Digital Foundry vs. Wii-U

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MFDOOM1983

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#51 MFDOOM1983
Member since 2010 • 8465 Posts

It is to early to judge the console's graphics because nothing has been released yet. Not the games, not the console, not even specs, until someone has purchased a final version of a Wii-U game, it is ridiculous to judge them in any means. When they come out, bash and complain all you want, but right now you all look quick to discredit something.

Also, I think people forget how big of a leap this gen was and expect it again. Because of how big that leap was it would be hard to make affordable hardware that can surpass it by what has been anticipated, remember how expensive it was this gen? The Wii was still 250, and I think they only made a ten dollar profit on each sold. Nintendo aren't going to take that loss, they don't have back-up or anything to save them from financial issues if losses get high enough.

TilxWLOC

FYI wii costs $180 to produce at launch and by 2009 cost of manufacturing decreased by 45% to $88. Nintendo sales cheap hardware at a huge markup. http://www.xbitlabs.com/news/multimedia/display/20090407124321_Nintendo_Wii_Costs_Roughly_88_to_Manufacture__Analysts.html

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mitu123

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#52 mitu123
Member since 2006 • 155290 Posts

[QUOTE="Gue1"]

Ninja Gaiden 3 runs at 30 frames, what a joke!

bonesawisready5

To be fair Nintendo has made them add dismemberment and other features into it.

Shouldn't it be higher for these kinds of games anyways?

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MFDOOM1983

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#53 MFDOOM1983
Member since 2010 • 8465 Posts

[QUOTE="bonesawisready5"]

[QUOTE="Gue1"]

Ninja Gaiden 3 runs at 30 frames, what a joke!

mitu123

To be fair Nintendo has made them add dismemberment and other features into it.

Shouldn't it be higher for these kinds of games anyways?

It certainly riled up DMC fans up when they found out DMC was 30fps instead of 60fps. 60fps is want you want, but 30fps is playable.
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Tessellation

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#54 Tessellation
Member since 2009 • 9297 Posts
alien colonial marines dev said the wii u version is the best looking one on consoles and it uses deferred lighting tech.
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xhawk27

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#55 xhawk27
Member since 2010 • 12194 Posts

alien colonial marines dev said the wii u version is the best looking one on consoles and it uses deferred lighting tech.Tessellation

Better than the PC version? :lol:

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TilxWLOC

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#56 TilxWLOC
Member since 2011 • 1164 Posts

[QUOTE="TilxWLOC"]

[QUOTE="ShuichiChamp24"]

Should be interesting to see what happens with the recent devkits. Unoptimized and first batch of games, love it.

Rockman999

Sometimes I wonder what would happen if Nintendo did release the PC that everyone was expect,how would they ridicule it then? A lot of these people, save for painguy, were ready to hate this thing from the beginning.

All people want is for Nintendo to get over themselves and properly accommodate the 3rd party developers. They're the only console manufacturer that truly believes they are above the entire industry and that's why their consoles after the SNES have constantly gotten shafted.

I hope you don't honestly believe that. First off, the reason they lost third parties after the SNES was the PS1. Notice how the DS still has a lot of third parties? PSP wasn't as appealing to everyone. PS1 was a casual system, it had a wicked gimmick that everybody loved, the CD, people ate up that system, even my dad, at the time. It was this big new system out of nowhere with a new type of storage system. About Nintendo thinking they are above everybody else, no, Nintendo may have had a strict policy for third parties, but they seem to try and support them where necessary. They are even helping Team Ninja with Ninja Gaiden 3, and let them make Other M's gameplay. Capcom made a few handheld Zelda games, and they even let Philips make Mario/Zelda games, bad ones, but they let them have the IP for a few games.

If there is one thing Nintendo does, it is close themselves off, which isn't necessarily a problem, but it can be.

Also PS3 would have sold like hotcakes with their Blue-Ray drive, if it wasn't so expensive, but it was.

