Dishonored actually stinks

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NAPK1NS

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#1 NAPK1NS
Member since 2004 • 14870 Posts

Were at the end of this console generation, or getting close, and Im looking back on the lows and highs of gamings past six years. There have been bummers, misses and strike-outs along the way. Gears of War hit me pretty hard: the graphics did nothing to pan the short campaign, bad net code, and disfigured multiplayer. On the flip side, massive hype engines still managed to be great ala BioShock, StarCraft II, MGS4 and others.

However, nothing pains me more than Arkane Studios with Dishonored. Now, their past track record in proportion to this game, makes it look like a masterpiece. And in a number of ways, it kind of is.

Only kind of. So many aspects are tuned to greatness while others were left undeveloped by the way side. Ill explain:

The Gameplay

Were supposed to have a lot of choices, right? Like, who we want to kill, how we want to kill them if we choose to at all. The level design accomplishes this. Even with a plague and murderer running rampant, every building has an open window or vent you can conveniently creep through.

This feels nice, and leaves the decisions in players lap. Trouble is that the games other assets dont support this level of freedom.

Lets say we want to ice some of these guards. To do that we can shoot them with bullets, arrows, we can stab them, rip them in half, possess their minds, or let them get eaten by rats.

And if we want to be stealthy you can tranq them or hold the choke button for four seconds.

You cant tease a player to opposing playstyles if one of them is blatantly more interactive. There needs to be more appealing reasons to go quiet besides a reduced rodent population. The end result is a game that alludes to gameplay diversity without following through.

Also, what is the point of a hub world if almost all of the upgrading systems happen from the menu? I can see some people liking this aspect of the game, but I hated riding dutch with old man Ahab. This is the most immersive part of the game since I felt about as bored as the wordless Corvo.

The Story

So, we play as this Corvo guy. Theres this bully government, and these guys knifed the queen, copped the heir and said some one-liners. After that, Matrix Jesus tells us that magic is real and, and you press a button to do it. And, after that, some rag taggers are hidden on the coastline and they give you reasons to kill people.

After you run through the game youll get an impression much like this one. You start asking questions and it all comes apart.

Its back to that choice thing again. Im a hired man. Im my own force. Who are these people in relation to me? Why is the government so evil what are they doing? The game forces you to ally with one of these two factions without any past knowledge of either one. We dont discover the world with Corvo, were thrown into it, and he knows all this stuff we dont.

Oh yeah, and if you start digging, listening to audio tapes/reading/listening you learn this: the world is s***. Theres a plague.

Thats it. No branching vision of the world, it all just sucks. Too bad writers, the gamer figures that out in the first half-hour. We get it. These peripheral story bites can only work if they expand players understanding.

And if this takes place in an alternate reality, why the hell does there need to be a magic god? Why not have magic be part of the setting and you just happen to harness it best?

The only thing sneakier than Corvo is the ending, which shuts the whole thing down like an early-arrived parent come home to a house party. Absolute minimal closure, roll credits.

The Creavitity

This generation has learned that atmosphere and world design compel sales. Boarderlands knew it, as did the Elder Scrolls, BioShock, Dead Space, and all kinds of stuff. Basically, developers are catching onto something: Giving the impression that a game has an assured tone and world will make $$$.

So, here comes Dishonored. And, I understand this is highly subjective, but what the hells happening with this art direction? Its like BioShock walked into an Irish pub to attend the Steampunk happy hour, but got hit in the face by Half-Life 2. This all took place in WWII era Poland.

What Im trying to say that the game feels creatively unfocused. Its able to inspire a lot of intrigue with some of its environments. Overall, it mimics before it produces.

Making an image off a brand is hard. This game took the easy way out and imitated successful styles without making its own. You can tell they want this Dishonored thing to work out, the main characters name is blurted every 15 minutes. They want to have a world people know and a character they associate with it. But its not that easy.

But Really...

