help with lessons learned from UC4 and other games for GOW4 if not already. The hard thing to match will be UC4 attention to detail.

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doubalfa

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#28 doubalfa
Member since 2006 • 7108 Posts

to me it looks good enough, to show it off, but so did Ryse and Rise of the Tomb Raider, it's not the best out there, but impressive nonetheless.

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The-A-Baum

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#29  Edited By The-A-Baum
Member since 2015 • 1370 Posts

@naughtyottsel22: Touted by whom? I don't recall Remedy or MS saying it was.

Remedy did say they were doing new and exciting things. And they did.

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hrt_rulz01

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#30  Edited By hrt_rulz01
Member since 2006 • 22701 Posts

@chikenfriedrice said:

The Xbox One didn't prevent it from being a fun game....and at the end of the day, isn't that what gaming is about :)

Apparently not... because if a game isn't 1080p/60fps, it's automatically sh**.

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deactivated-57adcc01ab2b1

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#31 deactivated-57adcc01ab2b1
Member since 2016 • 329 Posts

@hrt_rulz01 said:
@chikenfriedrice said:

The Xbox One didn't prevent it from being a fun game....and at the end of the day, isn't that what gaming is about :)

Apparently not... because if a game isn't 1080p/60fps, it's automatically sh**.

Evidently not since Uncharted 4 and most WiiU games here have been praised.

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lamprey263

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#32  Edited By lamprey263
Member since 2006 • 45509 Posts

Well, one could argue that console development of just about any multiplat drags down the potential of what a PC only game could have accomplished.

if anything, I think something in development dragged this game down, be in the TV show tie-in or whatever, yes early gameplay videos show different actors playing different roles, more impressive visual effects, extra time powers, and this was just about a year of its actual release. Something tells me that there were some big changes made in the last year and it was frankly too much for Remedy to deal with before the release of both ports, and they do work slow I figure that to be the case with say Alan Wake's 5 year development timeline.

Also, I think just as far as the game design goes that making a TV show tie in probably hindered the actual game a great deal since that had to be fully realized and set in stone early to develop the TV series around it. They weren't more flexible in work-shopping story, locations, gameplay, etc, because everything the game was going to be was already set.

Also, not sure if Remedy did a "lazy" PC port, but it definitely wasn't polished as it should have been. Maybe it was rushed on account they felt the need to get it out before it was ready. Like I said above, they must have made big changes to the game in the last year and the focus was getting the Xbox One version as ready as possible, they didn't have time to optimize PC port and apparently that shows.

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EG101

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#33 EG101
Member since 2007 • 2091 Posts

Simple answer is Yes.

Though Quantum Break looks Great and has tons of great effects the game should have ran at 1080P 60fps.

At 1080 60fps QB would have been a Tech Marvel.

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StrongBlackVine

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#34  Edited By StrongBlackVine
Member since 2012 • 13262 Posts

@Blabadon said:

No, it is what it is. Older systems have their good looking games too and they were weaker. It's a great looking game with a overblown method of reaching its resolution, not to mention there is a PC port.

A PC port that uses the same non-native rendering.

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StrongBlackVine

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#35 StrongBlackVine
Member since 2012 • 13262 Posts

@Xdrone said:

No, because Quantum Break is a technical marvel.

How many alts do you have Nya?

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FoxbatAlpha

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#36 FoxbatAlpha
Member since 2009 • 10669 Posts

No. Nothing held back Quantum but Remedy.

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Blabadon

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#37 Blabadon
Member since 2008 • 33030 Posts

@StrongBlackVine: there's a patch where it uses native resolution now sunshine, and I said that to make my point, the PC version existing makes it unlikely anything big was held back

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AzatiS

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#38  Edited By AzatiS
Member since 2004 • 14969 Posts

@Juub1990: Naaah ... Naughty dog is on entirely other level than Remedy when it comes to that. I dont think Remedy had any chance to begin with . I told lems from the very start that UC4 live demo was a jaw dropping experience when Quantums was just okish. Aside the time shifts and all the main areas and backgrounds felt bland all the way.

The real question is ... how good Uncharted 4 would be on Xbox One.

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Howmakewood

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#39 Howmakewood
Member since 2015 • 7842 Posts

Half the staff on Remedy + own engine when compared to UC4 and Unreal 4 engine, but I doubt it would have been much better graphically on ps4

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casharmy

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#40  Edited By casharmy
Member since 2011 • 9388 Posts

@primorandomguy said:

All I know is I played QB on X1 and it was the first game this gen that blew me away with the graphics. It looks amazing. It was a bit inconsistent with the visuals though. Also I enjoyed playing it too. Very fun.