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El_Zo1212o

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#57 El_Zo1212o
Member since 2009 • 6057 Posts
Am I the only one here who is glad the WiiU is going to be an extension of this gen rather than the forerunner of the next? Frankly, I don't believe there is any room for the next gen to improve to the point where I will be willing to part with 5 or 600 dollars to get hold of it. You aren't going to see a next gen game that'll make you look at RDR the same way you look from GUN to RDR. The only noteworthy improvement will be that the grass and shrubs aren't going to be made of interlocked 2D sprites. That, to me, isn't worth the price of admission.
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Tessellation

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#58 Tessellation
Member since 2009 • 9297 Posts

[QUOTE="Tessellation"]alien colonial marines dev said the wii u version is the best looking one on consoles and it uses deferred lighting tech.xhawk27

Better than the PC version? :lol:

learn how to read.
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Voyant

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#59 Voyant
Member since 2006 • 513 Posts
[QUOTE="xhawk27"]

[QUOTE="Tessellation"]alien colonial marines dev said the wii u version is the best looking one on consoles and it uses deferred lighting tech.Tessellation

Better than the PC version? :lol:

learn how to read.

On System Wars? :lol:
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TilxWLOC

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#60 TilxWLOC
Member since 2011 • 1164 Posts

[QUOTE="TilxWLOC"]

It is to early to judge the console's graphics because nothing has been released yet. Not the games, not the console, not even specs, until someone has purchased a final version of a Wii-U game, it is ridiculous to judge them in any means. When they come out, bash and complain all you want, but right now you all look quick to discredit something.

Also, I think people forget how big of a leap this gen was and expect it again. Because of how big that leap was it would be hard to make affordable hardware that can surpass it by what has been anticipated, remember how expensive it was this gen? The Wii was still 250, and I think they only made a ten dollar profit on each sold. Nintendo aren't going to take that loss, they don't have back-up or anything to save them from financial issues if losses get high enough.

MFDOOM1983

FYI wii costs $180 to produce at launch and by 2009 cost of manufacturing decreased by 45% to $88. Nintendo sales cheap hardware at a huge markup. http://www.xbitlabs.com/news/multimedia/display/20090407124321_Nintendo_Wii_Costs_Roughly_88_to_Manufacture__Analysts.html

Oh, cool, didn't know that, still companies should be able to make money. It is what they do. Especially when you consider the position they were in, it makes sense. Even without, like I said, its a company, they sell you products to make money, to make more products. You can't fault them for their job.

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Tessellation

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#61 Tessellation
Member since 2009 • 9297 Posts
[QUOTE="Tessellation"][QUOTE="xhawk27"]

Better than the PC version? :lol:

Voyant
learn how to read.

On System Wars? :lol:

i said consoles for a reason,if people lack of reading skills n look dumb is their problem.
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osan0

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#62 osan0
Member since 2004 • 18275 Posts
its not a very useful article really....maybe DF did it under duress :P. its an article talking about unreleased games that are running on early dev kits (rayman for example was running on a dev kit so old the wiiu controller was still tethered). if a reviewer reviewed a game at that stage of its development cycle the review would be considered void. im sure what they report on from E3 was true...i would certainly trust DF to that extent. i just dont think it really tells us an awful lot. when it comes to wiiu hardware and trying to pin something down its just incredibly messy. a new bit of mud to add to the pile for example. the wiiu has more ram. we know this as both the aliens and darksiders 2 devs have said it. we dont know how much more ram exactly (the latest rumor is 1.5GB but just rumor) but we know it has more. so why is the draw distance in batman worse on the wiiu than it is on the other platforms? yet, according to DF, the wiiu can do in real time what the PS3 and 360 can only do in FMV (the scene with catwoman and two face near the start of the game). so that would tell us the wiiu has more muscle. so its contradictions all over the place. the only thing we can probably conclude from E3 with some certainty is that the rumours about the wiiu being 6X as powerful as a PS3/360 are wrong AND the rumors about the wiiu being less powerful than the PS3 and 360 are also wrong.
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MFDOOM1983

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#63 MFDOOM1983
Member since 2010 • 8465 Posts

[QUOTE="MFDOOM1983"]

[QUOTE="TilxWLOC"]

It is to early to judge the console's graphics because nothing has been released yet. Not the games, not the console, not even specs, until someone has purchased a final version of a Wii-U game, it is ridiculous to judge them in any means. When they come out, bash and complain all you want, but right now you all look quick to discredit something.