This game is good. But the fact that its good and not great make it really disappointing. The skeleton of its narrative is interesting, the missions have layers, but the experience didnt go as far as it could have.

Feel free to mention your disappointments, yell at me, or didntread.gif

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RyanShazam

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#2 RyanShazam
Member since 2006 • 6498 Posts
Didn't read that wall of text but I will be purchasing this game when it hits the $20 mark.
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NAPK1NS

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#3 NAPK1NS
Member since 2004 • 14870 Posts
Didn't read that wall of text but I will be purchasing this game when it hits the $20 mark.RyanShazam
Good point, should have made a troll thread.
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kalipekona

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#4 kalipekona
Member since 2003 • 2492 Posts

No, it actually doesn't.

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BrunoBRS

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#5 BrunoBRS
Member since 2005 • 74156 Posts
welcome to six months ago.
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RyanShazam

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#6 RyanShazam
Member since 2006 • 6498 Posts
[QUOTE="RyanShazam"]Didn't read that wall of text but I will be purchasing this game when it hits the $20 mark.NAPK1NS
Good point, should have made a troll thread.

Would you say the game is worth $20?
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quebec946

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#7 quebec946
Member since 2007 • 1607 Posts

simply not my cup of tea i didnt really

 like the art style and gameplay stopped played after an hour and deleted it.

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kalipekona

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#8 kalipekona
Member since 2003 • 2492 Posts

Now, MGS4? That game stinks. Well, it's pretty decent, but way overrated in my opinion. The narrative sucks and the gameplay that is there is fairly average.

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NoirLamia777

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#9 NoirLamia777
Member since 2012 • 3180 Posts

Gameplay was great, everything else sucked.

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ultraking

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#10 ultraking
Member since 2004 • 6904 Posts
im not reading all of that because I already know dishonored stinks
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Led_poison

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#11 Led_poison
Member since 2004 • 10146 Posts
I felt like Deus Ex: HR (Barring AI problems) was the superior game
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lundy86_4

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#12 lundy86_4
Member since 2003 • 62037 Posts

welcome to six months ago.BrunoBRS

TBH, this... You have some good points, but the game is "old" in terms of the internet. Stil;l, I loved it, though I agree with a few of your points.

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psn8214

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#13 psn8214
Member since 2009 • 14930 Posts

I loved the setting and the artstyle. The world had major potential but they didn't flesh it out enough. The story was far too predictable and the characters were tropes. Overall as you said, good but not great game that could have been so much better. Still, I liked it enough to play it twice, which is more than i can say about a lot of games...

P.S. Why oh why did the characters have American accents? It didn't work with the whole Industrial/Victorian aesthetic they were going for.

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NAPK1NS

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#14 NAPK1NS
Member since 2004 • 14870 Posts

[QUOTE="BrunoBRS"]welcome to six months ago.lundy86_4

TBH, this... You have some good points, but the game is "old" in terms of the internet. Stil;l, I loved it, though I agree with a few of your points.

I don't adhere to the idea that System Wars needs to be a trending RSS feed. Even with one foot in next gen, we have a whole industry to discuss here.
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kalipekona

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#15 kalipekona
Member since 2003 • 2492 Posts

Gameplay was great, everything else sucked.

NoirLamia777

Kind of like the game in your sig will probably be, right? The previous two games (Demon's Souls and Dark Souls) have no redeeming qualities outside the gameplay and atmosphere.

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dream431ca

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#16 dream431ca
Member since 2003 • 10165 Posts

I don't usually say this, but it seems like a good time to say it:

Blog it.

P.S. Dishonored is amazing.

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mitu123

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#17 mitu123
Member since 2006 • 155290 Posts

Gameplay was great, everything else sucked.

NoirLamia777
Art direction was nice!
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BrunoBRS

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#18 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="NAPK1NS"][QUOTE="RyanShazam"]Didn't read that wall of text but I will be purchasing this game when it hits the $20 mark.RyanShazam
Good point, should have made a troll thread.