LMAO...I thought you were a PC gamer?

If so, how is that possible?

edit:

@primorandomguy said:

@Liquid_: I have an X1 because I don't have a gaming PC. Even if I did I'd still get value out of Halo 5, FH2, SO, and Rare Replay.

I just checked some of your posts, so you only have an xbone this gen? Makes sense now since you don't have a very high ceiling to be blown away lol.

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SecretPolice

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#41 SecretPolice
Member since 2007 • 45753 Posts

It is a technical marvel so ummmm, what you talkinbout Willis? :P

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casharmy

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#42  Edited By casharmy
Member since 2011 • 9388 Posts

@howmakewood said:

Half the staff on Remedy + own engine when compared to UC4 and Unreal 4 engine, but I doubt it would have been much better graphically on ps4

Where did you get that from?

lol or are you just pulling things out of the air and posting them as if they are fact?

If you don't know, ND creates their own engines for their games custom to PlayStation consoles the same as most other first party Sony devs do! So yeah where did you get the idea that UC4 uses Unreal 4 engine?

That's severely down playing the work that ND has done when creating their game (UC4) and how impressive it is.

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Howmakewood

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#43  Edited By Howmakewood
Member since 2015 • 7842 Posts

@casharmy said:
@howmakewood said:

Half the staff on Remedy + own engine when compared to UC4 and Unreal 4 engine, but I doubt it would have been much better graphically on ps4

Where did you get that from? lol or are you just pulling things out of the air and posting them as if they are fact?

If you don't know, ND creates their own engines for their games custom to PlayStation consoles the same as most other first party Sony devs do! So yeah where did you get the idea that UC4 uses Unreal 4 engine?

That's severely down playing the work that ND has done when creating their game (UC4) and how impressive it is.

Ok then I was wrong about the engine, just recalled people discussing about the shadow dithering and that being unreal 4 engine thing

and yes UC4 is the best looking console game currently

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skipper847

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#44 skipper847
Member since 2006 • 7334 Posts

I was board at act 3 and not touched it since. I didn't like how the episode played out. I also thought cut scene was going to be like old wing commander 3 series was going to be like. Where you could choose what you want to say in the clip it self and have consequences what you pick. It has something like that but not as good.

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casharmy

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#45 casharmy
Member since 2011 • 9388 Posts

@howmakewood said:
@casharmy said:
@howmakewood said:

Half the staff on Remedy + own engine when compared to UC4 and Unreal 4 engine, but I doubt it would have been much better graphically on ps4

Where did you get that from? lol or are you just pulling things out of the air and posting them as if they are fact?

If you don't know, ND creates their own engines for their games custom to PlayStation consoles the same as most other first party Sony devs do! So yeah where did you get the idea that UC4 uses Unreal 4 engine?

That's severely down playing the work that ND has done when creating their game (UC4) and how impressive it is.

Ok then I was wrong about the engine, just recalled people discussing about the shadow dithering and that being unreal 4 engine thing

The fact that UC4 isn't built from a out-sourced engine is the main reason why it completely blows every other console game out of the water by a stupendous margin.

UC4 is probably as close to the metal of the PS4 hardware as you could possibly get. You will never get those kinds results from a 3rd party engine period. It's one of the reasons it's exciting to be a PS4 owner because most Sony studios adopt the philosophy of creating their own engines as if it's a competition to see who can get the best results out of the hardware.

Sucker Punch was on of the first to create a proprietary PS4 engine to show what a true PS4 developed title could produce and were also praised for their work being a first year open world game.

Digital Foundry vs. inFamous: Second Son

Last week's release of inFamous: Second Son kicked off a fascinating debate about the nature of next-gen gaming. How can a cutting-edge piece of software that breaks so many technological barriers fail to review as well as less advanced titles in the PS4 line-up? Our take on the situation is pretty straightforward: Sucker Punch has created a breathtaking sandbox that is worlds apart from its inFamous predecessors...

...Gameplay-wise, inFamous: Second Son may well be based on a template defined by its predecessors, but the same clearly cannot be said for its visuals. In this respect Sucker Punch's PS4 debut is nothing short of a next-gen masterclass. The presentation is meticulously clean, almost pristine - operating with a full 1920x1080 framebuffer alongside a modified form of SMAA T2x that stands apart as the most impressive utilization of post-process anti-aliasing we've seen on any platform...