Also, I think people forget how big of a leap this gen was and expect it again. Because of how big that leap was it would be hard to make affordable hardware that can surpass it by what has been anticipated, remember how expensive it was this gen? The Wii was still 250, and I think they only made a ten dollar profit on each sold. Nintendo aren't going to take that loss, they don't have back-up or anything to save them from financial issues if losses get high enough.

TilxWLOC

FYI wii costs $180 to produce at launch and by 2009 cost of manufacturing decreased by 45% to $88. Nintendo sales cheap hardware at a huge markup. http://www.xbitlabs.com/news/multimedia/display/20090407124321_Nintendo_Wii_Costs_Roughly_88_to_Manufacture__Analysts.html

Oh, cool, didn't know that, still companies should be able to make money. It is what they do. Especially when you consider the position they were in, it makes sense. Even without, like I said, its a company, they sell you products to make money, to make more products. You can't fault them for their job.

What position? The numbers that leaked showed that nintendo made more money(most likely due to GBA sales and cheap manufacturing costs of gc.) than sony last gen. I don't fault them for striving to sale hardware for a profit at launch, but I will applaud MS and Sony for delivering more console per dollar to consumers. It's the reason why 360 and ps3 both have legs meanwhile wii seems to have flatlined.
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xhawk27

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#65 xhawk27
Member since 2010 • 12194 Posts

[QUOTE="Voyant"][QUOTE="Tessellation"] learn how to read.Tessellation
On System Wars? :lol:

i said consoles for a reason,if people lack of reading skills n look dumb is their problem.

Oh didn't see that part, I am too busy trying to bash systems I hate to read! :lol:

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Tessellation

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#66 Tessellation
Member since 2009 • 9297 Posts

[QUOTE="Tessellation"][QUOTE="Voyant"] On System Wars? :lol:xhawk27

i said consoles for a reason,if people lack of reading skills n look dumb is their problem.

Oh didn't see that part, I am too busy trying to bash systems I hate to read! :lol:

ok,just try to hate on the ps3 more.
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TilxWLOC

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#67 TilxWLOC
Member since 2011 • 1164 Posts

[QUOTE="TilxWLOC"]

[QUOTE="MFDOOM1983"]

FYI wii costs $180 to produce at launch and by 2009 cost of manufacturing decreased by 45% to $88. Nintendo sales cheap hardware at a huge markup. http://www.xbitlabs.com/news/multimedia/display/20090407124321_Nintendo_Wii_Costs_Roughly_88_to_Manufacture__Analysts.html

MFDOOM1983

Oh, cool, didn't know that, still companies should be able to make money. It is what they do. Especially when you consider the position they were in, it makes sense. Even without, like I said, its a company, they sell you products to make money, to make more products. You can't fault them for their job.

What position? The numbers that leaked showed that nintendo made more money(most likely due to GBA sales and cheap manufacturing costs of gc.) than sony last gen. I don't fault them for striving to sale hardware for a profit at launch, but I will applaud MS and Sony for delivering more console per dollar to consumers. It's the reason why 360 and ps3 both have legs meanwhile wii seems to have flatlined.

Ah! right, the GBA, I forgot, didn't really think passed consoles there.

Yeah, you are right, it is nice that the consumer can get that power, but its kind of destroying Sony, so much debt, not much money. I don't know, I guess it depends on the consumer, I'm most definitely not done with my Wii. The more money the company makes without me having to overspend my money, keeps the economy nice and sweet. It allows them to put out better products, and keep things cheap.

So for me, and some others, I don't see the point in bashing the Wii-U for decent quality hardware, as long as it keep the checks balanced, you see what I mean? If the hardware is good enough to put out the software I want, I don't care how much better it could have been. If the rest of next gen arrives and they have too much power for the Wii-U to handle and I lose multiplats, I'll be bummed, but okay, because it would've been too expensive for me from the beginning, and when those prices lower I'll get to play the others too.

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g0ddyX

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#68 g0ddyX
Member since 2005 • 3914 Posts

Aw sheep, they are just hoping at this point that ps4 and nextbox aren't powerful so they won't be left in the dust again

neo418



But then, all they have got to rely on then is sale figures.