Would you say the game is worth $20?

it is. it's a good game, just flawed and disappointing in various aspects (as mentioned in the OP, but i can't bother to read that much text, so i just skimmed).
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kalipekona

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#19 kalipekona
Member since 2003 • 2492 Posts

I felt like Deus Ex: HR (Barring AI problems) was the superior gameLed_poison

I agree with you, but I still feel that Dishonored did most things right and was an enjoyable game in its own right.

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lundy86_4

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#20 lundy86_4
Member since 2003 • 62037 Posts

[QUOTE="lundy86_4"]

[QUOTE="BrunoBRS"]welcome to six months ago.NAPK1NS

TBH, this... You have some good points, but the game is "old" in terms of the internet. Stil;l, I loved it, though I agree with a few of your points.

I don't adhere to the idea that System Wars needs to be a trending RSS feed. Even with one foot in next gen, we have a whole industry to discuss here.

Undoubtedly... It's whether or not it has been discussed extensively. As you know, System Wars jumps on issues at release. That being said, i've stated that some of your issues could bring about actual discussion.

Personally, it was the story/characters that irked me the most... I felt little connection, beyond progression of the gameplay. Also, I feel that this game tackled the balance of stealth/action, better than that of Deus Ex: Human Revolution.

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Goyoshi12

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#21 Goyoshi12
Member since 2009 • 9687 Posts

Blog it, bro.

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BrunoBRS

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#22 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="NoirLamia777"]

Gameplay was great, everything else sucked.

kalipekona

Kind of like the game in your sig, right? The previous two games (Demon's Souls) have no redeeming qualities outside the gameplay and atmosphere.

even if your claim was right (it's not), you make it sound like those things don't matter if everything else isn't top notch either.
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PhazonBlazer

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#23 PhazonBlazer
Member since 2007 • 12013 Posts

The gameplay was great and the art style was good. Plus the world and mythology surrounding the game was interesting. However, the story was shallow and didn't go nearly as detailed as it should have gone, and there was little motivation to kill/neutralize some of the targets.

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RyanShazam

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#24 RyanShazam
Member since 2006 • 6498 Posts

[QUOTE="RyanShazam"][QUOTE="NAPK1NS"]Good point, should have made a troll thread. BrunoBRS
Would you say the game is worth $20?

it is. it's a good game, just flawed and disappointing in various aspects (as mentioned in the OP, but i can't bother to read that much text, so i just skimmed).

I looked like some good fun. Im sure I will enjoy it. Seems to have a mixed reception even though it got positive reviews all around. Guess thats why opinions exist. lol

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deactivated-59d151f079814

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#25 deactivated-59d151f079814
Member since 2003 • 47239 Posts

Now, MGS4? That game stinks. Well, it's pretty decent, but way overrated in my opinion. The narrative sucks and the gameplay that is there is fairly average.

kalipekona
My biggest gripe to that game was the fact I felt like I spent more time passively watching cutscenes then actually playing the game.. Especially at the end.. Wtf the ending took like a hour and a half.
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the_bi99man

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#26 the_bi99man
Member since 2004 • 11465 Posts

I think those are all very relevant points, and I pretty much agree with everything. I still found it to be quite enjoyable. Picked it up on a steam sale for like $30 with the dunwall city trials DLC. Certainly don't regret it. I've played through it 3 times, in varying styles, and haven't even tried the DLC yet.

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BrunoBRS

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#27 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="BrunoBRS"][QUOTE="RyanShazam"]Would you say the game is worth $20?RyanShazam

it is. it's a good game, just flawed and disappointing in various aspects (as mentioned in the OP, but i can't bother to read that much text, so i just skimmed).

I looked like some good fun. Im sure I will enjoy it. Seems to have a mixed reception even though it got positive reviews all around. Guess thats why opinions exist. lol

it's fun, just... disappointing. felt like wasted potential.
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kalipekona

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#28 kalipekona
Member since 2003 • 2492 Posts

[QUOTE="kalipekona"]

[QUOTE="NoirLamia777"]

Gameplay was great, everything else sucked.

