http://www.eurogamer.net/articles/digitalfoundry-2018-bayonetta-2-switch-is-a-turbocharged-wii-u-port
We might have hoped for a higher resolution when docked, but the fact is that Bayonetta 2 delivers Wii U-grade 720p in both modes. First impressions also suggest that the visual presentation is identical in each configuration too, which begs the question: with GPU clocks cut in half, where do the compromises kick in for mobile gamers?
Perhaps inevitably, it's in performance, but even here, Bayonetta 2 delivers a great experience. In the title's most demanding areas, the docked Switch offers anything up to a 10-20fps advantage over the Wii U, giving us a much closer lock to the target 60fps, allowing for much smoother, more responsive action than the original release. This is important: the original Bayonetta's performance deficiencies were eventually overcome on other platforms: PC and Xbox One X, for example. Bayonetta 2 is a Nintendo-exclusive, meaning that the Switch version is our best route forward to a better port.
While the game more closely hits its performance target, there are still issues. The Tegra X1's modest bandwidth - shared between CPU and GPU - seems to be the major bottleneck here, with larger, more explosive transparent pyrotechnics causing obvious slowdown. These issues are amplified in mobile mode, but based on the initial tests we carried out, Bayonetta 2 on Switch still manages to outperform the Wii U original. The native 720p presentation also shines on the handheld screen. Whichever way you look at it, this port is a win-win: improved performance and the ability to take a classic Wii U title with you, where you can play it wherever you want.
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