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shinrabanshou

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#69 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="Rockman999"]

[QUOTE="TilxWLOC"]

Sometimes I wonder what would happen if Nintendo did release the PC that everyone was expect,how would they ridicule it then? A lot of these people, save for painguy, were ready to hate this thing from the beginning.

TilxWLOC

All people want is for Nintendo to get over themselves and properly accommodate the 3rd party developers. They're the only console manufacturer that truly believes they are above the entire industry and that's why their consoles after the SNES have constantly gotten shafted.

I hope you don't honestly believe that. First off, the reason they lost third parties after the SNES was the PS1. Notice how the DS still has a lot of third parties? PSP wasn't as appealing to everyone. PS1 was a casual system, it had a wicked gimmick that everybody loved, the CD, people ate up that system, even my dad, at the time. It was this big new system out of nowhere with a new type of storage system. About Nintendo thinking they are above everybody else, no, Nintendo may have had a strict policy for third parties, but they seem to try and support them where necessary. They are even helping Team Ninja with Ninja Gaiden 3, and let them make Other M's gameplay. Capcom made a few handheld Zelda games, and they even let Philips make Mario/Zelda games, bad ones, but they let them have the IP for a few games.

If there is one thing Nintendo does, it is close themselves off, which isn't necessarily a problem, but it can be.

Also PS3 would have sold like hotcakes with their Blue-Ray drive, if it wasn't so expensive, but it was.

Iwata is rather different from his predecessor, but from the days of Hiroshi Yamauchi:

"[People who play RPGs are] depressed gamers who like to sit alone in their dark rooms and play slow games," he noted in a 1999 interview. Yamauchi - who incidentally has prided himself on the fact that he has never played a videogame - went on to call RPGs as a whole both "silly and boring."
"There is no truth to an agreement between Nintendo and Square," said Yamauchi."[Square] is free to say what they want, but there are no plans for a contract, and the chances that there will be one in the future are low."
In 2001, after Square expressed interest in working on future Nintendo platforms, Yamauchi told Bloomberg Japan that Nintendo would not allow that to happen. "There is no contract with Square, and that matter is not open to further discussion," Yamauchi told the financial news service. "[Square] can say whatever they want, but we have no intention of signing a contract, and there's little chance of one being signed in the future."
"We're not expecting to be accepted by Nintendo right away, but we're doing everything to get the relationship positive again. The most important thing about management is the ability of having several choices. It is hard to loose one of these. We have to try to convince Nintendo, by showing them our plans for GBA and GameCube that we will boost their hardware sales" said Mr. Suzuki, Square's president.

Excerpt from an old IGN piece about Yamauchi: "Because of his brashness and the #1 market position that first Nintendo console attained, Hiroshi Yamauchi became like an untouchable king sitting on a throne of millions and millions of dollars. Third-party licensees had to come to him begging for the right to make games for his machine, and he crafted business deals so airtight that Nintendo would make huge profits even if a third party's games failed to sell."

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bonesawisready5

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#70 bonesawisready5
Member since 2011 • 4971 Posts

http://www.eurogamer.net/articles/digitalfoundry-vs-wiiu-e3-2012

It's safe to say that last year's Wii U E3 debut left us with more questions than we had answers. It was clear that Nintendo has once again stepped back from the technological arms race that had cost its competitors billions in losses, and was focusing on controller-driven concept games that it felt had a greater chance of mainstream success. However, at the same time, the console was being released seven years after the debut of Xbox 360, so surely it had to reflect the generational leaps in technology we've seen since then? The demos suggested otherwise and, one year later, the evidence suggests that not a great deal has changed.MFDOOM1983

But Nintendo's E3 showing effectively confirms that there is no unambiguous, generational leap in raw processing power here compared to the current HD consoles, and prior claims that the machine hosts twice the power of the Xbox 360 clearly ring hollow.