BrunoBRS

Kind of like the game in your sig, right? The previous two games (Demon's Souls) have no redeeming qualities outside the gameplay and atmosphere.

even if your claim was right (it's not), you make it sound like those things don't matter if everything else isn't top notch either.

I didn't say that. My point is that the Souls games basically get by on their gameplay and atmosphere. It seems ironic to me that he is attacking Dishonored for supposedly only having good gameplay, when that pretty much sums up the situation of the Dead Souls games.

Dishonored has great gameplay, fantastic atmosphere and setting, AND a decent narrative. Demon's Souls and its sequel really don't have much of a narrative. Nobody really disputes this.

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Goyoshi12

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#29 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="BrunoBRS"][QUOTE="kalipekona"]

Kind of like the game in your sig, right? The previous two games (Demon's Souls) have no redeeming qualities outside the gameplay and atmosphere.

kalipekona

even if your claim was right (it's not), you make it sound like those things don't matter if everything else isn't top notch either.

I didn't say that. My point is that the Souls games basically get by on their gameplay and atmosphere. It seems ironic to me that he is attacking Dishonored for supposedly only having good gameplay, when that pretty much sums up the situation of the Dead Souls games.

Dishonored has great gameplay, fantastic atmosphere and setting, AND a decent narrative. Demon's Souls and its sequel really don't have much of a narrative. Nobody really disputes this.

Except there IS a narrative.

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BrunoBRS

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#30 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="BrunoBRS"][QUOTE="kalipekona"]

Kind of like the game in your sig, right? The previous two games (Demon's Souls) have no redeeming qualities outside the gameplay and atmosphere.

kalipekona

even if your claim was right (it's not), you make it sound like those things don't matter if everything else isn't top notch either.

I didn't say that. My point is that the Souls games basically get by on their gameplay and atmosphere. It seems ironic to me that he is attacking Dishonored for supposedly only having good gameplay, when that pretty much sums up the situation of the Dead Souls games.

Dishonored has great gameplay, fantastic atmosphere and setting, AND a decent narrative. Demon's Souls and its sequel really don't have much of a narrative. Nobody really disputes this.

the narrative in dishonored is atrocious, and while demon's souls lets story take a backseat, dark souls is surprisingly rich in story, it's just told in a very unconventional way. plus, while technically dated, the souls games have an art style that far redeems it (not that dishonored has a bad art direction), and the sound design and soundtrack are both superb problem is that "gameplay" is far too broad a term, and that you're trying to compare apples and oranges.
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DJS28

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#31 DJS28
Member since 2013 • 25 Posts
Good thread, It looks interesting, would it be worth getting if it hit the £15 point ?
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BrunoBRS

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#32 BrunoBRS
Member since 2005 • 74156 Posts
Good thread, It looks interesting, would it be worth getting if it hit the £15 point ?DJS28
[QUOTE="RyanShazam"]Would you say the game is worth $20?BrunoBRS
it is. it's a good game, just flawed and disappointing in various aspects (as mentioned in the OP, but i can't bother to read that much text, so i just skimmed).

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KodiakKoolaid

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#33 KodiakKoolaid
Member since 2012 • 443 Posts
The biggest flaw was there was only 2 ways to take out enemies stealthily while you had a whole host of ways to kill upfront.
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the_bi99man

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#34 the_bi99man
Member since 2004 • 11465 Posts

[QUOTE="BrunoBRS"][QUOTE="RyanShazam"]Would you say the game is worth $20?RyanShazam

it is. it's a good game, just flawed and disappointing in various aspects (as mentioned in the OP, but i can't bother to read that much text, so i just skimmed).

