<3 it
@acp_45: Nah, I actually am as neutral towards Fallout 4 as I said- but I didn't say anything about my sentiment towards Fallout 4 fans, now, did I? :D
Well, I won't be getting Fallout 4 anytime soon.. so hopefully some interesting stuff will get added to it.. ( mod support on consoles ) that'll make me buy it on a console.
I don't feel too strongly about it. I think it's overrated in how much it sold and how popular it is, especially compared to games that are much better in every possible way and deserve more attention, but I also think that some of the hate it gets here (and other forums) is vicious and over-the-top. I feel like it's a game that has many, many issues, but still one that one can get a great deal of enjoyment out of.
Neither
I like it
Solid 8/10
My biggest complaint is how they relied too much on building up settlements to function as populated areas. Because there's really no fucking towns in the game outside of Diamond City and Good Neighbor.
I absolutely love fallout 4... And that's not to say it isn't without flaws, but in a hobby where truth is subjective, no game I've played yet in gen 8 has hooked me quite so deep...
The world is expansive and begs to be searched, the combat is only marginally improved upon, but the way it's systems feed eachother is deeply satisfying and equally addicting...
junk means something and it feeds your settlement building, which levels you up to unlock better perks which help you in combat which also levels you up... Its as if God Howard perfected the carousel of interaction with a games systems... I can agree with some points on the simplification of the dialog and repetitive nature of questing, (though I'd eliminate any thought referring to being "bored" with the questing in game.. Just that there's more opportunity there In such a massive world.)
Fallout doesn't have a ton of high, highs... Its pretty consistently fallout from the get go... I feel this is where most folks are saying it's "average" or "mediocre"... I think it's possibly those who spent a little time with it and we're hoping for more in other areas...
Taken all things, I think it's easily the most connected and satisfying wasteland I've roamed in Fallout.
I look forward to playing it.
I didn't get engaged by it, it's quite boring imo and looks pretty awful. Worries me that the next ES will be subpar also
So far I am around 5 hours in, and in all honesty it's pretty mediocre. When I played Fallout 3, I couldn't put the controller down. This time around though, I'm struggling to find the motivation to pick it back up for this game.
Shame really - I was really looking forward to it.
Shit story. Shit graphics. Shit pathfinding. Shit gameplay. Shit mechanics. Shit crafting. Shit challenge level.
The only mildly fun part was the exploration aspect, but then I found everything because a 1/3 of the map is water!!!! As far as I'm concerned the Fallout franchise is dead to me. Bethesda killed it. This is coming from a guy that remembers buying FO1 at Best Buy in the mid 90's.
AND WHAT THE **** WAS THE INSTITUTE'S MASTER PLAN?!?! It makes absolutely no sense!!!!!
For me it is not a love or hate. I like it, but it doesn't keep pulling me to turn on the console like Witcher 3 and Star Wars BF has done. It might be the housing part that is the issue. I dislike that part. It is kind of like Mass Effect 2 when you had to "Mine:. I hated that so much that I stopped playing the game. No matter how good it was it was trumped by that pain.
I've been completely addicted to the settlement building aspect. Being able to enjoy this aspect seems to be a big part of what divides people on this game. I find the whole game to be really fun but it does have plenty of flaws. I don't care, I love it and have put a crazy amount of hours into it. There have been plenty of very polished games that have bored me to death but this game is pure fun to me.
I absolutely loved the exploration in this game. And overall the gameplay was pretty diecent even if not very well balanced. Those two aspects were able to easily carry it 100s of hours beyond what most games caan provide. That said there are some serious issues with the interface for certain aspects. Generally its a bit more clunky than it needs to be for mouse/keyboard and managing settlements is terrible. The story was decent, I'm completely ok with only a few narrative paths depending one which faction you side with.
Shit story. Shit graphics. Shit pathfinding. Shit gameplay. Shit mechanics. Shit crafting. Shit challenge level.
The only mildly fun part was the exploration aspect, but then I found everything because a 1/3 of the map is water!!!! As far as I'm concerned the Fallout franchise is dead to me. Bethesda killed it. This is coming from a guy that remembers buying FO1 at Best Buy in the mid 90's.
AND WHAT THE **** WAS THE INSTITUTE'S MASTER PLAN?!?! It makes absolutely no sense!!!!!