Instead, the assets released by Nintendo in particular are notable in how "lo-fi" they are: its own screenshots confirm that some of its most simplistic titles are running at basic 720p resolution with no kind of anti-aliasing whatsoever, just like its demos were a year ago. A closer look at the showcase titles Nintendo debuted at its E3 press conference also shows a puzzling lack of consistency in performance that we wouldn't expect to see in a console based on mature tech less than six months out from release, which we can only explain by the idea that the second screen is imposing more of a drain than we might have otherwise thought. The company's spiritual successor to pack-in title Wii Sports - Nintendo Land - is an interesting example of this inconsistency. In theory this is "home territory" where Nintendo should revel in what it does best. While the concepts and charm are there, the trademark 60Hz update is inconsistent to say the least in certain areas - puzzling for such a visually sparse title

As you would hope, New Super Mario Bros. U achieves a flawless 60Hz performance

Analysis confirms that Pikmin 3 runs at a fairly solid 30 frames per second, with just the occasional, minor drop in frame-rate when effects work pushes the hardware a little more. This does not tally with a report from the showfloor, where an unnamed rep said it will ship at 60Hz. Of all of the Nintendo titles on display, it's Pikmin 3 that had the most modern attributes in terms of what was being rendered on-screen, and the adherence to 30 frames per second once again strongly suggests that the core hardware represents no fundamental leap in capabilities over what current-gen consoles offer. While we should fully expect optimisation efforts in the time before release, it's highly unlikely that ballpark performance will change radically.

Nothing anyone familiar with hardware already hasn't deduced.

I can't believe you aren't clicking on the link you provided and copying and pasting the rest of the article or other portions.

Like the parts where DF says Batman looks better on the Wii U in some ways.

Why aren't you doing this? It would take like 6 seconds.

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Xboxdroolz

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#71 Xboxdroolz
Member since 2012 • 386 Posts
digital noobidre
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bonesawisready5

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#72 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="TilxWLOC"]

It is to early to judge the console's graphics because nothing has been released yet. Not the games, not the console, not even specs, until someone has purchased a final version of a Wii-U game, it is ridiculous to judge them in any means. When they come out, bash and complain all you want, but right now you all look quick to discredit something.

Also, I think people forget how big of a leap this gen was and expect it again. Because of how big that leap was it would be hard to make affordable hardware that can surpass it by what has been anticipated, remember how expensive it was this gen? The Wii was still 250, and I think they only made a ten dollar profit on each sold. Nintendo aren't going to take that loss, they don't have back-up or anything to save them from financial issues if losses get high enough.

MFDOOM1983

FYI wii costs $180 to produce at launch and by 2009 cost of manufacturing decreased by 45% to $88. Nintendo sales cheap hardware at a huge markup. http://www.xbitlabs.com/news/multimedia/display/20090407124321_Nintendo_Wii_Costs_Roughly_88_to_Manufacture__Analysts.html

Why is this a bad thing? Do you think they owe you charity and should sell you hardware at a loss and not have extra money to create more jobs and put money into sofware development?

The whole "razor blade" strategy of selling video game hardware at a loss, like Sony does, is such a completely bad move. Look at the Vita. It sells at a massive loss and with poor software sales Sony is likely to take profits from other divisions to fund game development on Vita games since a lot of them aren't likely to make budget since, once again, the hardware base is too small to even promote stellar software sales.

Everything should be sold at a profit and I will never blame any company for doing so even with massive mark ups. Their job is to convince me their product is worth investing in even with those mark ups.

It's not like Nintendo can do anything else, they don't have other divisions like MS/Sony do to use as a way to make up for hardware $ loss. So it's really unfair to pick on them in that regards for selling hardware at a profit because it is what everyone else in the world does so it should be no surprise and they literally would go belly up if they didn't sell at a profit.

They simply have nothing to offset losses on the hardware. You're asking them to blow their own brains out for your entertainment if you want them to sell hardware at a loss.