I looked like some good fun. Im sure I will enjoy it. Seems to have a mixed reception even though it got positive reviews all around. Guess thats why opinions exist. lol

I'd say the OP is pretty much spot on, but none of those problems are all  that  bad. The game is still plenty of fun, and worth a playthrough or two. Going rambo is definitely more fun and has more variety than going stealth. The ability to climb around on pretty much anything, and the amount of buildings you can climb into makes it feel extremely open, when moving through a level, and makes sneaking around killing everyone a blast. Going  full stealth,  though (no killing) definitely gets tedious. At least with the guards it does. The non-lethal options you have for dealing with your actual targets are varied and fun, though. 

One thing, if you're getting it on PC (i'm not sure if the console versions have these options), go into the HUD options, and disable most, if not all of it. Sooooo much better. Especially if you turn off the "heart markers". Getting rid of the hand-holding markers forces you to actually use the weird heart device mechanics to hunt for runes and bone charms, which is how I think it should have been by default. Soo much harder and more satisfying.

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FIipMode

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#35 FIipMode
Member since 2009 • 10850 Posts
You are so right about more options to go stealth, it's more fun to kill in creative ways but the game punishes you for it with making the plague more rampant and only having rewards for ghosting a level.
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deactivated-594be627b82ba

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#36 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

I couldn't get into that game or deux ex. I find it weird ecause they seem like games that would really interest me.

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15strong

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#37 15strong
Member since 2007 • 2806 Posts

I read it and you make some good points.

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deactivated-59b71619573a1

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#38 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

It doesn't stink, it's just not all that great. It has a lot of flaws but overall the game was enjoyable. not compelled to go through it again though

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lightleggy

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#39 lightleggy
Member since 2008 • 16090 Posts
I actually made this thread a few weeks after dishonored was released. its a game that is advertised as "play your way" and where you are given a plethora of tools to get the job done, but then you are discouraged from actually using all those creative methods and you are pretty much told "lay your way...but if you dont play the way WE intended you to play, you are screwed" hate games like that, seriously morality in games needs to go away asap.
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deactivated-59b71619573a1

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#40 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="BrunoBRS"][QUOTE="kalipekona"]

Kind of like the game in your sig, right? The previous two games (Demon's Souls) have no redeeming qualities outside the gameplay and atmosphere.

kalipekona

even if your claim was right (it's not), you make it sound like those things don't matter if everything else isn't top notch either.

I didn't say that. My point is that the Souls games basically get by on their gameplay and atmosphere. It seems ironic to me that he is attacking Dishonored for supposedly only having good gameplay, when that pretty much sums up the situation of the Dead Souls games.

Dishonored has great gameplay, fantastic atmosphere and setting, AND a decent narrative. Demon's Souls and its sequel really don't have much of a narrative. Nobody really disputes this.

Dark Souls has enough narrative to fill an entire trilogy on its own, it's just not shoved in your face and is purposefully ambiguous at times.

But it most definitely has a narrative, an incredible one at that.

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Xaero_Gravity

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#41 Xaero_Gravity
Member since 2011 • 9856 Posts
I luvs Dishonored. :D
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RyanShazam

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#42 RyanShazam
Member since 2006 • 6498 Posts

[QUOTE="RyanShazam"]

[QUOTE="BrunoBRS"] it is. it's a good game, just flawed and disappointing in various aspects (as mentioned in the OP, but i can't bother to read that much text, so i just skimmed).the_bi99man

I looked like some good fun. Im sure I will enjoy it. Seems to have a mixed reception even though it got positive reviews all around. Guess thats why opinions exist. lol

I'd say the OP is pretty much spot on, but none of those problems are all  that  bad. The game is still plenty of fun, and worth a playthrough or two. Going rambo is definitely more fun and has more variety than going stealth. The ability to climb around on pretty much anything, and the amount of buildings you can climb into makes it feel extremely open, when moving through a level, and makes sneaking around killing everyone a blast. Going  full stealth,  though (no killing) definitely gets tedious. At least with the guards it does. The non-lethal options you have for dealing with your actual targets are varied and fun, though. 