Really? their master plan was to create a synthetic humans after saun and then hide under ground after getting the resources they needed from the surface to create a nuclear power plant. I'd call you an idiot but the plan it self is so stupid its hard to accept as the truth.
Wait, did you say it didn't captivate you like Skyrim or Fallout 3?
Good! I think I'll love it when I play it...:D
Yea, if you like less than stellar writing and redundant side quests. Have fun then!
Well, I adore a stellar writing, hate filler meaningless unrewarding sidequests, hate bland worlds, characters, story, dialogue, lame skills system/character creation and hate zero choices/consquences in ''RPGs''.
I absolutely loved the exploration in this game. And overall the gameplay was pretty diecent even if not very well balanced. Those two aspects were able to easily carry it 100s of hours beyond what most games caan provide. That said there are some serious issues with the interface for certain aspects. Generally its a bit more clunky than it needs to be for mouse/keyboard and managing settlements is terrible. The story was decent, I'm completely ok with only a few narrative paths depending one which faction you side with.
Shit story. Shit graphics. Shit pathfinding. Shit gameplay. Shit mechanics. Shit crafting. Shit challenge level.
The only mildly fun part was the exploration aspect, but then I found everything because a 1/3 of the map is water!!!! As far as I'm concerned the Fallout franchise is dead to me. Bethesda killed it. This is coming from a guy that remembers buying FO1 at Best Buy in the mid 90's.
AND WHAT THE **** WAS THE INSTITUTE'S MASTER PLAN?!?! It makes absolutely no sense!!!!!
Really? their master plan was to create a synthetic humans after saun and then hide under ground after getting the resources they needed from the surface to create a nuclear power plant. I'd call you an idiot but the plan it self is so stupid its hard to accept as the truth.
If you think that was the limit of their master plan then you are the idiot here.
I absolutely loved the exploration in this game. And overall the gameplay was pretty diecent even if not very well balanced. Those two aspects were able to easily carry it 100s of hours beyond what most games caan provide. That said there are some serious issues with the interface for certain aspects. Generally its a bit more clunky than it needs to be for mouse/keyboard and managing settlements is terrible. The story was decent, I'm completely ok with only a few narrative paths depending one which faction you side with.
Shit story. Shit graphics. Shit pathfinding. Shit gameplay. Shit mechanics. Shit crafting. Shit challenge level.
The only mildly fun part was the exploration aspect, but then I found everything because a 1/3 of the map is water!!!! As far as I'm concerned the Fallout franchise is dead to me. Bethesda killed it. This is coming from a guy that remembers buying FO1 at Best Buy in the mid 90's.
AND WHAT THE **** WAS THE INSTITUTE'S MASTER PLAN?!?! It makes absolutely no sense!!!!!
Really? their master plan was to create a synthetic humans after saun and then hide under ground after getting the resources they needed from the surface to create a nuclear power plant. I'd call you an idiot but the plan it self is so stupid its hard to accept as the truth.
If you think that was the limit of their master plan then you are the idiot here.
That was the very literal definition of their plan, start a reactor, ignore the surface. It was pretty obvious and completely stupid. They never really explained their end goal with progressing with science.
I absolutely loved the exploration in this game. And overall the gameplay was pretty diecent even if not very well balanced. Those two aspects were able to easily carry it 100s of hours beyond what most games caan provide. That said there are some serious issues with the interface for certain aspects. Generally its a bit more clunky than it needs to be for mouse/keyboard and managing settlements is terrible. The story was decent, I'm completely ok with only a few narrative paths depending one which faction you side with.
Shit story. Shit graphics. Shit pathfinding. Shit gameplay. Shit mechanics. Shit crafting. Shit challenge level.
The only mildly fun part was the exploration aspect, but then I found everything because a 1/3 of the map is water!!!! As far as I'm concerned the Fallout franchise is dead to me. Bethesda killed it. This is coming from a guy that remembers buying FO1 at Best Buy in the mid 90's.
AND WHAT THE **** WAS THE INSTITUTE'S MASTER PLAN?!?! It makes absolutely no sense!!!!!
Really? their master plan was to create a synthetic humans after saun and then hide under ground after getting the resources they needed from the surface to create a nuclear power plant. I'd call you an idiot but the plan it self is so stupid its hard to accept as the truth.