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TilxWLOC

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#73 TilxWLOC
Member since 2011 • 1164 Posts

[QUOTE="TilxWLOC"]

[QUOTE="Rockman999"]

All people want is for Nintendo to get over themselves and properly accommodate the 3rd party developers. They're the only console manufacturer that truly believes they are above the entire industry and that's why their consoles after the SNES have constantly gotten shafted.

shinrabanshou

I hope you don't honestly believe that. First off, the reason they lost third parties after the SNES was the PS1. Notice how the DS still has a lot of third parties? PSP wasn't as appealing to everyone. PS1 was a casual system, it had a wicked gimmick that everybody loved, the CD, people ate up that system, even my dad, at the time. It was this big new system out of nowhere with a new type of storage system. About Nintendo thinking they are above everybody else, no, Nintendo may have had a strict policy for third parties, but they seem to try and support them where necessary. They are even helping Team Ninja with Ninja Gaiden 3, and let them make Other M's gameplay. Capcom made a few handheld Zelda games, and they even let Philips make Mario/Zelda games, bad ones, but they let them have the IP for a few games.

If there is one thing Nintendo does, it is close themselves off, which isn't necessarily a problem, but it can be.

Also PS3 would have sold like hotcakes with their Blue-Ray drive, if it wasn't so expensive, but it was.

Iwata is rather different from his predecessor, but from the days of Hiroshi Yamauchi:

"[People who play RPGs are] depressed gamers who like to sit alone in their dark rooms and play slow games," he noted in a 1999 interview. Yamauchi - who incidentally has prided himself on the fact that he has never played a videogame - went on to call RPGs as a whole both "silly and boring."
"There is no truth to an agreement between Nintendo and Square," said Yamauchi."[Square] is free to say what they want, but there are no plans for a contract, and the chances that there will be one in the future are low."
In 2001, after Square expressed interest in working on future Nintendo platforms, Yamauchi told Bloomberg Japan that Nintendo would not allow that to happen. "There is no contract with Square, and that matter is not open to further discussion," Yamauchi told the financial news service. "[Square] can say whatever they want, but we have no intention of signing a contract, and there's little chance of one being signed in the future."
"We're not expecting to be accepted by Nintendo right away, but we're doing everything to get the relationship positive again. The most important thing about management is the ability of having several choices. It is hard to loose one of these. We have to try to convince Nintendo, by showing them our plans for GBA and GameCube that we will boost their hardware sales" said Mr. Suzuki, Square's president.

Excerpt from an old IGN piece about Yamauchi: "Because of his brashness and the #1 market position that first Nintendo console attained, Hiroshi Yamauchi became like an untouchable king sitting on a throne of millions and millions of dollars. Third-party licensees had to come to him begging for the right to make games for his machine, and he crafted business deals so airtight that Nintendo would make huge profits even if a third party's games failed to sell."

Oh, wow, that is incredible, I had no idea. In fact I don't know Yamauchi is, well until now obviously. I was never this into gaming until this gen. I would have never known. You are blowing my mind right now... and people in this forum want this guy back?! I remember hearing about that in another thread, or maybe this one.

Thanks. ... the dictator of gaming... dang... glad that is over.

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Mario1331

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#74 Mario1331
Member since 2005 • 8929 Posts

[QUOTE="TilxWLOC"]

[QUOTE="Rockman999"]

All people want is for Nintendo to get over themselves and properly accommodate the 3rd party developers. They're the only console manufacturer that truly believes they are above the entire industry and that's why their consoles after the SNES have constantly gotten shafted.

shinrabanshou

I hope you don't honestly believe that. First off, the reason they lost third parties after the SNES was the PS1. Notice how the DS still has a lot of third parties? PSP wasn't as appealing to everyone. PS1 was a casual system, it had a wicked gimmick that everybody loved, the CD, people ate up that system, even my dad, at the time. It was this big new system out of nowhere with a new type of storage system. About Nintendo thinking they are above everybody else, no, Nintendo may have had a strict policy for third parties, but they seem to try and support them where necessary. They are even helping Team Ninja with Ninja Gaiden 3, and let them make Other M's gameplay. Capcom made a few handheld Zelda games, and they even let Philips make Mario/Zelda games, bad ones, but they let them have the IP for a few games.

If there is one thing Nintendo does, it is close themselves off, which isn't necessarily a problem, but it can be.

Also PS3 would have sold like hotcakes with their Blue-Ray drive, if it wasn't so expensive, but it was.