One thing, if you're getting it on PC (i'm not sure if the console versions have these options), go into the HUD options, and disable most, if not all of it. Sooooo much better. Especially if you turn off the "heart markers". Getting rid of the hand-holding markers forces you to actually use the weird heart device mechanics to hunt for runes and bone charms, which is how I think it should have been by default. Soo much harder and more satisfying.

Thanks for the info. I was planing on buying it for my PS3 but if I found it for less on Steam I might buy that version if my PC can run it.
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Goyoshi12

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#43 Goyoshi12
Member since 2009 • 9687 Posts

I actually made this thread a few weeks after dishonored was released. its a game that is advertised as "play your way" and where you are given a plethora of tools to get the job done, but then you are discouraged from actually using all those creative methods and you are pretty much told "lay your way...but if you dont play the way WE intended you to play, you are screwed" hate games like that, seriously morality in games needs to go away asap.lightleggy

That doesn't make much sense though....you can play the way you want. If you want to kill everybody then kill everybody. Your actions will be reflected in the coming stages, however.

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Bigboi500

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#44 Bigboi500
Member since 2007 • 35550 Posts

It doesn't stink as bad as MGS4 and Bioshock. :lol:

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Bigboi500

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#45 Bigboi500
Member since 2007 • 35550 Posts

[QUOTE="lightleggy"]I actually made this thread a few weeks after dishonored was released. its a game that is advertised as "play your way" and where you are given a plethora of tools to get the job done, but then you are discouraged from actually using all those creative methods and you are pretty much told "lay your way...but if you dont play the way WE intended you to play, you are screwed" hate games like that, seriously morality in games needs to go away asap.Goyoshi12

That doesn't make much sense though....you can play the way you want. If you want to kill everybody then kill everybody. Your actions will be reflected in the coming stages, however.

He's correct. It's "play how you like, but if you don't play stealth then your screwed".

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#46 beganoo
Member since 2009 • 1642 Posts

What the f*ck is up with people. Dishonored was amazing. Just quit gaming and f*ck off, you clearly have no idea what your talking about.

 

And no, I didn't read it. Why would I ever read something called "Dishonored actually stinks". I played the hole game and I've made my own mind.Some attention whore on a forum wont change my opinion.

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deactivated-59b71619573a1

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#47 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

What the f*ck is up with people. Dishonored was amazing. Just quit gaming and f*ck off, you clearly have no idea what your talking about.

 

And no, I didn't read it. Why would I ever read something called "Dishonored actually stinks". I played the hole game and I've made my own mind.Some attention whore on a forum wont change my opinion.

beganoo

Must... not ... be ... Grammar Nazi

Also STFU, he made some excellent points

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BPoole96

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#48 BPoole96
Member since 2008 • 22818 Posts
I thought the stealth gameplay was far too simplified and repetitive compared to playing the game violently. I did my first play through as stealth and thought it was pretty boring. The game gives you all these cool powers but if you want to play stealthily you'll never get to use them. Even the Melee combat was gimped compared to Arkane's last work in Dark Messiah, which I played right before Dishonored. I still enjoyed the game but I hope Arkane sees where it fell short and can capitalize on those aspects if they plan on making a sequel.
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JangoWuzHere

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#49 JangoWuzHere
Member since 2007 • 19032 Posts

I got bored with Dishonored about 1/3 of the way through. The game needed a lot more powers and abbilitys to pick from. I got all the powers I wanted in the first few hours of the game.

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#50 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

I got bored with Dishonored about 1/3 of the way through. The game needed a lot more powers and abbilitys to pick from. I got all the powers I wanted in the first few hours of the game.

JangoWuzHere

In games like these you should never be able to acquire all the powers in the game on one playthrough. That's the problem these days, devs give you too much. All it does is kill the feeling of creating your own guy and your own style and destroys any replay value the game offered