Do you prefer to play a game that has the standard easy,medium and hard or do you like a game like the Portal series where there is no difficulty seeting and is the same game for everyone?
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Do you prefer to play a game that has the standard easy,medium and hard or do you like a game like the Portal series where there is no difficulty seeting and is the same game for everyone?
I think any game should offer a challenge for the player on the default difficulty setting. But of course the existence of a "easy" and "hard" mode is also welcome as it gives something to the casual player and the experienced player too.
I enjoy games that have easy, normal, hard, and a very hard mode. I prefer hard mode the best because it's challenging, but not in a continuous retry kind of way.
That's when I DO like them. For instance I'm playing Tales of Vesparia at the moment. There's like two battles that I would have to spend forever leveling up for, just to play the rest of the game slightly overpowered. So it's super convenient to just knock the difficulty down for those specific battles, and then carry on with the rest of my life.Sometimes.
freedomfreak
I don't really like difficulty settings in lenghty games.
I've got to say that auto-aim or aim assist annoys me more than difficulty settings. I turned it off in Red Dead Redemption because the auto-aim was nuts, don't even understand why anyone would want it.
Yes because then it forces the developer to actually give me a challenge. I don't understand why the Zelda franchise just doesn't give us a hard difficulty from the start.Do you prefer to play a game that has the standard easy,medium and hard or do you like a game like the Portal series where there is no difficulty seeting and is the same game for everyone?
seanmcloughlin
usually with, but it depends. puzzle games like portal dont need them as it's a different type of challenge, but almost every other genre does.
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