While Second Son doesn't hit every mark, we can't ignore the fact that Sucker Punch was able to deliver such a polished, technically accomplished title so early in the life cycle of PlayStation 4. Even with its faults, it feels like the type of game one might expect only after a solid year or two as opposed to just a few months into the system's lifecycle. Such an effort certainly reserves a spot for Sucker Punch around the table of upper tier of internal studios and with the bar set so high so early, we can't wait to see what Sony's Worldwide Studios come up with next.

http://www.eurogamer.net/articles/digitalfoundry-2014-vs-infamous-second-son

But ND has risen the bar and Santa Monica and Guerrilla are next! :)

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Pedro

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#46 Pedro
Member since 2002 • 74087 Posts

@Juub1990 said:

It was supposed to be the game that would be challenging Uncharted 4 for graphics king on console. Now a month after its release it seems as if it is only a distant memory. It didn't even beat Tomb Raider on Xbox One. Now with the latest Digital Foundry video crowning Uncharted 4 as the emperor of console graphics, Quantum Break seem extremely underwhelming.

If it were released on the PS4, do you guys think it could have traded blows with Uncharted 4? Not in terms of gameplay mind you as it seems to be two or three notches below but purely in terms of being a visual showcase.

Did MS or Remedy make this claim? If not then you are running on fanboy juice.

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casharmy

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#47 casharmy
Member since 2011 • 9388 Posts

@Pedro said:
@Juub1990 said:

It was supposed to be the game that would be challenging Uncharted 4 for graphics king on console. Now a month after its release it seems as if it is only a distant memory. It didn't even beat Tomb Raider on Xbox One. Now with the latest Digital Foundry video crowning Uncharted 4 as the emperor of console graphics, Quantum Break seem extremely underwhelming.

If it were released on the PS4, do you guys think it could have traded blows with Uncharted 4? Not in terms of gameplay mind you as it seems to be two or three notches below but purely in terms of being a visual showcase.

Did MS or Remedy make this claim? If not then you are running on fanboy juice.

lol, you mean the people who were making those claims were.

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Pedro

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#48 Pedro
Member since 2002 • 74087 Posts

@casharmy said:
@Pedro said:
@Juub1990 said:

It was supposed to be the game that would be challenging Uncharted 4 for graphics king on console. Now a month after its release it seems as if it is only a distant memory. It didn't even beat Tomb Raider on Xbox One. Now with the latest Digital Foundry video crowning Uncharted 4 as the emperor of console graphics, Quantum Break seem extremely underwhelming.

If it were released on the PS4, do you guys think it could have traded blows with Uncharted 4? Not in terms of gameplay mind you as it seems to be two or three notches below but purely in terms of being a visual showcase.

Did MS or Remedy make this claim? If not then you are running on fanboy juice.

lol, you mean the people who were making those claims were.

You should know, you live of the stuff. So I will take your confirmation that they were running on fanboy juice.

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casharmy

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#49  Edited By casharmy
Member since 2011 • 9388 Posts

@Pedro said:
@casharmy said:
@Pedro said:
@Juub1990 said:

It was supposed to be the game that would be challenging Uncharted 4 for graphics king on console. Now a month after its release it seems as if it is only a distant memory. It didn't even beat Tomb Raider on Xbox One. Now with the latest Digital Foundry video crowning Uncharted 4 as the emperor of console graphics, Quantum Break seem extremely underwhelming.

If it were released on the PS4, do you guys think it could have traded blows with Uncharted 4? Not in terms of gameplay mind you as it seems to be two or three notches below but purely in terms of being a visual showcase.

Did MS or Remedy make this claim? If not then you are running on fanboy juice.

lol, you mean the people who were making those claims were.

You should know, you live of the stuff. So I will take your confirmation that they were running on fanboy juice.

lol no need to get cheeky buddy, I come here the same as you for da system wars shits giggles and info leaks. Any one who frequents this board on a regular basis becomes a part of the system wars mini-society so everyone here "live off this stuff".

If not and you think yourself above others who come and engage in the system wars mud slinging contests (which you do quite often), why don't you remove yourself from posting here so you can show everyone you are above all this "stuff".

Otherwise don't try to come off as if your aren't just another average biased, mud slinging, trash talking system wars reject. However you aren't going to leave system wars and stop posting here because we all know (in your own words) "you live off this stuff".

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R4gn4r0k

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#50 R4gn4r0k
Member since 2004 • 49184 Posts

I really noticed the ghosting when I first started the game, but had gotten used to it after playing a while. I can see why Remedy did the upscaling.

Still, I'd rather have seen the game without it and wished that the PC version was built from the ground up.

So did the Xbone limit the power available for this game ... yeah, perhaps it did.