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In the future people will look back and realise that the Gamecube was an absolute gem, the hardware was nothing special as such, it was no-frills, unpretentious and solid as a rock. However the quality of the software was very high, it had some truly excellent games, many of them from third-party developers too. For me the 'cube was the best console of last-gen. It is a shame this myth has been created about the console being a 'failure', the sales were lower than expected and the software droughts were lengthy at times, but at the end of its lifespan Nintendo and gamers can be proud of the console.
And Wii again with Super Mario Galaxy.
But that's being hopeful. If they even have GOTY this year.
Willy105
I'm fairly sure they'll have GOTY awards this year, though there's far too much good competition out there to think that SMG has a solid chance at winning.
Gamecube had some really good games. However, there weren't many games overall, and a lot of them were pretty bad. On the good side, though, you could say that the Gamecube had some diamonds in the rough, but that would be an insult due to how good those select few games were.TylendalAgreed.
In the future people will look back and realise that the Gamecube was an absolute gem, the hardware was nothing special as such, it was no-frills, unpretentious and solid as a rock. However the quality of the software was very high, it had some truly excellent games, many of them from third-party developers too. For me the 'cube was the best console of last-gen. It is a shame this myth has been created about the console being a 'failure', the sales were lower than expected and the software droughts were lengthy at times, but at the end of its lifespan Nintendo and gamers can be proud of the console.
Caviglia
Agree totally. I'm ashamed to say I believed it was a total failure, until I got my Wii. Then I decided to check for any good GC games, and wow! Even apart from the superb first party games like Mario, Zelda, Metroid, F Zero etc, there are games like Eternal Darkness, Rogue Squadron and MGS: Twin Snakes that are absolute classics. GC didn't have the most diverse library ever but it has a core of true cIassics. That's why I love backwards compability too.
these are all the winners (hurray wikipedia!)
1996: Diablo (PC)
1997: Total Annihilation (PC)
1998: Grim Fandango (PC)
1999: EverQuest (PC)
2000: The Sims (PC) and Chrono Cross (PS)
2001: Serious Sam: The First Encounter (PC) and Grand Theft Auto III (PS2)
2002: Warcraft III: Reign of Chaos (PC) and Metroid Prime (GameCube)
2003: The Legend of Zelda: The Wind Waker (GameCube)
2004: World of Warcraft (PC)
2005: Resident Evil 4 (GameCube)
2006: Gears of War (Xbox 360)
Just remember that 2000 was the first year that consoles could get the award, and 2003 was the first year that consoles and pc were judged together. If consoles were allowed in before 2000 then the n64 would have probably won three straight for super mario 64 ('96), Goldeneye ('97), and Ocarina of Time ('98 ). I suppose FF7 might have beat out Goldeneye
Gamecube was such an underrated system. I had the most memories that generation with my gamecube. Eternal Darkness, Pikmin, Tales of Sympony, Zelda: Wind Waker, Resident Evil 4, Animal Crossing, Super Smash Brothers Melee, Rogue Squadron, and even Luigi's Mansion.
Eternal Darkness deserved a spot inGOTY.
I could probably name at least 30 stellar titles for the 'Cube, I'm glad people are praising the system and given recognition to some of the unsung software of last-gen. To be a Gamecube supporter a few years ago was a difficult task, I can only hope that Wii owners do themselves a favour and explore the brimming back catalogue of classics. Interestingly for me, although each console last-gen was similar in terms of power and identical in terms of playing style, developers (notably Capcom) chose the Gamecube as the lead format for some innovative software. It seems Nintendo was the spiritual home for innovation before the waggle.
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