If you think that was the limit of their master plan then you are the idiot here.
That was the very literal definition of their plan, start a reactor, ignore the surface. It was pretty obvious and completely stupid. They never really explained their end goal with progressing with science.
I absolutely loved the exploration in this game. And overall the gameplay was pretty diecent even if not very well balanced. Those two aspects were able to easily carry it 100s of hours beyond what most games caan provide. That said there are some serious issues with the interface for certain aspects. Generally its a bit more clunky than it needs to be for mouse/keyboard and managing settlements is terrible. The story was decent, I'm completely ok with only a few narrative paths depending one which faction you side with.
Shit story. Shit graphics. Shit pathfinding. Shit gameplay. Shit mechanics. Shit crafting. Shit challenge level.
The only mildly fun part was the exploration aspect, but then I found everything because a 1/3 of the map is water!!!! As far as I'm concerned the Fallout franchise is dead to me. Bethesda killed it. This is coming from a guy that remembers buying FO1 at Best Buy in the mid 90's.
AND WHAT THE **** WAS THE INSTITUTE'S MASTER PLAN?!?! It makes absolutely no sense!!!!!
Really? their master plan was to create a synthetic humans after saun and then hide under ground after getting the resources they needed from the surface to create a nuclear power plant. I'd call you an idiot but the plan it self is so stupid its hard to accept as the truth.
If you think that was the limit of their master plan then you are the idiot here.
That was the very literal definition of their plan, start a reactor, ignore the surface. It was pretty obvious and completely stupid. They never really explained their end goal with progressing with science.
So you don't know but you're complaining about my theory which saun basically stated in the game.
I think Bethesda needs to wake up.
I'm glad TW3 took the GOTY award this year. They could learn a thing or two from CDPR. I can't believe I'm praising them but CDPR have set a new standard for how RPG's should be made. I will give credit where credit is due. But still CDPR could learn a thing or two from Miyazaki souls series and itsuno from capcom and his ability to create great combat in games, his latest being Dragon Dogma. One of the best Action RPG's ever made with many flaws and technical problems but they did their best with last Gen hardware. I'd love a sequel for that. Gonn stop praising it now lol because this is about Bethesda.
Ya'll should listen to this. Jeff destroyed Fallout 4 lol and he isn't wrong one bit. For a copy/pasted job since pretty much Oblivion, the amount of money Bethesda has and how long it took to release Fallout 4, there's ZERO reasons for fallout 4 to be this fuckedup especially since we've seen what CDPR can do with a much smaller team and budget.
Skip to 1:47:30
^great conversation about why janky shit like Fallout 4 shouldn't be acceptable nowdays.
I didn't love it or hate it. I was underwhelmed by it. It was in development for a long ass time and ended up being nothing more than a glorified expansion pack to a 7 year old game.
@silversix_: at least he finished it. He didn't even like witcher 3 enough to get past the bloody baron. No one from the giant bomb crew did except Dan and he gave up soon after Lmao
that's fine, he has his taste in which i mostly disagree. But what he said about Fallout is so fking true. I play the game and enjoy it but it could've been so much more... hell, it should've been so much more. Like do you think TW3 would've won so many awards if it was on par with TW2? No. It wouldn't have won anything cuz there's no improvements to a flawed game. Where's the Bethesda games improvements? Some may say "the shooting" but from laughably bad to average isn't much of a jump... Why was it so bad to begin with? And why did it only reach the "average" level after all this time? Da fuk.
I haven't played it yet, but I have watched let's plays and Fallout 4 is too simplified to my tastes with what its removal of all skills and trying to compensate for them with shoddy perks. Fallout 4 is taking steps towards being an FPS with RPG elements instead of you know - an RPG with FPS elements. One thing I very much liked about Fallouts is the skill system.
I enjoyed it all the way until the end of the main story and faction missions (that don't constantly repeat themselves). I put about 80+ hours into the game but now i don't feel like there's much to do. With a game like skyrim, there's much more to do, explore and discover even after the main story and faction missions.
And of course, bugs and glitches worsen the experience a little. I give it a 7.5 or 8 out of 10.