Iwata is rather different from his predecessor, but from the days of Hiroshi Yamauchi:

"[People who play RPGs are] depressed gamers who like to sit alone in their dark rooms and play slow games," he noted in a 1999 interview. Yamauchi - who incidentally has prided himself on the fact that he has never played a videogame - went on to call RPGs as a whole both "silly and boring."
"There is no truth to an agreement between Nintendo and Square," said Yamauchi."[Square] is free to say what they want, but there are no plans for a contract, and the chances that there will be one in the future are low."
In 2001, after Square expressed interest in working on future Nintendo platforms, Yamauchi told Bloomberg Japan that Nintendo would not allow that to happen. "There is no contract with Square, and that matter is not open to further discussion," Yamauchi told the financial news service. "[Square] can say whatever they want, but we have no intention of signing a contract, and there's little chance of one being signed in the future."
"We're not expecting to be accepted by Nintendo right away, but we're doing everything to get the relationship positive again. The most important thing about management is the ability of having several choices. It is hard to loose one of these. We have to try to convince Nintendo, by showing them our plans for GBA and GameCube that we will boost their hardware sales" said Mr. Suzuki, Square's president.

Excerpt from an old IGN piece about Yamauchi: "Because of his brashness and the #1 market position that first Nintendo console attained, Hiroshi Yamauchi became like an untouchable king sitting on a throne of millions and millions of dollars. Third-party licensees had to come to him begging for the right to make games for his machine, and he crafted business deals so airtight that Nintendo would make huge profits even if a third party's games failed to sell."

wow yamauchi was an ass

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rjdofu

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#75 rjdofu
Member since 2008 • 9171 Posts

I would really not mind the hardware beeing crappy

But they lost me when they said Zelda is going even more casual, that was the critical point that made me decide to never touch a WiiU

loosingENDS
Blame casual... hype Fable Journey :LOL:
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campzor

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#76 campzor
Member since 2004 • 34932 Posts

Aw sheep, they are just hoping at this point that ps4 and nextbox aren't powerful so they won't be left in the dust again

neo418
anyone thats not a diehard sheep can see this. I find it funny that they are even talking graphics in the first place.
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Joedgabe

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#77 Joedgabe
Member since 2006 • 5134 Posts

Well.. i don't see next generation making a big leap..... not like from last generation to this one.

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TilxWLOC

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#78 TilxWLOC
Member since 2011 • 1164 Posts

Well.. i don't see next generation making a big leap..... not like from last generation to this one.

Joedgabe

Ditto, and if anyone does it it'll be Microsoft. I don't know what people are expecting, but I hope they don't get their hopes crushed. The Wii-U is weak, but we don't have anything to gauge the average of next gen yet, so I don't know why people are flippin' out. If the PS4 is on par with the Wii-U i wonder what people in Campzor's camp will say then, but if it isn't nothing will change from what we hear now. It could go either way, but the former is more likely.

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35cent

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#79 35cent
Member since 2008 • 934 Posts

Well.. i don't see next generation making a big leap..... not like from last generation to this one.

Joedgabe

I hope we do but with the financial problems going on there's a good chance of you being right. I would much rather pay ?400-500 for a much more powerful system than ?250 for a system that's an incremental upgrade

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loosingENDS

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#80 loosingENDS
Member since 2011 • 11793 Posts

[QUOTE="loosingENDS"]

I would really not mind the hardware beeing crappy

But they lost me when they said Zelda is going even more casual, that was the critical point that made me decide to never touch a WiiU

rjdofu

Blame casual... hype Fable Journey :LOL:

Fable Journey was never pretending to be a main Fable game

While Zelda TP and SS are supposed to be actual Zelda games, not spin offs

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loosingENDS

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#81 loosingENDS
Member since 2011 • 11793 Posts

Link

http://translate.google.com.br/translate?hl=pt-BR&sl=pt&tl=en&u=http%3A%2F%2Fmodernxgames.blogspot.com.br%2F2012%2F06%2Fcomparacao-grafica-de-batman-arkham.html&anno=2

Here is Batman comparisson on PS3 and Wii

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ChubbyGuy40

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#82 ChubbyGuy40
Member since 2007 • 26442 Posts

^Consoles use pre-rendered videos for cutscenes. Wii-U is running it in real-time just like PC. It's a port from PC anyway.