@SolidGame_basic: It's a hate/love relationship really :P
I love the core gameplay when it comes to exploring (finding new locations, little bits of lore here and there, clever buildings that tell their own story, killing random enemies while exploring, etc), I really feel they nailed that.
On the downside: It's not an RPG. You really can't play it in any other way (without breaking the game) than being a good guy and killing enemies. That in of itself is a huge strike on the Fallout series, which have let us be whatever type of characters we wanted to be. Stealth based ninja bad guy? Sure! Dumb meele good guy? Sure! A charismatic sniper that says neutral with all parties? Sure!
Now you can't do any of that. Not to mention the actual story and dialogue are a bit...well....bad would be putting it mildly. The companions are decent but no real standout IMO. Perhaps Piper? Even then, they all feel a bit..."2D" versus what we had even in Fallout 3 (which also had terrible dialogue and story). In that vein, the actual dialogue system is awful, just awful.
They removed the skill system in favour of a more robust perk system, but not only did that nerf the "RPG" out of the actual game (and I'm assume the series going forward), they also made it so that any perks that don't revolve around base building or killing stuff are basically useless in every sense of the word. You'll get to use them, sure, but they'll be useless for the vast majority of quests.
I think its great, I love the fallout wasteland, I love exploring knowing I could find a behemoth enemy with high level loot, or open a toilet cubicle to find a teddy bear with a book and reading glasses sitting on it. I quite often come across firefights between raiders and supermutants or brotherhood soldiers etc, stuff like this makes the game world seem alive. Im not particularly interested in modding but I think this is the most rewarding fallout game in terms of exploration.
I might just be incredibly lucky but the only glitch iv encountered in 40 hours of play is getting stuck to a computer terminal once. I understand if its not everyones favourite game but it does seem to attract more hate than I feel it deserves.
I'm indifferent towards it, even though i am a Fallout fan. I have no intention of buying it after all the information i've gathered regarding its narrative, my general impression of the writing and quests.
I will also never understand how people can actually like that stupidly vague dialogue system. How can you actually be satisfied with having so few choices of dialogue and never knowing what your character is going to say?
@silversix_: fallout is a side project for them. If the next elder scrolls comes out and it's not a big change then I'll be worried.
This
The Elder Scrolls is Bethesda's baby.
If the next installment comes out and it features the same engine and only feels like a moderate upgrade over Skyrim, then I'll join the System Wars masses in dogging the shit out of Bethesda.
I absolutely loved the exploration in this game. And overall the gameplay was pretty diecent even if not very well balanced. Those two aspects were able to easily carry it 100s of hours beyond what most games caan provide. That said there are some serious issues with the interface for certain aspects. Generally its a bit more clunky than it needs to be for mouse/keyboard and managing settlements is terrible. The story was decent, I'm completely ok with only a few narrative paths depending one which faction you side with.
Really? their master plan was to create a synthetic humans after saun and then hide under ground after getting the resources they needed from the surface to create a nuclear power plant. I'd call you an idiot but the plan it self is so stupid its hard to accept as the truth.
If you think that was the limit of their master plan then you are the idiot here.
That was the very literal definition of their plan, start a reactor, ignore the surface. It was pretty obvious and completely stupid. They never really explained their end goal with progressing with science.
So you don't know but you're complaining about my theory which saun basically stated in the game.
My point was that was just a small part of their plan. They never reveal how replacing humans with synths is supposed to help humanity.
My point was that was just a small part of their plan. They never reveal how replacing humans with synths is supposed to help humanity.
It's not, it was just to help them operate on the surface. The point of the reactor is so they don't have to operate on the surface any more. The point of murdering everyone is so nobody bothers them underground any more.
My point was that was just a small part of their plan. They never reveal how replacing humans with synths is supposed to help humanity.
It's not, it was just to help them operate on the surface. The point of the reactor is so they don't have to operate on the surface any more. The point of murdering everyone is so nobody bothers them underground any more.
I ask you again how that is supposed to help humanity survive? They implicitly state they want to ensure humanity's survival.
I also wish Bethesda would leave the East Coast and focus on the midwest or even deep south.
There would probably be a lot of censorship issues if they wanted to accurately describe what would be going on in the South.
Lets say the 1700/1800's would probably look like heavan for certain types of people in comparison.
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